diff --git a/source/SoundTouch/3dnow_win.cpp b/source/SoundTouch/3dnow_win.cpp index 56fa103..aa3a644 100644 --- a/source/SoundTouch/3dnow_win.cpp +++ b/source/SoundTouch/3dnow_win.cpp @@ -220,7 +220,7 @@ void FIRFilter3DNow::setCoefficients(const float *coeffs, uint newLength, uint u // 3DNow!-optimized version of the filter routine for stereo sound -uint FIRFilter3DNow::evaluateFilterStereo(float *dest, const float *src, const uint numSamples) const +uint FIRFilter3DNow::evaluateFilterStereo(float *dest, const float *src, uint numSamples) const { float *filterCoeffsLocal = filterCoeffsAlign; uint count = (numSamples - length) & (uint)-2; diff --git a/source/SoundTouch/AAFilter.cpp b/source/SoundTouch/AAFilter.cpp index 33b34ae..191b97b 100644 --- a/source/SoundTouch/AAFilter.cpp +++ b/source/SoundTouch/AAFilter.cpp @@ -86,7 +86,7 @@ void AAFilter::setCutoffFreq(double newCutoffFreq) // Sets number of FIR filter taps -void AAFilter::setLength(const uint newLength) +void AAFilter::setLength(uint newLength) { length = newLength; calculateCoeffs(); diff --git a/source/SoundTouch/RateTransposer.cpp b/source/SoundTouch/RateTransposer.cpp index a5e3299..23eafa5 100644 --- a/source/SoundTouch/RateTransposer.cpp +++ b/source/SoundTouch/RateTransposer.cpp @@ -145,7 +145,7 @@ RateTransposer::~RateTransposer() /// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable -void RateTransposer::enableAAFilter(const BOOL newMode) +void RateTransposer::enableAAFilter(BOOL newMode) { bUseAAFilter = newMode; } diff --git a/source/SoundTouch/mmx_optimized.cpp b/source/SoundTouch/mmx_optimized.cpp index cf5e4e0..8096593 100644 --- a/source/SoundTouch/mmx_optimized.cpp +++ b/source/SoundTouch/mmx_optimized.cpp @@ -247,7 +247,7 @@ void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uRe // mmx-optimized version of the filter routine for stereo sound -uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, const uint numSamples) const +uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const { // Create stack copies of the needed member variables for asm routines : uint i, j;