mirror of
https://github.com/azahar-emu/azahar
synced 2025-11-06 23:19:57 +01:00
Improve DLP and multiplayer compatability (#1375)
* Added NWM spectator mode (DLP now partially working), fixed debug assert, added applet utility cmd fallback * Reverted AppletUtility command change * Fixed inconsistent mac address * Enabled DLP Child authorization * Added the DLP module to recommended online modules * Clean up * Changed the returned number of words on GetProgramInfoFromCia to 7 insteead of 8, futher reverted AppletUtility function to match its original form
This commit is contained in:
parent
eb1197a65c
commit
0be78e9550
@ -1,4 +1,4 @@
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// Copyright 2017 Citra Emulator Project
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -90,7 +90,8 @@ void DirectConnectWindow::Connect() {
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room_member->Join(ui->nickname->text().toStdString(),
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Service::CFG::GetConsoleIdHash(system),
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ui->ip->text().toStdString().c_str(), port, 0,
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Network::NoPreferredMac, ui->password->text().toStdString().c_str());
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Service::CFG::GetConsoleMacAddress(system),
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ui->password->text().toStdString().c_str());
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}
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});
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watcher->setFuture(f);
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@ -193,8 +193,8 @@ void HostRoomWindow::Host() {
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}
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#endif
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member->Join(ui->username->text().toStdString(), Service::CFG::GetConsoleIdHash(system),
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"127.0.0.1", static_cast<u16>(port), 0, Network::NoPreferredMac, password,
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token);
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"127.0.0.1", static_cast<u16>(port), 0,
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Service::CFG::GetConsoleMacAddress(system), password, token);
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// Store settings
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UISettings::values.room_nickname = ui->username->text();
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@ -175,7 +175,8 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
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#endif
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if (auto room_member = Network::GetRoomMember().lock()) {
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room_member->Join(nickname, Service::CFG::GetConsoleIdHash(system), ip.c_str(),
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static_cast<u16>(port), 0, Network::NoPreferredMac, password, token);
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static_cast<u16>(port), 0, Service::CFG::GetConsoleMacAddress(system),
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password, token);
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}
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});
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watcher->setFuture(f);
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@ -67,6 +67,9 @@ HackManager hack_manager = {
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0x0004013000002C02, // Normal
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0x0004013000002C03, // Safe mode
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0x0004013020002C03, // New 3DS safe mode
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// DLP
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0x0004013000002802,
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},
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}},
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@ -3255,9 +3255,15 @@ void Module::Interface::BeginImportProgramTemporarily(Kernel::HLERequestContext&
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// Create our CIAFile handle for the app to write to, and while the app writes Citra will store
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// contents out to sdmc/nand
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const FileSys::Path cia_path = {};
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auto file = std::make_shared<Service::FS::File>(
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am->system.Kernel(), std::make_unique<CIAFile>(am->system, FS::MediaType::NAND), cia_path);
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std::shared_ptr<Service::FS::File> file;
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{
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auto cia_file = std::make_unique<CIAFile>(am->system, FS::MediaType::NAND);
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AuthorizeCIAFileDecryption(cia_file.get(), ctx);
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file =
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std::make_shared<Service::FS::File>(am->system.Kernel(), std::move(cia_file), cia_path);
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}
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am->cia_installing = true;
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
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@ -3448,7 +3454,7 @@ void Module::Interface::GetProgramInfoFromCia(Kernel::HLERequestContext& ctx) {
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title_info.version = tmd.GetTitleVersion();
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title_info.type = tmd.GetTitleType();
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IPC::RequestBuilder rb = rp.MakeBuilder(8, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(7, 0);
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rb.Push(ResultSuccess);
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rb.PushRaw<TitleInfo>(title_info);
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}
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@ -1264,6 +1264,10 @@ std::string GetConsoleIdHash(Core::System& system) {
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return fmt::format("{:02x}", fmt::join(hash.begin(), hash.end(), ""));
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}
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std::array<u8, 6> GetConsoleMacAddress(Core::System& system) {
