From 3ed4049f3e405ba6363f80f441fff584e28f60c4 Mon Sep 17 00:00:00 2001 From: oparviai Date: Sun, 17 Feb 2008 14:20:52 +0000 Subject: [PATCH] Fixes in Automake files & removed CR+LFs --- COPYING.TXT | 916 +++++++++++----------- Makefile.am | 140 ++-- README.html | 1350 ++++++++++++++++----------------- bootstrap | 52 +- config/am_include.mk | 13 - configure.ac | 277 ++++--- make-win.bat | 66 +- soundtouch-1.0.pc.in | 22 +- soundtouch.m4 | 140 ++-- source/SoundTouch/Makefile.am | 11 +- 10 files changed, 1489 insertions(+), 1498 deletions(-) diff --git a/COPYING.TXT b/COPYING.TXT index f95d0f6..5b2161b 100644 --- a/COPYING.TXT +++ b/COPYING.TXT @@ -1,458 +1,458 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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Durham -## -## This file is part of SoundTouch, an audio processing library for pitch/time adjustments -## -## SoundTouch is free software; you can redistribute it and/or modify it under the -## terms of the GNU General Public License as published by the Free Software -## Foundation; either version 2 of the License, or (at your option) any later -## version. -## -## SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY -## WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR -## A PARTICULAR PURPOSE. See the GNU General Public License for more details. -## -## You should have received a copy of the GNU General Public License along with -## this program; if not, write to the Free Software Foundation, Inc., 59 Temple -## Place - Suite 330, Boston, MA 02111-1307, USA - -## I used config/am_include.mk for common definitions -include $(top_srcdir)/config/am_include.mk - -## Descend into SUBDIRS and run make. Look at the Makefile.am files in the -## subdirectories Start at frontend_fox/Makefile.am to see how everything works. -SUBDIRS=include source - - -# list files that are documentation to be packaged in a release tarball and installed -pkgdoc_DATA=COPYING.TXT README.html - -# extra data files that are to be pacakged in a release tarball and installed into the data directory -#pkgdata_DATA= - -# sets up for soundtouch.m4 to be installed -m4datadir=$(datadir)/aclocal -m4data_DATA=soundtouch.m4 - -## These extra files and directories will be included in the distribution. by -## using make-dist by default many common filenames are automatically included -## such as AUTHORS, COPYING, etc the bootstrap script really shouldn't be a part -## of a final package, but it is useful for developers who might want to make -## changes to the configure scripts or makefiles. -# NOTE: wouldn't have to list the .TXT file if it were named without the .TXT -EXTRA_DIST= \ - soundtouch.m4 \ - config/m4 \ - bootstrap \ - make-win.bat \ - COPYING.TXT \ - README.html - -pkgconfigdir = $(libdir)/pkgconfig -pkgconfig_DATA = soundtouch-1.0.pc - -## This removes stuff from the distribution which may be present -## from a cvs checkout or other build reasons -dist-hook: - rm -rf `find $(distdir) -type d -name CVS` # remove all CVS directories - echo rm -rf `find $(distdir) -type f -name \.\#\*` # CVS revision files left around for some reason - -## This happens at 'make distclean' -#distcleancheck: -# rm -rf files-that-may-also-need-to-be-deleted-on-'make distclean' - - -# flag to aclocal where to find m4 macros for tests -ACLOCAL_AMFLAGS = -I config/m4 - +## Process this file with automake to create Makefile.in +## +## $Id$ +## +## Copyright (C) 2003 - David W. Durham +## +## This file is part of SoundTouch, an audio processing library for pitch/time adjustments +## +## SoundTouch is free software; you can redistribute it and/or modify it under the +## terms of the GNU General Public License as published by the Free Software +## Foundation; either version 2 of the License, or (at your option) any later +## version. +## +## SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY +## WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR +## A PARTICULAR PURPOSE. See the GNU General Public License for more details. +## +## You should have received a copy of the GNU General Public License along with +## this program; if not, write to the Free Software Foundation, Inc., 59 Temple +## Place - Suite 330, Boston, MA 02111-1307, USA + +## I used config/am_include.mk for common definitions +include $(top_srcdir)/config/am_include.mk + +## Descend into SUBDIRS and run make. Look at the Makefile.am files in the +## subdirectories Start at frontend_fox/Makefile.am to see how everything works. +SUBDIRS=include source + + +# list files that are documentation to be packaged in a release tarball and installed +pkgdoc_DATA=COPYING.TXT README.html + +# extra data files that are to be pacakged in a release tarball and installed into the data directory +#pkgdata_DATA= + +# sets up for soundtouch.m4 to be installed +m4datadir=$(datadir)/aclocal +m4data_DATA=soundtouch.m4 + +## These extra files and directories will be included in the distribution. by +## using make-dist by default many common filenames are automatically included +## such as AUTHORS, COPYING, etc the bootstrap script really shouldn't be a part +## of a final package, but it is useful for developers who might want to make +## changes to the configure scripts or makefiles. +# NOTE: wouldn't have to list the .TXT file if it were named without the .TXT +EXTRA_DIST= \ + soundtouch.m4 \ + config/m4 \ + bootstrap \ + make-win.bat \ + COPYING.TXT \ + README.html + +pkgconfigdir = $(libdir)/pkgconfig +pkgconfig_DATA = soundtouch-1.0.pc + +## This removes stuff from the distribution which may be present +## from a cvs checkout or other build reasons +dist-hook: + rm -rf `find $(distdir) -type d -name CVS` # remove all CVS directories + echo rm -rf `find $(distdir) -type f -name \.\#\*` # CVS revision files left around for some reason + +## This happens at 'make distclean' +#distcleancheck: +# rm -rf files-that-may-also-need-to-be-deleted-on-'make distclean' + + +# flag to aclocal where to find m4 macros for tests +ACLOCAL_AMFLAGS = -I config/m4 +AUTOMAKE_OPTIONS = foreign diff --git a/README.html b/README.html index 230c0c8..fc2ebf9 100644 --- a/README.html +++ b/README.html @@ -1,675 +1,675 @@ - - - - - - - - - - SoundTouch library README - - - -
-

SoundTouch audio processing library v1.3.1 -

-

SoundTouch library Copyright (c) Olli -Parviainen 2002-2006

-
-

1. Introduction

-

SoundTouch is an open-source audio -processing library that allows changing the sound tempo, pitch -and playback rate parameters independently from each other, i.e.:

- -

1.1 Contact information

-

Author email: oparviai 'at' iki.fi

-

SoundTouch WWW page: http://www.surina.net/soundtouch

-
-

2. Compiling SoundTouch

-

Before compiling, notice that you can choose the sample data format -if it's desirable to use floating point sample -data instead of 16bit integers. See section "sample data format" -for more information.

