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soundtouch
| Author | SHA1 | Date | |
|---|---|---|---|
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67fec0e8d5 |
15
.gitignore
vendored
15
.gitignore
vendored
@ -38,18 +38,3 @@ source/SoundTouchDll/Win32/
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source/SoundTouchDll/x64/
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source/SoundTouchDll/x64/
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source/SoundTouchDll/DllTest/Win32/
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source/SoundTouchDll/DllTest/Win32/
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source/SoundTouchDll/DllTest/x64/
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source/SoundTouchDll/DllTest/x64/
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||||||
.vs
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||||||
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||||||
# Files generated by Android Studio
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||||||
source/android-lib/.gradle
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||||||
source/android-lib/.idea
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||||||
**/*.iml
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||||||
source/android-lib/local.properties
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||||||
source/android-lib/build
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||||||
source/android-lib/.externalNativeBuild
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||||||
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||||||
# CMake build directory
|
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||||||
build*
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||||||
CMakeFiles
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CMakeCache.txt
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||||||
*.cmake
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||||||
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|||||||
191
CMakeLists.txt
191
CMakeLists.txt
@ -1,191 +0,0 @@
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cmake_minimum_required(VERSION 3.5)
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project(SoundTouch VERSION 2.3.3 LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 17)
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||||||
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include(GNUInstallDirs)
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||||||
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||||||
set(COMPILE_OPTIONS)
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||||||
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||||||
if(MSVC)
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||||||
set(COMPILE_DEFINITIONS /O2 /fp:fast)
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||||||
else()
|
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||||||
list(APPEND COMPILE_OPTIONS -Wall -Wextra -Wzero-as-null-pointer-constant -Wno-unknown-pragmas)
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||||||
if(EMSCRIPTEN)
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||||||
list(APPEND COMPILE_OPTIONS -O3)
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||||||
else()
|
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||||||
# Apply -ffast-math to allow compiler autovectorization generate effective SIMD code for arm compilation
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||||||
list(APPEND COMPILE_OPTIONS -O3 -ffast-math)
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||||||
endif()
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||||||
endif()
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||||||
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#####################
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# SoundTouch library
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add_library(SoundTouch
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source/SoundTouch/AAFilter.cpp
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source/SoundTouch/BPMDetect.cpp
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||||||
source/SoundTouch/cpu_detect_x86.cpp
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||||||
source/SoundTouch/FIFOSampleBuffer.cpp
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||||||
source/SoundTouch/FIRFilter.cpp
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||||||
source/SoundTouch/InterpolateCubic.cpp
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||||||
source/SoundTouch/InterpolateLinear.cpp
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||||||
source/SoundTouch/InterpolateShannon.cpp
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||||||
source/SoundTouch/mmx_optimized.cpp
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||||||
source/SoundTouch/PeakFinder.cpp
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||||||
source/SoundTouch/RateTransposer.cpp
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||||||
source/SoundTouch/SoundTouch.cpp
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||||||
source/SoundTouch/sse_optimized.cpp
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||||||
source/SoundTouch/TDStretch.cpp
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||||||
)
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target_include_directories(SoundTouch PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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target_compile_definitions(SoundTouch PRIVATE ${COMPILE_DEFINITIONS})
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target_compile_options(SoundTouch PRIVATE ${COMPILE_OPTIONS})
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||||||
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||||||
if(BUILD_SHARED_LIBS)
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||||||
set_target_properties(SoundTouch PROPERTIES
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VERSION ${CMAKE_PROJECT_VERSION}
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||||||
)
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if(WIN32)
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||||||
set_target_properties(SoundTouch PROPERTIES
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|
||||||
WINDOWS_EXPORT_ALL_SYMBOLS TRUE
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|
||||||
)
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||||||
else()
|
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||||||
set_target_properties(SoundTouch PROPERTIES
|
|
||||||
SOVERSION ${PROJECT_VERSION_MAJOR}
|
|
||||||
)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
option(INTEGER_SAMPLES "Use integers instead of floats for samples" OFF)
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||||||
if(INTEGER_SAMPLES)
|
|
||||||
target_compile_definitions(SoundTouch PRIVATE SOUNDTOUCH_INTEGER_SAMPLES)
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|
||||||
else()
|
|
||||||
target_compile_definitions(SoundTouch PRIVATE SOUNDTOUCH_FLOAT_SAMPLES)
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|
||||||
endif()
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|
||||||
|
|
||||||
if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(armv7.*|armv8.*|aarch64.*)$")
|
|
||||||
set(NEON_CPU ON)
|
|
||||||
else()
|
|
||||||
set(NEON_CPU OFF)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
option(NEON "Use ARM Neon SIMD instructions if in ARM CPU" ON)
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|
||||||
if(${NEON} AND ${NEON_CPU})
|
|
||||||
target_compile_definitions(SoundTouch PRIVATE SOUNDTOUCH_USE_NEON)
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|
||||||
if(NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^aarch64.*$")
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|
||||||
target_compile_options(SoundTouch PRIVATE -mfpu=neon)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
find_package(OpenMP)
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|
||||||
option(OPENMP "Use parallel multicore calculation through OpenMP" OFF)
|
|
||||||
if(OPENMP AND OPENMP_FOUND)
|
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
install(
|
|
||||||
FILES
|
|
||||||
include/BPMDetect.h
|
|
||||||
include/FIFOSampleBuffer.h
|
|
||||||
include/FIFOSamplePipe.h
|
|
||||||
include/STTypes.h
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|
||||||
include/SoundTouch.h
|
|
||||||
include/soundtouch_config.h
|
|
||||||
DESTINATION
|
|
||||||
"${CMAKE_INSTALL_INCLUDEDIR}/soundtouch"
|
|
||||||
COMPONENT SoundTouch
|
|
||||||
)
|
|
||||||
|
|
||||||
install(TARGETS SoundTouch
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|
||||||
EXPORT SoundTouchTargets
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|
||||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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|
||||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
||||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
|
||||||
INCLUDES DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
|
|
||||||
COMPONENT SoundTouch
|
|
||||||
)
|
|
||||||
|
|
||||||
#######################
|
|
||||||
# soundstretch utility
|
|
||||||
|
|
||||||
option(SOUNDSTRETCH "Build soundstretch command line utility." ON)
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|
||||||
if(SOUNDSTRETCH)
|
|
||||||
add_executable(soundstretch
|
|
||||||
source/SoundStretch/main.cpp
|
|
||||||
source/SoundStretch/RunParameters.cpp
|
|
||||||
source/SoundStretch/WavFile.cpp
|
|
||||||
)
|
|
||||||
target_include_directories(soundstretch PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>)
|
|
||||||
target_compile_definitions(soundstretch PRIVATE ${COMPILE_DEFINITIONS})
|
|
||||||
target_compile_options(soundstretch PRIVATE ${COMPILE_OPTIONS})
|
|
||||||
target_link_libraries(soundstretch PRIVATE SoundTouch)
|
|
||||||
if(INTEGER_SAMPLES)
|
|
||||||
target_compile_definitions(soundstretch PRIVATE SOUNDTOUCH_INTEGER_SAMPLES)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
install(TARGETS soundstretch
|
|
||||||
DESTINATION bin
|
|
||||||
COMPONENT soundstretch
|
|
||||||
)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
########################
|
|
||||||
# SoundTouchDll library
|
|
||||||
|
|
||||||
option(SOUNDTOUCH_DLL "Build SoundTouchDLL C wrapper library" OFF)
|
|
||||||
if(SOUNDTOUCH_DLL)
|
|
||||||
add_library(SoundTouchDLL SHARED
|
|
||||||
source/SoundTouchDLL/SoundTouchDLL.cpp
|
|
||||||
source/SoundTouchDLL/SoundTouchDLL.rc
|
|
||||||
)
|
|
||||||
set_target_properties(SoundTouch PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
|
|
||||||
target_compile_options(SoundTouchDLL PRIVATE ${COMPILE_OPTIONS})
|
|
||||||
set_target_properties(SoundTouchDLL PROPERTIES CXX_VISIBILITY_PRESET hidden)
|
|
||||||
target_compile_definitions(SoundTouchDLL PRIVATE DLL_EXPORTS)
|
|
||||||
target_include_directories(SoundTouchDLL PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>)
|
|
||||||
target_link_libraries(SoundTouchDLL PRIVATE SoundTouch)
|
|
||||||
install(FILES source/SoundTouchDLL/SoundTouchDLL.h DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/soundtouch" COMPONENT SoundTouchDLL)
|
|
||||||
install(TARGETS SoundTouchDLL EXPORT SoundTouchTargets COMPONENT SoundTouchDLL)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
########################
|
|
||||||
|
|
||||||
# pkgconfig
|
|
||||||
set(prefix "${CMAKE_INSTALL_PREFIX}")
|
|
||||||
set(execprefix "\${prefix}")
|
|
||||||
set(libdir "\${prefix}/${CMAKE_INSTALL_LIBDIR}")
|
|
||||||
set(includedir "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
|
|
||||||
set(VERSION "${CMAKE_PROJECT_VERSION}")
|
|
||||||
configure_file(soundtouch.pc.in "${CMAKE_CURRENT_BINARY_DIR}/soundtouch.pc" @ONLY)
|
|
||||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/soundtouch.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig" COMPONENT SoundTouch)
|
|
||||||
|
|
||||||
# CMake config
|
|
||||||
include(CMakePackageConfigHelpers)
|
|
||||||
set(SOUNDTOUCH_INSTALL_CMAKEDIR "${CMAKE_INSTALL_LIBDIR}/cmake/SoundTouch")
|
|
||||||
install(
|
|
||||||
EXPORT SoundTouchTargets
|
|
||||||
FILE SoundTouchTargets.cmake
|
|
||||||
NAMESPACE SoundTouch::
|
|
||||||
DESTINATION "${SOUNDTOUCH_INSTALL_CMAKEDIR}"
|
|
||||||
COMPONENT SoundTouch
|
|
||||||
)
|
|
||||||
configure_package_config_file(SoundTouchConfig.cmake.in
|
|
||||||
"${CMAKE_CURRENT_BINARY_DIR}/SoundTouchConfig.cmake"
|
|
||||||
INSTALL_DESTINATION "${SOUNDTOUCH_INSTALL_CMAKEDIR}"
|
|
||||||
)
|
|
||||||
write_basic_package_version_file(
|
|
||||||
"${CMAKE_CURRENT_BINARY_DIR}/SoundTouchConfigVersion.cmake"
|
|
||||||
VERSION "${CMAKE_PROJECT_VERSION}"
|
|
||||||
COMPATIBILITY SameMajorVersion
|
|
||||||
)
|
|
||||||
install(
|
|
||||||
FILES
|
|
||||||
"${CMAKE_CURRENT_BINARY_DIR}/SoundTouchConfig.cmake"
|
|
||||||
"${CMAKE_CURRENT_BINARY_DIR}/SoundTouchConfigVersion.cmake"
|
|
||||||
DESTINATION "${SOUNDTOUCH_INSTALL_CMAKEDIR}"
|
|
||||||
COMPONENT SoundTouch
|
|
||||||
)
|
|
||||||
@ -2,7 +2,7 @@
|
|||||||
Version 2.1, February 1999
|
Version 2.1, February 1999
|
||||||
|
|
||||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
of this license document, but changing it is not allowed.
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
@ -117,7 +117,7 @@ be combined with the library in order to run.
|
|||||||
|
|
||||||
0. This License Agreement applies to any software library or other
|
0. This License Agreement applies to any software library or other
|
||||||
program which contains a notice placed by the copyright holder or
|
program which contains a notice placed by the copyright holder or
|
||||||
other authorized party saying it may be distributed under the terms of
|
other authoried party saying it may be distributed under the terms of
|
||||||
this Lesser General Public License (also called "this License").
|
this Lesser General Public License (also called "this License").
|
||||||
Each licensee is addressed as "you".
|
Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
|||||||
238
README.html
238
README.html
@ -1,22 +1,20 @@
|
|||||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>SoundTouch library README</title>
|
<title>SoundTouch library README</title>
|
||||||
|
<meta http-equiv="Content-Type"
|
||||||
|
content="text/html; charset=windows-1252">
|
||||||
<meta http-equiv="Content-Language" content="en-us">
|
<meta http-equiv="Content-Language" content="en-us">
|
||||||
<meta name="author" content="Olli Parviainen">
|
<meta name="author" content="Olli Parviainen">
|
||||||
<meta name="description" content="Readme file for SoundTouch audio processing library">
|
<meta name="description"
|
||||||
<style>
|
content="Readme file for SoundTouch audio processing library">
|
||||||
body {
|
<style> <!-- .normal { font-family: Arial }
|
||||||
font-family: Arial, Helvetica;
|
--></style>
|
||||||
}
|
|
||||||
</style>
|
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body class="normal">
|
<body class="normal">
|
||||||
<hr>
|
<hr>
|
||||||
<h1>SoundTouch audio processing library v2.3.3</h1>
|
<h1>SoundTouch audio processing library v2.1</h1>
|
||||||
<p class="normal">SoundTouch library Copyright © Olli Parviainen 2001-2024</p>
|
<p class="normal">SoundTouch library Copyright © Olli Parviainen 2001-2018</p>
|
||||||
<hr>
|
<hr>
|
||||||
<h2>1. Introduction </h2>
|
<h2>1. Introduction </h2>
|
||||||
<p>SoundTouch is an open-source audio processing library that allows
|
<p>SoundTouch is an open-source audio processing library that allows
|
||||||
@ -34,12 +32,11 @@
|
|||||||
<h3>1.1 Contact information </h3>
|
<h3>1.1 Contact information </h3>
|
||||||
<p>Author email: oparviai 'at' iki.fi </p>
|
<p>Author email: oparviai 'at' iki.fi </p>
|
||||||
<p>SoundTouch WWW page: <a href="http://soundtouch.surina.net">http://soundtouch.surina.net</a></p>
|
<p>SoundTouch WWW page: <a href="http://soundtouch.surina.net">http://soundtouch.surina.net</a></p>
|
||||||
<p>SoundTouch git repository: <a
|
<p>SoundTouch git repository: <a href="https://gitlab.com/soundtouch/soundtouch.git">https://gitlab.com/soundtouch/soundtouch.git</a></p>
|
||||||
href="https://codeberg.org/soundtouch/soundtouch.git">https://codeberg.org/soundtouch/soundtouch.git</a></p>
|
|
||||||
<hr>
|
<hr>
|
||||||
<h2>2. Compiling SoundTouch</h2>
|
<h2>2. Compiling SoundTouch</h2>
|
||||||
<p>Before compiling, notice that you can choose the sample data format if it's
|
<p>Before compiling, notice that you can choose the sample data format if it's
|
||||||
desirable to use 16bit integer sample data instead of floating point samples. See
|
desirable to use floating point sample data instead of 16bit integers. See
|
||||||
section "sample data format" for more information.</p>
|
section "sample data format" for more information.</p>
|
||||||
<p>Also notice that SoundTouch can use OpenMP instructions for parallel
|
<p>Also notice that SoundTouch can use OpenMP instructions for parallel
|
||||||
computation to accelerate the runtime processing speed in multi-core systems,
|
computation to accelerate the runtime processing speed in multi-core systems,
|
||||||
@ -72,17 +69,15 @@
|
|||||||
<li>x64 64bit: C:\Program Files (x86)\Microsoft Visual Studio
|
<li>x64 64bit: C:\Program Files (x86)\Microsoft Visual Studio
|
||||||
9.0\VC\redist\amd64\Microsoft.VC90.OPENMP\vcomp90.dll</li>
|
9.0\VC\redist\amd64\Microsoft.VC90.OPENMP\vcomp90.dll</li>
|
||||||
</ul>
|
</ul>
|
||||||
<p>In other VC++ versions the required library will be expectedly found in similar
|
<p>In Visual Studio 2008, a SP1 version may be required for these libraries. In
|
||||||
|
other VC++ versions the required library will be expectedly found in similar
|
||||||
"redist" location.</p>
|
"redist" location.</p>
|
||||||
<p>Notice that as minor demonstration of a "dll hell" phenomenon both the 32-bit
|
<p>Notice that as minor demonstration of a "dll hell" phenomenon both the 32-bit
|
||||||
and 64-bit version of vcomp90.dll have the same filename but different contents,
|
and 64-bit version of vcomp90.dll have the same filename but different contents,
|
||||||
thus choose the proper version to allow the program to start.</p>
|
thus choose the proper version to allow the program start.</p>
|
||||||
<h3>2.2. Building in Gnu platforms</h3>
|
<h3>2.2. Building in Gnu platforms</h3>
|
||||||
<p>The SoundTouch library compiles in practically any platform
|
<p>The SoundTouch library compiles in practically any platform
|
||||||
supporting GNU compiler (GCC) tools.
|
supporting GNU compiler (GCC) tools. SoundTouch requires GCC version 4.3 or later.</p>
|
||||||
<h4>2.2.1 Compiling with autotools</h4>
|
|
||||||
<p>To install build prerequisites for 'autotools' tool chain:</p>
|
|
||||||
<pre> sudo apt-get install automake autoconf libtool build-essential</pre>
|
|
||||||
<p>To build and install the binaries, run the following commands in
|
<p>To build and install the binaries, run the following commands in
|
||||||
/soundtouch directory:</p>
|
/soundtouch directory:</p>
|
||||||
<table border="0" cellpadding="0" cellspacing="4">
|
<table border="0" cellpadding="0" cellspacing="4">
|
||||||
@ -129,32 +124,41 @@
|
|||||||
</tr>
|
</tr>
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
|
<h4><b>2.2.1 Required GNU tools</b></h4>
|
||||||
|
<p> <span style="font-weight: bold;">Bash shell</span>, <span
|
||||||
|
style="font-weight: bold;">GNU C++ compiler</span>, <span
|
||||||
|
style="font-weight: bold;">libtool</span>, <span
|
||||||
|
style="font-weight: bold;">autoconf</span> and <span
|
||||||
|
style="font-weight: bold;">automake</span> tools
|
||||||
|
are required for compiling the SoundTouch library. These are usually
|
||||||
|
included with the GNU/Linux distribution, but if not, install these
|
||||||
|
packages first. For example, Ubuntu Linux can acquire and install
|
||||||
|
these with the following command:</p>
|
||||||
|
<pre><b>sudo apt-get install automake autoconf libtool build-essential</b></pre>
|
||||||
|
<h4><b>2.2.2 Problems with GCC compiler compatibility</b></h4>
|
||||||
|
<p>At the release time the SoundTouch package has been tested to
|
||||||
|
compile in GNU/Linux platform. However, If you have problems getting the
|
||||||
|
SoundTouch library compiled, try disabling optimizations that are specific for
|
||||||
|
x86 processors by running <b>./configure</b> script with switch
|
||||||
|
<blockquote>
|
||||||
|
<pre>--enable-x86-optimizations=no</pre>
|
||||||
|
</blockquote>
|
||||||
|
|
||||||
<b>Compiling portable Shared Library / DLL version</b>
|
Alternatively, if you don't use GNU Configure system, edit file "include/STTypes.h"
|
||||||
<p> The GNU autotools compilation automatically builds an additional dynamic-link version
|
directly and remove the following definition:<blockquote>
|
||||||
of SoundTouch library that features position-independent code and "C"-style API that is
|
<pre>#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1</pre>
|
||||||
more suitable for calling the SoundTouch routines from other programming languages.</p>
|
</blockquote>
|
||||||
<p>This dynamic-link library is built under source/SoundTouchDLL directory, whose
|
|
||||||
subdirectories also comtain simple example apps that use the dynamic-link library.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<h4><b>2.2.2 Compiling with cmake</b></h4>
|
<h4><b>2.2.3 Compiling Shared Library / DLL version in Cygwin</b></h4>
|
||||||
<p>'cmake' build scripts are provided as an alternative to the autotools toolchain.</p>
|
<p>
|
||||||
<p>To install cmake build prerequisites:</p>
|
The GNU compilation does not automatically create a shared-library version of
|
||||||
<pre> sudo apt-get install libtool build-essential cmake</pre>
|
SoundTouch (.so or .dll). If such is desired, then you can create it as follows
|
||||||
<p>To build:</p>
|
after running the usual compilation:</p>
|
||||||
<pre>
|
<blockquote>
|
||||||
cmake .
|
<pre>g++ -shared -static -DDLL_EXPORTS -I../../include -o SoundTouch.dll \
|
||||||
make -j
|
SoundTouchDLL.cpp ../SoundTouch/.libs/libSoundTouch.a
|
||||||
make install</pre>
|
sstrip SoundTouch.dll</pre>
|
||||||
<p>To list available build options:</p>
|
</blockquote>
|
||||||
<pre>
|
|
||||||
cmake -LH</pre>
|
|
||||||
<p>To compile the additional portable Shared Library / DLL version with the native C-language API:</p>
|
|
||||||
<pre>
|
|
||||||
cmake . -DSOUNDTOUCH_DLL=ON
|
|
||||||
make -j
|
|
||||||
make install</pre>
|
|
||||||
|
|
||||||
<h3>2.3. Building in Android</h3>
|
<h3>2.3. Building in Android</h3>
|
||||||
<p>Android compilation instructions are within the
|
<p>Android compilation instructions are within the
|
||||||
@ -169,26 +173,18 @@
|
|||||||
example application that processes WAV audio files using SoundTouch library in
|
example application that processes WAV audio files using SoundTouch library in
|
||||||
Android devices.</p>
|
Android devices.</p>
|
||||||
|
|
||||||
<h3>2.4. Building in Mac</h3>
|
|
||||||
<p>Install autoconf tool as instructed in <a
|
|
||||||
href="http://macappstore.org/autoconf/">http://macappstore.org/autoconf/</a>, or alternatively the 'cmake' toolchain.</p>
|
|
||||||
<p>Then, build as described above in section "Building in Gnu platforms".</p>
|
|
||||||
|
|
||||||
<hr>
|
<hr>
|
||||||
<h2>3. About implementation & Usage tips <h3>3.1. Supported sample data formats</h3>
|
<h2>3. About implementation & Usage tips <h3>3.1. Supported sample data formats</h3>
|
||||||
<p>The sample data format can be chosen between 16bit signed integer
|
<p>The sample data format can be chosen between 16bit signed integer
|
||||||
and 32bit floating point values.</p>
|
and 32bit floating point values. The default is 32bit floating point format,
|
||||||
</p> The default sample type is 32bit floating point format,
|
which will also provide slightly better sound quality over the integer format. </p>
|
||||||
which also provides better sound quality than integer format because
|
|
||||||
integer algorithms need to scale already intermediate calculation results to
|
|
||||||
avoid integer overflows. These early integer scalings can slightly degrade
|
|
||||||
output quality.</p>
|
|
||||||
<p> In Windows environment, the sample data format is chosen in file
|
<p> In Windows environment, the sample data format is chosen in file
|
||||||
"STTypes.h" by choosing one of the following defines:</p>
|
"STTypes.h" by choosing one of the following defines:</p>
|
||||||
<ul>
|
<ul>
|
||||||
<li> <span style="font-weight: bold;">#define
|
<li> <span style="font-weight: bold;">#define
|
||||||
SOUNDTOUCH_INTEGER_SAMPLES</span> for 16bit signed integer</li>
|
SOUNDTOUCH_INTEGER_SAMPLES</span> for 16bit signed integer</li>
|
||||||
<li> <span style="font-weight: bold;">#define </span><span style="font-weight: bold;">SOUNDTOUCH_</span><span
|
<li> <span style="font-weight: bold;">#define </span><span
|
||||||
|
style="font-weight: bold;">SOUNDTOUCH_</span><span
|
||||||
style="font-weight: bold;">FLOAT_SAMPLES</span> for 32bit floating
|
style="font-weight: bold;">FLOAT_SAMPLES</span> for 32bit floating
|
||||||
point</li>
|
point</li>
|
||||||
</ul>
|
</ul>
|
||||||
@ -205,7 +201,7 @@
|
|||||||
separate mono channels, this isn't recommended because processing the
|
separate mono channels, this isn't recommended because processing the
|
||||||
channels separately would result in losing the phase coherency between
|
channels separately would result in losing the phase coherency between
|
||||||
the channels, which consequently would ruin the stereo effect.</p>
|
the channels, which consequently would ruin the stereo effect.</p>
|
||||||
<p>Sample rates between 8000-48000Hz are supported.</p>
|
<p>Sample rates between 8000-48000H are supported.</p>
|
||||||
<h3>3.2. Processing latency</h3>
|
<h3>3.2. Processing latency</h3>
|
||||||
<p>The processing and latency constraints of the SoundTouch library are:</p>
|
<p>The processing and latency constraints of the SoundTouch library are:</p>
|
||||||
<ul>
|
<ul>
|
||||||
@ -304,8 +300,7 @@
|
|||||||
<br>
|
<br>
|
||||||
This shouldn't be that critical parameter. If you reduce the
|
This shouldn't be that critical parameter. If you reduce the
|
||||||
DEFAULT_SEQUENCE_MS setting by a large amount, you might wish to try a
|
DEFAULT_SEQUENCE_MS setting by a large amount, you might wish to try a
|
||||||
smaller value on this.
|
smaller value on this.</li>
|
||||||
</li>
|
|
||||||
</ul>
|
</ul>
|
||||||
<p>Notice that these parameters can also be set during execution time
|
<p>Notice that these parameters can also be set during execution time
|
||||||
with functions "<strong>TDStretch::setParameters()</strong>" and "<strong>SoundTouch::setSetting()</strong>".</p>
|
with functions "<strong>TDStretch::setParameters()</strong>" and "<strong>SoundTouch::setSetting()</strong>".</p>
|
||||||
@ -363,29 +358,6 @@
|
|||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
<h3>3.5 Performance Optimizations </h3>
|
<h3>3.5 Performance Optimizations </h3>
|
||||||
<p><strong>Integer vs floating point:</strong></p>
|
|
||||||
<p>Floating point sample type is generally recommended because it provides
|
|
||||||
better sound quality.</p>
|
|
||||||
|
|
||||||
<p>However, execution speed difference between integer and floating point processing
|
|
||||||
depends on the CPU architecture. As rule of thumb,
|
|
||||||
<ul>
|
|
||||||
<li>in 32-bit x86 floating point and integer are roughly equally fast</li>
|
|
||||||
<li>in 64-bit x86/x64 floating point can be significantly faster than integer
|
|
||||||
version, because MMX integer optimizations are not available in the x64 architecture.
|
|
||||||
That depends on the compiler however, so that gcc can autovectorize integer routines
|
|
||||||
to work equally fast as floating point, where as Visual C++ (2017) does not
|
|
||||||
perform equally well and produces integer code that runs some 3x slower than
|
|
||||||
SSE-optimized floating poing code.
|
|
||||||
</li>
|
|
||||||
<li>in ARMv7 integer routines are twice as fast as floating point. Their
|
|
||||||
relative difference is roughly the same both with and without NEON; NEON
|
|
||||||
vfpu can however bring 2.4x speed improvement.
|
|
||||||
</li>
|
|
||||||
<li>in other platforms: try out if the execution time performance makes a
|
|
||||||
big difference</li>
|
|
||||||
</ul>
|
|
||||||
</p>
|
|
||||||
<p><strong>General optimizations:</strong></p>
|
<p><strong>General optimizations:</strong></p>
|
||||||
<p>The time-stretch routine has a 'quick' mode that substantially
|
<p>The time-stretch routine has a 'quick' mode that substantially
|
||||||
speeds up the algorithm but may slightly compromise the sound quality.
