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https://github.com/azahar-emu/soundtouch
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Changed algorithm parameters, slightly better sounding
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@ -61,7 +61,7 @@ namespace soundtouch
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/// and vice versa.
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/// and vice versa.
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///
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///
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/// Increasing this value reduces computational burden & vice versa.
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/// Increasing this value reduces computational burden & vice versa.
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#define DEFAULT_SEQUENCE_MS 82
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#define DEFAULT_SEQUENCE_MS 130
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/// Seeking window default length in milliseconds for algorithm that finds the best possible
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/// Seeking window default length in milliseconds for algorithm that finds the best possible
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/// overlapping location. This determines from how wide window the algorithm may look for an
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/// overlapping location. This determines from how wide window the algorithm may look for an
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@ -75,7 +75,7 @@ namespace soundtouch
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/// around, try reducing this setting.
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/// around, try reducing this setting.
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///
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///
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/// Increasing this value increases computational burden & vice versa.
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/// Increasing this value increases computational burden & vice versa.
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#define DEFAULT_SEEKWINDOW_MS 14
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#define DEFAULT_SEEKWINDOW_MS 25
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/// Overlap length in milliseconds. When the chopped sound sequences are mixed back together,
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/// Overlap length in milliseconds. When the chopped sound sequences are mixed back together,
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/// to form a continuous sound stream, this parameter defines over how long period the two
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/// to form a continuous sound stream, this parameter defines over how long period the two
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@ -85,7 +85,7 @@ namespace soundtouch
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/// by a large amount, you might wish to try a smaller value on this.
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/// by a large amount, you might wish to try a smaller value on this.
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///
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///
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/// Increasing this value increases computational burden & vice versa.
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/// Increasing this value increases computational burden & vice versa.
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#define DEFAULT_OVERLAP_MS 12
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#define DEFAULT_OVERLAP_MS 8
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/// Class that does the time-stretch (tempo change) effect for the processed
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/// Class that does the time-stretch (tempo change) effect for the processed
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