-

2.1. Building in Microsoft Windows

-

Project files for Microsoft Visual C++ 6.0 and Visual C++ .NET are -supplied with the source code package. Please notice that SoundTouch -library uses processor-specific optimizations for Pentium III and AMD -processors that require a processor pack upgrade for -the Visual Studio 6.0 to be installed in order to support these -optimizations. The processor pack upgrade can be downloaded from -Microsoft site at this URL:

-

-http://msdn.microsoft.com/vstudio/downloads/tools/ppack/default.aspx

-

If the above URL is unavailable or removed, go -to http://msdn.microsoft.com -and perform a search with keywords processor pack.

-

Visual Studio .NET supports required -instructions by default and thus doesn't require installing the -processor pack.

-

To build the binaries with Visual C++ 6.0 -compiler, either run "make-win.bat" script or open the -appropriate project files in source code directories with Visual -Studio. The final executable will appear under the "SoundTouch\bin" -directory. If using the Visual Studio IDE instead of the -make-win.bat script, directories bin and -lib have to be created manually to the SoundTouch -package root for the final executables. The make-win.bat script -creates these directories automatically. -

-

Also other C++ compilers than Visual C++ can be -used, but project or makefiles then have to be adapted accordingly. -Performance optimizations are written in Visual C++ compatible -syntax, they may or may not be compatible with other compilers. If -using GCC (Gnu C Compiler) compiler package such as DJGPP or Cygwin, -please see next chapter for instructions.

-

2.2. Building in Gnu platforms

-

The SoundTouch library can be compiled in -practically any platform supporting GNU compiler (GCC) tools. -SoundTouch have been tested with gcc version 3.3.4., but it -shouldn't be very specific about the gcc version. Assembler-level -performance optimizations for GNU platform are currently available in -x86 platforms only, they are automatically disabled and replaced with -standard C routines in other processor platforms.

-

To build and install the binaries, run the -following commands in SoundTouch/ directory:

- - - - - - - - - - - - - - - -
-
./configure  -
-
-

Configures the SoundTouch package for the local -environment.

-
-
make         -
-
-

Builds the SoundTouch library & -SoundStretch utility.

-
-
make install -
-
-

Installs the SoundTouch & BPM libraries -to /usr/local/lib and SoundStretch utility to /usr/local/bin. -Please notice that 'root' privileges may be required to install the -binaries to the destination locations.

-
-

NOTE: At the time of release the SoundTouch package has been -tested -to compile in GNU/Linux platform. However, in past it's happened that -new -gcc versions aren't necessarily compatible with the assembler setttings -used in the optimized routines. If you have problems getting the -SoundTouch library compiled, try the workaround of disabling the -optimizations by editing the file "include/STTypes.h" and removing -the following definition there:

-
-
#define ALLOW_OPTIMIZATIONS 1
-
-
-

3. About implementation & Usage tips

-

3.1. Supported sample data formats

-

The sample data format can be chosen -between 16bit signed integer and 32bit floating point values, the -default is 32bit floating point.

- -

-In Windows environment, the sample data format is chosen -in file "STTypes.h" by choosing one of the following -defines:

- -

-In GNU environment, the floating sample format is used by default, but -integer sample format can be chosen by giving the -following switch to the configure script: -

-
./configure --enable-integer-samples
-
- -

The sample data can have either single (mono) -or double (stereo) audio channel. Stereo data is interleaved so -that every other data value is for left channel and every second -for right channel. Notice that while it'd be possible in theory -to process stereo sound as two separate mono channels, this isn't -recommended because processing the channels separately would -result in losing the phase coherency between the channels, which -consequently would ruin the stereo effect.

-

Sample rates between 8000-48000Hz are -supported.

-

3.2. Processing latency

-

The processing and latency constraints of -the SoundTouch library are:

- -

3.3. About algorithms

-

SoundTouch provides three seemingly -independent effects: tempo, pitch and playback rate control. -These three controls are implemented as combination of two primary -effects, sample rate transposing and time-stretching.

-

Sample rate transposing affects -both the audio stream duration and pitch. It's implemented simply -by converting the original audio sample stream to the  desired -duration by interpolating from the original audio samples. In -SoundTouch, linear interpolation with anti-alias filtering is -used. Theoretically a higher-order interpolation provide better -result than 1st order linear interpolation, but in audio -application linear interpolation together with anti-alias -filtering performs subjectively about as well as higher-order -filtering would.

-

Time-stretching means changing -the audio stream duration without affecting it's pitch. SoundTouch -uses WSOLA-like time-stretching routines that operate in the time -domain. Compared to sample rate transposing, time-stretching is a -much heavier operation and also requires a longer processing -"window" of sound samples used by the -processing algorithm, thus increasing the algorithm input/output -latency. Typical i/o latency for the SoundTouch -time-stretch algorithm is around 100 ms.

-

Sample rate transposing and time-stretching -are then used together to produce the tempo, pitch and rate -controls:

- -

3.4 Tuning the algorithm parameters

-

The time-stretch algorithm has few -parameters that can be tuned to optimize sound quality for -certain application. The current default parameters have been -chosen by iterative if-then analysis (read: "trial and error") -to obtain best subjective sound quality in pop/rock music -processing, but in applications processing different kind of -sound the default parameter set may result into a sub-optimal -result.

-

The time-stretch algorithm default -parameter values are set by these #defines in file "TDStretch.h":

-
-
#define DEFAULT_SEQUENCE_MS     82
-#define DEFAULT_SEEKWINDOW_MS   28
-#define DEFAULT_OVERLAP_MS      12
-
-

These parameters affect to the time-stretch -algorithm as follows:

- -

Notice that these parameters can also be -set during execution time with functions "TDStretch::setParameters()" -and "SoundTouch::setSetting()".

-

The table below summarizes how the -parameters can be adjusted for different applications:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Parameter nameDefault value -magnitudeLarger value -affects...Smaller value -affects...MusicSpeechEffect in CPU burden
-
SEQUENCE_MS
-
Default value is relatively -large, chosen for slowing down music tempoLarger value is usually -better for slowing down tempo. Growing the value decelerates the -"echoing" artifact when slowing down the tempo.Smaller value might be better -for speeding up tempo. Reducing the value accelerates the "echoing" -artifact when slowing down the tempo Default value usually goodA smaller value than default -might be betterIncreasing the parameter -value reduces computation burden
-
SEEKWINDOW_MS
-
Default value is relatively -large, chosen for slowing down music tempoLarger value eases finding a -good mixing position, but may cause a "drifting" artifactSmaller reduce possibility to -find a good mixing position, but reduce the "drifting" artifact.Default value usually good, -unless a "drifting" artifact is disturbing.Default value usually goodIncreasing the parameter -value increases computation burden
-
OVERLAP_MS
-
Default value is relatively -large, chosen to suit with above parameters. If you reduce the "sequence -ms" setting, you might wish to try a smaller value.  Increasing the parameter -value increases computation burden
-

3.5 Performance Optimizations

-

General optimizations:

-

The time-stretch routine has a 'quick' mode -that substantially speeds up the algorithm but may degrade the -sound quality by a small amount. This mode is activated by -calling SoundTouch::setSetting() function with parameter  id -of SETTING_USE_QUICKSEEK and value "1", i.e.

