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azahar/src/video_core/renderer_opengl
History
James Rowe d9305b0a07 Add default hotkey to swap primary screens.
Also minor style changes
2016-11-05 03:46:43 -06:00
..
gl_rasterizer_cache.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
gl_rasterizer_cache.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
gl_rasterizer.cpp
Merge pull request #2103 from wwylele/gpu-reg-cleanup
2016-10-03 20:21:55 -04:00
gl_rasterizer.h
Merge pull request #2103 from wwylele/gpu-reg-cleanup
2016-10-03 20:21:55 -04:00
gl_resource_manager.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
gl_shader_gen.cpp
OpenGL: Take cached viewport sub-rect into account for scissor
2016-09-29 20:55:24 -07:00
gl_shader_gen.h
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
gl_shader_util.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
gl_shader_util.h
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
gl_state.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
gl_state.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
pica_to_gl.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
renderer_opengl.cpp
Add default hotkey to swap primary screens.
2016-11-05 03:46:43 -06:00
renderer_opengl.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
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