mirror of
https://github.com/azahar-emu/soundtouch
synced 2025-11-06 23:20:03 +01:00
Moved SoundStretch from "source/example" to "source" directory
This commit is contained in:
parent
0e2ee653db
commit
26bbd80873
@ -52,7 +52,7 @@ EXTRA_DIST= \
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README.html
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pkgconfigdir = $(libdir)/pkgconfig
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pkgconfig_DATA = soundtouch-1.0.pc
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pkgconfig_DATA = soundtouch-1.4.pc
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## This removes stuff from the distribution which may be present
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## from a cvs checkout or other build reasons
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@ -124,13 +124,12 @@ AC_CONFIG_FILES([
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Makefile
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source/Makefile
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source/SoundTouch/Makefile
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source/example/Makefile
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source/example/SoundStretch/Makefile
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source/SoundStretch/Makefile
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include/Makefile
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])
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AC_OUTPUT(
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soundtouch-1.0.pc
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soundtouch-1.4.pc
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)
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dnl use 'echo' to put stuff here if you want a message to the builder
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@ -21,7 +21,7 @@
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include $(top_srcdir)/config/am_include.mk
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SUBDIRS=SoundTouch example
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SUBDIRS=SoundTouch SoundStretch
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# set to something if you want other stuff to be included in the distribution tarball
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#EXTRA_DIST=
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@ -1,6 +1,6 @@
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## Process this file with automake to create Makefile.in
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##
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## $Id$
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## $Id: Makefile.am 37 2008-12-25 16:33:39Z oparviai $
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##
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## Copyright (C) 2003 - David W. Durham
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##
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@ -31,7 +31,7 @@ bin_PROGRAMS=soundstretch
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noinst_HEADERS=RunParameters.h WavFile.h
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# extra files to include in distrubution tarball
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EXTRA_DIST=soundstretch.dsp soundstretch.dsw
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EXTRA_DIST=soundstretch.dsp soundstretch.dsw soundstretch.sln soundstretch.vcproj
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## for every name listed under bin_PROGRAMS, you have a <prog>_SOURCES. This lists
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## all the sources in the current directory that are used to build soundstretch.
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@ -41,7 +41,7 @@ soundstretch_SOURCES=main.cpp RunParameters.cpp WavFile.cpp
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## created by the above soundstretch_SOURCES are automatically linked in, so here I
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## list object files from other directories as well as flags passed to the
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## linker.
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soundstretch_LDADD=../../SoundTouch/libSoundTouch.la -lm
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soundstretch_LDADD=../SoundTouch/libSoundTouch.la -lm
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## linker flags
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soundstretch_LDFLAGS=-s
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@ -8,10 +8,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-25 14:38:45 +0200 (to, 25 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: RunParameters.cpp 34 2008-12-25 12:38:45Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -8,10 +8,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-02-10 18:26:55 +0200 (su, 10 helmi 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: RunParameters.h 11 2008-02-10 16:26:55Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -17,10 +17,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-25 18:33:39 +0200 (to, 25 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: WavFile.cpp 37 2008-12-25 16:33:39Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -16,10 +16,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-25 14:38:45 +0200 (to, 25 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: WavFile.h 34 2008-12-25 12:38:45Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -8,10 +8,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-25 18:33:39 +0200 (to, 25 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: main.cpp 37 2008-12-25 16:33:39Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -1,7 +1,7 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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#
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# $Id$
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# $Id: soundstretch.dsw 11 2008-02-10 16:26:55Z oparviai $
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###############################################################################
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@ -1,11 +1,11 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\..\SoundTouch\SoundTouch.vcproj", "{121A2AA5-7B1F-4871-8436-FB9C837F11D4}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "soundstretch", "soundstretch.vcproj", "{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}"
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ProjectSection(ProjectDependencies) = postProject
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4} = {121A2AA5-7B1F-4871-8436-FB9C837F11D4}
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{68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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@ -16,14 +16,14 @@ Global
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GlobalSection(ProjectDependencies) = postSolution
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Debug.ActiveCfg = Debug|Win32
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Debug.Build.0 = Debug|Win32
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Release.ActiveCfg = Release|Win32
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Release.Build.0 = Release|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.ActiveCfg = Debug|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.Build.0 = Debug|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.ActiveCfg = Release|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.Build.0 = Release|Win32
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{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.ActiveCfg = Debug|Win32
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{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.Build.0 = Debug|Win32
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{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.ActiveCfg = Release|Win32
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{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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@ -21,7 +21,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\include,..\bpm"
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AdditionalIncludeDirectories="..\..\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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@ -43,7 +43,7 @@
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OutputFile="Debug/soundstretchD.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\..\..\lib"
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AdditionalLibraryDirectories="..\..\lib"
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IgnoreDefaultLibraryNames="libc"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/soundstretchD.pdb"
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@ -57,7 +57,7 @@
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy Debug\soundstretchD.exe ..\..\..\bin\"/>
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CommandLine="copy Debug\soundstretchD.exe ..\..\bin\"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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@ -89,7 +89,7 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\include,..\bpm"
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AdditionalIncludeDirectories="..\..\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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@ -110,7 +110,7 @@
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OutputFile=".\Release/soundstretch.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\..\..\lib"
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AdditionalLibraryDirectories="..\..\lib"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\Release/soundstretch.map"
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@ -122,7 +122,7 @@
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy Release\soundstretch.exe ..\..\..\bin\"/>
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CommandLine="copy Release\soundstretch.exe ..\..\bin\"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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@ -3,6 +3,7 @@
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ProjectType="Visual C++"
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Version="7.10"
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Name="SoundTouch"
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ProjectGUID="{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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@ -1,28 +0,0 @@
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## Process this file with automake to create Makefile.in
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##
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## $Id$
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##
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## Copyright (C) 2003 - David W. Durham
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##
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## This file is part of SoundTouch, an audio processing library for pitch/time adjustments
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##
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## SoundTouch is free software; you can redistribute it and/or modify it under the
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## terms of the GNU General Public License as published by the Free Software
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## Foundation; either version 2 of the License, or (at your option) any later
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## version.
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##
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## SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY
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## WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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## A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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##
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## You should have received a copy of the GNU General Public License along with
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## this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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## Place - Suite 330, Boston, MA 02111-1307, USA
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include $(top_srcdir)/config/am_include.mk
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SUBDIRS=SoundStretch
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# set to something if you want other stuff to be included in the distribution tarball
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#EXTRA_DIST=
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