|
speeds up the algorithm but may slightly compromise the sound quality.
|
||||||
@ -400,15 +372,11 @@
|
|||||||
intrinsics, providing about a 3x processing speedup for x86 compatible
|
intrinsics, providing about a 3x processing speedup for x86 compatible
|
||||||
processors vs. non-SIMD implementation:</p>
|
processors vs. non-SIMD implementation:</p>
|
||||||
<ul>
|
<ul>
|
||||||
<li> MMX optimized routines are used in 32-bit x86 build when 16bit integer
|
<li> Intel MMX optimized routines are used with x86 CPUs when 16bit integer
|
||||||
sample type is used</li>
|
sample type is used</li>
|
||||||
<li> SSE optimized routines are used in 32- and 64-bit x86 CPUs when 32bit
|
<li> Intel SSE optimized routines are used with x86 CPUs when 32bit floating
|
||||||
floating point sample type is used</li>
|
point sample type is used</li>
|
||||||
</ul>
|
</ul>
|
||||||
<p>The algorithms are tuned to utilize autovectorization efficiently
|
|
||||||
also in other CPU architectures, for example ARM cpus see approx 2.4x processing
|
|
||||||
speedup when NEON SIMD support is present.
|
|
||||||
</p>
|
|
||||||
<h3>3.5 OpenMP parallel computation</h3>
|
<h3>3.5 OpenMP parallel computation</h3>
|
||||||
<p>SoundTouch 1.9 onwards support running the algorithms parallel in several CPU
|
<p>SoundTouch 1.9 onwards support running the algorithms parallel in several CPU
|
||||||
cores. Based on benchmark the experienced multi-core processing speed-up gain
|
cores. Based on benchmark the experienced multi-core processing speed-up gain
|
||||||
@ -416,8 +384,7 @@
|
|||||||
quad-core ARM of Raspberry Pi2). </p>
|
quad-core ARM of Raspberry Pi2). </p>
|
||||||
<p>See an external blog article with more detailed discussion about the
|
<p>See an external blog article with more detailed discussion about the
|
||||||
<a href="http://www.softwarecoven.com/parallel-computing-in-embedded-mobile-devices/">
|
<a href="http://www.softwarecoven.com/parallel-computing-in-embedded-mobile-devices/">
|
||||||
SoundTouch OpenMP optimization</a>.
|
SoundTouch OpenMP optimization</a>.</p>
|
||||||
</p>
|
|
||||||
<p>The parallel computing support is implemented using OpenMP spec 3.0
|
<p>The parallel computing support is implemented using OpenMP spec 3.0
|
||||||
instructions. These instructions are supported by Visual C++ 2008 and later, and
|
instructions. These instructions are supported by Visual C++ 2008 and later, and
|
||||||
GCC v4.2 and later. Compilers that do not supporting OpenMP will ignore these
|
GCC v4.2 and later. Compilers that do not supporting OpenMP will ignore these
|
||||||
@ -441,8 +408,7 @@
|
|||||||
</strong>settings. Set
|
</strong>settings. Set
|
||||||
there "<strong>OpenMP support</strong>" to "<strong>Yes</strong>". Alternatively add
|
there "<strong>OpenMP support</strong>" to "<strong>Yes</strong>". Alternatively add
|
||||||
<strong>/openmp</strong> switch to command-line
|
<strong>/openmp</strong> switch to command-line
|
||||||
parameters
|
parameters</li>
|
||||||
</li>
|
|
||||||
<li><strong>GNU</strong>: Run the configure script with "<strong>./configure
|
<li><strong>GNU</strong>: Run the configure script with "<strong>./configure
|
||||||
--enable-openmp</strong>" switch, then run make as usually</li>
|
--enable-openmp</strong>" switch, then run make as usually</li>
|
||||||
<li><strong>Android</strong>: Add "<strong>-fopenmp</strong>" switches to compiler & linker
|
<li><strong>Android</strong>: Add "<strong>-fopenmp</strong>" switches to compiler & linker
|
||||||
@ -453,7 +419,7 @@
|
|||||||
<h2><a name="SoundStretch"></a>4. SoundStretch audio processing utility
|
<h2><a name="SoundStretch"></a>4. SoundStretch audio processing utility
|
||||||
</h2>
|
</h2>
|
||||||
<p>SoundStretch audio processing utility<br>
|
<p>SoundStretch audio processing utility<br>
|
||||||
Copyright (c) Olli Parviainen 2002-2024</p>
|
Copyright (c) Olli Parviainen 2002-2015</p>
|
||||||
<p>SoundStretch is a simple command-line application that can change
|
<p>SoundStretch is a simple command-line application that can change
|
||||||
tempo, pitch and playback rates of WAV sound files. This program is
|
tempo, pitch and playback rates of WAV sound files. This program is
|
||||||
intended primarily to demonstrate how the "SoundTouch" library can be
|
intended primarily to demonstrate how the "SoundTouch" library can be
|
||||||
@ -608,65 +574,6 @@
|
|||||||
<hr>
|
<hr>
|
||||||
<h2>5. Change History</h2>
|
<h2>5. Change History</h2>
|
||||||
<h3>5.1. SoundTouch library Change History </h3>
|
<h3>5.1. SoundTouch library Change History </h3>
|
||||||
<p><b>2.3.3:</b></p>
|
|
||||||
<ul class="current">
|
|
||||||
<li>Fixing compiler warnings, maintenance fixes to make/build files for various systems
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>2.3.2:</b></p>
|
|
||||||
<ul>
|
|
||||||
<li>Improve autotools makefiles to build the `SoundTouchDLL` dynamic-link link library with
|
|
||||||
C-style API. This library variation is easier to import and use from other programming
|
|
||||||
languages than the default C++ library.
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>2.3.1:</b></p>
|
|
||||||
<ul>
|
|
||||||
<li>Adjusted cmake build settings and header files that cmake installs</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>2.3.0:</b></p>
|
|
||||||
<ul>
|
|
||||||
<li>Disable setting "SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION" by default. The original
|
|
||||||
purpose of this setting was to avoid performance penalty due to unaligned SIMD memory
|
|
||||||
accesses in old CPUs, but that is not any more issue in concurrent CPU SIMD implementations
|
|
||||||
and having this setting enabled can cause slight compromise in result quality.
|
|
||||||
</li>
|
|
||||||
<li>Bugfix: soundtouch.clear() to really clear whole processing pipeline state. Earlier
|
|
||||||
individual variables were left uncleared, which caused slightly different result if
|
|
||||||
the same audio stream were processed again after calling clear().
|
|
||||||
</li>
|
|
||||||
<li>Bugfix: TDstretch to align initial offset position to be in middle of correlation search
|
|
||||||
window. This ensures that with zero tempo change the output will be same as input.
|
|
||||||
</li>
|
|
||||||
<li>Bugfix: Fix a bug in TDstrectch with too small initial skipFract value that occurred
|
|
||||||
with certain processing parameter settings: Replace assert with assignment that
|
|
||||||
corrects the situation.
|
|
||||||
</li>
|
|
||||||
<li>Remove OpenMP "_init_threading" workaround from Android build as it's not needed with concurrent
|
|
||||||
Android SDKs any more.</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>2.2:</b></p>
|
|
||||||
<ul>
|
|
||||||
<li>Improved source codes so that compiler can autovectorize them more effectively.
|
|
||||||
This brings remarkable improvement e.g. ARM cpus equipped with NEON vfpu: Bencmarked
|
|
||||||
2.4x improvement in execution speed in ARMv7l vs the previous SoundTouch version
|
|
||||||
for both integer and floating point sample types.
|
|
||||||
</li>
|
|
||||||
<li>Bugfix: Resolved bad sound quality when using integer sample types in non-x86 CPU</li>
|
|
||||||
<li>Bugfix: Fixed possible reading past end of array in BPM peak detection algorithm</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>2.1.2:</b></p>
|
|
||||||
<ul>
|
|
||||||
<li>Bump version to 2.1.2 also in configure.ac. The earlier release had old version info for GNU autotools.</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>2.1.1:</b></p>
|
|
||||||
<ul>
|
|
||||||
<li>Bugfixes: Fixed potential buffer overwrite bugs in WavFile routines. Replaced asserts with runtime exceptions.
|
|
||||||
</li>
|
|
||||||
<li>Android: Migrated the SoundTouch Android example to new Android Studio</li>
|
|
||||||
<li>Automake: unset ACLOCAL in bootstrap script in case earlier build script has set it</li>
|
|
||||||
|
|
||||||
</ul>
|
|
||||||
<p><b>2.1:</b></p>
|
<p><b>2.1:</b></p>
|
||||||
<ul>
|
<ul>
|
||||||
<li>Refactored C# interface example</li>
|
<li>Refactored C# interface example</li>
|
||||||
@ -683,13 +590,11 @@
|
|||||||
</ul>
|
</ul>
|
||||||
<p><b>2.0:</b></p>
|
<p><b>2.0:</b></p>
|
||||||
<ul>
|
<ul>
|
||||||
<li>Added functions to get initial processing latency, duration ratio between the original input and processed
|
<li>Added functions to get initial processing latency, duration ratio between the original input and processed output tracks, and clarified reporting of input/output batch sizes</li>
|
||||||
output tracks, and clarified reporting of input/output batch sizes</li>
|
|
||||||
<li>Fixed issue that added brief sequence of silence to beginning of output audio</li>
|
<li>Fixed issue that added brief sequence of silence to beginning of output audio</li>
|
||||||
<li>Adjusted algorithm parameters to reduce reverberating effect at tempo slowdown</li>
|
<li>Adjusted algorithm parameters to reduce reverberating effect at tempo slowdown</li>
|
||||||
<li>Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm</li>
|
<li>Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm</li>
|
||||||
<li>Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch
|
<li>Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream.</li>
|
||||||
object instance was recycled and used for processing a second audio stream.</li>
|
|
||||||
<li>Bugfix: Pi value had incorrect 9th/10th decimals</li>
|
<li>Bugfix: Pi value had incorrect 9th/10th decimals</li>
|
||||||
<li>Added C# example application that uses SoundTouch dll library for processing MP3 files</li>
|
<li>Added C# example application that uses SoundTouch dll library for processing MP3 files</li>
|
||||||
</ul>
|
</ul>
|
||||||
@ -699,10 +604,8 @@
|
|||||||
</ul>
|
</ul>
|
||||||
<p><b>1.9.1:</b></p>
|
<p><b>1.9.1:</b></p>
|
||||||
<ul>
|
<ul>
|
||||||
<li>Improved SoundTouch::flush() function so that it returns precisely the desired amount of samples for exact
|
<li>Improved SoundTouch::flush() function so that it returns precisely the desired amount of samples for exact output duration control</li>
|
||||||
output duration control</li>
|
<li>Redesigned quickseek algorithm for improved sound quality when using the quickseek mode. The new quickseek algorithm can find 99% as good results as the
|
||||||
<li>Redesigned quickseek algorithm for improved sound quality when using the quickseek mode. The new quickseek
|
|
||||||
algorithm can find 99% as good results as the
|
|
||||||
default full-scan mode, while the quickseek algorithm is remarkable less
|
default full-scan mode, while the quickseek algorithm is remarkable less
|
||||||
CPU intensive.</li>
|
CPU intensive.</li>
|
||||||
<li>Added adaptive integer divider scaling for improved sound quality when using integer processing algorithm
|
<li>Added adaptive integer divider scaling for improved sound quality when using integer processing algorithm
|
||||||
@ -710,8 +613,7 @@
|
|||||||
</ul>
|
</ul>
|
||||||
<p><b>1.9:</b></p>
|
<p><b>1.9:</b></p>
|
||||||
<ul>
|
<ul>
|
||||||
<li>Added support for parallel computation support via OpenMP primitives for better performance in multicore
|
<li>Added support for parallel computation support via OpenMP primitives for better performance in multicore systems.
|
||||||
systems.
|
|
||||||
Benchmarks show that achieved parallel processing speedup improvement
|
Benchmarks show that achieved parallel processing speedup improvement
|
||||||
typically range from +30% (x86 dual-core) to +180% (ARM quad-core). The
|
typically range from +30% (x86 dual-core) to +180% (ARM quad-core). The
|
||||||
OpenMP optimizations are disabled by default, see OpenMP notes above in this
|
OpenMP optimizations are disabled by default, see OpenMP notes above in this
|
||||||
@ -882,14 +784,11 @@
|
|||||||
<li> Initial release</li>
|
<li> Initial release</li>
|
||||||
</ul>
|
</ul>
|
||||||
<h3>5.2. SoundStretch application Change History </h3>
|
<h3>5.2. SoundStretch application Change History </h3>
|
||||||
<p><b>2.3.3:</b></p>
|
|
||||||
<ul class="current_soundstretch">
|
|
||||||
<li>Added support for Asian / non-latin filenames in Windows. Gnu platform has supported them already earlier.</li>
|
|
||||||
</ul>
|
|
||||||
<p><b>1.9:</b></p>
|
<p><b>1.9:</b></p>
|
||||||
<ul>
|
<ul>
|
||||||
<li>Added support for WAV file 'fact' information chunk.</li>
|
<li>Added support for WAV file 'fact' information chunk.</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<p><b>1.7.0:</b></p>
|
<p><b>1.7.0:</b></p>
|
||||||
<ul>
|
<ul>
|
||||||
<li>Bugfixes in Wavfile: exception string formatting, avoid getLengthMs() integer
|
<li>Bugfixes in Wavfile: exception string formatting, avoid getLengthMs() integer
|
||||||
@ -958,16 +857,13 @@
|
|||||||
<li> Jamie Bullock</li>
|
<li> Jamie Bullock</li>
|
||||||
<li> Chris Bryan</li>
|
<li> Chris Bryan</li>
|
||||||
<li> Jacek Caban</li>
|
<li> Jacek Caban</li>
|
||||||
<li> Marketa Calabkova</li>
|
|
||||||
<li> Brian Cameron</li>
|
<li> Brian Cameron</li>
|
||||||
<li> Jason Champion</li>
|
<li> Jason Champion</li>
|
||||||
<li> Giuseppe Cigala</li>
|
|
||||||
<li> David Clark</li>
|
<li> David Clark</li>
|
||||||
<li> Patrick Colis</li>
|
<li> Patrick Colis</li>
|
||||||
<li> Miquel Colon</li>
|
<li> Miquel Colon</li>
|
||||||
<li> Jim Credland</li>
|
<li> Jim Credland</li>
|
||||||
<li> Sandro Cumerlato</li>
|
<li> Sandro Cumerlato</li>
|
||||||
<li> Gerry Fan</li>
|
|
||||||
<li> Justin Frankel</li>
|
<li> Justin Frankel</li>
|
||||||
<li> Masa H.</li>
|
<li> Masa H.</li>
|
||||||
<li> Jason Garland</li>
|
<li> Jason Garland</li>
|
||||||
@ -986,14 +882,12 @@
|
|||||||
<li> Michael Pruett</li>
|
<li> Michael Pruett</li>
|
||||||
<li> Rajeev Puran</li>
|
<li> Rajeev Puran</li>
|
||||||
<li> RJ Ryan</li>
|
<li> RJ Ryan</li>
|
||||||
<li> Serge Sans Paille</li>
|
|
||||||
<li> John Sheehy</li>
|
<li> John Sheehy</li>
|
||||||
<li> Tim Shuttleworth</li>
|
<li> Tim Shuttleworth</li>
|
||||||
<li> Albert Sirvent</li>
|
<li> Albert Sirvent</li>
|
||||||
<li> Tyson Smith</li>
|
<li> Tyson Smith</li>
|
||||||
<li> John Stumpo</li>
|
<li> John Stumpo</li>
|
||||||
<li> Mario di Vece</li>
|
<li> Mario di Vece</li>
|
||||||
<li> Rémi Verschelde</li>
|
|
||||||
<li> Katja Vetter</li>
|
<li> Katja Vetter</li>
|
||||||
<li> Wu Q.</li>
|
<li> Wu Q.</li>
|
||||||
</ul>
|
</ul>
|
||||||
@ -1015,6 +909,6 @@
|
|||||||
<p>---</p>
|
<p>---</p>
|
||||||
<p>commercial license alternative also available, contact author for details.</p>
|
<p>commercial license alternative also available, contact author for details.</p>
|
||||||
<hr>
|
<hr>
|
||||||
|
<p><i>README.html file updated in May-2018</i></p>
|
||||||
</body>
|
</body>
|
||||||
|
|
||||||
</html>
|
</html>
|
||||||
@ -1,14 +0,0 @@
|
|||||||
@PACKAGE_INIT@
|
|
||||||
|
|
||||||
include("${CMAKE_CURRENT_LIST_DIR}/SoundTouchTargets.cmake")
|
|
||||||
|
|
||||||
check_required_components(SoundTouch)
|
|
||||||
|
|
||||||
get_target_property(SoundTouch_LOCATION SoundTouch::SoundTouch LOCATION)
|
|
||||||
message(STATUS "Found SoundTouch: ${SoundTouch_LOCATION}")
|
|
||||||
|
|
||||||
if(@SOUNDTOUCH_DLL@)
|
|
||||||
check_required_components(SoundTouchDLL)
|
|
||||||
get_target_property(SoundTouchDLL_LOCATION SoundTouch::SoundTouchDLL LOCATION)
|
|
||||||
message(STATUS "Found SoundTouchDLL: ${SoundTouchDLL_LOCATION}")
|
|
||||||
endif()
|
|
||||||
@ -1,8 +1,8 @@
|
|||||||
set SOUND_DIR=c:\dev\test_sounds
|
set SOUND_DIR=d:\dev\test_sounds
|
||||||
set OUT_DIR=.
|
set OUT_DIR=.
|
||||||
set TEST_NAME=semmari
|
set TEST_NAME=semmari
|
||||||
set OUT_NAME=out
|
set OUT_NAME=out
|
||||||
set SS=soundstretch_x64
|
set SS=soundstretch
|
||||||
set TEST_PARAM=-pitch=-3 -bpm
|
set TEST_PARAM=-pitch=-3 -bpm
|
||||||
|
|
||||||
call %SS% %SOUND_DIR%\%TEST_NAME%-8b1.wav %OUT_DIR%\%OUT_NAME%-8b1.wav %TEST_PARAM%
|
call %SS% %SOUND_DIR%\%TEST_NAME%-8b1.wav %OUT_DIR%\%OUT_NAME%-8b1.wav %TEST_PARAM%
|
||||||
|
|||||||
@ -1,7 +1,5 @@
|
|||||||
#!/bin/sh
|
#!/bin/sh
|
||||||
|
|
||||||
unset ACLOCAL
|
|
||||||
|
|
||||||
if [ "$1" = "--clean" ]
|
if [ "$1" = "--clean" ]
|
||||||
then
|
then
|
||||||
if [ -a Makefile ]
|
if [ -a Makefile ]
|
||||||
@ -16,6 +14,9 @@ then
|
|||||||
|
|
||||||
rm -rf configure libtool aclocal.m4 `find . -name Makefile.in` autom4te*.cache config/config.guess config/config.h.in config/config.sub config/depcomp config/install-sh config/ltmain.sh config/missing config/mkinstalldirs config/stamp-h config/stamp-h.in
|
rm -rf configure libtool aclocal.m4 `find . -name Makefile.in` autom4te*.cache config/config.guess config/config.h.in config/config.sub config/depcomp config/install-sh config/ltmain.sh config/missing config/mkinstalldirs config/stamp-h config/stamp-h.in
|
||||||
|
|
||||||
|
#gettextie files
|
||||||
|
#rm -f ABOUT-NLS config/config.rpath config/m4/codeset.m4 config/m4/gettext.m4 config/m4/glibc21.m4 config/m4/iconv.m4 config/m4/intdiv0.m4 config/m4/inttypes-pri.m4 config/m4/inttypes.m4 config/m4/inttypes_h.m4 config/m4/isc-posix.m4 config/m4/lcmessage.m4 config/m4/lib-ld.m4 config/m4/lib-link.m4 config/m4/lib-prefix.m4 config/m4/progtest.m4 config/m4/stdint_h.m4 config/m4/uintmax_t.m4 config/m4/ulonglong.m4 po/Makefile.in.in po/Rules-quot po/boldquot.sed po/en@boldquot.header po/en@quot.header po/insert-header.sin po/quot.sed po/remove-potcdate.sin
|
||||||
|
|
||||||
else
|
else
|
||||||
export AUTOMAKE="automake --add-missing --foreign --copy"
|
export AUTOMAKE="automake --add-missing --foreign --copy"
|
||||||
autoreconf -fisv && rm -f `find . -name "*~"` && rm -f ChangeLog
|
autoreconf -fisv && rm -f `find . -name "*~"` && rm -f ChangeLog
|
||||||
|
|||||||
90
configure.ac
90
configure.ac
@ -15,25 +15,22 @@ dnl this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
|||||||
dnl Place - Suite 330, Boston, MA 02111-1307, USA
|
dnl Place - Suite 330, Boston, MA 02111-1307, USA
|
||||||
# Process this file with autoconf to produce a configure script.
|
# Process this file with autoconf to produce a configure script.
|
||||||
|
|
||||||
AC_INIT([SoundTouch],[2.3.2],[http://www.surina.net/soundtouch])
|
AC_INIT([SoundTouch], [2.0.0], [http://www.surina.net/soundtouch])
|
||||||
dnl Default to libSoundTouch.so.$LIB_SONAME.0.0
|
dnl Default to libSoundTouch.so.$LIB_SONAME.0.0
|
||||||
LIB_SONAME=1
|
LIB_SONAME=1
|
||||||
AC_SUBST(LIB_SONAME)
|
AC_SUBST(LIB_SONAME)
|
||||||
|
|
||||||
AC_CONFIG_AUX_DIR(config)
|
AC_CONFIG_AUX_DIR(config)
|
||||||
AC_CONFIG_MACRO_DIR([config/m4])
|
AC_CONFIG_MACRO_DIR([config/m4])
|
||||||
AC_CONFIG_HEADERS([config.h include/soundtouch_config.h])
|
AM_CONFIG_HEADER([config.h include/soundtouch_config.h])
|
||||||
AM_INIT_AUTOMAKE
|
AM_INIT_AUTOMAKE
|
||||||
AM_SILENT_RULES([yes])
|
AM_SILENT_RULES([yes])
|
||||||
#AC_DISABLE_SHARED dnl This makes libtool only build static libs
|
#AC_DISABLE_SHARED dnl This makes libtool only build static libs
|
||||||
AC_DISABLE_STATIC dnl This makes libtool only build shared libs
|
AC_DISABLE_STATIC dnl This makes libtool only build shared libs
|
||||||
#AC_USE_SYSTEM_EXTENSIONS dnl enable posix extensions in glibc
|
#AC_GNU_SOURCE dnl enable posix extensions in glibc
|
||||||
|
|
||||||
AC_LANG(C++)
|
AC_LANG(C++)
|
||||||
|
|
||||||
# Compiler flags. Apply -ffast-math to allow compiler autovectorization generate effective SIMD code for arm compilation
|
|
||||||
CXXFLAGS="${CXXFLAGS} -O3 -ffast-math -Wall -Wextra -Wzero-as-null-pointer-constant -Wno-unknown-pragmas"
|
|
||||||
|
|
||||||
# Set AR_FLAGS to avoid build warning "ar: `u' modifier ignored since `D' is the default (see `U')"
|
# Set AR_FLAGS to avoid build warning "ar: `u' modifier ignored since `D' is the default (see `U')"
|
||||||
AR_FLAGS='cr'
|
AR_FLAGS='cr'
|
||||||
|
|
||||||
@ -50,7 +47,7 @@ AC_PROG_INSTALL
|
|||||||
#AC_PROG_LN_S
|
#AC_PROG_LN_S
|
||||||
AC_PROG_MAKE_SET
|
AC_PROG_MAKE_SET
|
||||||
|
|
||||||
LT_INIT dnl turn on using libtool
|
AM_PROG_LIBTOOL dnl turn on using libtool
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -58,11 +55,10 @@ LT_INIT dnl turn on using libtool
|
|||||||
dnl ############################################################################
|
dnl ############################################################################
|
||||||
dnl # Checks for header files #
|
dnl # Checks for header files #
|
||||||
dnl ############################################################################
|
dnl ############################################################################
|
||||||
|
AC_HEADER_STDC
|
||||||
#AC_HEADER_SYS_WAIT
|
#AC_HEADER_SYS_WAIT
|
||||||
# add any others you want to check for here
|
# add any others you want to check for here
|
||||||
AC_CHECK_HEADERS([cpuid.h])
|
AC_CHECK_HEADERS([cpuid.h])
|
||||||
AC_CHECK_HEADERS([arm_neon.h])
|
|
||||||
|
|
||||||
if test "x$ac_cv_header_cpuid_h" = "xno"; then
|
if test "x$ac_cv_header_cpuid_h" = "xno"; then
|
||||||
AC_MSG_WARN([The cpuid.h file was not found therefore the x86 optimizations will be disabled.])
|
AC_MSG_WARN([The cpuid.h file was not found therefore the x86 optimizations will be disabled.])
