/* This file is part of the dynarmic project. * Copyright (c) 2019 MerryMage * SPDX-License-Identifier: 0BSD */ #pragma once #include "common/common_types.h" #include "common/bit_util.h" #include "frontend/ir/cond.h" namespace Dynarmic::A32 { class ITState final { public: ITState() = default; explicit ITState(u8 data) : value(data) {} ITState& operator=(u8 data) { value = data; return *this; } IR::Cond Cond() const { if (value == 0b00000000) { return IR::Cond::AL; } return static_cast(Common::Bits<4, 7>(value)); } bool IsInITBlock() const { return Common::Bits<0, 3>(value) != 0b0000; } bool IsLastInITBlock() const { return Common::Bits<0, 3>(value) == 0b1000; } ITState Advance() const { if (Common::Bits<0, 2>(value) == 0b000) { return ITState{0b00000000}; } return ITState{Common::ModifyBits<0, 4>(value, static_cast(Common::Bits<0, 4>(value) << 1))}; } u8 Value() const { return value; } private: u8 value = 0; }; inline bool operator==(ITState lhs, ITState rhs) { return lhs.Value() == rhs.Value(); } inline bool operator!=(ITState lhs, ITState rhs) { return !operator==(lhs, rhs); } } // namespace Dynarmic::A32