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Added 'const' keyword
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@ -146,8 +146,8 @@ public:
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/// function.
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///
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/// Notice that data in 'samples' array can be disrupted in processing.
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void inputSamples(soundtouch::SAMPLETYPE *samples, ///< Pointer to input/working data buffer
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int numSamples ///< Number of samples in buffer
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void inputSamples(const soundtouch::SAMPLETYPE *samples, ///< Pointer to input/working data buffer
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int numSamples ///< Number of samples in buffer
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);
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