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return MacToArray(GetModule(system)->GetMacAddress());
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}
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std::array<u8, 6> MacToArray(const std::string& mac) {
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std::array<u8, 6> ret;
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int last = -1;
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@ -672,6 +672,8 @@ u64 MacToU64(const std::string& mac);
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std::string GenerateRandomMAC();
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std::array<u8, 6> GetConsoleMacAddress(Core::System& system);
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} // namespace Service::CFG
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SERVICE_CONSTRUCT(Service::CFG::Module)
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@ -106,15 +106,19 @@ void NWM_UDS::BroadcastNodeMap() {
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packet.channel = network_channel;
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packet.type = Network::WifiPacket::PacketType::NodeMap;
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packet.destination_address = Network::BroadcastMac;
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std::size_t num_entries = std::count_if(node_map.begin(), node_map.end(),
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[](const auto& node) { return node.second.connected; });
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auto node_can_broad = [](auto& node) -> bool {
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return node.second.connected && !node.second.spec;
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};
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std::size_t num_entries =
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std::count_if(node_map.begin(), node_map.end(),
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[&node_can_broad](const auto& node) { return node_can_broad(node); });
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using node_t = decltype(node_map)::value_type;
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packet.data.resize(sizeof(num_entries) +
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(sizeof(node_t::first) + sizeof(node_t::second.node_id)) * num_entries);
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std::memcpy(packet.data.data(), &num_entries, sizeof(num_entries));
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std::size_t offset = sizeof(num_entries);
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for (const auto& node : node_map) {
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if (node.second.connected) {
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if (node_can_broad(node)) {
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std::memcpy(packet.data.data() + offset, node.first.data(), sizeof(node.first));
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std::memcpy(packet.data.data() + offset + sizeof(node.first), &node.second.node_id,
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sizeof(node.second.node_id));
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@ -185,7 +189,8 @@ void NWM_UDS::HandleAssociationResponseFrame(const Network::WifiPacket& packet)
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using Network::WifiPacket;
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WifiPacket eapol_start;
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eapol_start.channel = network_channel;
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eapol_start.data = GenerateEAPoLStartFrame(std::get<u16>(assoc_result), current_node);
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eapol_start.data =
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GenerateEAPoLStartFrame(std::get<u16>(assoc_result), conn_type, current_node);
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// TODO(B3N30): Encrypt the packet.
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eapol_start.destination_address = packet.transmitter_address;
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eapol_start.type = WifiPacket::PacketType::Data;
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@ -217,8 +222,11 @@ void NWM_UDS::HandleEAPoLPacket(const Network::WifiPacket& packet) {
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ASSERT(connection_status.max_nodes != connection_status.total_nodes);
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auto node = DeserializeNodeInfoFromFrame(packet.data);
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auto eapol_start = DeserializeEAPolStartPacket(packet.data);
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auto node = DeserializeNodeInfo(eapol_start.node);
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if (eapol_start.conn_type == ConnectionType::Client) {
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// Get an unused network node id
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u16 node_id = GetNextAvailableNodeId();
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node.network_node_id = node_id;
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@ -233,8 +241,17 @@ void NWM_UDS::HandleEAPoLPacket(const Network::WifiPacket& packet) {
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node_map[packet.transmitter_address].node_id = node.network_node_id;
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node_map[packet.transmitter_address].connected = true;
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node_map[packet.transmitter_address].spec = false;
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BroadcastNodeMap();
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} else if (eapol_start.conn_type == ConnectionType::Spectator) {
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node_map[packet.transmitter_address].node_id = NodeIDSpec;
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node_map[packet.transmitter_address].connected = true;
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node_map[packet.transmitter_address].spec = true;
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} else {
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LOG_ERROR(Service_NWM, "Client tried connecting with unknown connection type: 0x{:x}",
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static_cast<u32>(eapol_start.conn_type));
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}
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// Send the EAPoL-Logoff packet.
