diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 922c25476..a1deb0e2f 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -241,7 +241,7 @@
Enhances the visuals of applications by applying a filter to textures. The supported filters are Anime4K Ultrafast, Bicubic, ScaleForce, xBRZ freescale, and MMPX.
Delay game render thread
Delay the game render thread when it submits data to the GPU. Helps with performance issues in the (very few) applications with dynamic framerates.
- Advanced"
+ Advanced
Texture Sampling
Overrides the sampling filter used by games. This can be useful in certain cases with poorly behaved games when upscaling. If unsure, set this to Game Controlled.
Accurate Multiplication