-
-

setSetting(SETTING_USE_QUICKSEEK, 1);

-
-

CPU-specific optimizations:

- -
-

4. SoundStretch audio processing utility -

-

SoundStretch audio processing utility
-Copyright (c) Olli Parviainen 2002-2005

-

SoundStretch is a simple command-line -application that can change tempo, pitch and playback rates of -WAV sound files. This program is intended primarily to -demonstrate how the "SoundTouch" library can be used to -process sound in your own program, but it can as well be used for -processing sound files.

-

4.1. SoundStretch Usage Instructions

-

SoundStretch Usage syntax:

-
-
soundstretch infile.wav outfile.wav [switches]
-
-

Where:

- - - - - - - - - - - - - - - -
-
"infile.wav"
-
is the name of the input sound -data file (in .WAV audio file format).
-
"outfile.wav"
-
is the name of the output sound -file where the resulting sound is saved (in .WAV audio file format). -This parameter may be omitted if you  don't want to save the -output -(e.g. when only calculating BPM rate with '-bpm' switch).
-
 [switches]
-
Are one or more control -switches.
-

Available control switches are:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
-tempo=n 
-
Change the sound tempo by n -percents (n = -95.0 .. +5000.0 %)
-
-pitch=n
-
Change the sound pitch by n -semitones (n = -60.0 .. + 60.0 semitones)
-
-rate=n
-
Change the sound playback rate by -n percents (n = -95.0 .. +5000.0 %)
-
-bpm=n
-
Detect the Beats-Per-Minute -(BPM) rate of the sound and adjust the tempo to meet 'n' BPMs. If this -switch is defined, the "-tempo=n" switch value is ignored. If "=n" is -omitted, i.e. switch "-bpm" is used alone, the program just calculates -and displays the BPM rate but doesn't adjust tempo according to the BPM -value.
-
-quick
-
Use quicker tempo change -algorithm. Gains speed but loses sound quality.
-
-naa
-
Don't use anti-alias -filtering in sample rate transposing. Gains speed but loses sound -quality.
-
-license
-
Displays the program license -text (LGPL)
-

Notes:

- -

4.2. SoundStretch usage examples

-

Example 1

-

The following command increases tempo of -the sound file "originalfile.wav" by 12.5% and saves -result to file "destinationfile.wav":

-
-
soundstretch originalfile.wav destinationfile.wav -tempo=12.5
-
-

Example 2

-

The following command decreases the sound -pitch (key) of the sound file "orig.wav" by two -semitones and saves the result to file "dest.wav":

-
-
soundstretch orig.wav dest.wav -pitch=-2
-
-

Example 3

-

The following command processes the file "orig.wav" by decreasing the sound tempo by 25.3% and -increasing the sound pitch (key) by 1.5 semitones. Result is -saved to file "dest.wav":

-
-
soundstretch orig.wav dest.wav -tempo=-25.3 -pitch=1.5
-
-

Example 4

-

The following command detects the BPM rate -of the file "orig.wav" and adjusts the tempo to match -100 beats per minute. Result is saved to file "dest.wav":

-
-
soundstretch orig.wav dest.wav -bpm=100
-
-
-

5. Change History

-

5.1. SoundTouch library Change History

- -

v1.3.1: -

- - -

v1.3.0: -

- -

v1.2.1:

- -

v1.2.0:

- -

v1.1.1:

- -

v1.01:

- -

v1.0:

- -

 

-

5.2. SoundStretch application Change -History

-

v1.3.0:

- -

v1.2.1:

- -

v1.2.0:

- -

v1.1.1:

- -

v1.1:

- -

v1.01:

- -
-

6. LICENSE

-

SoundTouch audio processing library
-Copyright (c) Olli Parviainen

-

This library is free software; you can -redistribute it and/or modify it under the terms of the GNU -Lesser General Public License as published by the Free Software -Foundation; either version 2.1 of the License, or (at your option) -any later version.

-

This library is distributed in the hope -that it will be useful, but WITHOUT ANY WARRANTY; without even -the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU Lesser General Public License for -more details.

-

You should have received a copy of the GNU -Lesser General Public License along with this library; if not, -write to the Free Software Foundation, Inc., 59 Temple Place, -Suite 330, Boston, MA 02111-1307 USA

-
- - - + + + + + + + + + + SoundTouch library README + + + +
+

SoundTouch audio processing library v1.3.1 +

+

SoundTouch library Copyright (c) Olli +Parviainen 2002-2006

+
+

1. Introduction

+

SoundTouch is an open-source audio +processing library that allows changing the sound tempo, pitch +and playback rate parameters independently from each other, i.e.:

+ +

1.1 Contact information

+

Author email: oparviai 'at' iki.fi

+

SoundTouch WWW page: http://www.surina.net/soundtouch

+
+

2. Compiling SoundTouch

+

Before compiling, notice that you can choose the sample data format +if it's desirable to use floating point sample +data instead of 16bit integers. See section "sample data format" +for more information.

+

2.1. Building in Microsoft Windows

+

Project files for Microsoft Visual C++ 6.0 and Visual C++ .NET are +supplied with the source code package. Please notice that SoundTouch +library uses processor-specific optimiations for Pentium III and AMD +processors that require a processor pack upgrade for +the Visual Studio 6.0 to be installed in order to support these +optimiations. The processor pack upgrade can be downloaded from +Microsoft site at this URL:

+

+http://msdn.microsoft.com/vstudio/downloads/tools/ppack/default.aspx

+

If the above URL is unavailable or removed, go +to http://msdn.microsoft.com +and perform a search with keywords processor pack.

+

Visual Studio .NET supports required +instructions by default and thus doesn't require installing the +processor pack.

+

To build the binaries with Visual C++ 6.0 +compiler, either run "make-win.bat" script or open the +appropriate project files in source code directories with Visual +Studio. The final executable will appear under the "SoundTouch\bin" +directory. If using the Visual Studio IDE instead of the +make-win.bat script, directories bin and +lib have to be created manually to the SoundTouch +package root for the final executables. The make-win.bat script +creates these directories automatically. +

+

Also other C++ compilers than Visual C++ can be +used, but project or makefiles then have to be adapted accordingly. +Performance optimiations are written in Visual C++ compatible +syntax, they may or may not be compatible with other compilers. If +using GCC (Gnu C Compiler) compiler package such as DJGPP or Cygwin, +please see next chapter for instructions.

+

2.2. Building in Gnu platforms

+

The SoundTouch library can be compiled in +practically any platform supporting GNU compiler (GCC) tools. +SoundTouch have been tested with gcc version 3.3.4., but it +shouldn't be very specific about the gcc version. Assembler-level +performance optimiations for GNU platform are currently available in +x86 platforms only, they are automatically disabled and replaced with +standard C routines in other processor platforms.