|
||||||
@ -81,34 +77,31 @@ AC_C_INLINE
|
|||||||
|
|
||||||
|
|
||||||
AC_ARG_ENABLE(integer-samples,
|
AC_ARG_ENABLE(integer-samples,
|
||||||
[AS_HELP_STRING([--enable-integer-samples],[use integer samples instead of floats [default=no]])],,
|
[AC_HELP_STRING([--enable-integer-samples],
|
||||||
|
[use integer samples instead of floats
|
||||||
|
[default=no]])],,
|
||||||
[enable_integer_samples=no])
|
[enable_integer_samples=no])
|
||||||
|
|
||||||
|
|
||||||
AC_ARG_ENABLE(openmp,
|
AC_ARG_ENABLE(openmp,
|
||||||
[AS_HELP_STRING([--enable-openmp],[use parallel multicore calculation through OpenMP [default=no]])],,
|
[AC_HELP_STRING([--enable-openmp],
|
||||||
|
[use parallel multicore calculation through OpenMP [default=no]])],,
|
||||||
[enable_openmp=no])
|
[enable_openmp=no])
|
||||||
|
|
||||||
# Let the user enable/disable the x86 optimizations.
|
# Let the user enable/disable the x86 optimizations.
|
||||||
# Useful when compiling on non-x86 architectures.
|
# Useful when compiling on non-x86 architectures.
|
||||||
AC_ARG_ENABLE([x86-optimizations],
|
AC_ARG_ENABLE([x86-optimizations],
|
||||||
[AS_HELP_STRING([--enable-x86-optimizations],
|
[AS_HELP_STRING([--enable-x86-optimizations],
|
||||||
[use MMX or SSE optimization [default=yes]])],[enable_x86_optimizations="${enableval}"],
|
[use MMX or SSE optimization
|
||||||
|
[default=yes]])],[enable_x86_optimizations="${enableval}"],
|
||||||
[enable_x86_optimizations=yes])
|
[enable_x86_optimizations=yes])
|
||||||
|
|
||||||
# Let the user enable/disable the x86 optimizations.
|
|
||||||
# Useful when compiling on non-x86 architectures.
|
|
||||||
AC_ARG_ENABLE([neon-optimizations],
|
|
||||||
[AS_HELP_STRING([--enable-neon-optimizations],
|
|
||||||
[use ARM NEON optimization [default=yes]])],[enable_neon_optimizations="${enableval}"],
|
|
||||||
[enable_neon_optimizations=yes])
|
|
||||||
|
|
||||||
|
|
||||||
# Tell the Makefile.am if the user wants to disable optimizations.
|
# Tell the Makefile.am if the user wants to disable optimizations.
|
||||||
# Makefile.am will enable them by default if support is available.
|
# Makefile.am will enable them by default if support is available.
|
||||||
# Note: We check if optimizations are supported a few lines down.
|
# Note: We check if optimizations are supported a few lines down.
|
||||||
AM_CONDITIONAL([X86_OPTIMIZATIONS], [test "x$enable_x86_optimizations" = "xyes"])
|
AM_CONDITIONAL([X86_OPTIMIZATIONS], [test "x$enable_x86_optimizations" = "xyes"])
|
||||||
|
|
||||||
|
|
||||||
if test "x$enable_integer_samples" = "xyes"; then
|
if test "x$enable_integer_samples" = "xyes"; then
|
||||||
echo "****** Integer sample type enabled ******"
|
echo "****** Integer sample type enabled ******"
|
||||||
AC_DEFINE(SOUNDTOUCH_INTEGER_SAMPLES,1,[Use Integer as Sample type])
|
AC_DEFINE(SOUNDTOUCH_INTEGER_SAMPLES,1,[Use Integer as Sample type])
|
||||||
@ -116,7 +109,7 @@ else
|
|||||||
echo "****** Float sample type enabled ******"
|
echo "****** Float sample type enabled ******"
|
||||||
AC_DEFINE(SOUNDTOUCH_FLOAT_SAMPLES,1,[Use Float as Sample type])
|
AC_DEFINE(SOUNDTOUCH_FLOAT_SAMPLES,1,[Use Float as Sample type])
|
||||||
fi
|
fi
|
||||||
AM_CONDITIONAL([SOUNDTOUCH_FLOAT_SAMPLES], [test "x$enable_integer_samples" != "xyes"])
|
|
||||||
|
|
||||||
if test "x$enable_openmp" = "xyes"; then
|
if test "x$enable_openmp" = "xyes"; then
|
||||||
echo "****** openmp optimizations enabled ******"
|
echo "****** openmp optimizations enabled ******"
|
||||||
@ -202,52 +195,6 @@ else
|
|||||||
CPPFLAGS="-DSOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS $CPPFLAGS"
|
CPPFLAGS="-DSOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS $CPPFLAGS"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
|
||||||
if test "x$enable_neon_optimizations" = "xyes" -a "x$ac_cv_header_arm_neon_h" = "xyes"; then
|
|
||||||
|
|
||||||
# Check for ARM NEON support
|
|
||||||
original_saved_CXXFLAGS=$CXXFLAGS
|
|
||||||
have_neon=no
|
|
||||||
CXXFLAGS="-mfpu=neon -march=native $CXXFLAGS"
|
|
||||||
|
|
||||||
# Check if can compile neon code using intrinsics, require GCC >= 4.3 for autovectorization.
|
|
||||||
AC_COMPILE_IFELSE([AC_LANG_SOURCE([[
|
|
||||||
#if defined(__GNUC__) && (__GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 3))
|
|
||||||
#error "Need GCC >= 4.3 for neon autovectorization"
|
|
||||||
#endif
|
|
||||||
#include <arm_neon.h>
|
|
||||||
int main () {
|
|
||||||
int32x4_t t = {1};
|
|
||||||
return vaddq_s32(t,t)[0] == 2;
|
|
||||||
}]])],[have_neon=yes])
|
|
||||||
CXXFLAGS=$original_saved_CXXFLAGS
|
|
||||||
if test "x$have_neon" = "xyes" ; then
|
|
||||||
echo "****** NEON support enabled ******"
|
|
||||||
CPPFLAGS="-mfpu=neon -march=native -mtune=native $CPPFLAGS"
|
|
||||||
AC_DEFINE(SOUNDTOUCH_USE_NEON,1,[Use ARM NEON extension])
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
|
|
||||||
AC_CANONICAL_HOST
|
|
||||||
HOST_OS=""
|
|
||||||
AS_CASE([$host_cpu],
|
|
||||||
[x86_64],
|
|
||||||
[
|
|
||||||
x86_64=true
|
|
||||||
x86=true
|
|
||||||
],
|
|
||||||
[i?86],
|
|
||||||
[
|
|
||||||
x86=true
|
|
||||||
])
|
|
||||||
|
|
||||||
AM_CONDITIONAL([X86], [test "$x86" = true])
|
|
||||||
AM_CONDITIONAL([X86_64], [test "$x86_64" = true])
|
|
||||||
|
|
||||||
AC_SUBST([HOST_OS])
|
|
||||||
|
|
||||||
|
|
||||||
# Set AM_CXXFLAGS
|
# Set AM_CXXFLAGS
|
||||||
AC_SUBST([AM_CXXFLAGS], [$AM_CXXFLAGS])
|
AC_SUBST([AM_CXXFLAGS], [$AM_CXXFLAGS])
|
||||||
|
|
||||||
@ -270,6 +217,8 @@ AM_CONDITIONAL([HAVE_SSE], [test "x$have_sse_intrinsics" = "xyes"])
|
|||||||
dnl ############################################################################
|
dnl ############################################################################
|
||||||
dnl # Checks for library functions/classes #
|
dnl # Checks for library functions/classes #
|
||||||
dnl ############################################################################
|
dnl ############################################################################
|
||||||
|
AC_FUNC_MALLOC
|
||||||
|
AC_TYPE_SIGNAL
|
||||||
|
|
||||||
dnl make -lm get added to the LIBS
|
dnl make -lm get added to the LIBS
|
||||||
AC_CHECK_LIB(m, sqrt,,AC_MSG_ERROR([compatible libc math library not found]))
|
AC_CHECK_LIB(m, sqrt,,AC_MSG_ERROR([compatible libc math library not found]))
|
||||||
@ -302,12 +251,11 @@ AC_CONFIG_FILES([
|
|||||||
source/Makefile
|
source/Makefile
|
||||||
source/SoundTouch/Makefile
|
source/SoundTouch/Makefile
|
||||||
source/SoundStretch/Makefile
|
source/SoundStretch/Makefile
|
||||||
source/SoundTouchDLL/Makefile
|
|
||||||
include/Makefile
|
include/Makefile
|
||||||
])
|
])
|
||||||
|
|
||||||
AC_CONFIG_FILES([soundtouch.pc
|
AC_OUTPUT(
|
||||||
])
|
soundtouch.pc
|
||||||
AC_OUTPUT
|
)
|
||||||
|
|
||||||
dnl use 'echo' to put stuff here if you want a message to the builder
|
dnl use 'echo' to put stuff here if you want a message to the builder
|
||||||
|
|||||||
@ -196,7 +196,7 @@ namespace soundtouch
|
|||||||
/// - "values" receive array of beat detection strengths
|
/// - "values" receive array of beat detection strengths
|
||||||
/// - max_num indicates max.size of "pos" and "values" array.
|
/// - max_num indicates max.size of "pos" and "values" array.
|
||||||
///
|
///
|
||||||
/// You can query a suitable array sized by calling this with nullptr in "pos" & "values".
|
/// You can query a suitable array sized by calling this with NULL in "pos" & "values".
|
||||||
///
|
///
|
||||||
/// \return number of beats in the arrays.
|
/// \return number of beats in the arrays.
|
||||||
int getBeats(float *pos, float *strength, int max_num);
|
int getBeats(float *pos, float *strength, int max_num);
|
||||||
|
|||||||
@ -91,7 +91,7 @@ public:
|
|||||||
);
|
);
|
||||||
|
|
||||||
/// destructor
|
/// destructor
|
||||||
~FIFOSampleBuffer() override;
|
~FIFOSampleBuffer();
|
||||||
|
|
||||||
/// Returns a pointer to the beginning of the output samples.
|
/// Returns a pointer to the beginning of the output samples.
|
||||||
/// This function is provided for accessing the output samples directly.
|
/// This function is provided for accessing the output samples directly.
|
||||||
@ -100,7 +100,7 @@ public:
|
|||||||
/// When using this function to output samples, also remember to 'remove' the
|
/// When using this function to output samples, also remember to 'remove' the
|
||||||
/// output samples from the buffer by calling the
|
/// output samples from the buffer by calling the
|
||||||
/// 'receiveSamples(numSamples)' function
|
/// 'receiveSamples(numSamples)' function
|
||||||
virtual SAMPLETYPE *ptrBegin() override;
|
virtual SAMPLETYPE *ptrBegin();
|
||||||
|
|
||||||
/// Returns a pointer to the end of the used part of the sample buffer (i.e.
|
/// Returns a pointer to the end of the used part of the sample buffer (i.e.
|
||||||
/// where the new samples are to be inserted). This function may be used for
|
/// where the new samples are to be inserted). This function may be used for
|
||||||
@ -121,7 +121,7 @@ public:
|
|||||||
/// the sample buffer.
|
/// the sample buffer.
|
||||||
virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
|
virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
|
||||||
uint numSamples ///< Number of samples to insert.
|
uint numSamples ///< Number of samples to insert.
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// Adjusts the book-keeping to increase number of samples in the buffer without
|
/// Adjusts the book-keeping to increase number of samples in the buffer without
|
||||||
/// copying any actual samples.
|
/// copying any actual samples.
|
||||||
@ -139,7 +139,7 @@ public:
|
|||||||
/// \return Number of samples returned.
|
/// \return Number of samples returned.
|
||||||
virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
|
virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
|
||||||
uint maxSamples ///< How many samples to receive at max.
|
uint maxSamples ///< How many samples to receive at max.
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||||
/// sample buffer without copying them anywhere.
|
/// sample buffer without copying them anywhere.
|
||||||
@ -147,10 +147,10 @@ public:
|
|||||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||||
/// with 'ptrBegin' function.
|
/// with 'ptrBegin' function.
|
||||||
virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
|
virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// Returns number of samples currently available.
|
/// Returns number of samples currently available.
|
||||||
virtual uint numSamples() const override;
|
virtual uint numSamples() const;
|
||||||
|
|
||||||
/// Sets number of channels, 1 = mono, 2 = stereo.
|
/// Sets number of channels, 1 = mono, 2 = stereo.
|
||||||
void setChannels(int numChannels);
|
void setChannels(int numChannels);
|
||||||
@ -162,17 +162,14 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Returns nonzero if there aren't any samples available for outputting.
|
/// Returns nonzero if there aren't any samples available for outputting.
|
||||||
virtual int isEmpty() const override;
|
virtual int isEmpty() const;
|
||||||
|
|
||||||
/// Clears all the samples.
|
/// Clears all the samples.
|
||||||
virtual void clear() override;
|
virtual void clear();
|
||||||
|
|
||||||
/// allow trimming (downwards) amount of samples in pipeline.
|
/// allow trimming (downwards) amount of samples in pipeline.
|
||||||
/// Returns adjusted amount of samples
|
/// Returns adjusted amount of samples
|
||||||
uint adjustAmountOfSamples(uint numSamples) override;
|
uint adjustAmountOfSamples(uint numSamples);
|
||||||
|
|
||||||
/// Add silence to end of buffer
|
|
||||||
void addSilent(uint nSamples);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@ -88,11 +88,11 @@ public:
|
|||||||
void moveSamples(FIFOSamplePipe &other ///< Other pipe instance where from the receive the data.
|
void moveSamples(FIFOSamplePipe &other ///< Other pipe instance where from the receive the data.
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
const uint oNumSamples = other.numSamples();
|
int oNumSamples = other.numSamples();
|
||||||
|
|
||||||
putSamples(other.ptrBegin(), oNumSamples);
|
putSamples(other.ptrBegin(), oNumSamples);
|
||||||
other.receiveSamples(oNumSamples);
|
other.receiveSamples(oNumSamples);
|
||||||
}
|
};
|
||||||
|
|
||||||
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
||||||
/// output buffer and removes them from the sample buffer. If there are less than
|
/// output buffer and removes them from the sample buffer. If there are less than
|
||||||
@ -144,8 +144,8 @@ protected:
|
|||||||
/// Sets output pipe.
|
/// Sets output pipe.
|
||||||
void setOutPipe(FIFOSamplePipe *pOutput)
|
void setOutPipe(FIFOSamplePipe *pOutput)
|
||||||
{
|
{
|
||||||
assert(output == nullptr);
|
assert(output == NULL);
|
||||||
assert(pOutput != nullptr);
|
assert(pOutput != NULL);
|
||||||
output = pOutput;
|
output = pOutput;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -153,7 +153,7 @@ protected:
|
|||||||
/// 'setOutPipe' function.
|
/// 'setOutPipe' function.
|
||||||
FIFOProcessor()
|
FIFOProcessor()
|
||||||
{
|
{
|
||||||
output = nullptr;
|
output = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Constructor. Configures output pipe.
|
/// Constructor. Configures output pipe.
|
||||||
@ -164,7 +164,7 @@ protected:
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Destructor.
|
/// Destructor.
|
||||||
virtual ~FIFOProcessor() override
|
virtual ~FIFOProcessor()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -175,7 +175,7 @@ protected:
|
|||||||
/// When using this function to output samples, also remember to 'remove' the
|
/// When using this function to output samples, also remember to 'remove' the
|
||||||
/// output samples from the buffer by calling the
|
/// output samples from the buffer by calling the
|
||||||
/// 'receiveSamples(numSamples)' function
|
/// 'receiveSamples(numSamples)' function
|
||||||
virtual SAMPLETYPE *ptrBegin() override
|
virtual SAMPLETYPE *ptrBegin()
|
||||||
{
|
{
|
||||||
return output->ptrBegin();
|
return output->ptrBegin();
|
||||||
}
|
}
|
||||||
@ -189,7 +189,7 @@ public:
|
|||||||
/// \return Number of samples returned.
|
/// \return Number of samples returned.
|
||||||
virtual uint receiveSamples(SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
|
virtual uint receiveSamples(SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
|
||||||
uint maxSamples ///< How many samples to receive at max.
|
uint maxSamples ///< How many samples to receive at max.
|
||||||
) override
|
)
|
||||||
{
|
{
|
||||||
return output->receiveSamples(outBuffer, maxSamples);
|
return output->receiveSamples(outBuffer, maxSamples);
|
||||||
}
|
}
|
||||||
@ -200,26 +200,26 @@ public:
|
|||||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||||
/// with 'ptrBegin' function.
|
/// with 'ptrBegin' function.
|
||||||
virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
|
virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
|
||||||
) override
|
)
|
||||||
{
|
{
|
||||||
return output->receiveSamples(maxSamples);
|
return output->receiveSamples(maxSamples);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Returns number of samples currently available.
|
/// Returns number of samples currently available.
|
||||||
virtual uint numSamples() const override
|
virtual uint numSamples() const
|
||||||
{
|
{
|
||||||
return output->numSamples();
|
return output->numSamples();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Returns nonzero if there aren't any samples available for outputting.
|
/// Returns nonzero if there aren't any samples available for outputting.
|
||||||
virtual int isEmpty() const override
|
virtual int isEmpty() const
|
||||||
{
|
{
|
||||||
return output->isEmpty();
|
return output->isEmpty();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// allow trimming (downwards) amount of samples in pipeline.
|
/// allow trimming (downwards) amount of samples in pipeline.
|
||||||
/// Returns adjusted amount of samples
|
/// Returns adjusted amount of samples
|
||||||
virtual uint adjustAmountOfSamples(uint numSamples) override
|
virtual uint adjustAmountOfSamples(uint numSamples)
|
||||||
{
|
{
|
||||||
return output->adjustAmountOfSamples(numSamples);
|
return output->adjustAmountOfSamples(numSamples);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -56,9 +56,8 @@ typedef unsigned long ulong;
|
|||||||
|
|
||||||
namespace soundtouch
|
namespace soundtouch
|
||||||
{
|
{
|
||||||
/// Max allowed number of channels. This is not a hard limit but to have some
|
/// Max allowed number of channels
|
||||||
/// maximum value for argument sanity checks -- can be increased if necessary
|
#define SOUNDTOUCH_MAX_CHANNELS 16
|
||||||
#define SOUNDTOUCH_MAX_CHANNELS 32
|
|
||||||
|
|
||||||
/// Activate these undef's to overrule the possible sampletype
|
/// Activate these undef's to overrule the possible sampletype
|
||||||
/// setting inherited from some other header file:
|
/// setting inherited from some other header file:
|
||||||
@ -122,10 +121,10 @@ namespace soundtouch
|
|||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// If defined, allows the SIMD-optimized routines to skip unevenly aligned
|
// If defined, allows the SIMD-optimized routines to take minor shortcuts
|
||||||
// memory offsets that can cause performance penalty in some SIMD implementations.
|
// for improved performance. Undefine to require faithfully similar SIMD
|
||||||
// Causes slight compromise in sound quality.
|
// calculations as in normal C implementation.
|
||||||
// #define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
|
#define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
|
||||||
|
|
||||||
|
|
||||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
@ -150,9 +149,8 @@ namespace soundtouch
|
|||||||
|
|
||||||
// floating point samples
|
// floating point samples
|
||||||
typedef float SAMPLETYPE;
|
typedef float SAMPLETYPE;
|
||||||
// data type for sample accumulation: Use float also here to enable
|
// data type for sample accumulation: Use double to utilize full precision.
|
||||||
// efficient autovectorization
|
typedef double LONG_SAMPLETYPE;
|
||||||
typedef float LONG_SAMPLETYPE;
|
|
||||||
|
|
||||||
#ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
#ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||||
// Allow SSE optimizations
|
// Allow SSE optimizations
|
||||||
@ -161,13 +159,7 @@ namespace soundtouch
|
|||||||
|
|
||||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
|
|
||||||
#if ((SOUNDTOUCH_ALLOW_SSE) || (__SSE__) || (SOUNDTOUCH_USE_NEON))
|
};
|
||||||
#if SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION
|
|
||||||
#define ST_SIMD_AVOID_UNALIGNED
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// define ST_NO_EXCEPTION_HANDLING switch to disable throwing std exceptions:
|
// define ST_NO_EXCEPTION_HANDLING switch to disable throwing std exceptions:
|
||||||
// #define ST_NO_EXCEPTION_HANDLING 1
|
// #define ST_NO_EXCEPTION_HANDLING 1
|
||||||
|
|||||||
@ -72,10 +72,10 @@ namespace soundtouch
|
|||||||
{
|
{
|
||||||
|
|
||||||
/// Soundtouch library version string
|
/// Soundtouch library version string
|
||||||
#define SOUNDTOUCH_VERSION "2.3.3"
|
#define SOUNDTOUCH_VERSION "2.1"
|
||||||
|
|
||||||
/// SoundTouch library version id
|
/// SoundTouch library version id
|
||||||
#define SOUNDTOUCH_VERSION_ID (20303)
|
#define SOUNDTOUCH_VERSION_ID (20100)
|
||||||
|
|
||||||
//
|
//
|
||||||
// Available setting IDs for the 'setSetting' & 'get_setting' functions:
|
// Available setting IDs for the 'setSetting' & 'get_setting' functions:
|
||||||
@ -209,7 +209,7 @@ protected :
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
SoundTouch();
|
SoundTouch();
|
||||||
virtual ~SoundTouch() override;
|
virtual ~SoundTouch();
|
||||||
|
|
||||||
/// Get SoundTouch library version string
|
/// Get SoundTouch library version string
|
||||||
static const char *getVersionString();
|
static const char *getVersionString();
|
||||||
@ -287,7 +287,7 @@ public:
|
|||||||
uint numSamples ///< Number of samples in buffer. Notice
|
uint numSamples ///< Number of samples in buffer. Notice
|
||||||
///< that in case of stereo-sound a single sample
|
///< that in case of stereo-sound a single sample
|
||||||
///< contains data for both channels.
|
///< contains data for both channels.
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
/// Output samples from beginning of the sample buffer. Copies requested samples to
|
||||||
/// output buffer and removes them from the sample buffer. If there are less than
|
/// output buffer and removes them from the sample buffer. If there are less than
|
||||||
@ -296,7 +296,7 @@ public:
|
|||||||
/// \return Number of samples returned.
|
/// \return Number of samples returned.
|
||||||
virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
|
virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
|
||||||
uint maxSamples ///< How many samples to receive at max.
|
uint maxSamples ///< How many samples to receive at max.
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||||
/// sample buffer without copying them anywhere.
|
/// sample buffer without copying them anywhere.
|
||||||
@ -304,11 +304,11 @@ public:
|
|||||||
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||||
/// with 'ptrBegin' function.
|
/// with 'ptrBegin' function.
|
||||||
virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
|
virtual uint receiveSamples(uint maxSamples ///< Remove this many samples from the beginning of pipe.
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// Clears all the samples in the object's output and internal processing
|
/// Clears all the samples in the object's output and internal processing
|
||||||
/// buffers.
|
/// buffers.
|
||||||
virtual void clear() override;
|
virtual void clear();
|
||||||
|
|
||||||
/// Changes a setting controlling the processing system behaviour. See the
|
/// Changes a setting controlling the processing system behaviour. See the
|
||||||
/// 'SETTING_...' defines for available setting ID's.
|
/// 'SETTING_...' defines for available setting ID's.
|
||||||
|
|||||||
@ -1,3 +0,0 @@
|
|||||||
// autotools configuration step replaces this file with a configured version.
|
|
||||||
// this empty file stub is provided to avoid error about missing include file
|
|
||||||
// when not using autotools build
|
|
||||||
@ -3,6 +3,3 @@
|
|||||||
|
|
||||||
/* Use Integer as Sample type */
|
/* Use Integer as Sample type */
|
||||||
#undef SOUNDTOUCH_INTEGER_SAMPLES
|
#undef SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
|
|
||||||
/* Use ARM NEON extension */
|
|
||||||
#undef SOUNDTOUCH_USE_NEON
|
|
||||||
|
|||||||
@ -31,9 +31,8 @@ echo ***************************************************************************
|
|||||||
echo **
|
echo **
|
||||||
echo ** ERROR: Visual Studio path not set.
|
echo ** ERROR: Visual Studio path not set.
|
||||||
echo **
|
echo **
|
||||||
echo ** Open "tools"->"Developer Command Line" from Visual Studio IDE, or
|
echo ** Run "vsvars32.bat" or "vcvars32.bat" from Visual Studio installation dir,
|
||||||
echo ** run "vcvars32.bat" from Visual Studio installation dir, e.g.
|
echo ** e.g. "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin",
|
||||||
echo ** "C:\Program Files (x86)\Microsoft Visual Studio xxx\VC\bin",
|
|
||||||
echo ** then try again.
|
echo ** then try again.
|
||||||
echo **
|
echo **
|
||||||
echo ****************************************************************************
|
echo ****************************************************************************
|
||||||
|
|||||||
20
readme.md
20
readme.md
@ -1,7 +1,5 @@
|
|||||||
# SoundTouch library
|
# SoundTouch library
|
||||||
|
|
||||||
## About
|
|
||||||
|
|
||||||
SoundTouch is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently from each other:
|
SoundTouch is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently from each other:
|
||||||
* Change **tempo** while maintaining the original pitch
|
* Change **tempo** while maintaining the original pitch
|
||||||
* Change **pitch** while maintaining the original tempo
|
* Change **pitch** while maintaining the original tempo
|
||||||
@ -9,9 +7,7 @@ SoundTouch is an open-source audio processing library that allows changing the s
|
|||||||
same time
|
same time
|
||||||
* Change any combination of tempo/pitch/rate
|
* Change any combination of tempo/pitch/rate
|
||||||
|
|
||||||
Visit [SoundTouch website](https://www.surina.net/soundtouch) and see the [README file](https://www.surina.net/soundtouch/readme.html) for more information and audio examples.
|
Visit [SoundTouch website](https://www.surina.net/soundtouch) and see the [README file](README.html) for more information and audio examples.
|
||||||
|
|
||||||
### The latest stable release is 2.3.3
|
|
||||||
|
|
||||||
## Example
|
## Example
|
||||||
|
|
||||||
@ -21,7 +17,7 @@ Use SoundStretch example app for modifying wav audio files, for example as follo
|
|||||||
soundstretch my_original_file.wav output_file.wav -tempo=+15 -pitch=-3
|
soundstretch my_original_file.wav output_file.wav -tempo=+15 -pitch=-3
|
||||||
```
|
```
|
||||||
|
|
||||||
See the [README file](http://soundtouch.surina.net/README.html) for more usage examples and instructions how to build SoundTouch + SoundStretch.
|
See the [README file](README.html) for more usage examples and instructions how to build SoundTouch + SoundStretch.
|
||||||
|
|
||||||
Ready [SoundStretch application executables](https://www.surina.net/soundtouch/download.html) are available for download for Windows and Mac OS.
|
Ready [SoundStretch application executables](https://www.surina.net/soundtouch/download.html) are available for download for Windows and Mac OS.
|
||||||
|
|
||||||
@ -37,18 +33,6 @@ SoundTouch is written in C++ and compiles in virtually any platform:
|
|||||||
|
|
||||||
The source code package includes dynamic library import modules for C#, Java and Pascal/Delphi languages.
|
The source code package includes dynamic library import modules for C#, Java and Pascal/Delphi languages.
|
||||||
|
|
||||||
## Tarballs
|
|
||||||
|
|
||||||
Source code release tarballs:
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.3.3.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.3.2.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.3.1.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.3.0.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.2.0.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.1.2.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.1.1.tar.gz
|
|
||||||
* https://www.surina.net/soundtouch/soundtouch-2.0.0.tar.gz
|
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
SoundTouch is released under LGPL v2.1:
|
SoundTouch is released under LGPL v2.1:
|
||||||
|
|||||||
@ -103,7 +103,6 @@ in the <strong>soundtouch-jni.cpp </strong>source code file for more details.</p
|
|||||||
the Java interface class that loasd & accesses the JNI routines in the natively compiled library.
|
the Java interface class that loasd & accesses the JNI routines in the natively compiled library.
