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https://github.com/azahar-emu/soundtouch
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x64bit compilation support
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684e772e46
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@ -250,7 +250,7 @@ int WavInFile::read(char *buffer, int maxElems)
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}
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assert(buffer);
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numBytes = fread(buffer, 1, numBytes, fptr);
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numBytes = (int)fread(buffer, 1, numBytes, fptr);
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dataRead += numBytes;
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return numBytes;
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@ -300,7 +300,7 @@ int WavInFile::read(short *buffer, int maxElems)
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assert(numBytes >= 0);
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}
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numBytes = fread(buffer, 1, numBytes, fptr);
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numBytes = (int)fread(buffer, 1, numBytes, fptr);
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dataRead += numBytes;
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numElems = numBytes / 2;
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@ -652,7 +652,7 @@ void WavOutFile::writeHeader()
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// write the supplemented header in the beginning of the file
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fseek(fptr, 0, SEEK_SET);
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res = fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr);
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res = (int)fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr);
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if (res != 1)
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{
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throw runtime_error("Error while writing to a wav file.");
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@ -674,7 +674,7 @@ void WavOutFile::write(const char *buffer, int numElems)
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}
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assert(sizeof(char) == 1);
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res = fwrite(buffer, 1, numElems, fptr);
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res = (int)fwrite(buffer, 1, numElems, fptr);
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if (res != numElems)
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{
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throw runtime_error("Error while writing to a wav file.");
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@ -721,7 +721,7 @@ void WavOutFile::write(const short *buffer, int numElems)
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memcpy(pTemp, buffer, numElems * 2);
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_swap16Buffer(pTemp, numElems);
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res = fwrite(pTemp, 2, numElems, fptr);
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res = (int)fwrite(pTemp, 2, numElems, fptr);
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delete[] pTemp;
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@ -71,7 +71,9 @@ uint detectCPUextensions(void)
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if (_dwDisabledISA == 0xffffffff) return 0;
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_asm
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#ifndef _M_X64
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// 32bit compilation, detect CPU capabilities with inline assembler.
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__asm
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{
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; check if 'cpuid' instructions is available by toggling eflags bit 21
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;
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@ -125,5 +127,13 @@ uint detectCPUextensions(void)
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mov res, esi
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}
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#else
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// Visual C++ 64bit compilation doesn't support inline assembler. However,
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// all x64 compatible CPUs support MMX & SSE extensions.
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res = SUPPORT_MMX | SUPPORT_SSE | SUPPORT_SSE2;
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#endif
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return res & ~_dwDisabledISA;
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}
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