83 Commits

Author SHA1 Message Date
OpenSauce04
9c87fdf711 Updated all files under dist to refer to Azahar instead of Citra
This resolves some icon theming issues on Linux

Co-authored-by: HurricanePootis <53066639+HurricanePootis@users.noreply.github.com>
2025-03-21 16:37:37 +00:00
OpenSauce04
5e0797b112 qt: Added Report Compatibility button which redirects to Azahar compatibility list 2025-03-15 22:22:52 +00:00
PabloMK7
e3a21c8ef1
Add 'Set Up System Files' option (#642)
* Add 'Set Up System Files' option

* Fix CIA installation and HLE module loading when no console unique data provided.
2025-03-10 10:48:11 +00:00
OpenSauce04
6262ddafa6 main.ui: Corrected windowTitle property 2025-03-09 13:55:09 +00:00
OpenSauce04
c5eaa44103 main.ui: Remove unnecessary & characters from strings 2025-03-09 13:52:27 +00:00
OpenSauce04
d86dfba7b8 Drop old Citra updater code
Due to differences with how updates are handled, none of this code can really be reused for Azahar
2025-03-09 13:05:08 +00:00
OpenSauce04
9ad314c5f7 Replaced references to games with references to applications 2025-03-01 00:10:07 +00:00
OpenSauce04
5fa946af0b Corrected a couple of stray references to Citra 2025-02-28 22:53:03 +00:00
PabloMK7
dc1ebb63cb Major revamps to match game loading decisions.
- Allow downloading titles from eshop and system settings
- Remove encrypted game support
2025-02-27 14:22:50 +01:00
David Griswold
43c4d3981d Added "Small Screen Position" feature
* error checking for layout value from older config

* rename enum and update aspect ratio code

* rewrite LargeFrameLayout to support multiple positions

* add settings for smallscreenposition, fix minsize function

* fixed framebuffer from res scale (screenshots)

* add desktop UI for small screen position

* small screen position submenu on desktop

* fix int-float conversion warning

* rename Above and Below to hopefully fix linux issue

* Add Small Screen Position Setting to android settings menu

* fix sliders to work with floats, mostly

* fix android slider textinput ui

* change None enums in settings and cam_params

* Apply clang-format-18

* SettingsAdapter.kt: Make more null pointer exception resistant

* Updated license headers

* Code formatting nitpicks

* fix bug in main.ui that was hiding menu

* replace default layout with a special call to LargeFrame (like SideBySide does)

* fix bug when "large screen" is actually narrower

* edit documentation for LargeScreenLayout

* update PortraitTopFullFrameLayout to use LargeFrameLayout

* fix unary minus on unsigned int bug

* Applied formatting correction

* Added `const`s where appropriate

* android: Add mention of the bottom-right small screen position being the default

* review fixes + more constants

* refactor all Upright calculations to a reverseLayout method, simplifying code and reducing bugs

* Removed stray extra newline

* SettingsAdapter.kt: Fixed some strange indentation

* Removed unnecessary `if` in favour of direct value usage

---------

Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2024-11-10 20:41:28 +00:00
OpenSauce04
cc2146a880 citra_qt: Fixed Close Movie button being clickable when no movie is opened 2024-11-10 19:26:26 +00:00
OpenSauce04
f8e9e459fe Changed how pausing the emulator is handled to allow frame advancing
Where previously the emulator thread was halted, frame advancing mode is now enabled instead

This commit also removes the "Enable Frame Advancing" option due to being obsolete
2024-11-10 18:16:50 +00:00
Reg Tiangha
b62d910fbf citra_qt: Fix Hybrid Screen layout menu option 2024-11-10 18:16:49 +00:00
blakdulz
ac1b0639ba QT add Custom Layout Menu Option.
This add Custom Layout selector in Both Menu and Enhancment Setting. This will allow to use or change Custom Layout mode or by using toggle. Still No Overlay Editor, just manual edit box, and this Not saved or carried at per game settings
2024-11-10 18:16:49 +00:00
Reg Tiangha
caad7f3185 citra_qt: Add Open Log Folder option to Help menu (#121) 2024-11-07 14:44:00 +01:00
PabloMK7
af6087406b Add Artic Base support (#105)
* Add Artic Base support

* Add Android support
2024-11-07 14:44:00 +01:00
esliwka
0d516f6da5
frontend: Added Hybrid Screen screen layout option (#4542) (#6600)
Signed-off-by: elim <e_sliwka@tuta.io>
2023-06-29 01:42:57 +03:00
luc-git
7327c334ca
Add cheats in per game configuration (#6379) 2023-04-30 16:36:02 +02:00
Steveice10
5346ca27b5
Rework system title handling with up-to-date title list and region detection support. (#6356) 2023-03-29 13:55:29 +02:00
Steveice10
c96f54f022
Implement app management support (suspend, resume, close, etc) (#6322) 2023-03-10 00:44:26 +01:00
Tobias
286f750c6c
citra_qt: Move CPU speed slider to debug tab and Report Comptaibility to help menu (#6250) 2023-02-18 23:24:15 +01:00
Tobias
f66d03dd48
citra_qt: Improvements to hotkeys and ui state management (#6224) 2023-02-04 19:06:20 +01:00
Steven
f5ed7c775d
qt: Fix global settings being inaccessible on macOS. (#6235) 2023-01-03 23:58:04 +02:00
GPUCode
48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
Ameer J
f44c95d638
Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
bunnei
62753e882e
Merge pull request #5448 from zhaowenlan1779/rerecording
Implement basic rerecording features
2022-02-18 20:29:36 -07:00
Amnesia1000
3d8555236f
Corrected the path to the headbar icon (#5782)
* Corrected the path to the headbar icon

Corrected the path where the icon file is located, since the "dist" folder is located next to the binary provided in github.

