android: Improve performance stats overlay settings and functionality (#808)

* android: Improve performance stats overlay settings and functionality

* Add battery temp functions

* Readd frametime

* Corrected `perf_overlay_position` being placed in the wrong `default_ini.h` file

* Fixed the word "overlay" being repeatedly misspelled in function names

* `updateshowStatsOverlay` --> `updateShowStatsOverlay`

* Increased frequency of performance overlay updates

Changed from every 3 seconds to every 1 second

* Adjusted overlay margins to avoid text being lost behind rounded corner cutouts

* Fix performance overlay updates being stacked when changing orientation

* Changed out host RAM usage statistic for available host RAM

* Removed seemingly unused code

* "FT" --> "Frametime" in overlay

* Use non-breaking spaces to control how the overlay text breaks

Also used a vertical box drawing character instead of a pipe for the divider because it looks slightly nicer

* Renamed/adjusted remnants of the "Show System Memory Usage" setting

* Replaced Performance Stats Overlay icon with a stock clip art image from Android Studio

* Made performance overlay setting value names and strings less generic

* Rebranded Performance Stats Overlay as simply "Performance Overlay"

* Rewrote performance overlay settings description

* Improved naming consistency

* Rebranded "Show Overlay" toggle to "Show Controller Overlay"

This is to avoid confusion with the new performance overlay

* nitpick: Fixed order of imports in EmulationFragment.kt

* More string name consistency improvements

* Fixed compile failure due to a binding name not being updated

* Changed Performance Overlay setting headers

* EmulationFragment.kt: Formatting corrections

* Removed seemingly misplaced call to `updateShowPerformanceOverlay`

* `OVERLAY_POSITION` --> `PERFORMANCE_OVERLAY_POSITION`

---------

Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
Co-authored-by: Zephyron <zephyron@citron-emu.orgq>
This commit is contained in:
OpenSauce 2025-05-08 19:26:30 +01:00 committed by GitHub
parent 16980b0ffc
commit 378d830a93
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
14 changed files with 348 additions and 47 deletions

View File

@ -17,6 +17,13 @@ enum class BooleanSetting(
SWAP_SCREEN("swap_screen", Settings.SECTION_LAYOUT, false),
INSTANT_DEBUG_LOG("instant_debug_log", Settings.SECTION_DEBUG, false),
CUSTOM_LAYOUT("custom_layout",Settings.SECTION_LAYOUT,false),
OVERLAY_SHOW_FPS("overlay_show_fps", Settings.SECTION_LAYOUT, true),
OVERLAY_SHOW_FRAMETIME("overlay_show_frame_time", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_SPEED("overlay_show_speed", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_APP_RAM_USAGE("overlay_show_app_ram_usage", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_AVAILABLE_RAM("overlay_show_available_ram", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_BATTERY_TEMP("overlay_show_battery_temp", Settings.SECTION_LAYOUT, false),
OVERLAY_BACKGROUND("overlay_background", Settings.SECTION_LAYOUT, false),
DELAY_START_LLE_MODULES("delay_start_for_lle_modules", Settings.SECTION_DEBUG, true),
DETERMINISTIC_ASYNC_OPERATIONS("deterministic_async_operations", Settings.SECTION_DEBUG, false),
REQUIRED_ONLINE_LLE_MODULES("enable_required_online_lle_modules", Settings.SECTION_SYSTEM, false);

View File

@ -67,7 +67,8 @@ enum class IntSetting(
USE_ARTIC_BASE_CONTROLLER("use_artic_base_controller", Settings.SECTION_CONTROLS, 0),
ORIENTATION_OPTION("screen_orientation", Settings.SECTION_LAYOUT, 2),
DISABLE_RIGHT_EYE_RENDER("disable_right_eye_render", Settings.SECTION_RENDERER, 0),
TURBO_LIMIT("turbo_limit", Settings.SECTION_CORE, 200);
TURBO_LIMIT("turbo_limit", Settings.SECTION_CORE, 200),
PERFORMANCE_OVERLAY_POSITION("performance_overlay_position", Settings.SECTION_LAYOUT, 0);
override var int: Int = defaultValue