|
||||||
The example Android application uses this class as interface for processing audio files
|
The example Android application uses this class as interface for processing audio files
|
||||||
with SoundTouch.</li>
|
with SoundTouch.</li>
|
||||||
<li><b>Android-lib/build.gradle</b>: Top level build script file for Android Studio 3.1.4+</li>
|
|
||||||
</ul>
|
</ul>
|
||||||
<p>
|
<p>
|
||||||
Feel free to examine and extend the provided cpp/java source code example file pair to
|
Feel free to examine and extend the provided cpp/java source code example file pair to
|
||||||
|
|||||||
@ -1,55 +0,0 @@
|
|||||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
|
||||||
buildscript {
|
|
||||||
repositories {
|
|
||||||
jcenter()
|
|
||||||
google()
|
|
||||||
}
|
|
||||||
dependencies {
|
|
||||||
classpath 'com.android.tools.build:gradle:3.1.4'
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
allprojects {
|
|
||||||
repositories {
|
|
||||||
jcenter()
|
|
||||||
google()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
apply plugin: 'com.android.application'
|
|
||||||
|
|
||||||
android {
|
|
||||||
compileSdkVersion 28
|
|
||||||
|
|
||||||
defaultConfig {
|
|
||||||
applicationId "net.surina.soundtouchexample"
|
|
||||||
minSdkVersion 14
|
|
||||||
targetSdkVersion 21
|
|
||||||
|
|
||||||
externalNativeBuild.ndkBuild {
|
|
||||||
arguments "NDK_APPLICATION=jni/Application.mk",
|
|
||||||
"APP_ALLOW_MISSING_DEPS:=true"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
sourceSets {
|
|
||||||
main {
|
|
||||||
manifest.srcFile "./AndroidManifest.xml"
|
|
||||||
java.srcDirs = ["./src"]
|
|
||||||
res.srcDirs = ["res"]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
externalNativeBuild {
|
|
||||||
ndkBuild {
|
|
||||||
path 'jni/Android.mk'
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
buildTypes {
|
|
||||||
release {
|
|
||||||
minifyEnabled false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
BIN
source/Android-lib/gradle/wrapper/gradle-wrapper.jar
vendored
BIN
source/Android-lib/gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
@ -1,6 +0,0 @@
|
|||||||
#Sat Jan 13 09:12:34 PST 2018
|
|
||||||
distributionBase=GRADLE_USER_HOME
|
|
||||||
distributionPath=wrapper/dists
|
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
|
||||||
zipStorePath=wrapper/dists
|
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4.1-all.zip
|
|
||||||
172
source/Android-lib/gradlew
vendored
172
source/Android-lib/gradlew
vendored
@ -1,172 +0,0 @@
|
|||||||
#!/usr/bin/env sh
|
|
||||||
|
|
||||||
##############################################################################
|
|
||||||
##
|
|
||||||
## Gradle start up script for UN*X
|
|
||||||
##
|
|
||||||
##############################################################################
|
|
||||||
|
|
||||||
# Attempt to set APP_HOME
|
|
||||||
# Resolve links: $0 may be a link
|
|
||||||
PRG="$0"
|
|
||||||
# Need this for relative symlinks.
|
|
||||||
while [ -h "$PRG" ] ; do
|
|
||||||
ls=`ls -ld "$PRG"`
|
|
||||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
|
||||||
if expr "$link" : '/.*' > /dev/null; then
|
|
||||||
PRG="$link"
|
|
||||||
else
|
|
||||||
PRG=`dirname "$PRG"`"/$link"
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
SAVED="`pwd`"
|
|
||||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
|
||||||
APP_HOME="`pwd -P`"
|
|
||||||
cd "$SAVED" >/dev/null
|
|
||||||
|
|
||||||
APP_NAME="Gradle"
|
|
||||||
APP_BASE_NAME=`basename "$0"`
|
|
||||||
|
|
||||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
|
||||||
DEFAULT_JVM_OPTS=""
|
|
||||||
|
|
||||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
|
||||||
MAX_FD="maximum"
|
|
||||||
|
|
||||||
warn () {
|
|
||||||
echo "$*"
|
|
||||||
}
|
|
||||||
|
|
||||||
die () {
|
|
||||||
echo
|
|
||||||
echo "$*"
|
|
||||||
echo
|
|
||||||
exit 1
|
|
||||||
}
|
|
||||||
|
|
||||||
# OS specific support (must be 'true' or 'false').
|
|
||||||
cygwin=false
|
|
||||||
msys=false
|
|
||||||
darwin=false
|
|
||||||
nonstop=false
|
|
||||||
case "`uname`" in
|
|
||||||
CYGWIN* )
|
|
||||||
cygwin=true
|
|
||||||
;;
|
|
||||||
Darwin* )
|
|
||||||
darwin=true
|
|
||||||
;;
|
|
||||||
MINGW* )
|
|
||||||
msys=true
|
|
||||||
;;
|
|
||||||
NONSTOP* )
|
|
||||||
nonstop=true
|
|
||||||
;;
|
|
||||||
esac
|
|
||||||
|
|
||||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
|
||||||
|
|
||||||
# Determine the Java command to use to start the JVM.
|
|
||||||
if [ -n "$JAVA_HOME" ] ; then
|
|
||||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
|
||||||
# IBM's JDK on AIX uses strange locations for the executables
|
|
||||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
|
||||||
else
|
|
||||||
JAVACMD="$JAVA_HOME/bin/java"
|
|
||||||
fi
|
|
||||||
if [ ! -x "$JAVACMD" ] ; then
|
|
||||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
|
||||||
|
|
||||||
Please set the JAVA_HOME variable in your environment to match the
|
|
||||||
location of your Java installation."
|
|
||||||
fi
|
|
||||||
else
|
|
||||||
JAVACMD="java"
|
|
||||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
|
||||||
|
|
||||||
Please set the JAVA_HOME variable in your environment to match the
|
|
||||||
location of your Java installation."
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Increase the maximum file descriptors if we can.
|
|
||||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
|
||||||
MAX_FD_LIMIT=`ulimit -H -n`
|
|
||||||
if [ $? -eq 0 ] ; then
|
|
||||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
|
||||||
MAX_FD="$MAX_FD_LIMIT"
|
|
||||||
fi
|
|
||||||
ulimit -n $MAX_FD
|
|
||||||
if [ $? -ne 0 ] ; then
|
|
||||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
|
||||||
fi
|
|
||||||
else
|
|
||||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
# For Darwin, add options to specify how the application appears in the dock
|
|
||||||
if $darwin; then
|
|
||||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
|
||||||
fi
|
|
||||||
|
|
||||||
# For Cygwin, switch paths to Windows format before running java
|
|
||||||
if $cygwin ; then
|
|
||||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
|
||||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
|
||||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
|
||||||
|
|
||||||
# We build the pattern for arguments to be converted via cygpath
|
|
||||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
|
||||||
SEP=""
|
|
||||||
for dir in $ROOTDIRSRAW ; do
|
|
||||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
|
||||||
SEP="|"
|
|
||||||
done
|
|
||||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
|
||||||
# Add a user-defined pattern to the cygpath arguments
|
|
||||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
|
||||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
|
||||||
fi
|
|
||||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
|
||||||
i=0
|
|
||||||
for arg in "$@" ; do
|
|
||||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
|
||||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
|
||||||
|
|
||||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
|
||||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
|
||||||
else
|
|
||||||
eval `echo args$i`="\"$arg\""
|
|
||||||
fi
|
|
||||||
i=$((i+1))
|
|
||||||
done
|
|
||||||
case $i in
|
|
||||||
(0) set -- ;;
|
|
||||||
(1) set -- "$args0" ;;
|
|
||||||
(2) set -- "$args0" "$args1" ;;
|
|
||||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
|
||||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
|
||||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
|
||||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
|
||||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
|
||||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
|
||||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
|
||||||
esac
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Escape application args
|
|
||||||
save () {
|
|
||||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
|
||||||
echo " "
|
|
||||||
}
|
|
||||||
APP_ARGS=$(save "$@")
|
|
||||||
|
|
||||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
|
||||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
|
||||||
|
|
||||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
|
||||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
|
||||||
cd "$(dirname "$0")"
|
|
||||||
fi
|
|
||||||
|
|
||||||
exec "$JAVACMD" "$@"
|
|
||||||
84
source/Android-lib/gradlew.bat
vendored
84
source/Android-lib/gradlew.bat
vendored
@ -1,84 +0,0 @@
|
|||||||
@if "%DEBUG%" == "" @echo off
|
|
||||||
@rem ##########################################################################
|
|
||||||
@rem
|
|
||||||
@rem Gradle startup script for Windows
|
|
||||||
@rem
|
|
||||||
@rem ##########################################################################
|
|
||||||
|
|
||||||
@rem Set local scope for the variables with windows NT shell
|
|
||||||
if "%OS%"=="Windows_NT" setlocal
|
|
||||||
|
|
||||||
set DIRNAME=%~dp0
|
|
||||||
if "%DIRNAME%" == "" set DIRNAME=.
|
|
||||||
set APP_BASE_NAME=%~n0
|
|
||||||
set APP_HOME=%DIRNAME%
|
|
||||||
|
|
||||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
|
||||||
set DEFAULT_JVM_OPTS=
|
|
||||||
|
|
||||||
@rem Find java.exe
|
|
||||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
|
||||||
|
|
||||||
set JAVA_EXE=java.exe
|
|
||||||
%JAVA_EXE% -version >NUL 2>&1
|
|
||||||
if "%ERRORLEVEL%" == "0" goto init
|
|
||||||
|
|
||||||
echo.
|
|
||||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
|
||||||
echo.
|
|
||||||
echo Please set the JAVA_HOME variable in your environment to match the
|
|
||||||
echo location of your Java installation.
|
|
||||||
|
|
||||||
goto fail
|
|
||||||
|
|
||||||
:findJavaFromJavaHome
|
|
||||||
set JAVA_HOME=%JAVA_HOME:"=%
|
|
||||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
|
||||||
|
|
||||||
if exist "%JAVA_EXE%" goto init
|
|
||||||
|
|
||||||
echo.
|
|
||||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
|
||||||
echo.
|
|
||||||
echo Please set the JAVA_HOME variable in your environment to match the
|
|
||||||
echo location of your Java installation.
|
|
||||||
|
|
||||||
goto fail
|
|
||||||
|
|
||||||
:init
|
|
||||||
@rem Get command-line arguments, handling Windows variants
|
|
||||||
|
|
||||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
|
||||||
|
|
||||||
:win9xME_args
|
|
||||||
@rem Slurp the command line arguments.
|
|
||||||
set CMD_LINE_ARGS=
|
|
||||||
set _SKIP=2
|
|
||||||
|
|
||||||
:win9xME_args_slurp
|
|
||||||
if "x%~1" == "x" goto execute
|
|
||||||
|
|
||||||
set CMD_LINE_ARGS=%*
|
|
||||||
|
|
||||||
:execute
|
|
||||||
@rem Setup the command line
|
|
||||||
|
|
||||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
|
||||||
|
|
||||||
@rem Execute Gradle
|
|
||||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
|
||||||
|
|
||||||
:end
|
|
||||||
@rem End local scope for the variables with windows NT shell
|
|
||||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
|
||||||
|
|
||||||
:fail
|
|
||||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
|
||||||
rem the _cmd.exe /c_ return code!
|
|
||||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
|
||||||
exit /b 1
|
|
||||||
|
|
||||||
:mainEnd
|
|
||||||
if "%OS%"=="Windows_NT" endlocal
|
|
||||||
|
|
||||||
:omega
|
|
||||||
@ -1,8 +1,22 @@
|
|||||||
|
# Copyright (C) 2010 The Android Open Source Project
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
|
||||||
LOCAL_PATH := $(call my-dir)
|
LOCAL_PATH := $(call my-dir)
|
||||||
|
|
||||||
include $(CLEAR_VARS)
|
include $(CLEAR_VARS)
|
||||||
|
|
||||||
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../../include $(LOCAL_PATH)/../../SoundStretch
|
|
||||||
# *** Remember: Change -O0 into -O2 in add-applications.mk ***
|
# *** Remember: Change -O0 into -O2 in add-applications.mk ***
|
||||||
|
|
||||||
LOCAL_MODULE := soundtouch
|
LOCAL_MODULE := soundtouch
|
||||||
@ -24,7 +38,7 @@ LOCAL_LDLIBS += -llog
|
|||||||
|
|
||||||
# Custom Flags:
|
# Custom Flags:
|
||||||
# -fvisibility=hidden : don't export all symbols
|
# -fvisibility=hidden : don't export all symbols
|
||||||
LOCAL_CFLAGS += -fvisibility=hidden -fdata-sections -ffunction-sections -ffast-math
|
LOCAL_CFLAGS += -fvisibility=hidden -I ../../../include -fdata-sections -ffunction-sections
|
||||||
|
|
||||||
# OpenMP mode : enable these flags to enable using OpenMP for parallel computation
|
# OpenMP mode : enable these flags to enable using OpenMP for parallel computation
|
||||||
#LOCAL_CFLAGS += -fopenmp
|
#LOCAL_CFLAGS += -fopenmp
|
||||||
|
|||||||
@ -4,6 +4,6 @@
|
|||||||
|
|
||||||
APP_ABI := all #armeabi-v7a armeabi
|
APP_ABI := all #armeabi-v7a armeabi
|
||||||
APP_OPTIM := release
|
APP_OPTIM := release
|
||||||
APP_STL := c++_static
|
APP_STL := stlport_static
|
||||||
APP_CPPFLAGS := -fexceptions # -D SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS
|
APP_CPPFLAGS := -fexceptions # -D SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS
|
||||||
|
|
||||||
|
|||||||
@ -41,12 +41,12 @@ static void _setErrmsg(const char *msg)
|
|||||||
_errMsg = msg;
|
_errMsg = msg;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0 // apparently following workaround not needed any more with concurrent Android SDKs
|
|
||||||
#ifdef _OPENMP
|
#ifdef _OPENMP
|
||||||
|
|
||||||
#include <pthread.h>
|
#include <pthread.h>
|
||||||
extern pthread_key_t gomp_tls_key;
|
extern pthread_key_t gomp_tls_key;
|
||||||
static void * _p_gomp_tls = nullptr;
|
static void * _p_gomp_tls = NULL;
|
||||||
|
|
||||||
/// Function to initialize threading for OpenMP.
|
/// Function to initialize threading for OpenMP.
|
||||||
///
|
///
|
||||||
@ -54,7 +54,7 @@ static void * _p_gomp_tls = nullptr;
|
|||||||
/// called from the Android App main thread because in the main thread the gomp_tls storage is
|
/// called from the Android App main thread because in the main thread the gomp_tls storage is
|
||||||
/// properly set, however, Android does not properly initialize gomp_tls storage for other threads.
|
/// properly set, however, Android does not properly initialize gomp_tls storage for other threads.
|
||||||
/// Thus if OpenMP routines are invoked from some other thread than the main thread,
|
/// Thus if OpenMP routines are invoked from some other thread than the main thread,
|
||||||
/// the OpenMP routine will crash the application due to nullptr access on uninitialized storage.
|
/// the OpenMP routine will crash the application due to NULL pointer access on uninitialized storage.
|
||||||
///
|
///
|
||||||
/// This workaround stores the gomp_tls storage from main thread, and copies to other threads.
|
/// This workaround stores the gomp_tls storage from main thread, and copies to other threads.
|
||||||
/// In order this to work, the Application main thread needws to call at least "getVersionString"
|
/// In order this to work, the Application main thread needws to call at least "getVersionString"
|
||||||
@ -63,7 +63,7 @@ static int _init_threading(bool warn)
|
|||||||
{
|
{
|
||||||
void *ptr = pthread_getspecific(gomp_tls_key);
|
void *ptr = pthread_getspecific(gomp_tls_key);
|
||||||
LOGV("JNI thread-specific TLS storage %ld", (long)ptr);
|
LOGV("JNI thread-specific TLS storage %ld", (long)ptr);
|
||||||
if (ptr == nullptr)
|
if (ptr == NULL)
|
||||||
{
|
{
|
||||||
LOGV("JNI set missing TLS storage to %ld", (long)_p_gomp_tls);
|
LOGV("JNI set missing TLS storage to %ld", (long)_p_gomp_tls);
|
||||||
pthread_setspecific(gomp_tls_key, _p_gomp_tls);
|
pthread_setspecific(gomp_tls_key, _p_gomp_tls);
|
||||||
@ -74,7 +74,7 @@ static int _init_threading(bool warn)
|
|||||||
_p_gomp_tls = ptr;
|
_p_gomp_tls = ptr;
|
||||||
}
|
}
|
||||||
// Where critical, show warning if storage still not properly initialized
|
// Where critical, show warning if storage still not properly initialized
|
||||||
if ((warn) && (_p_gomp_tls == nullptr))
|
if ((warn) && (_p_gomp_tls == NULL))
|
||||||
{
|
{
|
||||||
_setErrmsg("Error - OpenMP threading not properly initialized: Call SoundTouch.getVersionString() from the App main thread!");
|
_setErrmsg("Error - OpenMP threading not properly initialized: Call SoundTouch.getVersionString() from the App main thread!");
|
||||||
return -1;
|
return -1;
|
||||||
@ -90,7 +90,6 @@ static int _init_threading(bool warn)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Processes the sound file
|
// Processes the sound file
|
||||||
static void _processFile(SoundTouch *pSoundTouch, const char *inFileName, const char *outFileName)
|
static void _processFile(SoundTouch *pSoundTouch, const char *inFileName, const char *outFileName)
|
||||||
@ -163,9 +162,8 @@ extern "C" DLL_PUBLIC jstring Java_net_surina_soundtouch_SoundTouch_getVersionSt
|
|||||||
// Call example SoundTouch routine
|
// Call example SoundTouch routine
|
||||||
verStr = SoundTouch::getVersionString();
|
verStr = SoundTouch::getVersionString();
|
||||||
|
|
||||||
// gomp_tls storage bug workaround - see comments in _init_threading() function!
|
/// gomp_tls storage bug workaround - see comments in _init_threading() function!
|
||||||
// update: apparently this is not needed any more with concurrent Android SDKs
|
_init_threading(false);
|
||||||
// _init_threading(false);
|
|
||||||
|
|
||||||
int threads = 0;
|
int threads = 0;
|
||||||
#pragma omp parallel
|
#pragma omp parallel
|
||||||
@ -234,8 +232,7 @@ extern "C" DLL_PUBLIC int Java_net_surina_soundtouch_SoundTouch_processFile(JNIE
|
|||||||
LOGV("JNI process file %s", inputFile);
|
LOGV("JNI process file %s", inputFile);
|
||||||
|
|
||||||
/// gomp_tls storage bug workaround - see comments in _init_threading() function!
|
/// gomp_tls storage bug workaround - see comments in _init_threading() function!
|
||||||
// update: apparently this is not needed any more with concurrent Android SDKs
|
if (_init_threading(true)) return -1;
|
||||||
// if (_init_threading(true)) return -1;
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@ -17,9 +17,8 @@
|
|||||||
|
|
||||||
include $(top_srcdir)/config/am_include.mk
|
include $(top_srcdir)/config/am_include.mk
|
||||||
|
|
||||||
if SOUNDTOUCH_FLOAT_SAMPLES
|
|
||||||
# build SoundTouchDLL only if float samples used
|
|
||||||
SUBDIRS=SoundTouch SoundStretch SoundTouchDLL
|
|
||||||
else
|
|
||||||
SUBDIRS=SoundTouch SoundStretch
|
SUBDIRS=SoundTouch SoundStretch
|
||||||
endif
|
|
||||||
|
# set to something if you want other stuff to be included in the distribution tarball
|
||||||
|
#EXTRA_DIST=
|
||||||
|
|
||||||
|
|||||||
@ -40,11 +40,11 @@ soundstretch_SOURCES=main.cpp RunParameters.cpp WavFile.cpp
|
|||||||
soundstretch_LDADD=../SoundTouch/libSoundTouch.la -lm
|
soundstretch_LDADD=../SoundTouch/libSoundTouch.la -lm
|
||||||
|
|
||||||
## linker flags.
|
## linker flags.
|
||||||
# Linker flag -s disabled to prevent stripping symbols by default
|
# OP 2011-7-17 Linker flag -s disabled to prevent stripping symbols by default
|
||||||
#soundstretch_LDFLAGS=-s
|
#soundstretch_LDFLAGS=-s
|
||||||
|
|
||||||
## additional compiler flags
|
## additional compiler flags
|
||||||
soundstretch_CXXFLAGS=$(AM_CXXFLAGS)
|
soundstretch_CXXFLAGS=-O3 $(AM_CXXFLAGS)
|
||||||
|
|
||||||
#clean-local:
|
#clean-local:
|
||||||
# -rm -f additional-files-to-remove-on-make-clean
|
# -rm -f additional-files-to-remove-on-make-clean
|
||||||
|
|||||||
@ -30,15 +30,12 @@
|
|||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <cstdlib>
|
#include <stdlib.h>
|
||||||
|
|
||||||
#include "RunParameters.h"
|
#include "RunParameters.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
namespace soundstretch
|
|
||||||
{
|
|
||||||
|
|
||||||
// Program usage instructions
|
// Program usage instructions
|
||||||
|
|
||||||
static const char licenseText[] =
|
static const char licenseText[] =
|
||||||
@ -97,8 +94,9 @@ static int _toLowerCase(int c)
|
|||||||
return c;
|
return c;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Constructor
|
// Constructor
|
||||||
RunParameters::RunParameters(int nParams, const CHARTYPE* paramStr[])
|
RunParameters::RunParameters(const int nParams, const char * const paramStr[])
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
int nFirstParam;
|
int nFirstParam;
|
||||||
@ -114,17 +112,28 @@ RunParameters::RunParameters(int nParams, const CHARTYPE* paramStr[])
|
|||||||
}
|
}
|
||||||
string msg = whatText;
|
string msg = whatText;
|
||||||
msg += usage;
|
msg += usage;
|
||||||
throw(msg);
|
ST_THROW_RT_ERROR(msg.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inFileName = NULL;
|
||||||
|
outFileName = NULL;
|
||||||
|
tempoDelta = 0;
|
||||||
|
pitchDelta = 0;
|
||||||
|
rateDelta = 0;
|
||||||
|
quick = 0;
|
||||||
|
noAntiAlias = 0;
|
||||||
|
goalBPM = 0;
|
||||||
|
speech = false;
|
||||||
|
detectBPM = false;
|
||||||
|
|
||||||
// Get input & output file names
|
// Get input & output file names
|
||||||
inFileName = paramStr[1];
|
inFileName = (char*)paramStr[1];
|
||||||
outFileName = paramStr[2];
|
outFileName = (char*)paramStr[2];
|
||||||
|
|
||||||
if (outFileName[0] == '-')
|
if (outFileName[0] == '-')
|
||||||
{
|
{
|
||||||
// outputfile name was omitted but other parameter switches given instead
|
// no outputfile name was given but parameters
|
||||||
outFileName = STRING_CONST("");
|
outFileName = NULL;
|
||||||
nFirstParam = 2;
|
nFirstParam = 2;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -173,33 +182,25 @@ void RunParameters::checkLimits()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Convert STRING to std::string. Actually needed only if STRING is std::wstring, but conversion penalty is negligible
|
|
||||||
std::string convertString(const STRING& str)
|
|
||||||
{
|
|
||||||
std::string res;
|
|
||||||
for (auto c : str)
|
|
||||||
{
|
|
||||||
res += (char)c;
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Unknown switch parameter -- throws an exception with an error message
|
// Unknown switch parameter -- throws an exception with an error message
|
||||||
void RunParameters::throwIllegalParamExp(const STRING &str) const
|
void RunParameters::throwIllegalParamExp(const string &str) const
|
||||||
{
|
{
|
||||||
string msg = "ERROR : Illegal parameter \"";
|
string msg = "ERROR : Illegal parameter \"";
|
||||||
msg += convertString(str);
|
msg += str;
|
||||||
msg += "\".\n\n";
|
msg += "\".\n\n";
|
||||||
msg += usage;
|
msg += usage;
|
||||||
ST_THROW_RT_ERROR(msg);
|
ST_THROW_RT_ERROR(msg.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void RunParameters::throwLicense() const
|
void RunParameters::throwLicense() const
|
||||||
{
|
{
|
||||||
ST_THROW_RT_ERROR(licenseText);
|
ST_THROW_RT_ERROR(licenseText);
|
||||||
}
|
}
|
||||||
|
|
||||||
double RunParameters::parseSwitchValue(const STRING& str) const
|
|
||||||
|
float RunParameters::parseSwitchValue(const string &str) const
|
||||||
{
|
{
|
||||||
int pos;
|
int pos;
|
||||||
|
|
||||||
@ -211,14 +212,14 @@ double RunParameters::parseSwitchValue(const STRING& str) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Read numerical parameter value after '='
|
// Read numerical parameter value after '='
|
||||||
return stof(str.substr(pos + 1).c_str());
|
return (float)atof(str.substr(pos + 1).c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Interprets a single switch parameter string of format "-switch=xx"
|
// Interprets a single switch parameter string of format "-switch=xx"
|
||||||
// Valid switches are "-tempo=xx", "-pitch=xx" and "-rate=xx". Stores
|
// Valid switches are "-tempo=xx", "-pitch=xx" and "-rate=xx". Stores
|
||||||
// switch values into 'params' structure.
|
// switch values into 'params' structure.