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using Network::WifiPacket;
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@ -282,15 +299,23 @@ void NWM_UDS::HandleEAPoLPacket(const Network::WifiPacket& packet) {
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node_info[index - 1] = DeserializeNodeInfo(node);
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}
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// We're now connected, signal the application
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if (conn_type == ConnectionType::Client) {
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connection_status.status = NetworkStatus::ConnectedAsClient;
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} else if (conn_type == ConnectionType::Spectator) {
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connection_status.status = NetworkStatus::ConnectedAsSpectator;
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} else {
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LOG_ERROR(Service_NWM, "Unknown connection type: 0x{:x}", static_cast<u32>(conn_type));
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}
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// We're now connected, signal the application
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connection_status.status_change_reason = NetworkStatusChangeReason::ConnectionEstablished;
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// Some games require ConnectToNetwork to block, for now it doesn't
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// If blocking is implemented this lock needs to be changed,
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// otherwise it might cause deadlocks
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connection_status_event->Signal();
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connection_event->Signal();
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} else if (connection_status.status == NetworkStatus::ConnectedAsClient) {
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} else if (connection_status.status == NetworkStatus::ConnectedAsClient ||
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connection_status.status == NetworkStatus::ConnectedAsSpectator) {
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// TODO(B3N30): Remove that section and send/receive a proper connection_status packet
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// On a 3ds this packet wouldn't be addressed to already connected clients
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// We use this information because in the current implementation the host
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@ -328,9 +353,9 @@ void NWM_UDS::HandleSecureDataPacket(const Network::WifiPacket& packet) {
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std::scoped_lock lock{connection_status_mutex, system.Kernel().GetHLELock()};
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if (connection_status.status != NetworkStatus::ConnectedAsHost &&
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connection_status.status != NetworkStatus::ConnectedAsClient) {
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// TODO(B3N30): Handle spectators
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LOG_DEBUG(Service_NWM, "Ignored SecureDataPacket, because connection status is {}",
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connection_status.status != NetworkStatus::ConnectedAsClient &&
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connection_status.status != NetworkStatus::ConnectedAsSpectator) {
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LOG_DEBUG(Service_NWM, "Ignored SecureDataPacket because connection status is {}",
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static_cast<u32>(connection_status.status));
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return;
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}
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@ -370,12 +395,14 @@ void NWM_UDS::HandleSecureDataPacket(const Network::WifiPacket& packet) {
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// TODO(B3N30): Allow more than one bind node per channel.
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auto channel_info = channel_data.find(secure_data.data_channel);
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// Ignore packets from channels we're not interested in.
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if (channel_info == channel_data.end())
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if (channel_info == channel_data.end()) {
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return;
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}
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if (channel_info->second.network_node_id != BroadcastNetworkNodeId &&
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channel_info->second.network_node_id != secure_data.src_node_id)
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channel_info->second.network_node_id != secure_data.src_node_id) {
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return;
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}
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// Add the received packet to the data queue.
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channel_info->second.received_packets.emplace_back(packet.data);
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@ -432,7 +459,9 @@ void NWM_UDS::HandleAuthenticationFrame(const Network::WifiPacket& packet) {
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// Only the SEQ1 auth frame is handled here, the SEQ2 frame doesn't need any special behavior
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if (GetAuthenticationSeqNumber(packet.data) == AuthenticationSeq::SEQ1) {
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using Network::WifiPacket;
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WifiPacket auth_request;
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AuthenticationFrame auth_request;
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memcpy(&auth_request, packet.data.data(), sizeof(auth_request));
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WifiPacket auth_response;
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{
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std::scoped_lock lock(connection_status_mutex);
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if (connection_status.status != NetworkStatus::ConnectedAsHost) {
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@ -454,13 +483,13 @@ void NWM_UDS::HandleAuthenticationFrame(const Network::WifiPacket& packet) {
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return;
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}
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// Respond with an authentication response frame with SEQ2
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auth_request.channel = network_channel;
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auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
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auth_request.destination_address = packet.transmitter_address;
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auth_request.type = WifiPacket::PacketType::Authentication;
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auth_response.channel = network_channel;
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auth_response.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
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auth_response.destination_address = packet.transmitter_address;
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auth_response.type = WifiPacket::PacketType::Authentication;