View File

@ -111,6 +111,7 @@ class Settings {
const val SECTION_THEME = "Theme"
const val SECTION_CUSTOM_LANDSCAPE = "Custom Landscape Layout"
const val SECTION_CUSTOM_PORTRAIT = "Custom Portrait Layout"
const val SECTION_PERFORMANCE_OVERLAY = "Performance Overlay"
const val KEY_BUTTON_A = "button_a"
const val KEY_BUTTON_B = "button_b"

View File

@ -47,6 +47,7 @@ import org.citra.citra_emu.utils.BirthdayMonth
import org.citra.citra_emu.utils.Log
import org.citra.citra_emu.utils.SystemSaveGame
import org.citra.citra_emu.utils.ThemeUtil
import org.citra.citra_emu.utils.EmulationMenuSettings
class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView) {
private var menuTag: String? = null
@ -102,6 +103,7 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
Settings.SECTION_THEME -> addThemeSettings(sl)
Settings.SECTION_CUSTOM_LANDSCAPE -> addCustomLandscapeSettings(sl)
Settings.SECTION_CUSTOM_PORTRAIT -> addCustomPortraitSettings(sl)
Settings.SECTION_PERFORMANCE_OVERLAY -> addPerformanceOverlaySettings(sl)
else -> {
fragmentView.showToastMessage("Unimplemented menu", false)
return
@ -1116,6 +1118,14 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
FloatSetting.LARGE_SCREEN_PROPORTION.defaultValue
)
)
add(
SubmenuSetting(
R.string.performance_overlay_options,
R.string.performance_overlay_options_description,
R.drawable.ic_stats,
Settings.SECTION_PERFORMANCE_OVERLAY
)
)
add(
SubmenuSetting(
R.string.emulation_landscape_custom_layout,
@ -1135,6 +1145,116 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
}
}
private fun addPerformanceOverlaySettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.performance_overlay_options))
sl.apply {
add(HeaderSetting(R.string.visibility))
add(
SwitchSetting(
object : AbstractBooleanSetting {
override val key = "EmulationMenuSettings_showPerfPerformanceOverlay"
override val section = Settings.SECTION_LAYOUT
override val defaultValue = false
override var boolean: Boolean
get() = EmulationMenuSettings.showPerformanceOverlay
set(value) { EmulationMenuSettings.showPerformanceOverlay = value }
override val isRuntimeEditable = true
override val valueAsString: String get() = boolean.toString()
},
R.string.performance_overlay_enable,
0,
"EmulationMenuSettings_showPerfPerformanceOverlay",
false
)
)
add(
SwitchSetting(
BooleanSetting.OVERLAY_BACKGROUND,
R.string.overlay_background,
R.string.overlay_background_description,
"overlay_background",
false
)
)
add(
SingleChoiceSetting(
IntSetting.PERFORMANCE_OVERLAY_POSITION,
R.string.overlay_position,
R.string.overlay_position_description,
R.array.statsPosition,
R.array.statsPositionValues,
)
)
add(HeaderSetting(R.string.information))
add(
SwitchSetting(
BooleanSetting.OVERLAY_SHOW_FPS,
R.string.overlay_show_fps,
R.string.overlay_show_fps_description,
"overlay_show_fps",
true
)
)
add(
SwitchSetting(
BooleanSetting.OVERLAY_SHOW_FRAMETIME,
R.string.overlay_show_frametime,
R.string.overlay_show_frametime_description,
"overlay_show_frame_time",
true
)
)
add(
SwitchSetting(
BooleanSetting.OVERLAY_SHOW_SPEED,
R.string.overlay_show_speed,
R.string.overlay_show_speed_description,
"overlay_show_speed",
false
)
)
add(
SwitchSetting(
BooleanSetting.OVERLAY_SHOW_APP_RAM_USAGE,
R.string.overlay_show_app_ram_usage,
R.string.overlay_show_app_ram_usage_description,
"overlay_show_app_ram_usage",
false
)
)
add(
SwitchSetting(
BooleanSetting.OVERLAY_SHOW_AVAILABLE_RAM,
R.string.overlay_show_available_ram,
R.string.overlay_show_available_ram_description,
"overlay_show_available_ram",
false
)
)
add(
SwitchSetting(
BooleanSetting.OVERLAY_SHOW_BATTERY_TEMP,
R.string.overlay_show_battery_temp,
R.string.overlay_show_battery_temp_description,
"overlay_show_battery_temp",
false
)
)
}
}
private fun addCustomLandscapeSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.emulation_landscape_custom_layout))
sl.apply {

