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Bugfix: limit __SOFTFP__ switch usage only to Android
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@ -75,7 +75,7 @@ namespace soundtouch
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/// runtime performance so recommendation is to keep this off.
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// #define USE_MULTICH_ALWAYS
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#if (defined(__SOFTFP__))
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#if (defined(__SOFTFP__) && defined(ANDROID))
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// For Android compilation: Force use of Integer samples in case that
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// compilation uses soft-floating point emulation - soft-fp is way too slow
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#undef SOUNDTOUCH_FLOAT_SAMPLES
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