+

To build and install the binaries, run the +following commands in SoundTouch/ directory:

+ + + + + + + + + + + + + + + +
+
./configure  -
+
+

Configures the SoundTouch package for the local +environment.

+
+
make         -
+
+

Builds the SoundTouch library & +SoundStretch utility.

+
+
make install -
+
+

Installs the SoundTouch & BPM libraries +to /usr/local/lib and SoundStretch utility to /usr/local/bin. +Please notice that 'root' privileges may be required to install the +binaries to the destination locations.

+
+

NOTE: At the time of release the SoundTouch package has been +tested +to compile in GNU/Linux platform. However, in past it's happened that +new +gcc versions aren't necessarily compatible with the assembler setttings +used in the optimied routines. If you have problems getting the +SoundTouch library compiled, try the workaround of disabling the +optimiations by editing the file "include/STTypes.h" and removing +the following definition there:

+
+
#define ALLOW_OPTIMIZATIONS 1
+
+
+

3. About implementation & Usage tips

+

3.1. Supported sample data formats

+

The sample data format can be chosen +between 16bit signed integer and 32bit floating point values, the +default is 32bit floating point.

+ +

+In Windows environment, the sample data format is chosen +in file "STTypes.h" by choosing one of the following +defines:

+ +

+In GNU environment, the floating sample format is used by default, but +integer sample format can be chosen by giving the +following switch to the configure script: +

+
./configure --enable-integer-samples
+
+ +

The sample data can have either single (mono) +or double (stereo) audio channel. Stereo data is interleaved so +that every other data value is for left channel and every second +for right channel. Notice that while it'd be possible in theory +to process stereo sound as two separate mono channels, this isn't +recommended because processing the channels separately would +result in losing the phase coherency between the channels, which +consequently would ruin the stereo effect.

+

Sample rates between 8000-48000H are +supported.

+

3.2. Processing latency

+

The processing and latency constraints of +the SoundTouch library are:

+ +

3.3. About algorithms

+

SoundTouch provides three seemingly +independent effects: tempo, pitch and playback rate control. +These three controls are implemented as combination of two primary +effects, sample rate transposing and time-stretching.

+

Sample rate transposing affects +both the audio stream duration and pitch. It's implemented simply +by converting the original audio sample stream to the  desired +duration by interpolating from the original audio samples. In +SoundTouch, linear interpolation with anti-alias filtering is +used. Theoretically a higher-order interpolation provide better +result than 1st order linear interpolation, but in audio +application linear interpolation together with anti-alias +filtering performs subjectively about as well as higher-order +filtering would.

+

Time-stretching means changing +the audio stream duration without affecting it's pitch. SoundTouch +uses WSOLA-like time-stretching routines that operate in the time +domain. Compared to sample rate transposing, time-stretching is a +much heavier operation and also requires a longer processing +"window" of sound samples used by the +processing algorithm, thus increasing the algorithm input/output +latency. Typical i/o latency for the SoundTouch +time-stretch algorithm is around 100 ms.

+

Sample rate transposing and time-stretching +are then used together to produce the tempo, pitch and rate +controls:

+ +

3.4 Tuning the algorithm parameters

+

The time-stretch algorithm has few +parameters that can be tuned to optimie sound quality for +certain application. The current default parameters have been +chosen by iterative if-then analysis (read: "trial and error") +to obtain best subjective sound quality in pop/rock music +processing, but in applications processing different kind of +sound the default parameter set may result into a sub-optimal +result.

+

The time-stretch algorithm default +parameter values are set by these #defines in file "TDStretch.h":

+
+
#define DEFAULT_SEQUENCE_MS     82
+#define DEFAULT_SEEKWINDOW_MS   28
+#define DEFAULT_OVERLAP_MS      12
+
+

These parameters affect to the time-stretch +algorithm as follows:

+ +

Notice that these parameters can also be +set during execution time with functions "TDStretch::setParameters()" +and "SoundTouch::setSetting()".

+

The table below summaries how the +parameters can be adjusted for different applications:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameter nameDefault value +magnitudeLarger value +affects...Smaller value +affects...MusicSpeechEffect in CPU burden
+
SEQUENCE_MS
+
Default value is relatively +large, chosen for slowing down music tempoLarger value is usually +better for slowing down tempo. Growing the value decelerates the +"echoing" artifact when slowing down the tempo.Smaller value might be better +for speeding up tempo. Reducing the value accelerates the "echoing" +artifact when slowing down the tempo Default value usually goodA smaller value than default +might be betterIncreasing the parameter +value reduces computation burden
+
SEEKWINDOW_MS
+
Default value is relatively +large, chosen for slowing down music tempoLarger value eases finding a +good mixing position, but may cause a "drifting" artifactSmaller reduce possibility to +find a good mixing position, but reduce the "drifting" artifact.Default value usually good, +unless a "drifting" artifact is disturbing.Default value usually goodIncreasing the parameter +value increases computation burden
+
OVERLAP_MS
+
Default value is relatively +large, chosen to suit with above parameters. If you reduce the "sequence +ms" setting, you might wish to try a smaller value.  Increasing the parameter +value increases computation burden
+

3.5 Performance Optimiations

+

General optimiations:

+

The time-stretch routine has a 'quick' mode +that substantially speeds up the algorithm but may degrade the +sound quality by a small amount. This mode is activated by +calling SoundTouch::setSetting() function with parameter  id +of SETTING_USE_QUICKSEEK and value "1", i.e.

+
+

setSetting(SETTING_USE_QUICKSEEK, 1);

+
+

CPU-specific optimiations:

+ +
+

4. SoundStretch audio processing utility +

+

SoundStretch audio processing utility
+Copyright (c) Olli Parviainen 2002-2005

+

SoundStretch is a simple command-line +application that can change tempo, pitch and playback rates of +WAV sound files. This program is intended primarily to +demonstrate how the "SoundTouch" library can be used to +process sound in your own program, but it can as well be used for +processing sound files.