View File

@ -5,10 +5,14 @@
package org.citra.citra_emu.fragments
import android.annotation.SuppressLint
import android.app.ActivityManager
import android.content.Context
import android.content.DialogInterface
import android.content.Intent
import android.content.IntentFilter
import android.content.SharedPreferences
import android.net.Uri
import android.os.BatteryManager
import android.os.Bundle
import android.os.Handler
import android.os.Looper
@ -16,6 +20,7 @@ import android.os.SystemClock
import android.text.Editable
import android.text.TextWatcher
import android.view.Choreographer
import android.view.Gravity
import android.view.LayoutInflater
import android.view.MotionEvent
import android.view.Surface
@ -27,6 +32,7 @@ import android.widget.PopupMenu
import android.widget.TextView
import android.widget.Toast
import androidx.activity.OnBackPressedCallback
import androidx.coordinatorlayout.widget.CoordinatorLayout
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
@ -44,6 +50,7 @@ import androidx.navigation.fragment.navArgs
import androidx.preference.PreferenceManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import java.io.File
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.citra.citra_emu.CitraApplication
@ -57,6 +64,7 @@ import org.citra.citra_emu.databinding.FragmentEmulationBinding
import org.citra.citra_emu.display.PortraitScreenLayout
import org.citra.citra_emu.display.ScreenAdjustmentUtil
import org.citra.citra_emu.display.ScreenLayout
import org.citra.citra_emu.features.settings.model.BooleanSetting
import org.citra.citra_emu.features.settings.model.IntSetting
import org.citra.citra_emu.features.settings.model.SettingsViewModel
import org.citra.citra_emu.features.settings.ui.SettingsActivity
@ -175,8 +183,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
binding.surfaceInputOverlay.setIsInEditMode(false)
}
// Show/hide the "Show FPS" overlay
updateShowFpsOverlay()
// Show/hide the "Stats" overlay
updateShowPerformanceOverlay()
val position = IntSetting.PERFORMANCE_OVERLAY_POSITION.int
updateStatsPosition(position)
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
binding.drawerLayout.addDrawerListener(object : DrawerListener {
@ -455,6 +466,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
Choreographer.getInstance().postFrameCallback(this)
if (NativeLibrary.isRunning()) {
NativeLibrary.unPauseEmulation()
// If the overlay is enabled, we need to update the position if changed
val position = IntSetting.PERFORMANCE_OVERLAY_POSITION.int
updateStatsPosition(position)
binding.inGameMenu.menu.findItem(R.id.menu_emulation_pause)?.let { menuItem ->
menuItem.title = resources.getString(R.string.pause_emulation)
menuItem.icon = ResourcesCompat.getDrawable(
@ -640,7 +656,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
popupMenu.menu.apply {
findItem(R.id.menu_show_overlay).isChecked = EmulationMenuSettings.showOverlay
findItem(R.id.menu_show_fps).isChecked = EmulationMenuSettings.showFps
findItem(R.id.menu_performance_overlay_show).isChecked =
EmulationMenuSettings.showPerformanceOverlay
findItem(R.id.menu_haptic_feedback).isChecked = EmulationMenuSettings.hapticFeedback
findItem(R.id.menu_emulation_joystick_rel_center).isChecked =
EmulationMenuSettings.joystickRelCenter
@ -656,15 +673,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
true
}
R.id.menu_show_fps -> {
EmulationMenuSettings.showFps = !EmulationMenuSettings.showFps
updateShowFpsOverlay()
R.id.menu_performance_overlay_show -> {
EmulationMenuSettings.showPerformanceOverlay = !EmulationMenuSettings.showPerformanceOverlay
updateShowPerformanceOverlay()
true
}
R.id.menu_haptic_feedback -> {
EmulationMenuSettings.hapticFeedback = !EmulationMenuSettings.hapticFeedback
updateShowFpsOverlay()
true
}
@ -1149,34 +1165,140 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
binding.surfaceInputOverlay.resetButtonPlacement()
}
fun updateShowFpsOverlay() {
if (EmulationMenuSettings.showFps) {
fun updateShowPerformanceOverlay() {
if (perfStatsUpdater != null) {
perfStatsUpdateHandler.removeCallbacks(perfStatsUpdater!!)
}
if (EmulationMenuSettings.showPerformanceOverlay) {
val SYSTEM_FPS = 0
val FPS = 1
val FRAMETIME = 2
val SPEED = 3
perfStatsUpdater = Runnable {
val sb = StringBuilder()
val perfStats = NativeLibrary.getPerfStats()
val dividerString = "\u00A0\u2502 "
