android: Fixed accurate multiplication setting using async shader value

This commit is contained in:
OpenSauce04 2025-06-13 11:02:33 +01:00 committed by OpenSauce
parent 63f52580ca
commit 5910edb9fa

View File

@ -879,7 +879,7 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
)
add(
SwitchSetting(
BooleanSetting.ASYNC_SHADERS,
BooleanSetting.SHADERS_ACCURATE_MUL,
R.string.shaders_accurate_mul,
R.string.shaders_accurate_mul_description,
BooleanSetting.SHADERS_ACCURATE_MUL.key,