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node_map[packet.transmitter_address].connected = false;
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}
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SendPacket(auth_request);
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SendPacket(auth_response);
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SendAssociationResponseFrame(packet.transmitter_address);
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}
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@ -495,6 +524,7 @@ void NWM_UDS::HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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return;
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}
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if (!node.spec) {
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connection_status.node_bitmask &= ~(1 << (node.node_id - 1));
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connection_status.changed_nodes |= 1 << (node.node_id - 1);
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connection_status.total_nodes--;
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@ -502,9 +532,8 @@ void NWM_UDS::HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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network_info.total_nodes--;
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// TODO(B3N30): broadcast new connection_status to clients
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}
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node_it->Reset();
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connection_status_event->Signal();
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}
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@ -588,14 +617,19 @@ void NWM_UDS::RecvBeaconBroadcastData(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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u32 out_buffer_size = rp.Pop<u32>();
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// scan input struct
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u32 unk1 = rp.Pop<u32>();
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u32 unk2 = rp.Pop<u32>();
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MacAddress mac_address;
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rp.PopRaw(mac_address);
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// uninitialized data in scan input struct
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rp.Skip(9, false);
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// end scan input struct
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u32 wlan_comm_id = rp.Pop<u32>();
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u32 id = rp.Pop<u32>();
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// From 3dbrew:
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@ -1042,6 +1076,7 @@ void NWM_UDS::DestroyNetwork(Kernel::HLERequestContext& ctx) {
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}
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void NWM_UDS::DisconnectNetwork(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NWM, "disconnecting from network");
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IPC::RequestParser rp(ctx);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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@ -1277,6 +1312,7 @@ void NWM_UDS::ConnectToNetwork(Kernel::HLERequestContext& ctx, u16 command_id,
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std::vector<u8> passphrase) {
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network_info = {};
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std::memcpy(&network_info, network_info_buffer.data(), network_info_buffer.size());
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conn_type = static_cast<ConnectionType>(connection_type);
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// Start the connection sequence
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StartConnectionSequence(network_info.host_mac_address);
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@ -1,4 +1,4 @@
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// Copyright 2014 Citra Emulator Project
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -18,6 +18,7 @@
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#include <boost/serialization/export.hpp>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/nwm/uds_common.h"
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#include "core/hle/service/service.h"
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#include "network/network.h"
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@ -47,6 +48,8 @@ const u16 DefaultBeaconInterval = 100;
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/// The maximum number of nodes that can exist in an UDS session.
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constexpr u32 UDSMaxNodes = 16;
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constexpr u16 NodeIDSpec = 0;
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struct NodeInfo {
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u64_le friend_code_seed;
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std::array<u16_le, 10> username;
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@ -95,7 +98,7 @@ static_assert(sizeof(ConnectionStatus) == 0x30, "ConnectionStatus has incorrect
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struct NetworkInfo {
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std::array<u8, 6> host_mac_address;
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u8 channel;
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INSERT_PADDING_BYTES(1);
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u8 unk1;
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u8 initialized;
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INSERT_PADDING_BYTES(3);
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std::array<u8, 3> oui_value;
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@ -477,7 +480,7 @@ private:
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void HandleSecureDataPacket(const Network::WifiPacket& packet);
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/*
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* Start a connection sequence with an UDS server. The sequence starts by sending an 802.11
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* Start a connection sequence with a UDS server. The sequence starts by sending an 802.11
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* authentication frame with SEQ1.
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*/
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void StartConnectionSequence(const MacAddress& server);
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@ -526,6 +529,9 @@ private:
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// Node information about our own system.
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NodeInfo current_node;
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// whether you are connecting as a client or a spec
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ConnectionType conn_type;
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struct BindNodeData {
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u32 bind_node_id; ///< Id of the bind node associated with this data.
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u8 channel; ///< Channel that this bind node was bound to.
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@ -548,6 +554,7 @@ private:
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// Mapping of mac addresses to their respective node_ids.