if (perfStats[FPS] > 0) {
binding.showFpsText.text = String.format(
"FPS: %d Speed: %d%% FT: %.2fms",
(perfStats[FPS] + 0.5).toInt(),
(perfStats[SPEED] * 100.0 + 0.5).toInt(),
(perfStats[FRAMETIME] * 1000.0f).toFloat()
)
if (BooleanSetting.OVERLAY_SHOW_FPS.boolean) {
sb.append(String.format("FPS:\u00A0%d", (perfStats[FPS] + 0.5).toInt()))
}
if (BooleanSetting.OVERLAY_SHOW_FRAMETIME.boolean) {
if (sb.isNotEmpty()) sb.append(dividerString)
sb.append(
String.format(
"Frametime:\u00A0%.1fms",
(perfStats[FRAMETIME] * 1000.0f).toFloat()
)
)
}
if (BooleanSetting.OVERLAY_SHOW_SPEED.boolean) {
if (sb.isNotEmpty()) sb.append(dividerString)
sb.append(
String.format(
"Speed:\u00A0%d%%",
(perfStats[SPEED] * 100.0 + 0.5).toInt()
)
)
}
if (BooleanSetting.OVERLAY_SHOW_APP_RAM_USAGE.boolean) {
if (sb.isNotEmpty()) sb.append(dividerString)
val appRamUsage =
File("/proc/self/statm").readLines()[0].split(' ')[1].toLong() * 4096 / 1000000
sb.append("Process\u00A0RAM:\u00A0$appRamUsage\u00A0MB")
}
if (BooleanSetting.OVERLAY_SHOW_AVAILABLE_RAM.boolean) {
if (sb.isNotEmpty()) sb.append(dividerString)
context?.let { ctx ->
val activityManager =
ctx.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager
val memInfo = ActivityManager.MemoryInfo()
activityManager.getMemoryInfo(memInfo)
val megabyteBytes = 1048576L
val availableRam = memInfo.availMem / megabyteBytes
sb.append("Available\u00A0RAM:\u00A0$availableRam\u00A0MB")
}
}
if (BooleanSetting.OVERLAY_SHOW_BATTERY_TEMP.boolean) {
if (sb.isNotEmpty()) sb.append(dividerString)
val batteryTemp = getBatteryTemperature()
val tempF = celsiusToFahrenheit(batteryTemp)
sb.append(String.format("%.1f°C/%.1f°F", batteryTemp, tempF))
}
if (BooleanSetting.OVERLAY_BACKGROUND.boolean) {
binding.performanceOverlayShowText.setBackgroundResource(R.color.citra_transparent_black)
} else {
binding.performanceOverlayShowText.setBackgroundResource(0)
}
binding.performanceOverlayShowText.text = sb.toString()
}
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 3000)
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 1000)
}
perfStatsUpdateHandler.post(perfStatsUpdater!!)
binding.showFpsText.visibility = View.VISIBLE
binding.performanceOverlayShowText.visibility = View.VISIBLE
} else {
if (perfStatsUpdater != null) {
perfStatsUpdateHandler.removeCallbacks(perfStatsUpdater!!)
}
binding.showFpsText.visibility = View.GONE
binding.performanceOverlayShowText.visibility = View.GONE
}
}
private fun updateStatsPosition(position: Int) {
val params = binding.performanceOverlayShowText.layoutParams as CoordinatorLayout.LayoutParams
val padding = (20 * resources.displayMetrics.density).toInt() // 20dp
params.setMargins(padding, 0, padding, 0)
when (position) {
0 -> {
params.gravity = (Gravity.TOP or Gravity.START)
}
1 -> {
params.gravity = (Gravity.TOP or Gravity.CENTER_HORIZONTAL)
}
2 -> {
params.gravity = (Gravity.TOP or Gravity.END)
}
3 -> {
params.gravity = (Gravity.BOTTOM or Gravity.START)
}
4 -> {
params.gravity = (Gravity.BOTTOM or Gravity.CENTER_HORIZONTAL)
}
5 -> {
params.gravity = (Gravity.BOTTOM or Gravity.END)
}
}
binding.performanceOverlayShowText.layoutParams = params
}
private fun getBatteryTemperature(): Float {
try {
val batteryIntent = requireContext().registerReceiver(null, IntentFilter(Intent.ACTION_BATTERY_CHANGED))
// Temperature in tenths of a degree Celsius
val temperature = batteryIntent?.getIntExtra(BatteryManager.EXTRA_TEMPERATURE, 0) ?: 0
// Convert to degrees Celsius
return temperature / 10.0f
} catch (e: Exception) {
return 0.0f
}
}
private fun celsiusToFahrenheit(celsius: Float): Float {
return (celsius * 9 / 5) + 32
}
override fun surfaceCreated(holder: SurfaceHolder) {
// We purposely don't do anything here.
// All work is done in surfaceChanged, which we are guaranteed to get even for surface creation.
@ -1211,23 +1333,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
v.setPadding(left, cutInsets.top, right, 0)
// Ensure FPS text doesn't get cut off by rounded display corners
val sidePadding = resources.getDimensionPixelSize(R.dimen.spacing_large)
if (cutInsets.left == 0) {
binding.showFpsText.setPadding(
sidePadding,
cutInsets.top,
cutInsets.right,
cutInsets.bottom
)
} else {
binding.showFpsText.setPadding(
cutInsets.left,
cutInsets.top,
cutInsets.right,
cutInsets.bottom
)
}
windowInsets
}
}

