diff --git a/README.html b/README.html
index 1230739..eac9ceb 100644
--- a/README.html
+++ b/README.html
@@ -574,6 +574,7 @@ this corresponds to lowering the pitch by -0.318 semitones:
- Added functions to get initial processing latency, duration ratio between the original input and processed output tracks, and clarified reporting of input/output batch sizes
- Fixed issue that added brief sequence of silence to beginning of output audio
+ - Adjusted algorithm parameters to reduce reverberating effect at tempo slowdown
- Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm
- Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream.
- Bugfix: Pi value had incorrect 9th/10th decimals
diff --git a/source/SoundTouch/TDStretch.cpp b/source/SoundTouch/TDStretch.cpp
index 3a4ccbb..f2c7297 100644
--- a/source/SoundTouch/TDStretch.cpp
+++ b/source/SoundTouch/TDStretch.cpp
@@ -524,13 +524,13 @@ void TDStretch::calcSeqParameters()
#define AUTOSEQ_TEMPO_TOP 2.0 // auto setting top tempo range (+100%)
// sequence-ms setting values at above low & top tempo
- #define AUTOSEQ_AT_MIN 125.0
- #define AUTOSEQ_AT_MAX 50.0
+ #define AUTOSEQ_AT_MIN 90.0
+ #define AUTOSEQ_AT_MAX 40.0
#define AUTOSEQ_K ((AUTOSEQ_AT_MAX - AUTOSEQ_AT_MIN) / (AUTOSEQ_TEMPO_TOP - AUTOSEQ_TEMPO_LOW))
#define AUTOSEQ_C (AUTOSEQ_AT_MIN - (AUTOSEQ_K) * (AUTOSEQ_TEMPO_LOW))
// seek-window-ms setting values at above low & top tempoq
- #define AUTOSEEK_AT_MIN 25.0
+ #define AUTOSEEK_AT_MIN 20.0
#define AUTOSEEK_AT_MAX 15.0
#define AUTOSEEK_K ((AUTOSEEK_AT_MAX - AUTOSEEK_AT_MIN) / (AUTOSEQ_TEMPO_TOP - AUTOSEQ_TEMPO_LOW))
#define AUTOSEEK_C (AUTOSEEK_AT_MIN - (AUTOSEEK_K) * (AUTOSEQ_TEMPO_LOW))