+

4.1. SoundStretch Usage Instructions

+

SoundStretch Usage syntax:

+
+
soundstretch infile.wav outfile.wav [switches]
+
+

Where:

+ + + + + + + + + + + + + + + +
+
"infile.wav"
+
is the name of the input sound +data file (in .WAV audio file format).
+
"outfile.wav"
+
is the name of the output sound +file where the resulting sound is saved (in .WAV audio file format). +This parameter may be omitted if you  don't want to save the +output +(e.g. when only calculating BPM rate with '-bpm' switch).
+
 [switches]
+
Are one or more control +switches.
+

Available control switches are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
-tempo=n 
+
Change the sound tempo by n +percents (n = -95.0 .. +5000.0 %)
+
-pitch=n
+
Change the sound pitch by n +semitones (n = -60.0 .. + 60.0 semitones)
+
-rate=n
+
Change the sound playback rate by +n percents (n = -95.0 .. +5000.0 %)
+
-bpm=n
+
Detect the Beats-Per-Minute +(BPM) rate of the sound and adjust the tempo to meet 'n' BPMs. If this +switch is defined, the "-tempo=n" switch value is ignored. If "=n" is +omitted, i.e. switch "-bpm" is used alone, the program just calculates +and displays the BPM rate but doesn't adjust tempo according to the BPM +value.
+
-quick
+
Use quicker tempo change +algorithm. Gains speed but loses sound quality.
+
-naa
+
Don't use anti-alias +filtering in sample rate transposing. Gains speed but loses sound +quality.
+
-license
+
Displays the program license +text (LGPL)
+

Notes:

+ +

4.2. SoundStretch usage examples

+

Example 1

+

The following command increases tempo of +the sound file "originalfile.wav" by 12.5% and saves +result to file "destinationfile.wav":

+
+
soundstretch originalfile.wav destinationfile.wav -tempo=12.5
+
+

Example 2

+

The following command decreases the sound +pitch (key) of the sound file "orig.wav" by two +semitones and saves the result to file "dest.wav":

+
+
soundstretch orig.wav dest.wav -pitch=-2
+
+

Example 3

+

The following command processes the file "orig.wav" by decreasing the sound tempo by 25.3% and +increasing the sound pitch (key) by 1.5 semitones. Result is +saved to file "dest.wav":

+
+
soundstretch orig.wav dest.wav -tempo=-25.3 -pitch=1.5
+
+

Example 4

+

The following command detects the BPM rate +of the file "orig.wav" and adjusts the tempo to match +100 beats per minute. Result is saved to file "dest.wav":

+
+
soundstretch orig.wav dest.wav -bpm=100
+
+
+

5. Change History

+

5.1. SoundTouch library Change History

+ +

v1.3.1: +

+ + +

v1.3.0: +

+ +

v1.2.1:

+ +

v1.2.0:

+ +

v1.1.1:

+ +

v1.01:

+ +

v1.0:

+ +

 

+

5.2. SoundStretch application Change +History

+

v1.3.0:

+ +

v1.2.1:

+ +

v1.2.0:

+ +

v1.1.1:

+ +

v1.1:

+ +

v1.01:

+ +
+

6. LICENSE

+

SoundTouch audio processing library
+Copyright (c) Olli Parviainen

+

This library is free software; you can +redistribute it and/or modify it under the terms of the GNU +Lesser General Public License as published by the Free Software +Foundation; either version 2.1 of the License, or (at your option) +any later version.

+

This library is distributed in the hope +that it will be useful, but WITHOUT ANY WARRANTY; without even +the implied warranty of MERCHANTABILITY or FITNESS FOR A +PARTICULAR PURPOSE. See the GNU Lesser General Public License for +more details.

+

You should have received a copy of the GNU +Lesser General Public License along with this library; if not, +write to the Free Software Foundation, Inc., 59 Temple Place, +Suite 330, Boston, MA 02111-1307 USA