View File

@ -27,11 +27,11 @@ object EmulationMenuSettings {
.apply()
}
var showFps: Boolean
get() = preferences.getBoolean("EmulationMenuSettings_ShowFps", false)
var showPerformanceOverlay: Boolean
get() = preferences.getBoolean("EmulationMenuSettings_showPerformanceOverlay", false)
set(value) {
preferences.edit()
.putBoolean("EmulationMenuSettings_ShowFps", value)
.putBoolean("EmulationMenuSettings_showPerformanceOverlay", value)
.apply()
}
var hapticFeedback: Boolean

View File

@ -206,6 +206,15 @@ disable_right_eye_render =
# 5: Custom Layout
layout_option =
# Position of the performance overlay
# 0: Top Left
# 1: Center Top
# 2: Top Right
# 3: Bottom Left
# 4: Center Bottom
# 5: Bottom Right
performance_overlay_position =
# Screen Gap - adds a gap between screens in all two-screen modes
# Measured in pixels relative to the 240px default height of the screens
# Scales with the larger screen (so 24 is 10% of the larger screen height)

View File

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M19.88,18.47c0.44,-0.7 0.7,-1.51 0.7,-2.39c0,-2.49 -2.01,-4.5 -4.5,-4.5s-4.5,2.01 -4.5,4.5s2.01,4.5 4.49,4.5c0.88,0 1.7,-0.26 2.39,-0.7L21.58,23L23,21.58L19.88,18.47zM16.08,18.58c-1.38,0 -2.5,-1.12 -2.5,-2.5c0,-1.38 1.12,-2.5 2.5,-2.5s2.5,1.12 2.5,2.5C18.58,17.46 17.46,18.58 16.08,18.58zM15.72,10.08c-0.74,0.02 -1.45,0.18 -2.1,0.45l-0.55,-0.83l-3.8,6.18l-3.01,-3.52l-3.63,5.81L1,17l5,-8l3,3.5L13,6C13,6 15.72,10.08 15.72,10.08zM18.31,10.58c-0.64,-0.28 -1.33,-0.45 -2.05,-0.49c0,0 5.12,-8.09 5.12,-8.09L23,3.18L18.31,10.58z"/>
</vector>

View File

@ -117,7 +117,7 @@
</com.google.android.material.card.MaterialCardView>
<TextView
android:id="@+id/show_fps_text"
android:id="@+id/performance_overlay_show_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="left"

View File

@ -3,12 +3,12 @@
<item
android:id="@+id/menu_show_overlay"
android:title="@string/emulation_show_overlay"
android:title="@string/emulation_show_controller_overlay"
android:checkable="true" />
<item
android:id="@+id/menu_show_fps"
android:title="@string/emulation_show_fps"
android:id="@+id/menu_performance_overlay_show"
android:title="@string/performance_overlay_show"
android:checkable="true" />
<item

