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https://github.com/azahar-emu/azahar
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* shader_jit/tests: Test both the shader interpreter and jit Uses Catch2's `TEMPLATE_TEST_CASE`-feature to test both the JIT and the interpreter. * shader_jit/tests: Use generator-expressions for nested-loop test cases Tests more permutations of inputs than just the two it had before * shader/tests: Refactor `shader_jit` tests to just `shader` tests Since these tests will test both the interpreter and the jit, they are no longer jit-specific tests and are more general shader-tests. * shaders/tests: Disable Nested-Loop `ShaderInterpreterTest` test Restoring loop-state on nested loops is bugged on the ShaderInterpreter. * shader/tests: Fix Nested Loop generator expressions
40 lines
1.3 KiB
CMake
40 lines
1.3 KiB
CMake
add_executable(tests
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common/bit_field.cpp
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common/file_util.cpp
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common/param_package.cpp
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core/core_timing.cpp
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core/file_sys/path_parser.cpp
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core/hle/kernel/hle_ipc.cpp
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core/memory/memory.cpp
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core/memory/vm_manager.cpp
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precompiled_headers.h
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audio_core/hle/hle.cpp
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audio_core/hle/source.cpp
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audio_core/lle/lle.cpp
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audio_core/audio_fixures.h
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audio_core/decoder_tests.cpp
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video_core/shader.cpp
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audio_core/merryhime_3ds_audio/merry_audio/merry_audio.cpp
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audio_core/merryhime_3ds_audio/merry_audio/merry_audio.h
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audio_core/merryhime_3ds_audio/merry_audio/service_fixture.cpp
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audio_core/merryhime_3ds_audio/merry_audio/service_fixture.h
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audio_core/merryhime_3ds_audio/audio_test_biquad_filter.cpp
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)
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create_target_directory_groups(tests)
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target_link_libraries(tests PRIVATE citra_common citra_core video_core audio_core)
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target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} catch2 nihstro-headers Threads::Threads)
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add_test(NAME tests COMMAND tests)
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if (CITRA_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(tests PRIVATE precompiled_headers.h)
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endif()
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# Bundle in-place on MSVC so dependencies can be resolved by builds.
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if (MSVC)
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include(BundleTarget)
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bundle_target_in_place(tests)
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endif()
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