+
+ + + diff --git a/bootstrap b/bootstrap index c90be2c..341d822 100644 --- a/bootstrap +++ b/bootstrap @@ -1,26 +1,26 @@ -# $Id$ - -#!/bin/sh - -if [ "$1" = "--clean" ] -then - if [ -a Makefile ] - then - make maintainer-clean - elif [ -a configure ] - then - configure && $0 --clean - else - bootstrap && configure && $0 --clean - fi - - rm -rf configure libtool aclocal.m4 `find . -name Makefile.in` autom4te*.cache config/config.guess config/config.h.in config/config.sub config/depcomp config/install-sh config/ltmain.sh config/missing config/mkinstalldirs config/stamp-h config/stamp-h.in - - #gettextize files - #rm -f ABOUT-NLS config/config.rpath config/m4/codeset.m4 config/m4/gettext.m4 config/m4/glibc21.m4 config/m4/iconv.m4 config/m4/intdiv0.m4 config/m4/inttypes-pri.m4 config/m4/inttypes.m4 config/m4/inttypes_h.m4 config/m4/isc-posix.m4 config/m4/lcmessage.m4 config/m4/lib-ld.m4 config/m4/lib-link.m4 config/m4/lib-prefix.m4 config/m4/progtest.m4 config/m4/stdint_h.m4 config/m4/uintmax_t.m4 config/m4/ulonglong.m4 po/Makefile.in.in po/Rules-quot po/boldquot.sed po/en@boldquot.header po/en@quot.header po/insert-header.sin po/quot.sed po/remove-potcdate.sin - -else - export AUTOMAKE="automake --add-missing --foreign" - autoreconf -fisv && rm -f `find . -name "*~"` && rm -f ChangeLog - exit $? -fi +# $Id$ + +#!/bin/sh + +if [ "$1" = "--clean" ] +then + if [ -a Makefile ] + then + make maintainer-clean + elif [ -a configure ] + then + configure && $0 --clean + else + bootstrap && configure && $0 --clean + fi + + rm -rf configure libtool aclocal.m4 `find . -name Makefile.in` autom4te*.cache config/config.guess config/config.h.in config/config.sub config/depcomp config/install-sh config/ltmain.sh config/missing config/mkinstalldirs config/stamp-h config/stamp-h.in + + #gettextie files + #rm -f ABOUT-NLS config/config.rpath config/m4/codeset.m4 config/m4/gettext.m4 config/m4/glibc21.m4 config/m4/iconv.m4 config/m4/intdiv0.m4 config/m4/inttypes-pri.m4 config/m4/inttypes.m4 config/m4/inttypes_h.m4 config/m4/isc-posix.m4 config/m4/lcmessage.m4 config/m4/lib-ld.m4 config/m4/lib-link.m4 config/m4/lib-prefix.m4 config/m4/progtest.m4 config/m4/stdint_h.m4 config/m4/uintmax_t.m4 config/m4/ulonglong.m4 po/Makefile.in.in po/Rules-quot po/boldquot.sed po/en@boldquot.header po/en@quot.header po/insert-header.sin po/quot.sed po/remove-potcdate.sin + +else + export AUTOMAKE="automake --add-missing --foreign --copy" + autoreconf -fisv && rm -f `find . -name "*~"` && rm -f ChangeLog + exit $? +fi diff --git a/config/am_include.mk b/config/am_include.mk index b11f744..475e53a 100644 --- a/config/am_include.mk +++ b/config/am_include.mk @@ -32,19 +32,6 @@ INCLUDES=-I$(top_srcdir)/include -## CXXFLAGS is also automatically added to the $(CXX) macro at compile time, and -## is passed down to the children as well -## I list these here in case there needs to always be some flags passed to the compiler -CXXFLAGS=@CXXFLAGS@ - - -## LDFLAGS will be added at link time -## note that the -l flags are set by the LIBS macro that is set by configure -## This line doesn't need to be here, configure will add LDFLAGS on it's own, -## but I'm leaving here as a place to add LDFLAGS if so desired -LDFLAGS=@LDFLAGS@ - - # doc directory pkgdocdir=$(prefix)/doc/@PACKAGE@ diff --git a/configure.ac b/configure.ac index 3cfc4ea..9d1480a 100644 --- a/configure.ac +++ b/configure.ac @@ -1,139 +1,138 @@ -dnl SoundTouch configure.ac, by David W. Durham -dnl -dnl $Id$ -dnl -dnl This file is part of SoundTouch, an audio processing library for pitch/time adjustments -dnl -dnl SoundTouch is free software; you can redistribute it and/or modify it under the -dnl terms of the GNU General Public License as published by the Free Software -dnl Foundation; either version 2 of the License, or (at your option) any later -dnl version. -dnl -dnl SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY -dnl WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -dnl FOR A PARTICULAR PURPOSE. See the GNU General Public License for more -dnl details. -dnl -dnl You should have received a copy of the GNU General Public License along with -dnl this program; if not, write to the Free Software Foundation, Inc., 59 Temple -dnl Place - Suite 330, Boston, MA 02111-1307, USA -# Process this file with autoconf to produce a configure script. - -AC_INIT(SoundTouch, 1.3.1, [http://www.surina.net/soundtouch]) -AC_CONFIG_AUX_DIR(config) -AM_CONFIG_HEADER([include/soundtouch_config.h]) -AM_INIT_AUTOMAKE -AC_DISABLE_SHARED dnl This makes libtool only build static libs -#AC_GNU_SOURCE dnl enable posix extensions in glibc - -AC_LANG(C++) - - - - - -dnl ############################################################################ -dnl # Checks for programs # -dnl ############################################################################ -CXXFLAGS= dnl AC_PROG_CXX automatically sets CXXFLAGS to -g -O2 if g++ is the C++ compiler and CXXFLAGS hasn't been set, so by setting CXXFLAGS, we can avoid this. -AC_PROG_CXX -#AC_PROG_AWK -AC_PROG_CC -AC_PROG_CPP -AC_PROG_CXXCPP -AC_PROG_INSTALL -#AC_PROG_LN_S -AC_PROG_MAKE_SET - -AM_PROG_LIBTOOL dnl turn on using libtool - - - - -dnl ############################################################################ -dnl # Checks for header files # -dnl ############################################################################ -AC_HEADER_STDC -#AC_HEADER_SYS_WAIT -# add any others you want to check for here -#AC_CHECK_HEADERS([fcntl.h limits.h stddef.h stdlib.h string.h sys/ioctl.h sys/vfs.h unistd.h]) - - - - - - -dnl ############################################################################ -dnl # Checks for typedefs, structures, and compiler characteristics $ -dnl ############################################################################ -AC_C_CONST -AC_C_INLINE -#AC_TYPE_OFF_T -#AC_TYPE_SIZE_T - - -AC_ARG_ENABLE(integer-samples, - [AC_HELP_STRING([--enable-integer-samples], - [use integer samples instead of floats -[default=yes]])],, - [enable_integer_samples=no]) - - -if test "x$enable_integer_samples" = "xyes"; then - echo "****** Integer sample type enabled ******" - AC_DEFINE(INTEGER_SAMPLES,1,[Use Integer as Sample type]) -else - echo "****** Float sample type enabled ******" - AC_DEFINE(FLOAT_SAMPLES,1,[Use Float as Sample type]) -fi - - - - -dnl ############################################################################ -dnl # Checks for library functions/classes # -dnl ############################################################################ -AC_FUNC_MALLOC -AC_TYPE_SIGNAL - -dnl make -lm get added to the LIBS -AC_CHECK_LIB(m, sqrt,,AC_MSG_ERROR([compatible libc math library not found])) - -dnl add whatever functions you might want to check for here -#AC_CHECK_FUNCS([floor ftruncate memmove memset mkdir modf pow realpath sqrt strchr strdup strerror strrchr strstr strtol]) - - - - - - - -dnl ############################################################################ -dnl # Internationalization and Localization # -dnl ############################################################################ -#AM_GNU_GETTEXT_VERSION([0.11.5]) -#AM_GNU_GETTEXT([external]) - - - - - -dnl ############################################################################ -dnl # Final # -dnl ############################################################################ - -AC_CONFIG_FILES([ - Makefile - source/Makefile - source/SoundTouch/Makefile - source/example/Makefile - source/example/SoundStretch/Makefile - source/example/bpm/Makefile - include/Makefile -]) - -AC_OUTPUT( - soundtouch-1.0.pc -) - -dnl use 'echo' to put stuff here if you want a message to the builder +dnl SoundTouch configure.ac, by David W. Durham +dnl +dnl $Id$ +dnl +dnl This file is part of SoundTouch, an audio processing library for pitch/time adjustments +dnl +dnl SoundTouch is free software; you can redistribute it and/or modify it under the +dnl terms of the GNU General Public License as published by the Free Software +dnl Foundation; either version 2 of the License, or (at your option) any later +dnl version. +dnl +dnl SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY +dnl WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +dnl FOR A PARTICULAR PURPOSE. See the GNU General Public License for more +dnl details. +dnl +dnl You should have received a copy of the GNU General Public License along with +dnl this program; if not, write to the Free Software Foundation, Inc., 59 Temple +dnl Place - Suite 330, Boston, MA 02111-1307, USA +# Process this file with autoconf to produce a configure script. + +AC_INIT(SoundTouch, 1.3.1, [http://www.surina.net/soundtouch]) +AC_CONFIG_AUX_DIR(config) +AM_CONFIG_HEADER([include/soundtouch_config.h]) +AM_INIT_AUTOMAKE +AC_DISABLE_SHARED dnl This makes libtool only build static libs +#AC_GNU_SOURCE dnl enable posix extensions in glibc + +AC_LANG(C++) + + + + + +dnl ############################################################################ +dnl # Checks for programs # +dnl ############################################################################ +AC_PROG_CXX +#AC_PROG_AWK +AC_PROG_CC +AC_PROG_CPP +AC_PROG_CXXCPP +AC_PROG_INSTALL +#AC_PROG_LN_S +AC_PROG_MAKE_SET + +AM_PROG_LIBTOOL dnl turn on using libtool + + + + +dnl ############################################################################ +dnl # Checks for header files # +dnl ############################################################################ +AC_HEADER_STDC +#AC_HEADER_SYS_WAIT +# add any others you want to check for here +#AC_CHECK_HEADERS([fcntl.h limits.h stddef.h stdlib.h string.h sys/ioctl.h sys/vfs.h unistd.h]) + + + + + + +dnl ############################################################################ +dnl # Checks for typedefs, structures, and compiler characteristics $ +dnl ############################################################################ +AC_C_CONST +AC_C_INLINE +#AC_TYPE_OFF_T +#AC_TYPE_SIZE_T + + +AC_ARG_ENABLE(integer-samples, + [AC_HELP_STRING([--enable-integer-samples], + [use integer samples instead of floats +[default=yes]])],, + [enable_integer_samples=no]) + + +if test "x$enable_integer_samples" = "xyes"; then + echo "****** Integer sample type enabled ******" + AC_DEFINE(INTEGER_SAMPLES,1,[Use Integer as Sample type]) +else + echo "****** Float sample type enabled ******" + AC_DEFINE(FLOAT_SAMPLES,1,[Use Float as Sample type]) +fi + + + + +dnl ############################################################################ +dnl # Checks for library functions/classes # +dnl ############################################################################ +AC_FUNC_MALLOC +AC_TYPE_SIGNAL + +dnl make -lm get added to the LIBS +AC_CHECK_LIB(m, sqrt,,AC_MSG_ERROR([compatible libc math library not found])) + +dnl add whatever functions you might want to check for here +#AC_CHECK_FUNCS([floor ftruncate memmove memset mkdir modf pow realpath sqrt strchr strdup strerror strrchr strstr strtol]) + + + + + + + +dnl ############################################################################ +dnl # Internationaliation and Localiation # +dnl ############################################################################ +#AM_GNU_GETTEXT_VERSION([0.11.5]) +#AM_GNU_GETTEXT([external]) + + + + + +dnl ############################################################################ +dnl # Final # +dnl ############################################################################ + +AC_CONFIG_FILES([ + Makefile + source/Makefile + source/SoundTouch/Makefile + source/example/Makefile + source/example/SoundStretch/Makefile + source/example/bpm/Makefile + include/Makefile +]) + +AC_OUTPUT( + soundtouch-1.0.pc +) + +dnl use 'echo' to put stuff here if you want a message to the builder diff --git a/make-win.bat b/make-win.bat index 5b13aaf..fb53338 100644 --- a/make-win.bat +++ b/make-win.bat @@ -1,34 +1,34 @@ -@REM -@REM SoundTouch & SoundStretch Build script for Win32 platform -@REM -@REM You'll need Visual C++ 6.0 installed to compile - also execute the -@REM "vcvars32.bat" in VC install directotry before running this one. -@REM -@REM Copyright (c) Olli Parviainen -@REM File Created: 09/Sep/2003 -@REM -@REM $Id$ - -@if "%MsDevDir%"=="" goto nodevdir - -md bin -md lib -msdev source\SoundTouch\SoundTouch.dsw /MAKE ALL -msdev source\example\bpm\bpm.dsw /MAKE ALL -msdev source\example\SoundStretch\SoundStretch.dsw /MAKE "SoundStretch - Win32 Release" - -goto end - -:nodevdir - -@echo off -echo ********************************************************************* -echo ** -echo ** ERROR: Visual Studio path not set. -echo ** -echo ** Run "vcvars32.bat" from Visual Studio installation directory, e.g. -echo ** "\Program Files\Microsoft Visual Studio\VC98\Bin", then try again. -echo ** -echo ********************************************************************* - +@REM +@REM SoundTouch & SoundStretch Build script for Win32 platform +@REM +@REM You'll need Visual C++ 6.0 installed to compile - also execute the +@REM "vcvars32.bat" in VC install directotry before running this one. +@REM +@REM Copyright (c) Olli Parviainen +@REM File Created: 09/Sep/2003 +@REM +@REM $Id$ + +@if "%MsDevDir%"=="" goto nodevdir + +md bin +md lib +msdev source\SoundTouch\SoundTouch.dsw /MAKE ALL +msdev source\example\bpm\bpm.dsw /MAKE ALL +msdev source\example\SoundStretch\SoundStretch.dsw /MAKE "SoundStretch - Win32 Release" + +goto end + +:nodevdir + +@echo off +echo ********************************************************************* +echo ** +echo ** ERROR: Visual Studio path not set. +echo ** +echo ** Run "vcvars32.bat" from Visual Studio installation directory, e.g. +echo ** "\Program Files\Microsoft Visual Studio\VC98\Bin", then try again. +echo ** +echo ********************************************************************* + :end \ No newline at end of file diff --git a/soundtouch-1.0.pc.in b/soundtouch-1.0.pc.in index cbc7a28..03d0360 100644 --- a/soundtouch-1.0.pc.in +++ b/soundtouch-1.0.pc.in @@ -1,11 +1,11 @@ -prefix=@prefix@ -exec_prefix=@exec_prefix@ -libdir=@libdir@ -includedir=@includedir@ - -Name: SoundTouch -Description: SoundTouch is an open-source audio processing library for changing the Tempo, Pitch and Playback Rates of audio streams or files -Version: @VERSION@ -Libs: -L${libdir} -lSoundTouch -Cflags: -I${includedir}/soundtouch - +prefix=@prefix@ +exec_prefix=@exec_prefix@ +libdir=@libdir@ +includedir=@includedir@ + +Name: SoundTouch +Description: SoundTouch is an open-source audio processing library for changing the Tempo, Pitch and Playback Rates of audio streams or files +Version: @VERSION@ +Libs: -L${libdir} -lSoundTouch +Cflags: -I${includedir}/soundtouch + diff --git a/soundtouch.m4 b/soundtouch.m4 index 5688159..ff3eb0f 100644 --- a/soundtouch.m4 +++ b/soundtouch.m4 @@ -1,70 +1,70 @@ -# m4 configure test script for the SoundTouch library -# (c)2003 David W. Durham -# -# $Id$ -# -# This file can be included with other packages that need to test -# for libSoundTouch. -# -# It will #define HAVE_LIBSOUNDTOUCH iff the library is found -# It will AC_SUBST SOUNDTOUCH_LIBS and SOUNDTOUCH_CXXFLAGS as well -# It also defines some flags to the configure script for specifying -# the location to search for libSoundTouch -# -# A user of libSoundTouch should add @SOUNDTOUCH_LIBS@ and -# @SOUNDTOUCH_CXXFLAGS@ to the appropriate variables in his -# Makefile.am files -# -# This script works with autoconf-2.5x and automake-1.6 but I have -# not tested it with older versions. - - -dnl min version not supported yet -dnl AM_PATH_SOUNDTOUCH([MINMUM-VERSION, [(additional) ACTION-IF-FOUND] [, ACTION-IF-NOT-FOUND]]]) - -AH_TEMPLATE([HAVE_LIBSOUNDTOUCH], [defined by $0]) -SOUNDTOUCH_CXXFLAGS="" -SOUNDTOUCH_LIBS="" - -AC_DEFUN([AM_PATH_SOUNDTOUCH],[ - AC_ARG_WITH(soundtouch-prefix,[ --with-soundtouch-prefix=DIR Prefix where SoundTouch was installed (optional)], [soundtouch_prefix="$withval"],[soundtouch_prefix=""]) - - AC_ARG_ENABLE(soundtouch-check,[ --disable-soundtouch-check Do not look for the SoundTouch Library],[enable_soundtouch_check="$enableval"],[enable_soundtouch_check="yes"]) - - if test "$enable_soundtouch_check" = "yes" - then - saved_CPPFLAGS="$CPPFLAGS" - saved_LDFLAGS="$LDFLAGS" - - CPPFLAGS="$CPPFLAGS -I$soundtouch_prefix/include" - LDFLAGS="$LDFLAGS -L$soundtouch_prefix/lib" - - dnl make sure SoundTouch.h header file exists - dnl could use AC_CHECK_HEADERS to check for all of them, but the supporting .h file names may change later - AC_CHECK_HEADER([soundtouch/SoundTouch.h],[ - dnl SoundTouch.h found - dnl make sure libSoundTouch is linkable - AC_CHECK_LIB([SoundTouch],[soundtouch_ac_test],[ - dnl libSoundTouch found - SOUNDTOUCH_CXXFLAGS="-I$soundtouch_prefix/include" - SOUNDTOUCH_LIBS="-L$soundtouch_prefix/lib -lSoundTouch" - AC_DEFINE([HAVE_LIBSOUNDTOUCH]) - - dnl run action-if-found - ifelse([$2], , :, [$2]) - ],[ - dnl run action-if-not-found - ifelse([$3], , :, [$3]) - ]) - ],[ - dnl run action-if-not-found - ifelse([$3], , :, [$3]) - ]) - - CPPFLAGS="$saved_CPPFLAGS" - LDFLAGS="$saved_LDFLAGS" - fi - - AC_SUBST(SOUNDTOUCH_CXXFLAGS) - AC_SUBST(SOUNDTOUCH_LIBS) -]) +# m4 configure test script for the SoundTouch library +# (c)2003 David W. Durham +# +# $Id$ +# +# This file can be included with other packages that need to test +# for libSoundTouch. +# +# It will #define HAVE_LIBSOUNDTOUCH iff the library is found +# It will AC_SUBST SOUNDTOUCH_LIBS and SOUNDTOUCH_CXXFLAGS as well +# It also defines some flags to the configure script for specifying +# the location to search for libSoundTouch +# +# A user of libSoundTouch should add @SOUNDTOUCH_LIBS@ and +# @SOUNDTOUCH_CXXFLAGS@ to the appropriate variables in his +# Makefile.am files +# +# This script works with autoconf-2.5x and automake-1.6 but I have +# not tested it with older versions. + + +dnl min version not supported yet +dnl AM_PATH_SOUNDTOUCH([MINMUM-VERSION, [(additional) ACTION-IF-FOUND] [, ACTION-IF-NOT-FOUND]]]) + +AH_TEMPLATE([HAVE_LIBSOUNDTOUCH], [defined by $0]) +SOUNDTOUCH_CXXFLAGS="" +SOUNDTOUCH_LIBS="" + +AC_DEFUN([AM_PATH_SOUNDTOUCH],[ + AC_ARG_WITH(soundtouch-prefix,[ --with-soundtouch-prefix=DIR Prefix where SoundTouch was installed (optional)], [soundtouch_prefix="$withval"],[soundtouch_prefix=""]) + + AC_ARG_ENABLE(soundtouch-check,[ --disable-soundtouch-check Do not look for the SoundTouch Library],[enable_soundtouch_check="$enableval"],[enable_soundtouch_check="yes"]) + + if test "$enable_soundtouch_check" = "yes" + then + saved_CPPFLAGS="$CPPFLAGS" + saved_LDFLAGS="$LDFLAGS" + + CPPFLAGS="$CPPFLAGS -I$soundtouch_prefix/include" + LDFLAGS="$LDFLAGS -L$soundtouch_prefix/lib" + + dnl make sure SoundTouch.h header file exists + dnl could use AC_CHECK_HEADERS to check for all of them, but the supporting .h file names may change later + AC_CHECK_HEADER([soundtouch/SoundTouch.h],[ + dnl SoundTouch.h found + dnl make sure libSoundTouch is linkable + AC_CHECK_LIB([SoundTouch],[soundtouch_ac_test],[ + dnl libSoundTouch found + SOUNDTOUCH_CXXFLAGS="-I$soundtouch_prefix/include" + SOUNDTOUCH_LIBS="-L$soundtouch_prefix/lib -lSoundTouch" + AC_DEFINE([HAVE_LIBSOUNDTOUCH]) + + dnl run action-if-found + ifelse([$2], , :, [$2]) + ],[ + dnl run action-if-not-found + ifelse([$3], , :, [$3]) + ]) + ],[ + dnl run action-if-not-found + ifelse([$3], , :, [$3]) + ]) + + CPPFLAGS="$saved_CPPFLAGS" + LDFLAGS="$saved_LDFLAGS" + fi + + AC_SUBST(SOUNDTOUCH_CXXFLAGS) + AC_SUBST(SOUNDTOUCH_LIBS) +]) diff --git a/source/SoundTouch/Makefile.am b/source/SoundTouch/Makefile.am index 07bf0fe..bfb73d6 100644 --- a/source/SoundTouch/Makefile.am +++ b/source/SoundTouch/Makefile.am @@ -30,13 +30,18 @@ noinst_HEADERS=AAFilter.h cpu_detect.h cpu_detect_x86_gcc.cpp FIRFilter.h RateTr lib_LTLIBRARIES=libSoundTouch.la # the mmx_gcc.cpp and cpu_detect_x86_gcc.cpp may need to be conditionally included here from things discovered in configure.ac -libSoundTouch_la_SOURCES=AAFilter.cpp FIRFilter.cpp FIFOSampleBuffer.cpp mmx_optimized.cpp sse_optimized.cpp RateTransposer.cpp SoundTouch.cpp TDStretch.cpp cpu_detect_x86_gcc.cpp +# libSoundTouch_la_SOURCES=AAFilter.cpp FIRFilter.cpp FIFOSampleBuffer.cpp mmx_optimized.cpp sse_optimized.cpp RateTransposer.cpp SoundTouch.cpp TDStretch.cpp cpu_detect_x86_gcc.cpp +libSoundTouch_la_SOURCES=AAFilter.cpp FIRFilter.cpp FIFOSampleBuffer.cpp RateTransposer.cpp SoundTouch.cpp TDStretch.cpp cpu_detect_x86_gcc.cpp # ??? test for -fcheck-new in configure.ac # other compiler flags to add -AM_CXXFLAGS=-O3 -msse -fcheck-new -I../../include +# AM_CXXFLAGS=-O3 -msse -fcheck-new -I../../include +AM_CXXFLAGS=-O3 -fcheck-new -I../../include # other linking flags to add -#libSoundTouch_la_LIBADD= +noinst_LTLIBRARIES = libSoundTouchOpt.la +libSoundTouch_la_LIBADD = libSoundTouchOpt.la +libSoundTouchOpt_la_SOURCES = mmx_optimized.cpp sse_optimized.cpp +libSoundTouchOpt_la_CXXFLAGS = -O3 -msse2 -fcheck-new -I../../include