* Corrected the path to the headbar icon

Corrected the path where the icon file is located, since the "dist" folder is located next to the binary provided in github.
2021-06-22 18:16:31 +08:00
zhupengfei
b2531310b4
Minor improvements to the UX
1. Game will now be paused on movie finish
2. Added 'Save without Closing'
2021-02-08 11:25:38 +08:00
zhupengfei
e60e20666e
citra_qt: Allow enabling frame advance before emulation start
Effectively allows starting emulation as paused.
2021-02-08 11:25:37 +08:00
zhupengfei
113e0c7331
citra_qt: Rebuilt movie frontend
This is completely rebuilt, in order to allow setting author, displaying movie metadata, and toggling read-only mode.

The UX is changed to more closely match other emulators' behaviour. Now you can only record/play from start/reset (In the future, we might want to introduce 'record from savestate')

Also fixed a critical bug where movie file can be corrupted when ending the recording while game is still running.
2021-02-08 11:25:31 +08:00
zhupengfei
a487016cb4
core, citra_qt: Implement a save states file format and slot UI
10 slots are offered along with 'Save to Oldest Slot' and 'Load from Newest Slot'.

The savestate format is similar to the movie file format. It is called CST (Citra SavesTate), and is basically a 0x100 byte header (consisting of magic, revision, creation time and title ID) followed by Zstd compressed raw savestate data.

The savestate files are saved to the `states` folder in Citra's user folder. The files are named like `<Title ID>.<Slot ID>.cst`.
2020-02-18 13:19:52 +08:00
Hamish Milne
26e90a99cd Added basic UI; misc memory fixes 2020-02-13 17:41:27 +08:00
James Rowe
a0f9c795c8
Merge pull request #5043 from vitor-k/screen-rotate
Implement Upright/Book-style layout
2020-01-20 18:38:06 -07:00
Vitor Kiguchi
5eb9a5b3bc Set hotkey for screen rotation 2020-01-20 22:32:15 -03:00
vitor-k
89cab445d4 Implementation of screen rotation without use of additional layouts.
This is based on what was done using additional layouts, but modified
to have a variable to control rotation and making it so Single Screen
Layout behaves like Upright Single would, and Default Layout behaves
like Upright Double would, when the new variable is used.

Large Layout and Side Layout currently ignore the new variable.
New variable still currently doesn't have a hotkey.
2020-01-20 22:31:51 -03:00
TotalCaesar659
df6cf6bbb6 Add headbar icon on Linux 2020-01-19 13:29:53 +01:00
vvanelslande
44611c9985 citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory..."
Self-explanatory.
2019-10-25 20:13:35 -05:00
zhupengfei
8202c55cd5
citra_qt: Add video dumping UI
QtConcurrent is used to stop the video dumping in another thread.
2019-08-14 09:27:05 +08:00
zhupengfei
1970178cc0
citra_qt: rename the menu to Tools
Also made Movie a sub-menu of Tools.
2018-11-30 14:14:41 +08:00
zhupengfei
071b41cb61
citra_qt, video_core: Screenshot functionality
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-11-30 14:14:41 +08:00
bunnei
11baf7ac13
Merge pull request #4419 from FearlessTobi/port-1639
Port yuzu-emu/yuzu#1639: "qt: Add help option to open yuzu folder"
2018-11-16 23:29:59 -08:00
Ben
b90ff739a0 Add CheatEngine and support for Gateway cheats (#4406)
* Add CheatEngine; Add support for Gateway cheats; Add Cheat UI

* fix a potential crash on some systems

* fix substr with negative length

* Add Joker to the NonOp comp handling

* Fixup JokerOp

* minor fixup in patchop; add todo for nested loops

* Add comment for PadState member variable in HID

* fix: stol to stoul in parsing cheat file

* fix misplaced parsing of values; fix patchop code

* add missing break

* Make read_func and write_func a template parameter
2018-11-16 18:01:10 -07:00
Zach Hilman
3a1fe87f6c qt: Move Open yuzu Folder action from Help to File 2018-11-16 15:24:42 +01:00
Zach Hilman
31c394e9b5 qt: Add help option to open yuzu folder 2018-11-09 17:00:14 +01:00
fearlessTobi
236a7dba7e Move "Report compatibility" button to Emulation tab 2018-10-27 12:20:03 +02:00
Tobias
dec3fb2dcf nfc: Add Amiibo support (REOPENED) (#4337)
* Initial implementation

* Various fixes and new features

* Address some review comments

* Fixes

* Address more comments

* Use g_hle_lock

* Add more state checking, remove unneeded include

* Minor changes
2018-10-24 21:01:38 -04:00
zhupengfei
cb775eb1ba
core, citra_qt: add frame advancing to framelimiter
Frame advancing is a commonly used TAS feature which basically means running the game frame by frame. TASers use this feature to press exact buttons at the exact frames. This commit added frame advancing to the framelimiter and two actions to the Movie menu. The default hotkey is `\` for advancing frames, and `Ctrl+A` for toggling frame advancing. The `Advance Frame` hotkey would automatically enable frame advancing if not already enabled.
2018-10-02 07:28:58 +08:00
zhupengfei
3b459f6eb3 citra_qt, movie: allow recording/playback before emulation starts 2018-08-20 11:34:27 +02:00
zhupengfei
a9ad8daf47 citra_qt: Add movie frontend 2018-08-20 11:34:26 +02:00
Valentin Vanelslande
5a60c85f58
citra_qt: add Restart to UI 2018-06-30 12:34:09 -05:00