|
||||||
void RunParameters::parseSwitchParam(const STRING& str)
|
void RunParameters::parseSwitchParam(const string &str)
|
||||||
{
|
{
|
||||||
int upS;
|
int upS;
|
||||||
|
|
||||||
@ -288,5 +289,3 @@ void RunParameters::parseSwitchParam(const STRING& str)
|
|||||||
throwIllegalParamExp(str);
|
throwIllegalParamExp(str);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|||||||
@ -32,39 +32,34 @@
|
|||||||
#ifndef RUNPARAMETERS_H
|
#ifndef RUNPARAMETERS_H
|
||||||
#define RUNPARAMETERS_H
|
#define RUNPARAMETERS_H
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include "STTypes.h"
|
#include "STTypes.h"
|
||||||
#include "SS_CharTypes.h"
|
#include <string>
|
||||||
#include "WavFile.h"
|
|
||||||
|
|
||||||
namespace soundstretch
|
using namespace std;
|
||||||
{
|
|
||||||
|
|
||||||
/// Parses command line parameters into program parameters
|
/// Parses command line parameters into program parameters
|
||||||
class RunParameters
|
class RunParameters
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
void throwIllegalParamExp(const STRING& str) const;
|
void throwIllegalParamExp(const string &str) const;
|
||||||
void throwLicense() const;
|
void throwLicense() const;
|
||||||
void parseSwitchParam(const STRING& str);
|
void parseSwitchParam(const string &str);
|
||||||
void checkLimits();
|
void checkLimits();
|
||||||
double parseSwitchValue(const STRING& tr) const;
|
float parseSwitchValue(const string &str) const;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
STRING inFileName;
|
char *inFileName;
|
||||||
STRING outFileName;
|
char *outFileName;
|
||||||
double tempoDelta{ 0 };
|
float tempoDelta;
|
||||||
double pitchDelta{ 0 };
|
float pitchDelta;
|
||||||
double rateDelta{ 0 };
|
float rateDelta;
|
||||||
int quick{ 0 };
|
int quick;
|
||||||
int noAntiAlias{ 0 };
|
int noAntiAlias;
|
||||||
double goalBPM{ 0 };
|
float goalBPM;
|
||||||
bool detectBPM{ false };
|
bool detectBPM;
|
||||||
bool speech{ false };
|
bool speech;
|
||||||
|
|
||||||
RunParameters(int nParams, const CHARTYPE* paramStr[]);
|
RunParameters(const int nParams, const char * const paramStr[]);
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@ -1,52 +0,0 @@
|
|||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
///
|
|
||||||
/// Char type for SoundStretch
|
|
||||||
///
|
|
||||||
/// Author : Copyright (c) Olli Parviainen
|
|
||||||
/// Author e-mail : oparviai 'at' iki.fi
|
|
||||||
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
|
||||||
///
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// License :
|
|
||||||
//
|
|
||||||
// SoundTouch audio processing library
|
|
||||||
// Copyright (c) Olli Parviainen
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or
|
|
||||||
// modify it under the terms of the GNU Lesser General Public
|
|
||||||
// License as published by the Free Software Foundation; either
|
|
||||||
// version 2.1 of the License, or (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#ifndef SS_CHARTYPE_H
|
|
||||||
#define SS_CHARTYPE_H
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
namespace soundstretch
|
|
||||||
{
|
|
||||||
#if _WIN32
|
|
||||||
// wide-char types for supporting non-latin file paths in Windows
|
|
||||||
using CHARTYPE = wchar_t;
|
|
||||||
using STRING = std::wstring;
|
|
||||||
#define STRING_CONST(x) (L"" x)
|
|
||||||
#else
|
|
||||||
// gnu platform can natively support UTF-8 paths using "char*" set
|
|
||||||
using CHARTYPE = char;
|
|
||||||
using STRING = std::string;
|
|
||||||
#define STRING_CONST(x) (x)
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif //SS_CHARTYPE_H
|
|
||||||
@ -42,23 +42,14 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <cassert>
|
#include <assert.h>
|
||||||
#include <climits>
|
#include <limits.h>
|
||||||
|
|
||||||
#include "WavFile.h"
|
#include "WavFile.h"
|
||||||
#include "STTypes.h"
|
#include "STTypes.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
namespace soundstretch
|
|
||||||
{
|
|
||||||
|
|
||||||
#if _WIN32
|
|
||||||
#define FOPEN(name, mode) _wfopen(name, STRING_CONST(mode))
|
|
||||||
#else
|
|
||||||
#define FOPEN(name, mode) fopen(name, mode)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
static const char riffStr[] = "RIFF";
|
static const char riffStr[] = "RIFF";
|
||||||
static const char waveStr[] = "WAVE";
|
static const char waveStr[] = "WAVE";
|
||||||
static const char fmtStr[] = "fmt ";
|
static const char fmtStr[] = "fmt ";
|
||||||
@ -132,7 +123,7 @@ static inline short _swap16(short& wData)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// dummy helper-function
|
// dummy helper-function
|
||||||
static inline void _swap16Buffer(short*, int)
|
static inline void _swap16Buffer(short *pData, int numBytes)
|
||||||
{
|
{
|
||||||
// do nothing
|
// do nothing
|
||||||
}
|
}
|
||||||
@ -147,7 +138,7 @@ static inline void _swap16Buffer(short*, int)
|
|||||||
|
|
||||||
WavFileBase::WavFileBase()
|
WavFileBase::WavFileBase()
|
||||||
{
|
{
|
||||||
convBuff = nullptr;
|
convBuff = NULL;
|
||||||
convBuffSize = 0;
|
convBuffSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -178,13 +169,17 @@ void* WavFileBase::getConvBuffer(int sizeBytes)
|
|||||||
// Class WavInFile
|
// Class WavInFile
|
||||||
//
|
//
|
||||||
|
|
||||||
WavInFile::WavInFile(const STRING& fileName)
|
WavInFile::WavInFile(const char *fileName)
|
||||||
{
|
{
|
||||||
// Try to open the file for reading
|
// Try to open the file for reading
|
||||||
fptr = FOPEN(fileName.c_str(), "rb");
|
fptr = fopen(fileName, "rb");
|
||||||
if (fptr == nullptr)
|
if (fptr == NULL)
|
||||||
{
|
{
|
||||||
ST_THROW_RT_ERROR("Error : Unable to open file for reading.");
|
// didn't succeed
|
||||||
|
string msg = "Error : Unable to open file \"";
|
||||||
|
msg += fileName;
|
||||||
|
msg += "\" for reading.";
|
||||||
|
ST_THROW_RT_ERROR(msg.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
init();
|
init();
|
||||||
@ -197,7 +192,9 @@ WavInFile::WavInFile(FILE* file)
|
|||||||
fptr = file;
|
fptr = file;
|
||||||
if (!file)
|
if (!file)
|
||||||
{
|
{
|
||||||
ST_THROW_RT_ERROR("Error : Unable to access input stream for reading");
|
// didn't succeed
|
||||||
|
string msg = "Error : Unable to access input stream for reading";
|
||||||
|
ST_THROW_RT_ERROR(msg.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
init();
|
init();
|
||||||
@ -216,6 +213,7 @@ void WavInFile::init()
|
|||||||
hdrsOk = readWavHeaders();
|
hdrsOk = readWavHeaders();
|
||||||
if (hdrsOk != 0)
|
if (hdrsOk != 0)
|
||||||
{
|
{
|
||||||
|
// Something didn't match in the wav file headers
|
||||||
ST_THROW_RT_ERROR("Input file is corrupt or not a WAV file");
|
ST_THROW_RT_ERROR("Input file is corrupt or not a WAV file");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -225,6 +223,7 @@ void WavInFile::init()
|
|||||||
(header.format.byte_per_sample < 1) || (header.format.byte_per_sample > 320) ||
|
(header.format.byte_per_sample < 1) || (header.format.byte_per_sample > 320) ||
|
||||||
(header.format.bits_per_sample < 8) || (header.format.bits_per_sample > 32))
|
(header.format.bits_per_sample < 8) || (header.format.bits_per_sample > 32))
|
||||||
{
|
{
|
||||||
|
// Something didn't match in the wav file headers
|
||||||
ST_THROW_RT_ERROR("Error: Illegal wav file header format parameters.");
|
ST_THROW_RT_ERROR("Error: Illegal wav file header format parameters.");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -235,7 +234,7 @@ void WavInFile::init()
|
|||||||
WavInFile::~WavInFile()
|
WavInFile::~WavInFile()
|
||||||
{
|
{
|
||||||
if (fptr) fclose(fptr);
|
if (fptr) fclose(fptr);
|
||||||
fptr = nullptr;
|
fptr = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -451,7 +450,7 @@ int WavInFile::read(float* buffer, int maxElems)
|
|||||||
int WavInFile::eof() const
|
int WavInFile::eof() const
|
||||||
{
|
{
|
||||||
// return true if all data has been read or file eof has reached
|
// return true if all data has been read or file eof has reached
|
||||||
return ((uint)dataRead == header.data.data_len || feof(fptr));
|
return (dataRead == header.data.data_len || feof(fptr));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -704,13 +703,17 @@ uint WavInFile::getElapsedMS() const
|
|||||||
// Class WavOutFile
|
// Class WavOutFile
|
||||||
//
|
//
|
||||||
|
|
||||||
WavOutFile::WavOutFile(const STRING& fileName, int sampleRate, int bits, int channels)
|
WavOutFile::WavOutFile(const char *fileName, int sampleRate, int bits, int channels)
|
||||||
{
|
{
|
||||||
bytesWritten = 0;
|
bytesWritten = 0;
|
||||||
fptr = FOPEN(fileName.c_str(), "wb");
|
fptr = fopen(fileName, "wb");
|
||||||
if (fptr == nullptr)
|
if (fptr == NULL)
|
||||||
{
|
{
|
||||||
ST_THROW_RT_ERROR("Error : Unable to open file for writing.");
|
string msg = "Error : Unable to open file \"";
|
||||||
|
msg += fileName;
|
||||||
|
msg += "\" for writing.";
|
||||||
|
//pmsg = msg.c_str;
|
||||||
|
ST_THROW_RT_ERROR(msg.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
fillInHeader(sampleRate, bits, channels);
|
fillInHeader(sampleRate, bits, channels);
|
||||||
@ -722,9 +725,10 @@ WavOutFile::WavOutFile(FILE* file, int sampleRate, int bits, int channels)
|
|||||||
{
|
{
|
||||||
bytesWritten = 0;
|
bytesWritten = 0;
|
||||||
fptr = file;
|
fptr = file;
|
||||||
if (fptr == nullptr)
|
if (fptr == NULL)
|
||||||
{
|
{
|
||||||
ST_THROW_RT_ERROR("Error : Unable to access output file stream.");
|
string msg = "Error : Unable to access output file stream.";
|
||||||
|
ST_THROW_RT_ERROR(msg.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
fillInHeader(sampleRate, bits, channels);
|
fillInHeader(sampleRate, bits, channels);
|
||||||
@ -736,7 +740,7 @@ WavOutFile::~WavOutFile()
|
|||||||
{
|
{
|
||||||
finishHeader();
|
finishHeader();
|
||||||
if (fptr) fclose(fptr);
|
if (fptr) fclose(fptr);
|
||||||
fptr = nullptr;
|
fptr = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -871,7 +875,7 @@ void WavOutFile::write(const short* buffer, int numElems)
|
|||||||
|
|
||||||
// use temp buffer to swap byte order if necessary
|
// use temp buffer to swap byte order if necessary
|
||||||
short *pTemp = (short *)getConvBuffer(numElems * sizeof(short));
|
short *pTemp = (short *)getConvBuffer(numElems * sizeof(short));
|
||||||
memcpy(pTemp, buffer, (size_t)numElems * 2L);
|
memcpy(pTemp, buffer, numElems * 2);
|
||||||
_swap16Buffer(pTemp, numElems);
|
_swap16Buffer(pTemp, numElems);
|
||||||
|
|
||||||
res = (int)fwrite(pTemp, 2, numElems, fptr);
|
res = (int)fwrite(pTemp, 2, numElems, fptr);
|
||||||
@ -920,7 +924,7 @@ void WavOutFile::write(const float* buffer, int numElems)
|
|||||||
|
|
||||||
bytesPerSample = header.format.bits_per_sample / 8;
|
bytesPerSample = header.format.bits_per_sample / 8;
|
||||||
numBytes = numElems * bytesPerSample;
|
numBytes = numElems * bytesPerSample;
|
||||||
void* temp = getConvBuffer(numBytes + 7); // round bit up to avoid buffer overrun with 24bit-value assignment
|
short *temp = (short*)getConvBuffer(numBytes);
|
||||||
|
|
||||||
switch (bytesPerSample)
|
switch (bytesPerSample)
|
||||||
{
|
{
|
||||||
@ -980,5 +984,3 @@ void WavOutFile::write(const float* buffer, int numElems)
|
|||||||
}
|
}
|
||||||
bytesWritten += numBytes;
|
bytesWritten += numBytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|||||||
@ -40,12 +40,7 @@
|
|||||||
#ifndef WAVFILE_H
|
#ifndef WAVFILE_H
|
||||||
#define WAVFILE_H
|
#define WAVFILE_H
|
||||||
|
|
||||||
#include <cstdio>
|
#include <stdio.h>
|
||||||
#include <string>
|
|
||||||
#include "SS_CharTypes.h"
|
|
||||||
|
|
||||||
namespace soundstretch
|
|
||||||
{
|
|
||||||
|
|
||||||
#ifndef uint
|
#ifndef uint
|
||||||
typedef unsigned int uint;
|
typedef unsigned int uint;
|
||||||
@ -123,6 +118,9 @@ private:
|
|||||||
/// File pointer.
|
/// File pointer.
|
||||||
FILE *fptr;
|
FILE *fptr;
|
||||||
|
|
||||||
|
/// Position within the audio stream
|
||||||
|
long position;
|
||||||
|
|
||||||
/// Counter of how many bytes of sample data have been read from the file.
|
/// Counter of how many bytes of sample data have been read from the file.
|
||||||
long dataRead;
|
long dataRead;
|
||||||
|
|
||||||
@ -150,7 +148,7 @@ private:
|
|||||||
public:
|
public:
|
||||||
/// Constructor: Opens the given WAV file. If the file can't be opened,
|
/// Constructor: Opens the given WAV file. If the file can't be opened,
|
||||||
/// throws 'runtime_error' exception.
|
/// throws 'runtime_error' exception.
|
||||||
WavInFile(const STRING& filename);
|
WavInFile(const char *filename);
|
||||||
|
|
||||||
WavInFile(FILE *file);
|
WavInFile(FILE *file);
|
||||||
|
|
||||||
@ -246,7 +244,7 @@ private:
|
|||||||
public:
|
public:
|
||||||
/// Constructor: Creates a new WAV file. Throws a 'runtime_error' exception
|
/// Constructor: Creates a new WAV file. Throws a 'runtime_error' exception
|
||||||
/// if file creation fails.
|
/// if file creation fails.
|
||||||
WavOutFile(const STRING& fileName, ///< Filename
|
WavOutFile(const char *fileName, ///< Filename
|
||||||
int sampleRate, ///< Sample rate (e.g. 44100 etc)
|
int sampleRate, ///< Sample rate (e.g. 44100 etc)
|
||||||
int bits, ///< Bits per sample (8 or 16 bits)
|
int bits, ///< Bits per sample (8 or 16 bits)
|
||||||
int channels ///< Number of channels (1=mono, 2=stereo)
|
int channels ///< Number of channels (1=mono, 2=stereo)
|
||||||
@ -276,6 +274,4 @@ public:
|
|||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@ -29,12 +29,10 @@
|
|||||||
//
|
//
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
#include <iostream>
|
|
||||||
#include <memory>
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <string>
|
#include <stdio.h>
|
||||||
#include <cstdio>
|
#include <string.h>
|
||||||
#include <ctime>
|
#include <time.h>
|
||||||
#include "RunParameters.h"
|
#include "RunParameters.h"
|
||||||
#include "WavFile.h"
|
#include "WavFile.h"
|
||||||
#include "SoundTouch.h"
|
#include "SoundTouch.h"
|
||||||
@ -43,9 +41,6 @@
|
|||||||
using namespace soundtouch;
|
using namespace soundtouch;
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
namespace soundstretch
|
|
||||||
{
|
|
||||||
|
|
||||||
// Processing chunk size (size chosen to be divisible by 2, 4, 6, 8, 10, 12, 14, 16 channels ...)
|
// Processing chunk size (size chosen to be divisible by 2, 4, 6, 8, 10, 12, 14, 16 channels ...)
|
||||||
#define BUFF_SIZE 6720
|
#define BUFF_SIZE 6720
|
||||||
|
|
||||||
@ -73,67 +68,76 @@ static const char _helloText[] =
|
|||||||
"more information.\n"
|
"more information.\n"
|
||||||
"\n";
|
"\n";
|
||||||
|
|
||||||
static void openFiles(unique_ptr<WavInFile>& inFile, unique_ptr<WavOutFile>& outFile, const RunParameters& params)
|
static void openFiles(WavInFile **inFile, WavOutFile **outFile, const RunParameters *params)
|
||||||
{
|
{
|
||||||
if (params.inFileName == STRING_CONST("stdin"))
|
int bits, samplerate, channels;
|
||||||
|
|
||||||
|
if (strcmp(params->inFileName, "stdin") == 0)
|
||||||
{
|
{
|
||||||
// used 'stdin' as input file
|
// used 'stdin' as input file
|
||||||
SET_STREAM_TO_BIN_MODE(stdin);
|
SET_STREAM_TO_BIN_MODE(stdin);
|
||||||
inFile = make_unique<WavInFile>(stdin);
|
*inFile = new WavInFile(stdin);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// open input file...
|
// open input file...
|
||||||
inFile = make_unique<WavInFile>(params.inFileName.c_str());
|
*inFile = new WavInFile(params->inFileName);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ... open output file with same sound parameters
|
// ... open output file with same sound parameters
|
||||||
const int bits = (int)inFile->getNumBits();
|
bits = (int)(*inFile)->getNumBits();
|
||||||
const int samplerate = (int)inFile->getSampleRate();
|
samplerate = (int)(*inFile)->getSampleRate();
|
||||||
const int channels = (int)inFile->getNumChannels();
|
channels = (int)(*inFile)->getNumChannels();
|
||||||
|
|
||||||
if (!params.outFileName.empty())
|
if (params->outFileName)
|
||||||
{
|
{
|
||||||
if (params.outFileName == STRING_CONST("stdout"))
|
if (strcmp(params->outFileName, "stdout") == 0)
|
||||||
{
|
{
|
||||||
SET_STREAM_TO_BIN_MODE(stdout);
|
SET_STREAM_TO_BIN_MODE(stdout);
|
||||||
outFile = make_unique<WavOutFile>(stdout, samplerate, bits, channels);
|
*outFile = new WavOutFile(stdout, samplerate, bits, channels);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
outFile = make_unique<WavOutFile>(params.outFileName.c_str(), samplerate, bits, channels);
|
*outFile = new WavOutFile(params->outFileName, samplerate, bits, channels);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
*outFile = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Sets the 'SoundTouch' object up according to input file sound format &
|
// Sets the 'SoundTouch' object up according to input file sound format &
|
||||||
// command line parameters
|
// command line parameters
|
||||||
static void setup(SoundTouch& soundTouch, const WavInFile& inFile, const RunParameters& params)
|
static void setup(SoundTouch *pSoundTouch, const WavInFile *inFile, const RunParameters *params)
|
||||||
{
|
{
|
||||||
const int sampleRate = (int)inFile.getSampleRate();
|
int sampleRate;
|
||||||
const int channels = (int)inFile.getNumChannels();
|
int channels;
|
||||||
soundTouch.setSampleRate(sampleRate);
|
|
||||||
soundTouch.setChannels(channels);
|
|
||||||
|
|
||||||
soundTouch.setTempoChange(params.tempoDelta);
|
sampleRate = (int)inFile->getSampleRate();
|
||||||
soundTouch.setPitchSemiTones(params.pitchDelta);
|
channels = (int)inFile->getNumChannels();
|
||||||
soundTouch.setRateChange(params.rateDelta);
|
pSoundTouch->setSampleRate(sampleRate);
|
||||||
|
pSoundTouch->setChannels(channels);
|
||||||
|
|
||||||
soundTouch.setSetting(SETTING_USE_QUICKSEEK, params.quick);
|
pSoundTouch->setTempoChange(params->tempoDelta);
|
||||||
soundTouch.setSetting(SETTING_USE_AA_FILTER, !(params.noAntiAlias));
|
pSoundTouch->setPitchSemiTones(params->pitchDelta);
|
||||||
|
pSoundTouch->setRateChange(params->rateDelta);
|
||||||
|
|
||||||
if (params.speech)
|
pSoundTouch->setSetting(SETTING_USE_QUICKSEEK, params->quick);
|
||||||
|
pSoundTouch->setSetting(SETTING_USE_AA_FILTER, !(params->noAntiAlias));
|
||||||
|
|
||||||
|
if (params->speech)
|
||||||
{
|
{
|
||||||
// use settings for speech processing
|
// use settings for speech processing
|
||||||
soundTouch.setSetting(SETTING_SEQUENCE_MS, 40);
|
pSoundTouch->setSetting(SETTING_SEQUENCE_MS, 40);
|
||||||
soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 15);
|
pSoundTouch->setSetting(SETTING_SEEKWINDOW_MS, 15);
|
||||||
soundTouch.setSetting(SETTING_OVERLAP_MS, 8);
|
pSoundTouch->setSetting(SETTING_OVERLAP_MS, 8);
|
||||||
fprintf(stderr, "Tune processing parameters for speech processing.\n");
|
fprintf(stderr, "Tune processing parameters for speech processing.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
// print processing information
|
// print processing information
|
||||||
if (!params.outFileName.empty())
|
if (params->outFileName)
|
||||||
{
|
{
|
||||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
fprintf(stderr, "Uses 16bit integer sample type in processing.\n\n");
|
fprintf(stderr, "Uses 16bit integer sample type in processing.\n\n");
|
||||||
@ -145,9 +149,9 @@ static void setup(SoundTouch& soundTouch, const WavInFile& inFile, const RunPara
|
|||||||
#endif
|
#endif
|
||||||
// print processing information only if outFileName given i.e. some processing will happen
|
// print processing information only if outFileName given i.e. some processing will happen
|
||||||
fprintf(stderr, "Processing the file with the following changes:\n");
|
fprintf(stderr, "Processing the file with the following changes:\n");
|
||||||
fprintf(stderr, " tempo change = %+lg %%\n", params.tempoDelta);
|
fprintf(stderr, " tempo change = %+g %%\n", params->tempoDelta);
|
||||||
fprintf(stderr, " pitch change = %+lg semitones\n", params.pitchDelta);
|
fprintf(stderr, " pitch change = %+g semitones\n", params->pitchDelta);
|
||||||
fprintf(stderr, " rate change = %+lg %%\n\n", params.rateDelta);
|
fprintf(stderr, " rate change = %+g %%\n\n", params->rateDelta);
|
||||||
fprintf(stderr, "Working...");
|
fprintf(stderr, "Working...");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -161,24 +165,30 @@ static void setup(SoundTouch& soundTouch, const WavInFile& inFile, const RunPara
|
|||||||
|
|
||||||
|
|
||||||
// Processes the sound
|
// Processes the sound
|
||||||
static void process(SoundTouch& soundTouch, WavInFile& inFile, WavOutFile& outFile)
|
static void process(SoundTouch *pSoundTouch, WavInFile *inFile, WavOutFile *outFile)
|
||||||
{
|
{
|
||||||
SAMPLETYPE sampleBuffer[BUFF_SIZE];
|
|
||||||
int nSamples;
|
int nSamples;
|
||||||
|
int nChannels;
|
||||||
|
int buffSizeSamples;
|
||||||
|
SAMPLETYPE sampleBuffer[BUFF_SIZE];
|
||||||
|
|
||||||
const int nChannels = (int)inFile.getNumChannels();
|
if ((inFile == NULL) || (outFile == NULL)) return; // nothing to do.
|
||||||
|
|
||||||
|
nChannels = (int)inFile->getNumChannels();
|
||||||
assert(nChannels > 0);
|
assert(nChannels > 0);
|
||||||
const int buffSizeSamples = BUFF_SIZE / nChannels;
|
buffSizeSamples = BUFF_SIZE / nChannels;
|
||||||
|
|
||||||
// Process samples read from the input file
|
// Process samples read from the input file
|
||||||
while (inFile.eof() == 0)
|
while (inFile->eof() == 0)
|
||||||
{
|
{
|
||||||
|
int num;
|
||||||
|
|
||||||
// Read a chunk of samples from the input file
|
// Read a chunk of samples from the input file
|
||||||
const int num = inFile.read(sampleBuffer, BUFF_SIZE);
|
num = inFile->read(sampleBuffer, BUFF_SIZE);
|
||||||
int nSamples = num / (int)inFile.getNumChannels();
|
nSamples = num / (int)inFile->getNumChannels();
|
||||||
|
|
||||||
// Feed the samples into SoundTouch processor
|
// Feed the samples into SoundTouch processor
|
||||||
soundTouch.putSamples(sampleBuffer, nSamples);
|
pSoundTouch->putSamples(sampleBuffer, nSamples);
|
||||||
|
|
||||||
// Read ready samples from SoundTouch processor & write them output file.
|
// Read ready samples from SoundTouch processor & write them output file.
|
||||||
// NOTES:
|
// NOTES:
|
||||||
@ -190,57 +200,61 @@ static void process(SoundTouch& soundTouch, WavInFile& inFile, WavOutFile& outFi
|
|||||||
// outputs samples.
|
// outputs samples.
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
nSamples = soundTouch.receiveSamples(sampleBuffer, buffSizeSamples);
|
nSamples = pSoundTouch->receiveSamples(sampleBuffer, buffSizeSamples);
|
||||||
outFile.write(sampleBuffer, nSamples * nChannels);
|
outFile->write(sampleBuffer, nSamples * nChannels);
|
||||||
} while (nSamples != 0);
|
} while (nSamples != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now the input file is processed, yet 'flush' few last samples that are
|
// Now the input file is processed, yet 'flush' few last samples that are
|
||||||
// hiding in the SoundTouch's internal processing pipeline.
|
// hiding in the SoundTouch's internal processing pipeline.
|
||||||
soundTouch.flush();
|
pSoundTouch->flush();
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
nSamples = soundTouch.receiveSamples(sampleBuffer, buffSizeSamples);
|
nSamples = pSoundTouch->receiveSamples(sampleBuffer, buffSizeSamples);
|
||||||
outFile.write(sampleBuffer, nSamples * nChannels);
|
outFile->write(sampleBuffer, nSamples * nChannels);
|
||||||
} while (nSamples != 0);
|
} while (nSamples != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Detect BPM rate of inFile and adjust tempo setting accordingly if necessary
|
// Detect BPM rate of inFile and adjust tempo setting accordingly if necessary
|
||||||
static void detectBPM(WavInFile& inFile, RunParameters& params)
|
static void detectBPM(WavInFile *inFile, RunParameters *params)
|
||||||
{
|
{
|
||||||
BPMDetect bpm(inFile.getNumChannels(), inFile.getSampleRate());
|
float bpmValue;
|
||||||
|
int nChannels;
|
||||||
|
BPMDetect bpm(inFile->getNumChannels(), inFile->getSampleRate());
|
||||||
SAMPLETYPE sampleBuffer[BUFF_SIZE];
|
SAMPLETYPE sampleBuffer[BUFF_SIZE];
|
||||||
|
|
||||||
// detect bpm rate
|
// detect bpm rate
|
||||||
fprintf(stderr, "Detecting BPM rate...");
|
fprintf(stderr, "Detecting BPM rate...");
|
||||||
fflush(stderr);
|
fflush(stderr);
|
||||||
|
|
||||||
const int nChannels = (int)inFile.getNumChannels();
|
nChannels = (int)inFile->getNumChannels();
|
||||||
int readSize = BUFF_SIZE - BUFF_SIZE % nChannels; // round read size down to multiple of num.channels
|
assert(BUFF_SIZE % nChannels == 0);
|
||||||
|
|
||||||
// Process the 'inFile' in small blocks, repeat until whole file has
|
// Process the 'inFile' in small blocks, repeat until whole file has
|
||||||
// been processed
|
// been processed
|
||||||
while (inFile.eof() == 0)
|
while (inFile->eof() == 0)
|
||||||
{
|
{
|
||||||
|
int num, samples;
|
||||||
|
|
||||||
// Read sample data from input file
|
// Read sample data from input file
|
||||||
const int num = inFile.read(sampleBuffer, readSize);
|
num = inFile->read(sampleBuffer, BUFF_SIZE);
|
||||||
|
|
||||||
// Enter the new samples to the bpm analyzer class
|
// Enter the new samples to the bpm analyzer class
|
||||||
const int samples = num / nChannels;
|
samples = num / nChannels;
|
||||||
bpm.inputSamples(sampleBuffer, samples);
|
bpm.inputSamples(sampleBuffer, samples);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now the whole song data has been analyzed. Read the resulting bpm.
|
// Now the whole song data has been analyzed. Read the resulting bpm.
