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https://github.com/azahar-emu/soundtouch
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Repaired "integer" build
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@ -44,6 +44,7 @@
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#include <string.h>
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#include <string.h>
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#include <limits.h>
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#include <limits.h>
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#include <assert.h>
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#include <assert.h>
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#include <math.h>
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#include <stdexcept>
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#include <stdexcept>
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#include "STTypes.h"
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#include "STTypes.h"
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@ -768,6 +769,12 @@ void TDStretch::overlapStereo(short *output, const short *input) const
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}
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}
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}
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}
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// Calculates the x having the closest 2^x value for the given value
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static int _getClosest2Power(double value)
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{
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return (int)(log(value) / log(2.0) + 0.5);
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}
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/// Calculates overlap period length in samples.
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/// Calculates overlap period length in samples.
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/// Integer version rounds overlap length to closest power of 2
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/// Integer version rounds overlap length to closest power of 2
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@ -794,7 +801,7 @@ void TDStretch::calculateOverlapLength(int overlapMs)
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long TDStretch::calcCrossCorrMono(const short *mixingPos, const short *compare) const
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long TDStretch::calcCrossCorrMono(const short *mixingPos, const short *compare) const
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{
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{
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long corr;
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long corr;
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uint i;
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int i;
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corr = 0;
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corr = 0;
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for (i = 1; i < overlapLength; i ++)
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for (i = 1; i < overlapLength; i ++)
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@ -809,7 +816,7 @@ long TDStretch::calcCrossCorrMono(const short *mixingPos, const short *compare)
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long TDStretch::calcCrossCorrStereo(const short *mixingPos, const short *compare) const
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long TDStretch::calcCrossCorrStereo(const short *mixingPos, const short *compare) const
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{
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{
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long corr;
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long corr;
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uint i;
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int i;
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corr = 0;
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corr = 0;
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for (i = 2; i < 2 * overlapLength; i += 2)
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for (i = 2; i < 2 * overlapLength; i += 2)
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@ -104,6 +104,8 @@ protected:
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int seekLength;
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int seekLength;
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int seekWindowLength;
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int seekWindowLength;
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int maxOffset;
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int maxOffset;
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int overlapDividerBits;
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int slopingDivider;
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float nominalSkip;
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float nominalSkip;
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float skipFract;
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float skipFract;
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FIFOSampleBuffer outputBuffer;
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FIFOSampleBuffer outputBuffer;
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@ -77,7 +77,7 @@ long TDStretchMMX::calcCrossCorrStereo(const short *pV1, const short *pV2) const
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__m64 shifter;
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__m64 shifter;
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__m64 accu;
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__m64 accu;
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long corr;
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long corr;
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uint i;
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int i;
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pVec1 = (__m64*)pV1;
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pVec1 = (__m64*)pV1;
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pVec2 = (__m64*)pV2;
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pVec2 = (__m64*)pV2;
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@ -139,7 +139,7 @@ void TDStretchMMX::overlapStereo(short *output, const short *input) const
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const __m64 *pVinput, *pVMidBuf;
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const __m64 *pVinput, *pVMidBuf;
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__m64 *pVdest;
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__m64 *pVdest;
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__m64 mix1, mix2, adder, shifter;
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__m64 mix1, mix2, adder, shifter;
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uint i;
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int i;
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pVinput = (const __m64*)input;
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pVinput = (const __m64*)input;
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pVMidBuf = (const __m64*)pMidBuffer;
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pVMidBuf = (const __m64*)pMidBuffer;
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