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struct Node {
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bool connected;
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bool spec;
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u16 node_id;
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private:
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16
src/core/hle/service/nwm/uds_common.h
Normal file
16
src/core/hle/service/nwm/uds_common.h
Normal file
@ -0,0 +1,16 @@
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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namespace Service::NWM {
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enum class ConnectionType : u8 {
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Client = 0x1,
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Spectator = 0x2,
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};
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}; // namespace Service::NWM
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@ -1,4 +1,4 @@
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// Copyright 2017 Citra Emulator Project
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -286,9 +286,11 @@ SecureDataHeader ParseSecureDataHeader(std::span<const u8> data) {
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return header;
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}
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std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info) {
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std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, ConnectionType conn_type,
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const NodeInfo& node_info) {
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EAPoLStartPacket eapol_start{};
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eapol_start.association_id = association_id;
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eapol_start.conn_type = conn_type;
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eapol_start.node.friend_code_seed = node_info.friend_code_seed;
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std::copy(node_info.username.begin(), node_info.username.end(),
|
||||
@ -327,13 +329,7 @@ NodeInfo DeserializeNodeInfoFromFrame(std::span<const u8> frame) {
|
||||
// Skip the LLC header
|
||||
std::memcpy(&eapol_start, frame.data() + sizeof(LLCHeader), sizeof(eapol_start));
|
||||
|
||||
NodeInfo node{};
|
||||
node.friend_code_seed = eapol_start.node.friend_code_seed;
|
||||
|
||||
std::copy(eapol_start.node.username.begin(), eapol_start.node.username.end(),
|
||||
node.username.begin());
|
||||
|
||||
return node;
|
||||
return DeserializeNodeInfo(eapol_start.node);
|
||||
}
|
||||
|
||||
NodeInfo DeserializeNodeInfo(const EAPoLNodeInfo& node) {
|
||||
@ -380,4 +376,11 @@ EAPoLLogoffPacket ParseEAPoLLogoffFrame(std::span<const u8> frame) {
|
||||
return eapol_logoff;
|
||||
}
|
||||
|
||||
EAPoLStartPacket DeserializeEAPolStartPacket(std::span<const u8> frame) {
|
||||
EAPoLStartPacket eapol_start;
|
||||
|
||||
std::memcpy(&eapol_start, frame.data() + sizeof(LLCHeader), sizeof(eapol_start));
|
||||
return eapol_start;
|
||||
}
|
||||
|
||||
} // namespace Service::NWM
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Copyright Citra Emulator Project / Azahar Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
@ -10,6 +10,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nwm/uds_beacon.h"
|
||||
#include "core/hle/service/nwm/uds_common.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NWM {
|
||||
@ -90,9 +91,8 @@ constexpr u16 EAPoLStartMagic = 0x201;
|
||||
struct EAPoLStartPacket {
|
||||
u16_be magic = EAPoLStartMagic;
|
||||
u16_be association_id;
|
||||
// This value is hardcoded to 1 in the NWM module.
|
||||
u16_be unknown = 1;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
enum_le<ConnectionType> conn_type;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
EAPoLNodeInfo node;
|
||||
};
|
||||
|
||||
@ -132,7 +132,8 @@ SecureDataHeader ParseSecureDataHeader(std::span<const u8> data);
|
||||
* communication.
|
||||
* @returns The generated frame body.
|
||||
*/
|
||||
std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, const NodeInfo& node_info);
|
||||
std::vector<u8> GenerateEAPoLStartFrame(u16 association_id, ConnectionType conn_type,
|
||||
const NodeInfo& node_info);
|
||||
|
||||
/*
|
||||
* Returns the EtherType of the specified 802.11 frame.
|
||||
@ -151,6 +152,8 @@ u16 GetEAPoLFrameType(std::span<const u8> frame);
|
||||
*/
|
||||
NodeInfo DeserializeNodeInfoFromFrame(std::span<const u8> frame);
|
||||
|
||||
EAPoLStartPacket DeserializeEAPolStartPacket(std::span<const u8> frame);
|
||||
|
||||
/*
|
||||
* Returns a NodeInfo constructed from the data in the specified EAPoLNodeInfo.
|
||||
*/
|
||||
|
||||
@ -78,7 +78,7 @@ const std::array<ServiceModuleInfo, 41> service_module_map{
|
||||
false},
|
||||
{"CECD", 0x00040130'00002602, CECD::InstallInterfaces, false},
|
||||
{"CFG", 0x00040130'00001702, CFG::InstallInterfaces, false},
|
||||
{"DLP", 0x00040130'00002802, DLP::InstallInterfaces, false},
|
||||
{"DLP", 0x00040130'00002802, DLP::InstallInterfaces, true},
|
||||
{"DSP", 0x00040130'00001A02, DSP::InstallInterfaces, false},
|
||||
{"FRD", 0x00040130'00003202, FRD::InstallInterfaces, true},
|
||||
{"GSP", 0x00040130'00001C02, GSP::InstallInterfaces, false},
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user