|
||||||
const float bpmValue = bpm.getBpm();
|
bpmValue = bpm.getBpm();
|
||||||
fprintf(stderr, "Done!\n");
|
fprintf(stderr, "Done!\n");
|
||||||
|
|
||||||
// rewind the file after bpm detection
|
// rewind the file after bpm detection
|
||||||
inFile.rewind();
|
inFile->rewind();
|
||||||
|
|
||||||
if (bpmValue > 0)
|
if (bpmValue > 0)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Detected BPM rate %.1lf\n\n", bpmValue);
|
fprintf(stderr, "Detected BPM rate %.1f\n\n", bpmValue);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -248,74 +262,61 @@ static void detectBPM(WavInFile& inFile, RunParameters& params)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (params.goalBPM > 0)
|
if (params->goalBPM > 0)
|
||||||
{
|
{
|
||||||
// adjust tempo to given bpm
|
// adjust tempo to given bpm
|
||||||
params.tempoDelta = (params.goalBPM / bpmValue - 1.0f) * 100.0f;
|
params->tempoDelta = (params->goalBPM / bpmValue - 1.0f) * 100.0f;
|
||||||
fprintf(stderr, "The file will be converted to %.1lf BPM\n\n", params.goalBPM);
|
fprintf(stderr, "The file will be converted to %.1f BPM\n\n", params->goalBPM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void printHelloText()
|
|
||||||
{
|
|
||||||
SoundTouch soundTouch;
|
|
||||||
fprintf(stderr, _helloText, soundTouch.getVersionString());
|
|
||||||
}
|
|
||||||
|
|
||||||
void ss_main(RunParameters& params)
|
int main(const int nParams, const char * const paramStr[])
|
||||||
{
|
{
|
||||||
unique_ptr<WavInFile> inFile;
|
WavInFile *inFile;
|
||||||
unique_ptr<WavOutFile> outFile;
|
WavOutFile *outFile;
|
||||||
|
RunParameters *params;
|
||||||
SoundTouch soundTouch;
|
SoundTouch soundTouch;
|
||||||
|
|
||||||
|
fprintf(stderr, _helloText, SoundTouch::getVersionString());
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Parse command line parameters
|
||||||
|
params = new RunParameters(nParams, paramStr);
|
||||||
|
|
||||||
// Open input & output files
|
// Open input & output files
|
||||||
openFiles(inFile, outFile, params);
|
openFiles(&inFile, &outFile, params);
|
||||||
|
|
||||||
if (params.detectBPM == true)
|
if (params->detectBPM == true)
|
||||||
{
|
{
|
||||||
// detect sound BPM (and adjust processing parameters
|
// detect sound BPM (and adjust processing parameters
|
||||||
// accordingly if necessary)
|
// accordingly if necessary)
|
||||||
detectBPM(*inFile, params);
|
detectBPM(inFile, params);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Setup the 'SoundTouch' object for processing the sound
|
// Setup the 'SoundTouch' object for processing the sound
|
||||||
setup(soundTouch, *inFile, params);
|
setup(&soundTouch, inFile, params);
|
||||||
|
|
||||||
// clock_t cs = clock(); // for benchmarking processing duration
|
// clock_t cs = clock(); // for benchmarking processing duration
|
||||||
// Process the sound
|
// Process the sound
|
||||||
if (inFile && outFile)
|
process(&soundTouch, inFile, outFile);
|
||||||
{
|
|
||||||
process(soundTouch, *inFile, *outFile);
|
|
||||||
}
|
|
||||||
// clock_t ce = clock(); // for benchmarking processing duration
|
// clock_t ce = clock(); // for benchmarking processing duration
|
||||||
// printf("duration: %lf\n", (double)(ce-cs)/CLOCKS_PER_SEC);
|
// printf("duration: %lf\n", (double)(ce-cs)/CLOCKS_PER_SEC);
|
||||||
|
|
||||||
|
// Close WAV file handles & dispose of the objects
|
||||||
|
delete inFile;
|
||||||
|
delete outFile;
|
||||||
|
delete params;
|
||||||
|
|
||||||
fprintf(stderr, "Done!\n");
|
fprintf(stderr, "Done!\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#if _WIN32
|
|
||||||
int wmain(int argc, const wchar_t* args[])
|
|
||||||
#else
|
|
||||||
int main(int argc, const char* args[])
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
soundstretch::printHelloText();
|
|
||||||
soundstretch::RunParameters params(argc, args);
|
|
||||||
soundstretch::ss_main(params);
|
|
||||||
}
|
|
||||||
catch (const runtime_error &e)
|
catch (const runtime_error &e)
|
||||||
{
|
{
|
||||||
|
// An exception occurred during processing, display an error message
|
||||||
fprintf(stderr, "%s\n", e.what());
|
fprintf(stderr, "%s\n", e.what());
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
catch (const string& e)
|
|
||||||
{
|
|
||||||
fprintf(stderr, "%s\n", e.c_str());
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -21,32 +21,32 @@
|
|||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
<ProjectGuid>{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}</ProjectGuid>
|
<ProjectGuid>{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}</ProjectGuid>
|
||||||
<RootNamespace>soundstretch</RootNamespace>
|
<RootNamespace>soundstretch</RootNamespace>
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -114,10 +114,9 @@
|
|||||||
<BrowseInformation>true</BrowseInformation>
|
<BrowseInformation>true</BrowseInformation>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
<CompileAs>Default</CompileAs>
|
<CompileAs>Default</CompileAs>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -134,7 +133,10 @@
|
|||||||
<GenerateMapFile>true</GenerateMapFile>
|
<GenerateMapFile>true</GenerateMapFile>
|
||||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<DataExecutionPrevention />
|
<DataExecutionPrevention />
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
||||||
@ -165,7 +167,6 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
<DebugInformationFormat />
|
<DebugInformationFormat />
|
||||||
<CompileAs>Default</CompileAs>
|
<CompileAs>Default</CompileAs>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -180,7 +181,9 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
<GenerateMapFile>true</GenerateMapFile>
|
<GenerateMapFile>true</GenerateMapFile>
|
||||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<DataExecutionPrevention />
|
<DataExecutionPrevention />
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
||||||
@ -212,7 +215,6 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
<CompileAs>Default</CompileAs>
|
<CompileAs>Default</CompileAs>
|
||||||
<EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>
|
||||||
</EnableEnhancedInstructionSet>
|
</EnableEnhancedInstructionSet>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -229,7 +231,9 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
<GenerateMapFile>true</GenerateMapFile>
|
<GenerateMapFile>true</GenerateMapFile>
|
||||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<DataExecutionPrevention />
|
<DataExecutionPrevention />
|
||||||
|
<TargetMachine>MachineX64</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
||||||
@ -262,7 +266,6 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
<CompileAs>Default</CompileAs>
|
<CompileAs>Default</CompileAs>
|
||||||
<EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>
|
||||||
</EnableEnhancedInstructionSet>
|
</EnableEnhancedInstructionSet>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -277,7 +280,9 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
<GenerateMapFile>true</GenerateMapFile>
|
<GenerateMapFile>true</GenerateMapFile>
|
||||||
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<DataExecutionPrevention />
|
<DataExecutionPrevention />
|
||||||
|
<TargetMachine>MachineX64</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
<Command>if not exist ..\..\bin mkdir ..\..\bin
|
||||||
@ -318,7 +323,6 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\bin\</Command>
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="RunParameters.h" />
|
<ClInclude Include="RunParameters.h" />
|
||||||
<ClInclude Include="SS_CharTypes.h" />
|
|
||||||
<ClInclude Include="WavFile.h" />
|
<ClInclude Include="WavFile.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@ -54,7 +54,7 @@ using namespace soundtouch;
|
|||||||
static void _DEBUG_SAVE_AAFIR_COEFFS(SAMPLETYPE *coeffs, int len)
|
static void _DEBUG_SAVE_AAFIR_COEFFS(SAMPLETYPE *coeffs, int len)
|
||||||
{
|
{
|
||||||
FILE *fptr = fopen("aa_filter_coeffs.txt", "wt");
|
FILE *fptr = fopen("aa_filter_coeffs.txt", "wt");
|
||||||
if (fptr == nullptr) return;
|
if (fptr == NULL) return;
|
||||||
|
|
||||||
for (int i = 0; i < len; i ++)
|
for (int i = 0; i < len; i ++)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -186,10 +186,8 @@ BPMDetect::BPMDetect(int numChannels, int aSampleRate) :
|
|||||||
|
|
||||||
// choose decimation factor so that result is approx. 1000 Hz
|
// choose decimation factor so that result is approx. 1000 Hz
|
||||||
decimateBy = sampleRate / TARGET_SRATE;
|
decimateBy = sampleRate / TARGET_SRATE;
|
||||||
if ((decimateBy <= 0) || (decimateBy * DECIMATED_BLOCK_SIZE < INPUT_BLOCK_SIZE))
|
assert(decimateBy > 0);
|
||||||
{
|
assert(INPUT_BLOCK_SIZE < decimateBy * DECIMATED_BLOCK_SIZE);
|
||||||
ST_THROW_RT_ERROR("Too small samplerate");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Calculate window length & starting item according to desired min & max bpms
|
// Calculate window length & starting item according to desired min & max bpms
|
||||||
windowLen = (60 * sampleRate) / (decimateBy * MIN_BPM);
|
windowLen = (60 * sampleRate) / (decimateBy * MIN_BPM);
|
||||||
@ -301,7 +299,7 @@ void BPMDetect::updateXCorr(int process_samples)
|
|||||||
pBuffer = buffer->ptrBegin();
|
pBuffer = buffer->ptrBegin();
|
||||||
|
|
||||||
// calculate decay factor for xcorr filtering
|
// calculate decay factor for xcorr filtering
|
||||||
float xcorr_decay = (float)pow(0.5, process_samples / (XCORR_DECAY_TIME_CONSTANT * TARGET_SRATE));
|
float xcorr_decay = (float)pow(0.5, 1.0 / (XCORR_DECAY_TIME_CONSTANT * TARGET_SRATE / process_samples));
|
||||||
|
|
||||||
// prescale pbuffer
|
// prescale pbuffer
|
||||||
float tmp[XCORR_UPDATE_SEQUENCE];
|
float tmp[XCORR_UPDATE_SEQUENCE];
|
||||||
@ -313,7 +311,7 @@ void BPMDetect::updateXCorr(int process_samples)
|
|||||||
#pragma omp parallel for
|
#pragma omp parallel for
|
||||||
for (offs = windowStart; offs < windowLen; offs ++)
|
for (offs = windowStart; offs < windowLen; offs ++)
|
||||||
{
|
{
|
||||||
float sum;
|
double sum;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
sum = 0;
|
sum = 0;
|
||||||
@ -341,6 +339,7 @@ void BPMDetect::updateBeatPos(int process_samples)
|
|||||||
// static double thr = 0.0003;
|
// static double thr = 0.0003;
|
||||||
double posScale = (double)this->decimateBy / (double)this->sampleRate;
|
double posScale = (double)this->decimateBy / (double)this->sampleRate;
|
||||||
int resetDur = (int)(0.12 / posScale + 0.5);
|
int resetDur = (int)(0.12 / posScale + 0.5);
|
||||||
|
double corrScale = 1.0 / (double)(windowLen - windowStart);
|
||||||
|
|
||||||
// prescale pbuffer
|
// prescale pbuffer
|
||||||
float tmp[XCORR_UPDATE_SEQUENCE / 2];
|
float tmp[XCORR_UPDATE_SEQUENCE / 2];
|
||||||
@ -352,7 +351,7 @@ void BPMDetect::updateBeatPos(int process_samples)
|
|||||||
#pragma omp parallel for
|
#pragma omp parallel for
|
||||||
for (int offs = windowStart; offs < windowLen; offs++)
|
for (int offs = windowStart; offs < windowLen; offs++)
|
||||||
{
|
{
|
||||||
float sum = 0;
|
double sum = 0;
|
||||||
for (int i = 0; i < process_samples; i++)
|
for (int i = 0; i < process_samples; i++)
|
||||||
{
|
{
|
||||||
sum += tmp[i] * pBuffer[offs + i];
|
sum += tmp[i] * pBuffer[offs + i];
|
||||||
@ -376,6 +375,8 @@ void BPMDetect::updateBeatPos(int process_samples)
|
|||||||
// detect beats
|
// detect beats
|
||||||
for (int i = 0; i < skipstep; i++)
|
for (int i = 0; i < skipstep; i++)
|
||||||
{
|
{
|
||||||
|
LONG_SAMPLETYPE max = 0;
|
||||||
|
|
||||||
float sum = beatcorr_ringbuff[beatcorr_ringbuffpos];
|
float sum = beatcorr_ringbuff[beatcorr_ringbuffpos];
|
||||||
sum -= beat_lpf.update(sum);
|
sum -= beat_lpf.update(sum);
|
||||||
|
|
||||||
@ -554,13 +555,13 @@ float BPMDetect::getBpm()
|
|||||||
/// - "values" receive array of beat detection strengths
|
/// - "values" receive array of beat detection strengths
|
||||||
/// - max_num indicates max.size of "pos" and "values" array.
|
/// - max_num indicates max.size of "pos" and "values" array.
|
||||||
///
|
///
|
||||||
/// You can query a suitable array sized by calling this with nullptr in "pos" & "values".
|
/// You can query a suitable array sized by calling this with NULL in "pos" & "values".
|
||||||
///
|
///
|
||||||
/// \return number of beats in the arrays.
|
/// \return number of beats in the arrays.
|
||||||
int BPMDetect::getBeats(float *pos, float *values, int max_num)
|
int BPMDetect::getBeats(float *pos, float *values, int max_num)
|
||||||
{
|
{
|
||||||
int num = (int)beats.size();
|
int num = beats.size();
|
||||||
if ((!pos) || (!values)) return num; // pos or values nullptr, return just size
|
if ((!pos) || (!values)) return num; // pos or values NULL, return just size
|
||||||
|
|
||||||
for (int i = 0; (i < num) && (i < max_num); i++)
|
for (int i = 0; (i < num) && (i < max_num); i++)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -50,8 +50,8 @@ FIFOSampleBuffer::FIFOSampleBuffer(int numChannels)
|
|||||||
{
|
{
|
||||||
assert(numChannels > 0);
|
assert(numChannels > 0);
|
||||||
sizeInBytes = 0; // reasonable initial value
|
sizeInBytes = 0; // reasonable initial value
|
||||||
buffer = nullptr;
|
buffer = NULL;
|
||||||
bufferUnaligned = nullptr;
|
bufferUnaligned = NULL;
|
||||||
samplesInBuffer = 0;
|
samplesInBuffer = 0;
|
||||||
bufferPos = 0;
|
bufferPos = 0;
|
||||||
channels = (uint)numChannels;
|
channels = (uint)numChannels;
|
||||||
@ -63,8 +63,8 @@ FIFOSampleBuffer::FIFOSampleBuffer(int numChannels)
|
|||||||
FIFOSampleBuffer::~FIFOSampleBuffer()
|
FIFOSampleBuffer::~FIFOSampleBuffer()
|
||||||
{
|
{
|
||||||
delete[] bufferUnaligned;
|
delete[] bufferUnaligned;
|
||||||
bufferUnaligned = nullptr;
|
bufferUnaligned = NULL;
|
||||||
buffer = nullptr;
|
buffer = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -166,7 +166,7 @@ void FIFOSampleBuffer::ensureCapacity(uint capacityRequirement)
|
|||||||
sizeInBytes = (capacityRequirement * channels * sizeof(SAMPLETYPE) + 4095) & (uint)-4096;
|
sizeInBytes = (capacityRequirement * channels * sizeof(SAMPLETYPE) + 4095) & (uint)-4096;
|
||||||
assert(sizeInBytes % 2 == 0);
|
assert(sizeInBytes % 2 == 0);
|
||||||
tempUnaligned = new SAMPLETYPE[sizeInBytes / sizeof(SAMPLETYPE) + 16 / sizeof(SAMPLETYPE)];
|
tempUnaligned = new SAMPLETYPE[sizeInBytes / sizeof(SAMPLETYPE) + 16 / sizeof(SAMPLETYPE)];
|
||||||
if (tempUnaligned == nullptr)
|
if (tempUnaligned == NULL)
|
||||||
{
|
{
|
||||||
ST_THROW_RT_ERROR("Couldn't allocate memory!\n");
|
ST_THROW_RT_ERROR("Couldn't allocate memory!\n");
|
||||||
}
|
}
|
||||||
@ -265,11 +265,3 @@ uint FIFOSampleBuffer::adjustAmountOfSamples(uint numSamples)
|
|||||||
}
|
}
|
||||||
return samplesInBuffer;
|
return samplesInBuffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// Add silence to end of buffer
|
|
||||||
void FIFOSampleBuffer::addSilent(uint nSamples)
|
|
||||||
{
|
|
||||||
memset(ptrEnd(nSamples), 0, sizeof(SAMPLETYPE) * nSamples * channels);
|
|
||||||
samplesInBuffer += nSamples;
|
|
||||||
}
|
|
||||||
|
|||||||
@ -56,17 +56,16 @@ using namespace soundtouch;
|
|||||||
FIRFilter::FIRFilter()
|
FIRFilter::FIRFilter()
|
||||||
{
|
{
|
||||||
resultDivFactor = 0;
|
resultDivFactor = 0;
|
||||||
|
resultDivider = 0;
|
||||||
length = 0;
|
length = 0;
|
||||||
lengthDiv8 = 0;
|
lengthDiv8 = 0;
|
||||||
filterCoeffs = nullptr;
|
filterCoeffs = NULL;
|
||||||
filterCoeffsStereo = nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FIRFilter::~FIRFilter()
|
FIRFilter::~FIRFilter()
|
||||||
{
|
{
|
||||||
delete[] filterCoeffs;
|
delete[] filterCoeffs;
|
||||||
delete[] filterCoeffsStereo;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -74,27 +73,40 @@ FIRFilter::~FIRFilter()
|
|||||||
uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples) const
|
uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples) const
|
||||||
{
|
{
|
||||||
int j, end;
|
int j, end;
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||||
uint ilength = length & -8;
|
// when using floating point samples, use a scaler instead of a divider
|
||||||
|
// because division is much slower operation than multiplying.
|
||||||
|
double dScaler = 1.0 / (double)resultDivider;
|
||||||
|
#endif
|
||||||
|
|
||||||
assert((length != 0) && (length == ilength) && (src != nullptr) && (dest != nullptr) && (filterCoeffs != nullptr));
|
assert(length != 0);
|
||||||
assert(numSamples > ilength);
|
assert(src != NULL);
|
||||||
|
assert(dest != NULL);
|
||||||
|
assert(filterCoeffs != NULL);
|
||||||
|
|
||||||
end = 2 * (numSamples - ilength);
|
end = 2 * (numSamples - length);
|
||||||
|
|
||||||
#pragma omp parallel for
|
#pragma omp parallel for
|
||||||
for (j = 0; j < end; j += 2)
|
for (j = 0; j < end; j += 2)
|
||||||
{
|
{
|
||||||
const SAMPLETYPE *ptr;
|
const SAMPLETYPE *ptr;
|
||||||
LONG_SAMPLETYPE suml, sumr;
|
LONG_SAMPLETYPE suml, sumr;
|
||||||
|
uint i;
|
||||||
|
|
||||||
suml = sumr = 0;
|
suml = sumr = 0;
|
||||||
ptr = src + j;
|
ptr = src + j;
|
||||||
|
|
||||||
for (uint i = 0; i < ilength; i ++)
|
for (i = 0; i < length; i += 4)
|
||||||
{
|
{
|
||||||
suml += ptr[2 * i] * filterCoeffsStereo[2 * i];
|
// loop is unrolled by factor of 4 here for efficiency
|
||||||
sumr += ptr[2 * i + 1] * filterCoeffsStereo[2 * i + 1];
|
suml += ptr[2 * i + 0] * filterCoeffs[i + 0] +
|
||||||
|
ptr[2 * i + 2] * filterCoeffs[i + 1] +
|
||||||
|
ptr[2 * i + 4] * filterCoeffs[i + 2] +
|
||||||
|
ptr[2 * i + 6] * filterCoeffs[i + 3];
|
||||||
|
sumr += ptr[2 * i + 1] * filterCoeffs[i + 0] +
|
||||||
|
ptr[2 * i + 3] * filterCoeffs[i + 1] +
|
||||||
|
ptr[2 * i + 5] * filterCoeffs[i + 2] +
|
||||||
|
ptr[2 * i + 7] * filterCoeffs[i + 3];
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
@ -104,11 +116,14 @@ uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, ui
|
|||||||
suml = (suml < -32768) ? -32768 : (suml > 32767) ? 32767 : suml;
|
suml = (suml < -32768) ? -32768 : (suml > 32767) ? 32767 : suml;
|
||||||
// saturate to 16 bit integer limits
|
// saturate to 16 bit integer limits
|
||||||
sumr = (sumr < -32768) ? -32768 : (sumr > 32767) ? 32767 : sumr;
|
sumr = (sumr < -32768) ? -32768 : (sumr > 32767) ? 32767 : sumr;
|
||||||
|
#else
|
||||||
|
suml *= dScaler;
|
||||||
|
sumr *= dScaler;
|
||||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
dest[j] = (SAMPLETYPE)suml;
|
dest[j] = (SAMPLETYPE)suml;
|
||||||
dest[j + 1] = (SAMPLETYPE)sumr;
|
dest[j + 1] = (SAMPLETYPE)sumr;
|
||||||
}
|
}
|
||||||
return numSamples - ilength;
|
return numSamples - length;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -116,29 +131,37 @@ uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, ui
|
|||||||
uint FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples) const
|
uint FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples) const
|
||||||
{
|
{
|
||||||
int j, end;
|
int j, end;
|
||||||
|
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||||
|
// when using floating point samples, use a scaler instead of a divider
|
||||||
|
// because division is much slower operation than multiplying.
|
||||||
|
double dScaler = 1.0 / (double)resultDivider;
|
||||||
|
#endif
|
||||||
|
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
assert(length != 0);
|
||||||
int ilength = length & -8;
|
|
||||||
|
|
||||||
assert(ilength != 0);
|
end = numSamples - length;
|
||||||
|
|
||||||
end = numSamples - ilength;
|
|
||||||
#pragma omp parallel for
|
#pragma omp parallel for
|
||||||
for (j = 0; j < end; j ++)
|
for (j = 0; j < end; j ++)
|
||||||
{
|
{
|
||||||
const SAMPLETYPE *pSrc = src + j;
|
const SAMPLETYPE *pSrc = src + j;
|
||||||
LONG_SAMPLETYPE sum;
|
LONG_SAMPLETYPE sum;
|
||||||
int i;
|
uint i;
|
||||||
|
|
||||||
sum = 0;
|
sum = 0;
|
||||||
for (i = 0; i < ilength; i ++)
|
for (i = 0; i < length; i += 4)
|
||||||
{
|
{
|
||||||
sum += pSrc[i] * filterCoeffs[i];
|
// loop is unrolled by factor of 4 here for efficiency
|
||||||
|
sum += pSrc[i + 0] * filterCoeffs[i + 0] +
|
||||||
|
pSrc[i + 1] * filterCoeffs[i + 1] +
|
||||||
|
pSrc[i + 2] * filterCoeffs[i + 2] +
|
||||||
|
pSrc[i + 3] * filterCoeffs[i + 3];
|
||||||
}
|
}
|
||||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
sum >>= resultDivFactor;
|
sum >>= resultDivFactor;
|
||||||
// saturate to 16 bit integer limits
|
// saturate to 16 bit integer limits
|
||||||
sum = (sum < -32768) ? -32768 : (sum > 32767) ? 32767 : sum;
|
sum = (sum < -32768) ? -32768 : (sum > 32767) ? 32767 : sum;
|
||||||
|
#else
|
||||||
|
sum *= dScaler;
|
||||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
dest[j] = (SAMPLETYPE)sum;
|
dest[j] = (SAMPLETYPE)sum;
|
||||||
}
|
}
|
||||||
@ -150,24 +173,26 @@ uint FIRFilter::evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uin
|
|||||||
{
|
{
|
||||||
int j, end;
|
int j, end;
|
||||||
|
|
||||||
|
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||||
|
// when using floating point samples, use a scaler instead of a divider
|
||||||
|
// because division is much slower operation than multiplying.
|
||||||
|
double dScaler = 1.0 / (double)resultDivider;
|
||||||
|
#endif
|
||||||
|
|
||||||
assert(length != 0);
|
assert(length != 0);
|
||||||
assert(src != nullptr);
|
assert(src != NULL);
|
||||||
assert(dest != nullptr);
|
assert(dest != NULL);
|
||||||
assert(filterCoeffs != nullptr);
|
assert(filterCoeffs != NULL);
|
||||||
assert(numChannels <= SOUNDTOUCH_MAX_CHANNELS);
|
assert(numChannels < 16);
|
||||||
|
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
end = numChannels * (numSamples - length);
|
||||||
int ilength = length & -8;
|
|
||||||
|
|
||||||
end = numChannels * (numSamples - ilength);
|
|
||||||
|
|
||||||
#pragma omp parallel for
|
#pragma omp parallel for
|
||||||
for (j = 0; j < end; j += numChannels)
|
for (j = 0; j < end; j += numChannels)
|
||||||
{
|
{
|
||||||
const SAMPLETYPE *ptr;
|
const SAMPLETYPE *ptr;
|
||||||
LONG_SAMPLETYPE sums[16];
|
LONG_SAMPLETYPE sums[16];
|
||||||
uint c;
|
uint c, i;
|
||||||
int i;
|
|
||||||
|
|
||||||
for (c = 0; c < numChannels; c ++)
|
for (c = 0; c < numChannels; c ++)
|
||||||
{
|
{
|
||||||
@ -176,7 +201,7 @@ uint FIRFilter::evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uin
|
|||||||
|
|
||||||
ptr = src + j;
|
ptr = src + j;
|
||||||
|
|
||||||
for (i = 0; i < ilength; i ++)
|
for (i = 0; i < length; i ++)
|
||||||
{
|
{
|
||||||
SAMPLETYPE coef=filterCoeffs[i];
|
SAMPLETYPE coef=filterCoeffs[i];
|
||||||
for (c = 0; c < numChannels; c ++)
|
for (c = 0; c < numChannels; c ++)
|
||||||
@ -190,11 +215,13 @@ uint FIRFilter::evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uin
|
|||||||
{
|
{
|
||||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
sums[c] >>= resultDivFactor;
|
sums[c] >>= resultDivFactor;
|
||||||
|
#else
|
||||||
|
sums[c] *= dScaler;
|
||||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||||
dest[j+c] = (SAMPLETYPE)sums[c];
|
dest[j+c] = (SAMPLETYPE)sums[c];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return numSamples - ilength;
|
return numSamples - length;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -211,27 +238,11 @@ void FIRFilter::setCoefficients(const SAMPLETYPE *coeffs, uint newLength, uint u
|
|||||||
assert(length == newLength);
|
assert(length == newLength);
|
||||||
|
|
||||||
resultDivFactor = uResultDivFactor;
|
resultDivFactor = uResultDivFactor;
|
||||||
|
resultDivider = (SAMPLETYPE)::pow(2.0, (int)resultDivFactor);
|
||||||
|
|
||||||
delete[] filterCoeffs;
|
delete[] filterCoeffs;
|
||||||
filterCoeffs = new SAMPLETYPE[length];
|
filterCoeffs = new SAMPLETYPE[length];
|
||||||
delete[] filterCoeffsStereo;
|
memcpy(filterCoeffs, coeffs, length * sizeof(SAMPLETYPE));
|
||||||
filterCoeffsStereo = new SAMPLETYPE[length*2];
|
|
||||||
|
|
||||||
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
|
||||||
// scale coefficients already here if using floating samples
|
|
||||||
const double scale = ::pow(0.5, (int)resultDivFactor);;
|
|
||||||
#else
|
|
||||||
const short scale = 1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
for (uint i = 0; i < length; i ++)
|
|
||||||
{
|
|
||||||
filterCoeffs[i] = (SAMPLETYPE)(coeffs[i] * scale);
|
|
||||||
// create also stereo set of filter coefficients: this allows compiler
|
|
||||||
// to autovectorize filter evaluation much more efficiently
|
|
||||||
filterCoeffsStereo[2 * i] = (SAMPLETYPE)(coeffs[i] * scale);
|
|
||||||
filterCoeffsStereo[2 * i + 1] = (SAMPLETYPE)(coeffs[i] * scale);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -272,7 +283,7 @@ uint FIRFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSample
|
|||||||
|
|
||||||
// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||||
// depending on if we've a MMX-capable CPU available or not.
