Merge branch 'master' of gitlab.com:soundtouch/soundtouch

This commit is contained in:
Olli 2018-10-28 16:05:26 +02:00
commit 41a2cd3e6b
15 changed files with 1253 additions and 924 deletions

9
.gitignore vendored
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@ -38,3 +38,12 @@ source/SoundTouchDll/Win32/
source/SoundTouchDll/x64/ source/SoundTouchDll/x64/
source/SoundTouchDll/DllTest/Win32/ source/SoundTouchDll/DllTest/Win32/
source/SoundTouchDll/DllTest/x64/ source/SoundTouchDll/DllTest/x64/
# Files generated by Android Studio
source/android-lib/.gradle
source/android-lib/.idea
**/*.iml
source/android-lib/local.properties
source/android-lib/build
source/android-lib/.externalNativeBuild

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@ -8,13 +8,11 @@
<meta name="author" content="Olli Parviainen"> <meta name="author" content="Olli Parviainen">
<meta name="description" <meta name="description"
content="Readme file for SoundTouch audio processing library"> content="Readme file for SoundTouch audio processing library">
<style> <!-- .normal { font-family: Arial }
--></style>
</head> </head>
<body class="normal"> <body class="normal">
<hr> <hr>
<h1>SoundTouch audio processing library v2.1pre</h1> <h1>SoundTouch audio processing library v2.1</h1>
<p class="normal">SoundTouch library Copyright <EFBFBD> Olli Parviainen 2001-2018</p> <p class="normal">SoundTouch library Copyright &copy; Olli Parviainen 2001-2018</p>
<hr> <hr>
<h2>1. Introduction </h2> <h2>1. Introduction </h2>
<p>SoundTouch is an open-source audio processing library that allows <p>SoundTouch is an open-source audio processing library that allows
@ -32,6 +30,7 @@ same time</li>
<h3>1.1 Contact information </h3> <h3>1.1 Contact information </h3>
<p>Author email: oparviai 'at' iki.fi </p> <p>Author email: oparviai 'at' iki.fi </p>
<p>SoundTouch WWW page: <a href="http://soundtouch.surina.net">http://soundtouch.surina.net</a></p> <p>SoundTouch WWW page: <a href="http://soundtouch.surina.net">http://soundtouch.surina.net</a></p>
<p>SoundTouch git repository: <a href="https://gitlab.com/soundtouch/soundtouch.git">https://gitlab.com/soundtouch/soundtouch.git</a></p>
<hr> <hr>
<h2>2. Compiling SoundTouch</h2> <h2>2. Compiling SoundTouch</h2>
<p>Before compiling, notice that you can choose the sample data format if it's <p>Before compiling, notice that you can choose the sample data format if it's
@ -573,7 +572,7 @@ this corresponds to lowering the pitch by -0.318 semitones:</p>
<hr> <hr>
<h2>5. Change History</h2> <h2>5. Change History</h2>
<h3>5.1. SoundTouch library Change History </h3> <h3>5.1. SoundTouch library Change History </h3>
<p><b>2.1pre:</b></p> <p><b>2.1:</b></p>
<ul> <ul>
<li>Refactored C# interface example</li> <li>Refactored C# interface example</li>
<li>Disable anti-alias filter when switch <li>Disable anti-alias filter when switch
@ -908,6 +907,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</p>
<p>---</p> <p>---</p>
<p>commercial license alternative also available, contact author for details.</p> <p>commercial license alternative also available, contact author for details.</p>
<hr> <hr>
<p><i>README.html file updated in May-2018</i></p> <p><i>README.html file updated in September-2018</i></p>
</body> </body>
</html> </html>

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@ -1,8 +1,8 @@
set SOUND_DIR=d:\dev\test_sounds set SOUND_DIR=c:\dev\test_sounds
set OUT_DIR=. set OUT_DIR=.
set TEST_NAME=semmari set TEST_NAME=semmari
set OUT_NAME=out set OUT_NAME=out
set SS=soundstretch set SS=soundstretch_x64
set TEST_PARAM=-pitch=-3 -bpm set TEST_PARAM=-pitch=-3 -bpm
call %SS% %SOUND_DIR%\%TEST_NAME%-8b1.wav %OUT_DIR%\%OUT_NAME%-8b1.wav %TEST_PARAM% call %SS% %SOUND_DIR%\%TEST_NAME%-8b1.wav %OUT_DIR%\%OUT_NAME%-8b1.wav %TEST_PARAM%

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@ -72,10 +72,10 @@ namespace soundtouch
{ {
/// Soundtouch library version string /// Soundtouch library version string
#define SOUNDTOUCH_VERSION "2.1pre" #define SOUNDTOUCH_VERSION "2.1"
/// SoundTouch library version id /// SoundTouch library version id
#define SOUNDTOUCH_VERSION_ID (20009) #define SOUNDTOUCH_VERSION_ID (20100)
// //
// Available setting IDs for the 'setSetting' & 'get_setting' functions: // Available setting IDs for the 'setSetting' & 'get_setting' functions:

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@ -9,6 +9,8 @@ same time
Visit [SoundTouch website](https://www.surina.net/soundtouch) and see the [README file](README.html) for more information and audio examples. Visit [SoundTouch website](https://www.surina.net/soundtouch) and see the [README file](README.html) for more information and audio examples.
### The latest stable release is 2.1, tagged in git as 2.1.0
## Example ## Example
Use SoundStretch example app for modifying wav audio files, for example as follows: Use SoundStretch example app for modifying wav audio files, for example as follows:

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@ -103,6 +103,7 @@ in the <strong>soundtouch-jni.cpp </strong>source code file for more details.</p
the Java interface class that loasd & accesses the JNI routines in the natively compiled library. the Java interface class that loasd & accesses the JNI routines in the natively compiled library.
The example Android application uses this class as interface for processing audio files The example Android application uses this class as interface for processing audio files
with SoundTouch.</li> with SoundTouch.</li>
<li><b>Android-lib/build.gradle</b>: Top level build script file for Android Studio 3.1.4+</li>
</ul> </ul>
<p> <p>
Feel free to examine and extend the provided cpp/java source code example file pair to Feel free to examine and extend the provided cpp/java source code example file pair to

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@ -0,0 +1,55 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.4'
}
}
allprojects {
repositories {
jcenter()
google()
}
}
apply plugin: 'com.android.application'
android {
compileSdkVersion 28
defaultConfig {
applicationId "net.surina.soundtouchexample"
minSdkVersion 14
targetSdkVersion 21
externalNativeBuild.ndkBuild {
arguments "NDK_APPLICATION=jni/Application.mk",
"APP_ALLOW_MISSING_DEPS:=true"
}
}
sourceSets {
main {
manifest.srcFile "./AndroidManifest.xml"
java.srcDirs = ["./src"]
res.srcDirs = ["res"]
}
}
externalNativeBuild {
ndkBuild {
path 'jni/Android.mk'
}
}
buildTypes {
release {
minifyEnabled false
}
}
}

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@ -0,0 +1,6 @@
#Sat Jan 13 09:12:34 PST 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4.1-all.zip

172
source/Android-lib/gradlew vendored Executable file
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@ -0,0 +1,172 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

84
source/Android-lib/gradlew.bat vendored Normal file
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@ -0,0 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@ -17,6 +17,7 @@ LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS) include $(CLEAR_VARS)
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../../include $(LOCAL_PATH)/../../SoundStretch
# *** Remember: Change -O0 into -O2 in add-applications.mk *** # *** Remember: Change -O0 into -O2 in add-applications.mk ***
LOCAL_MODULE := soundtouch LOCAL_MODULE := soundtouch
@ -38,7 +39,7 @@ LOCAL_LDLIBS += -llog
# Custom Flags: # Custom Flags:
# -fvisibility=hidden : don't export all symbols # -fvisibility=hidden : don't export all symbols
LOCAL_CFLAGS += -fvisibility=hidden -I ../../../include -fdata-sections -ffunction-sections LOCAL_CFLAGS += -fvisibility=hidden -fdata-sections -ffunction-sections
# OpenMP mode : enable these flags to enable using OpenMP for parallel computation # OpenMP mode : enable these flags to enable using OpenMP for parallel computation
#LOCAL_CFLAGS += -fopenmp #LOCAL_CFLAGS += -fopenmp

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@ -4,6 +4,6 @@
APP_ABI := all #armeabi-v7a armeabi APP_ABI := all #armeabi-v7a armeabi
APP_OPTIM := release APP_OPTIM := release
APP_STL := stlport_static APP_STL := c++_static
APP_CPPFLAGS := -fexceptions # -D SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS APP_CPPFLAGS := -fexceptions # -D SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS

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@ -51,8 +51,8 @@ END
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,0,0 FILEVERSION 2,1,0,0
PRODUCTVERSION 2,0,0,0 PRODUCTVERSION 2,1,0,0
FILEFLAGSMASK 0x17L FILEFLAGSMASK 0x17L
#ifdef _DEBUG #ifdef _DEBUG
FILEFLAGS 0x1L FILEFLAGS 0x1L
@ -69,12 +69,12 @@ BEGIN
BEGIN BEGIN
VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library." VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library."
VALUE "FileDescription", "SoundTouch Dynamic Link Library" VALUE "FileDescription", "SoundTouch Dynamic Link Library"
VALUE "FileVersion", "2.0.0.0" VALUE "FileVersion", "2.1.0.0"
VALUE "InternalName", "SoundTouch" VALUE "InternalName", "SoundTouch"
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2017" VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2018"
VALUE "OriginalFilename", "SoundTouch.dll" VALUE "OriginalFilename", "SoundTouch.dll"
VALUE "ProductName", " SoundTouch Dynamic Link Library" VALUE "ProductName", " SoundTouch Dynamic Link Library"
VALUE "ProductVersion", "2.0.0.0" VALUE "ProductVersion", "2.1.0.0"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"

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