#pragma once #include "3ds.h" #include "map" #include "ArticBaseCommon.hpp" #include "ArticBaseServer.hpp" #include "memory.h" #include "string" namespace ArticBaseFunctions { // All method handlers should be defined here extern std::map functionHandlers; // All setup functions should be defined here extern std::vector setupFunctions; // All destruct functions should be defined here extern std::vector destructFunctions; };