|
// depending on if we've a MMX-capable CPU available or not.
|
||||||
void * FIRFilter::operator new(size_t)
|
void * FIRFilter::operator new(size_t s)
|
||||||
{
|
{
|
||||||
// Notice! don't use "new FIRFilter" directly, use "newInstance" to create a new instance instead!
|
// Notice! don't use "new FIRFilter" directly, use "newInstance" to create a new instance instead!
|
||||||
ST_THROW_RT_ERROR("Error in FIRFilter::new: Don't use 'new FIRFilter', use 'newInstance' member instead!");
|
ST_THROW_RT_ERROR("Error in FIRFilter::new: Don't use 'new FIRFilter', use 'newInstance' member instead!");
|
||||||
@ -285,7 +296,6 @@ FIRFilter * FIRFilter::newInstance()
|
|||||||
uint uExtensions;
|
uint uExtensions;
|
||||||
|
|
||||||
uExtensions = detectCPUextensions();
|
uExtensions = detectCPUextensions();
|
||||||
(void)uExtensions;
|
|
||||||
|
|
||||||
// Check if MMX/SSE instruction set extensions supported by CPU
|
// Check if MMX/SSE instruction set extensions supported by CPU
|
||||||
|
|
||||||
|
|||||||
@ -52,9 +52,11 @@ protected:
|
|||||||
// Result divider factor in 2^k format
|
// Result divider factor in 2^k format
|
||||||
uint resultDivFactor;
|
uint resultDivFactor;
|
||||||
|
|
||||||
|
// Result divider value.
|
||||||
|
SAMPLETYPE resultDivider;
|
||||||
|
|
||||||
// Memory for filter coefficients
|
// Memory for filter coefficients
|
||||||
SAMPLETYPE *filterCoeffs;
|
SAMPLETYPE *filterCoeffs;
|
||||||
SAMPLETYPE *filterCoeffsStereo;
|
|
||||||
|
|
||||||
virtual uint evaluateFilterStereo(SAMPLETYPE *dest,
|
virtual uint evaluateFilterStereo(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
@ -103,12 +105,12 @@ public:
|
|||||||
short *filterCoeffsUnalign;
|
short *filterCoeffsUnalign;
|
||||||
short *filterCoeffsAlign;
|
short *filterCoeffsAlign;
|
||||||
|
|
||||||
virtual uint evaluateFilterStereo(short *dest, const short *src, uint numSamples) const override;
|
virtual uint evaluateFilterStereo(short *dest, const short *src, uint numSamples) const;
|
||||||
public:
|
public:
|
||||||
FIRFilterMMX();
|
FIRFilterMMX();
|
||||||
~FIRFilterMMX();
|
~FIRFilterMMX();
|
||||||
|
|
||||||
virtual void setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor) override;
|
virtual void setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // SOUNDTOUCH_ALLOW_MMX
|
#endif // SOUNDTOUCH_ALLOW_MMX
|
||||||
@ -122,12 +124,12 @@ public:
|
|||||||
float *filterCoeffsUnalign;
|
float *filterCoeffsUnalign;
|
||||||
float *filterCoeffsAlign;
|
float *filterCoeffsAlign;
|
||||||
|
|
||||||
virtual uint evaluateFilterStereo(float *dest, const float *src, uint numSamples) const override;
|
virtual uint evaluateFilterStereo(float *dest, const float *src, uint numSamples) const;
|
||||||
public:
|
public:
|
||||||
FIRFilterSSE();
|
FIRFilterSSE();
|
||||||
~FIRFilterSSE();
|
~FIRFilterSSE();
|
||||||
|
|
||||||
virtual void setCoefficients(const float *coeffs, uint newLength, uint uResultDivFactor) override;
|
virtual void setCoefficients(const float *coeffs, uint newLength, uint uResultDivFactor);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // SOUNDTOUCH_ALLOW_SSE
|
#endif // SOUNDTOUCH_ALLOW_SSE
|
||||||
|
|||||||
@ -41,27 +41,21 @@ namespace soundtouch
|
|||||||
class InterpolateCubic : public TransposerBase
|
class InterpolateCubic : public TransposerBase
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
|
virtual void resetRegisters();
|
||||||
virtual int transposeMono(SAMPLETYPE *dest,
|
virtual int transposeMono(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
virtual int transposeStereo(SAMPLETYPE *dest,
|
virtual int transposeStereo(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
virtual int transposeMulti(SAMPLETYPE *dest,
|
virtual int transposeMulti(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
|
|
||||||
double fract;
|
double fract;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
InterpolateCubic();
|
InterpolateCubic();
|
||||||
|
|
||||||
virtual void resetRegisters() override;
|
|
||||||
|
|
||||||
virtual int getLatency() const override
|
|
||||||
{
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@ -142,7 +142,7 @@ int InterpolateLinearInteger::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE
|
|||||||
LONG_SAMPLETYPE temp, vol1;
|
LONG_SAMPLETYPE temp, vol1;
|
||||||
|
|
||||||
assert(iFract < SCALE);
|
assert(iFract < SCALE);
|
||||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iFract);
|
vol1 = (SCALE - iFract);
|
||||||
for (int c = 0; c < numChannels; c ++)
|
for (int c = 0; c < numChannels; c ++)
|
||||||
{
|
{
|
||||||
temp = vol1 * src[c] + iFract * src[c + numChannels];
|
temp = vol1 * src[c] + iFract * src[c + numChannels];
|
||||||
|
|||||||
@ -45,26 +45,21 @@ protected:
|
|||||||
int iFract;
|
int iFract;
|
||||||
int iRate;
|
int iRate;
|
||||||
|
|
||||||
|
virtual void resetRegisters();
|
||||||
|
|
||||||
virtual int transposeMono(SAMPLETYPE *dest,
|
virtual int transposeMono(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
virtual int transposeStereo(SAMPLETYPE *dest,
|
virtual int transposeStereo(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) override;
|
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples);
|
||||||
public:
|
public:
|
||||||
InterpolateLinearInteger();
|
InterpolateLinearInteger();
|
||||||
|
|
||||||
/// Sets new target rate. Normal rate = 1.0, smaller values represent slower
|
/// Sets new target rate. Normal rate = 1.0, smaller values represent slower
|
||||||
/// rate, larger faster rates.
|
/// rate, larger faster rates.
|
||||||
virtual void setRate(double newRate) override;
|
virtual void setRate(double newRate);
|
||||||
|
|
||||||
virtual void resetRegisters() override;
|
|
||||||
|
|
||||||
virtual int getLatency() const override
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -74,6 +69,8 @@ class InterpolateLinearFloat : public TransposerBase
|
|||||||
protected:
|
protected:
|
||||||
double fract;
|
double fract;
|
||||||
|
|
||||||
|
virtual void resetRegisters();
|
||||||
|
|
||||||
virtual int transposeMono(SAMPLETYPE *dest,
|
virtual int transposeMono(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples);
|
int &srcSamples);
|
||||||
@ -84,13 +81,6 @@ protected:
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
InterpolateLinearFloat();
|
InterpolateLinearFloat();
|
||||||
|
|
||||||
virtual void resetRegisters();
|
|
||||||
|
|
||||||
int getLatency() const
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@ -171,9 +171,9 @@ int InterpolateShannon::transposeStereo(SAMPLETYPE *pdest,
|
|||||||
|
|
||||||
/// Transpose stereo audio. Returns number of produced output samples, and
|
/// Transpose stereo audio. Returns number of produced output samples, and
|
||||||
/// updates "srcSamples" to amount of consumed source samples
|
/// updates "srcSamples" to amount of consumed source samples
|
||||||
int InterpolateShannon::transposeMulti(SAMPLETYPE *,
|
int InterpolateShannon::transposeMulti(SAMPLETYPE *pdest,
|
||||||
const SAMPLETYPE *,
|
const SAMPLETYPE *psrc,
|
||||||
int &)
|
int &srcSamples)
|
||||||
{
|
{
|
||||||
// not implemented
|
// not implemented
|
||||||
assert(false);
|
assert(false);
|
||||||
|
|||||||
@ -46,27 +46,21 @@ namespace soundtouch
|
|||||||
class InterpolateShannon : public TransposerBase
|
class InterpolateShannon : public TransposerBase
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
|
void resetRegisters();
|
||||||
int transposeMono(SAMPLETYPE *dest,
|
int transposeMono(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
int transposeStereo(SAMPLETYPE *dest,
|
int transposeStereo(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
int transposeMulti(SAMPLETYPE *dest,
|
int transposeMulti(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) override;
|
int &srcSamples);
|
||||||
|
|
||||||
double fract;
|
double fract;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
InterpolateShannon();
|
InterpolateShannon();
|
||||||
|
|
||||||
void resetRegisters() override;
|
|
||||||
|
|
||||||
virtual int getLatency() const override
|
|
||||||
{
|
|
||||||
return 3;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@ -33,7 +33,7 @@ libSoundTouch_la_SOURCES=AAFilter.cpp FIRFilter.cpp FIFOSampleBuffer.cpp \
|
|||||||
InterpolateShannon.cpp
|
InterpolateShannon.cpp
|
||||||
|
|
||||||
# Compiler flags
|
# Compiler flags
|
||||||
#AM_CXXFLAGS+=
|
AM_CXXFLAGS+=-O3
|
||||||
|
|
||||||
# Compile the files that need MMX and SSE individually.
|
# Compile the files that need MMX and SSE individually.
|
||||||
libSoundTouch_la_LIBADD=libSoundTouchMMX.la libSoundTouchSSE.la
|
libSoundTouch_la_LIBADD=libSoundTouchMMX.la libSoundTouchSSE.la
|
||||||
|
|||||||
@ -57,7 +57,7 @@ int PeakFinder::findTop(const float *data, int peakpos) const
|
|||||||
|
|
||||||
refvalue = data[peakpos];
|
refvalue = data[peakpos];
|
||||||
|
|
||||||
// seek within ±10 points
|
// seek within <EFBFBD>10 points
|
||||||
start = peakpos - 10;
|
start = peakpos - 10;
|
||||||
if (start < minPos) start = minPos;
|
if (start < minPos) start = minPos;
|
||||||
end = peakpos + 10;
|
end = peakpos + 10;
|
||||||
@ -142,7 +142,7 @@ int PeakFinder::findCrossingLevel(const float *data, float level, int peakpos, i
|
|||||||
peaklevel = data[peakpos];
|
peaklevel = data[peakpos];
|
||||||
assert(peaklevel >= level);
|
assert(peaklevel >= level);
|
||||||
pos = peakpos;
|
pos = peakpos;
|
||||||
while ((pos >= minPos) && (pos + direction < maxPos))
|
while ((pos >= minPos) && (pos < maxPos))
|
||||||
{
|
{
|
||||||
if (data[pos + direction] < level) return pos; // crossing found
|
if (data[pos + direction] < level) return pos; // crossing found
|
||||||
pos += direction;
|
pos += direction;
|
||||||
@ -256,7 +256,7 @@ double PeakFinder::detectPeak(const float *data, int aminPos, int amaxPos)
|
|||||||
|
|
||||||
// accept harmonic peak if
|
// accept harmonic peak if
|
||||||
// (a) it is found
|
// (a) it is found
|
||||||
// (b) is within ±4% of the expected harmonic interval
|
// (b) is within <EFBFBD>4% of the expected harmonic interval
|
||||||
// (c) has at least half x-corr value of the max. peak
|
// (c) has at least half x-corr value of the max. peak
|
||||||
|
|
||||||
double diff = harmonic * peaktmp / highPeak;
|
double diff = harmonic * peaktmp / highPeak;
|
||||||
|
|||||||
@ -61,7 +61,6 @@ RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer)
|
|||||||
// Instantiates the anti-alias filter
|
// Instantiates the anti-alias filter
|
||||||
pAAFilter = new AAFilter(64);
|
pAAFilter = new AAFilter(64);
|
||||||
pTransposer = TransposerBase::newInstance();
|
pTransposer = TransposerBase::newInstance();
|
||||||
clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -78,7 +77,6 @@ void RateTransposer::enableAAFilter(bool newMode)
|
|||||||
#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
|
#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
|
||||||
// Disable Anti-alias filter if desirable to avoid click at rate change zero value crossover
|
// Disable Anti-alias filter if desirable to avoid click at rate change zero value crossover
|
||||||
bUseAAFilter = newMode;
|
bUseAAFilter = newMode;
|
||||||
clear();
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -131,6 +129,8 @@ void RateTransposer::putSamples(const SAMPLETYPE *samples, uint nSamples)
|
|||||||
// the 'set_returnBuffer_size' function.
|
// the 'set_returnBuffer_size' function.
|
||||||
void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples)
|
void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples)
|
||||||
{
|
{
|
||||||
|
uint count;
|
||||||
|
|
||||||
if (nSamples == 0) return;
|
if (nSamples == 0) return;
|
||||||
|
|
||||||
// Store samples to input buffer
|
// Store samples to input buffer
|
||||||
@ -140,7 +140,7 @@ void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples)
|
|||||||
// the filter
|
// the filter
|
||||||
if (bUseAAFilter == false)
|
if (bUseAAFilter == false)
|
||||||
{
|
{
|
||||||
(void)pTransposer->transpose(outputBuffer, inputBuffer);
|
count = pTransposer->transpose(outputBuffer, inputBuffer);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -192,11 +192,6 @@ void RateTransposer::clear()
|
|||||||
outputBuffer.clear();
|
outputBuffer.clear();
|
||||||
midBuffer.clear();
|
midBuffer.clear();
|
||||||
inputBuffer.clear();
|
inputBuffer.clear();
|
||||||
pTransposer->resetRegisters();
|
|
||||||
|
|
||||||
// prefill buffer to avoid losing first samples at beginning of stream
|
|
||||||
int prefill = getLatency();
|
|
||||||
inputBuffer.addSilent(prefill);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -214,8 +209,7 @@ int RateTransposer::isEmpty() const
|
|||||||
/// Return approximate initial input-output latency
|
/// Return approximate initial input-output latency
|
||||||
int RateTransposer::getLatency() const
|
int RateTransposer::getLatency() const
|
||||||
{
|
{
|
||||||
return pTransposer->getLatency() +
|
return (bUseAAFilter) ? pAAFilter->getLength() : 0;
|
||||||
((bUseAAFilter) ? (pAAFilter->getLength() / 2) : 0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -307,7 +301,7 @@ TransposerBase *TransposerBase::newInstance()
|
|||||||
|
|
||||||
default:
|
default:
|
||||||
assert(false);
|
assert(false);
|
||||||
return nullptr;
|
return NULL;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
@ -59,6 +59,8 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
virtual void resetRegisters() = 0;
|
||||||
|
|
||||||
virtual int transposeMono(SAMPLETYPE *dest,
|
virtual int transposeMono(SAMPLETYPE *dest,
|
||||||
const SAMPLETYPE *src,
|
const SAMPLETYPE *src,
|
||||||
int &srcSamples) = 0;
|
int &srcSamples) = 0;
|
||||||
@ -81,9 +83,6 @@ public:
|
|||||||
virtual int transpose(FIFOSampleBuffer &dest, FIFOSampleBuffer &src);
|
virtual int transpose(FIFOSampleBuffer &dest, FIFOSampleBuffer &src);
|
||||||
virtual void setRate(double newRate);
|
virtual void setRate(double newRate);
|
||||||
virtual void setChannels(int channels);
|
virtual void setChannels(int channels);
|
||||||
virtual int getLatency() const = 0;
|
|
||||||
|
|
||||||
virtual void resetRegisters() = 0;
|
|
||||||
|
|
||||||
// static factory function
|
// static factory function
|
||||||
static TransposerBase *newInstance();
|
static TransposerBase *newInstance();
|
||||||
@ -124,7 +123,7 @@ protected:
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
RateTransposer();
|
RateTransposer();
|
||||||
virtual ~RateTransposer() override;
|
virtual ~RateTransposer();
|
||||||
|
|
||||||
/// Returns the output buffer object
|
/// Returns the output buffer object
|
||||||
FIFOSamplePipe *getOutput() { return &outputBuffer; };
|
FIFOSamplePipe *getOutput() { return &outputBuffer; };
|
||||||
@ -147,13 +146,13 @@ public:
|
|||||||
|
|
||||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||||
/// the input of the object.
|
/// the input of the object.
|
||||||
void putSamples(const SAMPLETYPE *samples, uint numSamples) override;
|
void putSamples(const SAMPLETYPE *samples, uint numSamples);
|
||||||
|
|
||||||
/// Clears all the samples in the object
|
/// Clears all the samples in the object
|
||||||
void clear() override;
|
void clear();
|
||||||
|
|
||||||
/// Returns nonzero if there aren't any samples available for outputting.
|
/// Returns nonzero if there aren't any samples available for outputting.
|
||||||
int isEmpty() const override;
|
int isEmpty() const;
|
||||||
|
|
||||||
/// Return approximate initial input-output latency
|
/// Return approximate initial input-output latency
|
||||||
int getLatency() const;
|
int getLatency() const;
|
||||||
|
|||||||
@ -413,15 +413,15 @@ int SoundTouch::getSetting(int settingId) const
|
|||||||
return (uint)pTDStretch->isQuickSeekEnabled();
|
return (uint)pTDStretch->isQuickSeekEnabled();
|
||||||
|
|
||||||
case SETTING_SEQUENCE_MS:
|
case SETTING_SEQUENCE_MS:
|
||||||
pTDStretch->getParameters(nullptr, &temp, nullptr, nullptr);
|
pTDStretch->getParameters(NULL, &temp, NULL, NULL);
|
||||||
return temp;
|
return temp;
|
||||||
|
|
||||||
case SETTING_SEEKWINDOW_MS:
|
case SETTING_SEEKWINDOW_MS:
|
||||||
pTDStretch->getParameters(nullptr, nullptr, &temp, nullptr);
|
pTDStretch->getParameters(NULL, NULL, &temp, NULL);
|
||||||
return temp;
|
return temp;
|
||||||
|
|
||||||
case SETTING_OVERLAP_MS:
|
case SETTING_OVERLAP_MS:
|
||||||
pTDStretch->getParameters(nullptr, nullptr, nullptr, &temp);
|
pTDStretch->getParameters(NULL, NULL, NULL, &temp);
|
||||||
return temp;
|
return temp;
|
||||||
|
|
||||||
case SETTING_NOMINAL_INPUT_SEQUENCE :
|
case SETTING_NOMINAL_INPUT_SEQUENCE :
|
||||||
|
|||||||
@ -20,32 +20,32 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
<ProjectGuid>{68A5DD20-7057-448B-8FE0-B6AC8D205509}</ProjectGuid>
|
<ProjectGuid>{68A5DD20-7057-448B-8FE0-B6AC8D205509}</ProjectGuid>
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -112,7 +112,6 @@
|
|||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
||||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -154,7 +153,6 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\lib</Command>
|
|||||||
</EnableEnhancedInstructionSet>
|
</EnableEnhancedInstructionSet>
|
||||||
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
||||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -185,12 +183,11 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\lib</Command>
|
|||||||
<BrowseInformation>true</BrowseInformation>
|
<BrowseInformation>true</BrowseInformation>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
<CompileAs>Default</CompileAs>
|
<CompileAs>Default</CompileAs>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
||||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -230,7 +227,6 @@ copy $(OutDir)$(TargetName)$(TargetExt) ..\..\lib</Command>
|
|||||||
</EnableEnhancedInstructionSet>
|
</EnableEnhancedInstructionSet>
|
||||||
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
<XMLDocumentationFileName>$(IntDir)</XMLDocumentationFileName>
|
||||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ResourceCompile>
|
<ResourceCompile>
|
||||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
|||||||
@ -1,4 +1,4 @@
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
///
|
///
|
||||||
/// Sampled sound tempo changer/time stretch algorithm. Changes the sound tempo
|
/// Sampled sound tempo changer/time stretch algorithm. Changes the sound tempo
|
||||||
/// while maintaining the original pitch by using a time domain WSOLA-like
|
/// while maintaining the original pitch by using a time domain WSOLA-like
|
||||||
@ -54,6 +54,26 @@ using namespace soundtouch;
|
|||||||
|
|
||||||
#define max(x, y) (((x) > (y)) ? (x) : (y))
|
#define max(x, y) (((x) > (y)) ? (x) : (y))
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************************************************
|
||||||
|
*
|
||||||
|
* Constant definitions
|
||||||
|
*
|
||||||
|
*****************************************************************************/
|
||||||
|
|
||||||
|
// Table for the hierarchical mixing position seeking algorithm
|
||||||
|
const short _scanOffsets[5][24]={
|
||||||
|
{ 124, 186, 248, 310, 372, 434, 496, 558, 620, 682, 744, 806,
|
||||||
|
868, 930, 992, 1054, 1116, 1178, 1240, 1302, 1364, 1426, 1488, 0},
|
||||||
|
{-100, -75, -50, -25, 25, 50, 75, 100, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||||
|
{ -20, -15, -10, -5, 5, 10, 15, 20, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||||
|
{ -4, -3, -2, -1, 1, 2, 3, 4, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||||
|
{ 121, 114, 97, 114, 98, 105, 108, 32, 104, 99, 117, 111,
|
||||||
|
116, 100, 110, 117, 111, 115, 0, 0, 0, 0, 0, 0}};
|
||||||
|
|
||||||
/*****************************************************************************
|
/*****************************************************************************
|
||||||
*
|
*
|
||||||
* Implementation of the class 'TDStretch'
|
* Implementation of the class 'TDStretch'
|
||||||
@ -66,13 +86,18 @@ TDStretch::TDStretch() : FIFOProcessor(&outputBuffer)
|
|||||||
bQuickSeek = false;
|
bQuickSeek = false;
|
||||||
channels = 2;
|
channels = 2;
|
||||||
|
|
||||||
pMidBuffer = nullptr;
|
pMidBuffer = NULL;
|
||||||
pMidBufferUnaligned = nullptr;
|
pMidBufferUnaligned = NULL;
|
||||||
overlapLength = 0;
|
overlapLength = 0;
|
||||||
|
|
||||||
bAutoSeqSetting = true;
|
bAutoSeqSetting = true;
|
||||||
bAutoSeekSetting = true;
|
bAutoSeekSetting = true;
|
||||||
|
|
||||||
|
maxnorm = 0;
|
||||||
|
maxnormf = 1e8;
|
||||||
|
|
||||||
|
skipFract = 0;
|
||||||
|
|
||||||
tempo = 1.0f;
|
tempo = 1.0f;
|
||||||
setParameters(44100, DEFAULT_SEQUENCE_MS, DEFAULT_SEEKWINDOW_MS, DEFAULT_OVERLAP_MS);
|
setParameters(44100, DEFAULT_SEQUENCE_MS, DEFAULT_SEEKWINDOW_MS, DEFAULT_OVERLAP_MS);
|
||||||
setTempo(1.0f);
|
setTempo(1.0f);
|
||||||
@ -143,7 +168,7 @@ void TDStretch::setParameters(int aSampleRate, int aSequenceMS,
|
|||||||
|
|
||||||
|
|
||||||
/// Get routine control parameters, see setParameters() function.
|
/// Get routine control parameters, see setParameters() function.
|
||||||
/// Any of the parameters to this function can be nullptr, in such case corresponding parameter
|
/// Any of the parameters to this function can be NULL, in such case corresponding parameter
|
||||||
/// value isn't returned.
|
/// value isn't returned.
|
||||||
void TDStretch::getParameters(int *pSampleRate, int *pSequenceMs, int *pSeekWindowMs, int *pOverlapMs) const
|
void TDStretch::getParameters(int *pSampleRate, int *pSequenceMs, int *pSeekWindowMs, int *pOverlapMs) const
|
||||||
{
|
{
|
||||||
@ -199,9 +224,6 @@ void TDStretch::clearInput()
|
|||||||
inputBuffer.clear();
|
inputBuffer.clear();
|
||||||
clearMidBuffer();
|
clearMidBuffer();
|
||||||
isBeginning = true;
|
isBeginning = true;
|
||||||
maxnorm = 0;
|
|
||||||
maxnormf = 1e8;
|
|
||||||
skipFract = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -293,10 +315,9 @@ int TDStretch::seekBestOverlapPositionFull(const SAMPLETYPE *refPos)
|
|||||||
{
|
{
|
||||||
double corr;
|
double corr;
|
||||||
// Calculates correlation value for the mixing position corresponding to 'i'
|
// Calculates correlation value for the mixing position corresponding to 'i'
|
||||||
#if defined(_OPENMP) || defined(ST_SIMD_AVOID_UNALIGNED)
|
#ifdef _OPENMP
|
||||||
// in parallel OpenMP mode, can't use norm accumulator version as parallel executor won't
|
// in parallel OpenMP mode, can't use norm accumulator version as parallel executor won't
|
||||||
// iterate the loop in sequential order
|
// iterate the loop in sequential order
|
||||||
// in SIMD mode, avoid accumulator version to allow avoiding unaligned positions
|
|
||||||
corr = calcCrossCorr(refPos + channels * i, pMidBuffer, norm);
|
corr = calcCrossCorr(refPos + channels * i, pMidBuffer, norm);
|
||||||
#else
|
#else
|
||||||
// In non-parallel version call "calcCrossCorrAccumulate" that is otherwise same
|
// In non-parallel version call "calcCrossCorrAccumulate" that is otherwise same
|
||||||
@ -654,10 +675,11 @@ void TDStretch::processSamples()
|
|||||||
// Adjust processing offset at beginning of track by not perform initial overlapping
|
// Adjust processing offset at beginning of track by not perform initial overlapping
|
||||||
// and compensating that in the 'input buffer skip' calculation
|
// and compensating that in the 'input buffer skip' calculation
|
||||||
isBeginning = false;
|
isBeginning = false;
|
||||||
int skip = (int)(tempo * overlapLength + 0.5 * seekLength + 0.5);
|
int skip = (int)(tempo * overlapLength + 0.5);
|
||||||
|
|
||||||
#ifdef ST_SIMD_AVOID_UNALIGNED
|
#ifdef SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION
|
||||||
// in SIMD mode, round the skip amount to value corresponding to aligned memory address
|
#ifdef SOUNDTOUCH_ALLOW_SSE
|
||||||
|
// if SSE mode, round the skip amount to value corresponding to aligned memory address
|
||||||
if (channels == 1)
|
if (channels == 1)
|
||||||
{
|
{
|
||||||
skip &= -4;
|
skip &= -4;
|
||||||
@ -667,11 +689,9 @@ void TDStretch::processSamples()
|
|||||||
skip &= -2;
|
skip &= -2;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
#endif
|
||||||
skipFract -= skip;
|
skipFract -= skip;
|
||||||
if (skipFract <= -nominalSkip)
|
assert(nominalSkip >= -skipFract);
|
||||||
{
|
|
||||||
skipFract = -nominalSkip;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ... then copy sequence samples from 'inputBuffer' to output:
|
// ... then copy sequence samples from 'inputBuffer' to output:
|
||||||
@ -740,7 +760,7 @@ void TDStretch::acceptNewOverlapLength(int newOverlapLength)
|
|||||||
|
|
||||||
// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||||
// depending on if we've a MMX/SSE/etc-capable CPU available or not.