View File

@ -227,6 +227,7 @@
<color name="citra_surfaceTint_gray">#B7B7B7</color>
<!-- Common Colors Across All Themes -->
<color name="citra_transparent_black">#80000000</color>
<color name="citra_outlineVariant">#C6C5D0</color>
<color name="citra_error">#FFB4AB</color>
<color name="citra_errorContainer">#93000A</color>

View File

@ -115,6 +115,23 @@
<item>11</item>
</integer-array>
<string-array name="statsPosition">
<item>@string/overlay_position_top_left</item>
<item>@string/overlay_position_center_top</item>
<item>@string/overlay_position_top_right</item>
<item>@string/overlay_position_bottom_left</item>
<item>@string/overlay_position_center_bottom</item>
<item>@string/overlay_position_bottom_right</item>
</string-array>
<integer-array name="statsPositionValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
</integer-array>
<string-array name="n3dsButtons">
<item>@string/button_a</item>
<item>@string/button_b</item>

View File

@ -222,6 +222,7 @@
<color name="citra_surfaceTint_gray">#9E9E9E</color>
<!-- Common Colors Across All Themes -->
<color name="citra_transparent_black">#80000000</color>
<color name="citra_outlineVariant">#C6C5D0</color>
<color name="citra_error">#BA1A1A</color>
<color name="citra_errorContainer">#FFDAD6</color>

View File

@ -362,6 +362,8 @@
<string name="cancelling">Cancelling…</string>
<string name="important">Important</string>
<string name="dont_show_again">Don\'t show again</string>
<string name="visibility">Visibility</string>
<string name="information">Information</string>
<!-- Add Directory Screen-->
<string name="select_game_folder">Select Game Folder</string>
@ -445,7 +447,7 @@
<string name="emulation_cycle_landscape_layouts">Cycle Layouts</string>
<string name="emulation_swap_screens">Swap Screens</string>
<string name="emulation_touch_overlay_reset">Reset Overlay</string>
<string name="emulation_show_overlay">Show Overlay</string>
<string name="emulation_show_controller_overlay">Show Controller Overlay</string>
<string name="emulation_close_game">Close Game</string>
<string name="emulation_toggle_pause">Toggle Pause</string>
<string name="miscellaneous">Miscellaneous</string>
@ -534,6 +536,34 @@
<string name="game_context_uninstall_dlc">Uninstall DLC</string>
<string name="game_context_uninstall_updates">Uninstall Updates</string>
<!-- Performance Overlay settings -->
<string name="performance_overlay_show">Show Performance Overlay</string>
<string name="performance_overlay_options">Performance Overlay</string>
<string name="performance_overlay_enable">Enable Performance Overlay</string>
<string name="performance_overlay_options_description">Configure whether the performance overlay is shown and what information is displayed.</string>
<string name="overlay_show_fps">Show FPS</string>
<string name="overlay_show_fps_description">Display current frames per second</string>
<string name="overlay_show_frametime">Show Frametime</string>
<string name="overlay_show_frametime_description">Display current frametime</string>
<string name="overlay_show_speed">Show Speed</string>
<string name="overlay_show_speed_description">Display current emulation speed percentage</string>
<string name="overlay_show_app_ram_usage">Show App Memory Usage</string>
<string name="overlay_show_app_ram_usage_description">Display the amount of RAM getting used by the emulator</string>
<string name="overlay_show_available_ram">Show Available Memory</string>
<string name="overlay_show_available_ram_description">Display the amount of RAM which is available</string>
<string name="overlay_show_battery_temp">Show Battery Temperature</string>
<string name="overlay_show_battery_temp_description">Display current Battery temperature in Celsius and Fahrenheit</string>
<string name="overlay_position">Overlay Position</string>
<string name="overlay_position_description">Choose where the performance overlay is displayed on the screen</string>
<string name="overlay_position_top_left">Top Left</string>
<string name="overlay_position_top_right">Top Right</string>
<string name="overlay_position_bottom_left">Bottom Left</string>
<string name="overlay_position_bottom_right">Bottom Right</string>
<string name="overlay_position_center_top">Center Top</string>
<string name="overlay_position_center_bottom">Center Bottom</string>
<string name="overlay_background">Overlay Background</string>
<string name="overlay_background_description">Adds a background behind the overlay for easier reading</string>
<!-- Cheats -->
<string name="cheats">Cheats</string>
<string name="cheats_add">Add Cheat</string>