#pragma once #include "3ds.h" Result FSUSER_NewSetSaveDataSecureValue(FS_Archive archive, u64 value, FS_SecureValueSlot slot, bool flush); Result FSUSER_NewGetSaveDataSecureValue(bool* exists, bool* isGamecard, u64* value, FS_Archive archive, FS_SecureValueSlot slot); Result FSUSER_SetThisSaveDataSecureValue(u64 value, FS_SecureValueSlot slot); Result FSUSER_GetThisSaveDataSecureValue(bool* exists, bool* isGamecard, u64* value, FS_SecureValueSlot slot);