From 684e772e46d43f6b56cacc6350dbe5de96cbd83b Mon Sep 17 00:00:00 2001 From: oparviai Date: Sat, 16 Jul 2011 08:45:37 +0000 Subject: [PATCH] Fixed indent alignment --- include/STTypes.h | 49 +++++++++++++++++++++++------------------------ 1 file changed, 24 insertions(+), 25 deletions(-) diff --git a/include/STTypes.h b/include/STTypes.h index 07fdca2..163d69c 100644 --- a/include/STTypes.h +++ b/include/STTypes.h @@ -60,32 +60,31 @@ typedef unsigned long ulong; namespace soundtouch { + /// Activate these undef's to overrule the possible sampletype + /// setting inherited from some other header file: + //#undef SOUNDTOUCH_INTEGER_SAMPLES + //#undef SOUNDTOUCH_FLOAT_SAMPLES -/// Activate these undef's to overrule the possible sampletype -/// setting inherited from some other header file: -//#undef SOUNDTOUCH_INTEGER_SAMPLES -//#undef SOUNDTOUCH_FLOAT_SAMPLES - -#if !(SOUNDTOUCH_INTEGER_SAMPLES || SOUNDTOUCH_FLOAT_SAMPLES) - - /// Choose either 32bit floating point or 16bit integer sampletype - /// by choosing one of the following defines, unless this selection - /// has already been done in some other file. - //// - /// Notes: - /// - In Windows environment, choose the sample format with the - /// following defines. - /// - In GNU environment, the floating point samples are used by - /// default, but integer samples can be chosen by giving the - /// following switch to the configure script: - /// ./configure --enable-integer-samples - /// However, if you still prefer to select the sample format here - /// also in GNU environment, then please #undef the INTEGER_SAMPLE - /// and FLOAT_SAMPLE defines first as in comments above. - //#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples - #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples - - #endif + #if !(SOUNDTOUCH_INTEGER_SAMPLES || SOUNDTOUCH_FLOAT_SAMPLES) + + /// Choose either 32bit floating point or 16bit integer sampletype + /// by choosing one of the following defines, unless this selection + /// has already been done in some other file. + //// + /// Notes: + /// - In Windows environment, choose the sample format with the + /// following defines. + /// - In GNU environment, the floating point samples are used by + /// default, but integer samples can be chosen by giving the + /// following switch to the configure script: + /// ./configure --enable-integer-samples + /// However, if you still prefer to select the sample format here + /// also in GNU environment, then please #undef the INTEGER_SAMPLE + /// and FLOAT_SAMPLE defines first as in comments above. + //#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples + #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples + + #endif #if (WIN32 || __i386__ || __x86_64__) /// Define this to allow X86-specific assembler/intrinsic optimizations.