|
// depending on if we've a MMX/SSE/etc-capable CPU available or not.
|
||||||
void * TDStretch::operator new(size_t)
|
void * TDStretch::operator new(size_t s)
|
||||||
{
|
{
|
||||||
// Notice! don't use "new TDStretch" directly, use "newInstance" to create a new instance instead!
|
// Notice! don't use "new TDStretch" directly, use "newInstance" to create a new instance instead!
|
||||||
ST_THROW_RT_ERROR("Error in TDStretch::new: Don't use 'new TDStretch' directly, use 'newInstance' member instead!");
|
ST_THROW_RT_ERROR("Error in TDStretch::new: Don't use 'new TDStretch' directly, use 'newInstance' member instead!");
|
||||||
@ -753,7 +773,6 @@ TDStretch * TDStretch::newInstance()
|
|||||||
uint uExtensions;
|
uint uExtensions;
|
||||||
|
|
||||||
uExtensions = detectCPUextensions();
|
uExtensions = detectCPUextensions();
|
||||||
(void)uExtensions;
|
|
||||||
|
|
||||||
// Check if MMX/SSE instruction set extensions supported by CPU
|
// Check if MMX/SSE instruction set extensions supported by CPU
|
||||||
|
|
||||||
@ -811,19 +830,21 @@ void TDStretch::overlapStereo(short *poutput, const short *input) const
|
|||||||
|
|
||||||
// Overlaps samples in 'midBuffer' with the samples in 'input'. The 'Multi'
|
// Overlaps samples in 'midBuffer' with the samples in 'input'. The 'Multi'
|
||||||
// version of the routine.
|
// version of the routine.
|
||||||
void TDStretch::overlapMulti(short *poutput, const short *input) const
|
void TDStretch::overlapMulti(SAMPLETYPE *poutput, const SAMPLETYPE *input) const
|
||||||
{
|
{
|
||||||
short m1;
|
SAMPLETYPE m1=(SAMPLETYPE)0;
|
||||||
|
SAMPLETYPE m2;
|
||||||
int i=0;
|
int i=0;
|
||||||
|
|
||||||
for (m1 = 0; m1 < overlapLength; m1 ++)
|
for (m2 = (SAMPLETYPE)overlapLength; m2; m2 --)
|
||||||
{
|
{
|
||||||
short m2 = (short)(overlapLength - m1);
|
|
||||||
for (int c = 0; c < channels; c ++)
|
for (int c = 0; c < channels; c ++)
|
||||||
{
|
{
|
||||||
poutput[i] = (input[i] * m1 + pMidBuffer[i] * m2) / overlapLength;
|
poutput[i] = (input[i] * m1 + pMidBuffer[i] * m2) / overlapLength;
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m1++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -868,23 +889,20 @@ double TDStretch::calcCrossCorr(const short *mixingPos, const short *compare, do
|
|||||||
unsigned long lnorm;
|
unsigned long lnorm;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
#ifdef ST_SIMD_AVOID_UNALIGNED
|
|
||||||
// in SIMD mode skip 'mixingPos' positions that aren't aligned to 16-byte boundary
|
|
||||||
if (((ulongptr)mixingPos) & 15) return -1e50;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
|
||||||
int ilength = (channels * overlapLength) & -8;
|
|
||||||
|
|
||||||
corr = lnorm = 0;
|
corr = lnorm = 0;
|
||||||
// Same routine for stereo and mono
|
// Same routine for stereo and mono. For stereo, unroll loop for better
|
||||||
for (i = 0; i < ilength; i += 2)
|
// efficiency and gives slightly better resolution against rounding.
|
||||||
|
// For mono it same routine, just unrolls loop by factor of 4
|
||||||
|
for (i = 0; i < channels * overlapLength; i += 4)
|
||||||
{
|
{
|
||||||
corr += (mixingPos[i] * compare[i] +
|
corr += (mixingPos[i] * compare[i] +
|
||||||
mixingPos[i + 1] * compare[i + 1]) >> overlapDividerBitsNorm;
|
mixingPos[i + 1] * compare[i + 1]) >> overlapDividerBitsNorm; // notice: do intermediate division here to avoid integer overflow
|
||||||
|
corr += (mixingPos[i + 2] * compare[i + 2] +
|
||||||
|
mixingPos[i + 3] * compare[i + 3]) >> overlapDividerBitsNorm;
|
||||||
lnorm += (mixingPos[i] * mixingPos[i] +
|
lnorm += (mixingPos[i] * mixingPos[i] +
|
||||||
mixingPos[i + 1] * mixingPos[i + 1]) >> overlapDividerBitsNorm;
|
mixingPos[i + 1] * mixingPos[i + 1]) >> overlapDividerBitsNorm; // notice: do intermediate division here to avoid integer overflow
|
||||||
// do intermediate scalings to avoid integer overflow
|
lnorm += (mixingPos[i + 2] * mixingPos[i + 2] +
|
||||||
|
mixingPos[i + 3] * mixingPos[i + 3]) >> overlapDividerBitsNorm;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (lnorm > maxnorm)
|
if (lnorm > maxnorm)
|
||||||
@ -907,12 +925,9 @@ double TDStretch::calcCrossCorr(const short *mixingPos, const short *compare, do
|
|||||||
double TDStretch::calcCrossCorrAccumulate(const short *mixingPos, const short *compare, double &norm)
|
double TDStretch::calcCrossCorrAccumulate(const short *mixingPos, const short *compare, double &norm)
|
||||||
{
|
{
|
||||||
long corr;
|
long corr;
|
||||||
long lnorm;
|
unsigned long lnorm;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
|
||||||
int ilength = (channels * overlapLength) & -8;
|
|
||||||
|
|
||||||
// cancel first normalizer tap from previous round
|
// cancel first normalizer tap from previous round
|
||||||
lnorm = 0;
|
lnorm = 0;
|
||||||
for (i = 1; i <= channels; i ++)
|
for (i = 1; i <= channels; i ++)
|
||||||
@ -921,11 +936,15 @@ double TDStretch::calcCrossCorrAccumulate(const short *mixingPos, const short *c
|
|||||||
}
|
}
|
||||||
|
|
||||||
corr = 0;
|
corr = 0;
|
||||||
// Same routine for stereo and mono.
|
// Same routine for stereo and mono. For stereo, unroll loop for better
|
||||||
for (i = 0; i < ilength; i += 2)
|
// efficiency and gives slightly better resolution against rounding.
|
||||||
|
// For mono it same routine, just unrolls loop by factor of 4
|
||||||
|
for (i = 0; i < channels * overlapLength; i += 4)
|
||||||
{
|
{
|
||||||
corr += (mixingPos[i] * compare[i] +
|
corr += (mixingPos[i] * compare[i] +
|
||||||
mixingPos[i + 1] * compare[i + 1]) >> overlapDividerBitsNorm;
|
mixingPos[i + 1] * compare[i + 1]) >> overlapDividerBitsNorm; // notice: do intermediate division here to avoid integer overflow
|
||||||
|
corr += (mixingPos[i + 2] * compare[i + 2] +
|
||||||
|
mixingPos[i + 3] * compare[i + 3]) >> overlapDividerBitsNorm;
|
||||||
}
|
}
|
||||||
|
|
||||||
// update normalizer with last samples of this round
|
// update normalizer with last samples of this round
|
||||||
@ -1026,24 +1045,27 @@ void TDStretch::calculateOverlapLength(int overlapInMsec)
|
|||||||
/// Calculate cross-correlation
|
/// Calculate cross-correlation
|
||||||
double TDStretch::calcCrossCorr(const float *mixingPos, const float *compare, double &anorm)
|
double TDStretch::calcCrossCorr(const float *mixingPos, const float *compare, double &anorm)
|
||||||
{
|
{
|
||||||
float corr;
|
double corr;
|
||||||
float norm;
|
double norm;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
#ifdef ST_SIMD_AVOID_UNALIGNED
|
|
||||||
// in SIMD mode skip 'mixingPos' positions that aren't aligned to 16-byte boundary
|
|
||||||
if (((ulongptr)mixingPos) & 15) return -1e50;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
|
||||||
int ilength = (channels * overlapLength) & -8;
|
|
||||||
|
|
||||||
corr = norm = 0;
|
corr = norm = 0;
|
||||||
// Same routine for stereo and mono
|
// Same routine for stereo and mono. For Stereo, unroll by factor of 2.
|
||||||
for (i = 0; i < ilength; i ++)
|
// For mono it's same routine yet unrollsd by factor of 4.
|
||||||
|
for (i = 0; i < channels * overlapLength; i += 4)
|
||||||
{
|
{
|
||||||
corr += mixingPos[i] * compare[i];
|
corr += mixingPos[i] * compare[i] +
|
||||||
norm += mixingPos[i] * mixingPos[i];
|
mixingPos[i + 1] * compare[i + 1];
|
||||||
|
|
||||||
|
norm += mixingPos[i] * mixingPos[i] +
|
||||||
|
mixingPos[i + 1] * mixingPos[i + 1];
|
||||||
|
|
||||||
|
// unroll the loop for better CPU efficiency:
|
||||||
|
corr += mixingPos[i + 2] * compare[i + 2] +
|
||||||
|
mixingPos[i + 3] * compare[i + 3];
|
||||||
|
|
||||||
|
norm += mixingPos[i + 2] * mixingPos[i + 2] +
|
||||||
|
mixingPos[i + 3] * mixingPos[i + 3];
|
||||||
}
|
}
|
||||||
|
|
||||||
anorm = norm;
|
anorm = norm;
|
||||||
@ -1054,7 +1076,7 @@ double TDStretch::calcCrossCorr(const float *mixingPos, const float *compare, do
|
|||||||
/// Update cross-correlation by accumulating "norm" coefficient by previously calculated value
|
/// Update cross-correlation by accumulating "norm" coefficient by previously calculated value
|
||||||
double TDStretch::calcCrossCorrAccumulate(const float *mixingPos, const float *compare, double &norm)
|
double TDStretch::calcCrossCorrAccumulate(const float *mixingPos, const float *compare, double &norm)
|
||||||
{
|
{
|
||||||
float corr;
|
double corr;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
corr = 0;
|
corr = 0;
|
||||||
@ -1065,13 +1087,14 @@ double TDStretch::calcCrossCorrAccumulate(const float *mixingPos, const float *c
|
|||||||
norm -= mixingPos[-i] * mixingPos[-i];
|
norm -= mixingPos[-i] * mixingPos[-i];
|
||||||
}
|
}
|
||||||
|
|
||||||
// hint compiler autovectorization that loop length is divisible by 8
|
// Same routine for stereo and mono. For Stereo, unroll by factor of 2.
|
||||||
int ilength = (channels * overlapLength) & -8;
|
// For mono it's same routine yet unrollsd by factor of 4.
|
||||||
|
for (i = 0; i < channels * overlapLength; i += 4)
|
||||||
// Same routine for stereo and mono
|
|
||||||
for (i = 0; i < ilength; i ++)
|
|
||||||
{
|
{
|
||||||
corr += mixingPos[i] * compare[i];
|
corr += mixingPos[i] * compare[i] +
|
||||||
|
mixingPos[i + 1] * compare[i + 1] +
|
||||||
|
mixingPos[i + 2] * compare[i + 2] +
|
||||||
|
mixingPos[i + 3] * compare[i + 3];
|
||||||
}
|
}
|
||||||
|
|
||||||
// update normalizer with last samples of this round
|
// update normalizer with last samples of this round
|
||||||
|
|||||||
@ -165,7 +165,7 @@ protected:
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
TDStretch();
|
TDStretch();
|
||||||
virtual ~TDStretch() override;
|
virtual ~TDStretch();
|
||||||
|
|
||||||
/// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
/// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||||
/// depending on if we've a MMX/SSE/etc-capable CPU available or not.
|
/// depending on if we've a MMX/SSE/etc-capable CPU available or not.
|
||||||
@ -187,7 +187,7 @@ public:
|
|||||||
void setTempo(double newTempo);
|
void setTempo(double newTempo);
|
||||||
|
|
||||||
/// Returns nonzero if there aren't any samples available for outputting.
|
/// Returns nonzero if there aren't any samples available for outputting.
|
||||||
virtual void clear() override;
|
virtual void clear();
|
||||||
|
|
||||||
/// Clears the input buffer
|
/// Clears the input buffer
|
||||||
void clearInput();
|
void clearInput();
|
||||||
@ -217,7 +217,7 @@ public:
|
|||||||
);
|
);
|
||||||
|
|
||||||
/// Get routine control parameters, see setParameters() function.
|
/// Get routine control parameters, see setParameters() function.
|
||||||
/// Any of the parameters to this function can be nullptr, in such case corresponding parameter
|
/// Any of the parameters to this function can be NULL, in such case corresponding parameter
|
||||||
/// value isn't returned.
|
/// value isn't returned.
|
||||||
void getParameters(int *pSampleRate, int *pSequenceMs, int *pSeekWindowMs, int *pOverlapMs) const;
|
void getParameters(int *pSampleRate, int *pSequenceMs, int *pSeekWindowMs, int *pOverlapMs) const;
|
||||||
|
|
||||||
@ -227,7 +227,7 @@ public:
|
|||||||
const SAMPLETYPE *samples, ///< Input sample data
|
const SAMPLETYPE *samples, ///< Input sample data
|
||||||
uint numSamples ///< Number of samples in 'samples' so that one sample
|
uint numSamples ///< Number of samples in 'samples' so that one sample
|
||||||
///< contains both channels if stereo
|
///< contains both channels if stereo
|
||||||
) override;
|
);
|
||||||
|
|
||||||
/// return nominal input sample requirement for triggering a processing batch
|
/// return nominal input sample requirement for triggering a processing batch
|
||||||
int getInputSampleReq() const
|
int getInputSampleReq() const
|
||||||
@ -256,10 +256,10 @@ public:
|
|||||||
class TDStretchMMX : public TDStretch
|
class TDStretchMMX : public TDStretch
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
double calcCrossCorr(const short *mixingPos, const short *compare, double &norm) override;
|
double calcCrossCorr(const short *mixingPos, const short *compare, double &norm);
|
||||||
double calcCrossCorrAccumulate(const short *mixingPos, const short *compare, double &norm) override;
|
double calcCrossCorrAccumulate(const short *mixingPos, const short *compare, double &norm);
|
||||||
virtual void overlapStereo(short *output, const short *input) const override;
|
virtual void overlapStereo(short *output, const short *input) const;
|
||||||
virtual void clearCrossCorrState() override;
|
virtual void clearCrossCorrState();
|
||||||
};
|
};
|
||||||
#endif /// SOUNDTOUCH_ALLOW_MMX
|
#endif /// SOUNDTOUCH_ALLOW_MMX
|
||||||
|
|
||||||
@ -269,8 +269,8 @@ public:
|
|||||||
class TDStretchSSE : public TDStretch
|
class TDStretchSSE : public TDStretch
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
double calcCrossCorr(const float *mixingPos, const float *compare, double &norm) override;
|
double calcCrossCorr(const float *mixingPos, const float *compare, double &norm);
|
||||||
double calcCrossCorrAccumulate(const float *mixingPos, const float *compare, double &norm) override;
|
double calcCrossCorrAccumulate(const float *mixingPos, const float *compare, double &norm);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /// SOUNDTOUCH_ALLOW_SSE
|
#endif /// SOUNDTOUCH_ALLOW_SSE
|
||||||
|
|||||||
@ -294,8 +294,8 @@ void TDStretchMMX::overlapStereo(short *output, const short *input) const
|
|||||||
|
|
||||||
FIRFilterMMX::FIRFilterMMX() : FIRFilter()
|
FIRFilterMMX::FIRFilterMMX() : FIRFilter()
|
||||||
{
|
{
|
||||||
filterCoeffsAlign = nullptr;
|
filterCoeffsAlign = NULL;
|
||||||
filterCoeffsUnalign = nullptr;
|
filterCoeffsUnalign = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -80,7 +80,7 @@ double TDStretchSSE::calcCrossCorr(const float *pV1, const float *pV2, double &a
|
|||||||
// Compile-time define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION is provided
|
// Compile-time define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION is provided
|
||||||
// for choosing if this little cheating is allowed.
|
// for choosing if this little cheating is allowed.
|
||||||
|
|
||||||
#ifdef ST_SIMD_AVOID_UNALIGNED
|
#ifdef SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION
|
||||||
// Little cheating allowed, return valid correlation only for
|
// Little cheating allowed, return valid correlation only for
|
||||||
// aligned locations, meaning every second round for stereo sound.
|
// aligned locations, meaning every second round for stereo sound.
|
||||||
|
|
||||||
@ -195,22 +195,25 @@ double TDStretchSSE::calcCrossCorrAccumulate(const float *pV1, const float *pV2,
|
|||||||
|
|
||||||
FIRFilterSSE::FIRFilterSSE() : FIRFilter()
|
FIRFilterSSE::FIRFilterSSE() : FIRFilter()
|
||||||
{
|
{
|
||||||
filterCoeffsAlign = nullptr;
|
filterCoeffsAlign = NULL;
|
||||||
filterCoeffsUnalign = nullptr;
|
filterCoeffsUnalign = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FIRFilterSSE::~FIRFilterSSE()
|
FIRFilterSSE::~FIRFilterSSE()
|
||||||
{
|
{
|
||||||
delete[] filterCoeffsUnalign;
|
delete[] filterCoeffsUnalign;
|
||||||
filterCoeffsAlign = nullptr;
|
filterCoeffsAlign = NULL;
|
||||||
filterCoeffsUnalign = nullptr;
|
filterCoeffsUnalign = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// (overloaded) Calculates filter coefficients for SSE routine
|
// (overloaded) Calculates filter coefficients for SSE routine
|
||||||
void FIRFilterSSE::setCoefficients(const float *coeffs, uint newLength, uint uResultDivFactor)
|
void FIRFilterSSE::setCoefficients(const float *coeffs, uint newLength, uint uResultDivFactor)
|
||||||
{
|
{
|
||||||
|
uint i;
|
||||||
|
float fDivider;
|
||||||
|
|
||||||
FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
|
FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
|
||||||
|
|
||||||
// Scale the filter coefficients so that it won't be necessary to scale the filtering result
|
// Scale the filter coefficients so that it won't be necessary to scale the filtering result
|
||||||
@ -220,13 +223,13 @@ void FIRFilterSSE::setCoefficients(const float *coeffs, uint newLength, uint uRe
|
|||||||
filterCoeffsUnalign = new float[2 * newLength + 4];
|
filterCoeffsUnalign = new float[2 * newLength + 4];
|
||||||
filterCoeffsAlign = (float *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
|
filterCoeffsAlign = (float *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
|
||||||
|
|
||||||
const float scale = ::pow(0.5, (int)resultDivFactor);
|
fDivider = (float)resultDivider;
|
||||||
|
|
||||||
// rearrange the filter coefficients for sse routines
|
// rearrange the filter coefficients for mmx routines
|
||||||
for (auto i = 0U; i < newLength; i ++)
|
for (i = 0; i < newLength; i ++)
|
||||||
{
|
{
|
||||||
filterCoeffsAlign[2 * i + 0] =
|
filterCoeffsAlign[2 * i + 0] =
|
||||||
filterCoeffsAlign[2 * i + 1] = coeffs[i] * scale;
|
filterCoeffsAlign[2 * i + 1] = coeffs[i + 0] / fDivider;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -242,10 +245,10 @@ uint FIRFilterSSE::evaluateFilterStereo(float *dest, const float *source, uint n
|
|||||||
|
|
||||||
if (count < 2) return 0;
|
if (count < 2) return 0;
|
||||||
|
|
||||||
assert(source != nullptr);
|
assert(source != NULL);
|
||||||
assert(dest != nullptr);
|
assert(dest != NULL);
|
||||||
assert((length % 8) == 0);
|
assert((length % 8) == 0);
|
||||||
assert(filterCoeffsAlign != nullptr);
|
assert(filterCoeffsAlign != NULL);
|
||||||
assert(((ulongptr)filterCoeffsAlign) % 16 == 0);
|
assert(((ulongptr)filterCoeffsAlign) % 16 == 0);
|
||||||
|
|
||||||
// filter is evaluated for two stereo samples with each iteration, thus use of 'j += 2'
|
// filter is evaluated for two stereo samples with each iteration, thus use of 'j += 2'
|
||||||
|
|||||||
@ -16,10 +16,9 @@
|
|||||||
#include "../../SoundStretch/WavFile.h"
|
#include "../../SoundStretch/WavFile.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace soundstretch;
|
|
||||||
|
|
||||||
// DllTest main
|
// DllTest main
|
||||||
int wmain(int argc, const wchar_t *argv[])
|
int main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
// Check program arguments
|
// Check program arguments
|
||||||
if (argc < 4)
|
if (argc < 4)
|
||||||
@ -28,22 +27,22 @@ int wmain(int argc, const wchar_t *argv[])
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
wstring inFileName = argv[1];
|
const char *inFileName = argv[1];
|
||||||
wstring outFileName = argv[2];
|
const char *outFileName = argv[2];
|
||||||
wstring str_sampleType = argv[3];
|
string str_sampleType = argv[3];
|
||||||
|
|
||||||
bool floatSample;
|
bool floatSample;
|
||||||
if (str_sampleType == L"float")
|
if (str_sampleType.compare("float") == 0)
|
||||||
{
|
{
|
||||||
floatSample = true;
|
floatSample = true;
|
||||||
}
|
}
|
||||||
else if (str_sampleType == L"short")
|
else if (str_sampleType.compare("short") == 0)
|
||||||
{
|
{
|
||||||
floatSample = false;
|
floatSample = false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cerr << "Missing or invalid sampletype. Expected either short or float" << endl;
|
cerr << "Missing or invalid sampletype '" << str_sampleType << "'. Expected either short or float" << endl;
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -22,32 +22,32 @@
|
|||||||
<ProjectGuid>{E3C0726F-28F4-4F0B-8183-B87CA60C063C}</ProjectGuid>
|
<ProjectGuid>{E3C0726F-28F4-4F0B-8183-B87CA60C063C}</ProjectGuid>
|
||||||
<Keyword>Win32Proj</Keyword>
|
<Keyword>Win32Proj</Keyword>
|
||||||
<RootNamespace>DllTest</RootNamespace>
|
<RootNamespace>DllTest</RootNamespace>
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|||||||
@ -1,10 +0,0 @@
|
|||||||
This is Lazarus Pascal example that loads the SoundTouch dynamic-load library
|
|
||||||
and queries the library version as a simple example how to load SoundTouch from
|
|
||||||
Pascal / Lazarus.
|
|
||||||
|
|
||||||
Set the SoundTouch dynamic library file name in the 'InitDLL' procedure of
|
|
||||||
file 'SoundTouchDLL.pas' depending on if you're building for Windows or Linux.
|
|
||||||
|
|
||||||
The example expects the the 'libSoundTouchDll.so' (linux) or 'SoundTouch.dll' (Windows)
|
|
||||||
library binary files is found within this project directory, either via soft-link
|
|
||||||
(in Linux) or as a copied file.
|
|
||||||
@ -1 +0,0 @@
|
|||||||
../.libs/libSoundTouchDll.so
|
|
||||||
@ -1,36 +0,0 @@
|
|||||||
object Form1: TForm1
|
|
||||||
Left = 2237
|
|
||||||
Height = 128
|
|
||||||
Top = 242
|
|
||||||
Width = 381
|
|
||||||
Caption = 'SoundTouch test'
|
|
||||||
ClientHeight = 128
|
|
||||||
ClientWidth = 381
|
|
||||||
LCLVersion = '2.2.0.4'
|
|
||||||
object Load: TButton
|
|
||||||
Left = 19
|
|
||||||
Height = 50
|
|
||||||
Top = 16
|
|
||||||
Width = 144
|
|
||||||
Caption = 'Load SoundTouch'
|
|
||||||
OnClick = LoadClick
|
|
||||||
TabOrder = 0
|
|
||||||
end
|
|
||||||
object EditVersion: TEdit
|
|
||||||
Left = 184
|
|
||||||
Height = 34
|
|
||||||
Top = 80
|
|
||||||
Width = 184
|
|
||||||
TabOrder = 1
|
|
||||||
Text = 'n/a'
|
|
||||||
TextHint = 'click to populate'
|
|
||||||
end
|
|
||||||
object Label1: TLabel
|
|
||||||
Left = 19
|
|
||||||
Height = 17
|
|
||||||
Top = 90
|
|
||||||
Width = 156
|
|
||||||
Caption = 'Soundtouch lib version:'
|
|
||||||
WordWrap = True
|
|
||||||
end
|
|
||||||
end
|
|
||||||
@ -1,49 +0,0 @@
|
|||||||
unit main;
|
|
||||||
|
|
||||||
{$mode objfpc}{$H+}
|
|
||||||
|
|
||||||
interface
|
|
||||||
|
|
||||||
uses
|
|
||||||
Classes, SysUtils, Forms, Controls, Graphics, Dialogs, StdCtrls, SoundTouchDLL;
|
|
||||||
|
|
||||||
|
|
||||||
type
|
|
||||||
|
|
||||||
{ TForm1 }
|
|
||||||
|
|
||||||
TForm1 = class(TForm)
|
|
||||||
EditVersion: TEdit;
|
|
||||||
Label1: TLabel;
|
|
||||||
Load: TButton;
|
|
||||||
|
|
||||||
procedure LoadClick(Sender: TObject);
|
|
||||||
private
|
|
||||||
|
|
||||||
public
|
|
||||||
|
|
||||||
end;
|
|
||||||
|
|
||||||
var
|
|
||||||
Form1: TForm1;
|
|
||||||
|
|
||||||
implementation
|
|
||||||
|
|
||||||
{$R *.lfm}
|
|
||||||
|
|
||||||
{ TForm1 }
|
|
||||||
|
|
||||||
procedure TForm1.LoadClick(Sender: TObject);
|
|
||||||
var
|
|
||||||
version:string;
|
|
||||||
begin
|
|
||||||
if IsSoundTouchLoaded() then
|
|
||||||
version := SoundTouchGetVersionString()
|
|
||||||
else
|
|
||||||
version := '<library loading failed>';
|
|
||||||
|
|
||||||
EditVersion.Text:= version;
|
|
||||||
end;
|
|
||||||
|
|
||||||
end.
|
|
||||||
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 64 KiB |
@ -1,78 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<CONFIG>
|
|
||||||
<ProjectOptions>
|
|
||||||
<Version Value="12"/>
|
|
||||||
<General>
|
|
||||||
<SessionStorage Value="InProjectDir"/>
|
|
||||||
<Title Value="soundtouchtest"/>
|
|
||||||
<Scaled Value="True"/>
|
|
||||||
<ResourceType Value="res"/>
|
|
||||||
<UseXPManifest Value="True"/>
|
|
||||||
<XPManifest>
|
|
||||||
<DpiAware Value="True"/>
|
|
||||||
</XPManifest>
|
|
||||||
<Icon Value="0"/>
|
|
||||||
</General>
|
|
||||||
<BuildModes>
|
|
||||||
<Item Name="Default" Default="True"/>
|
|
||||||
</BuildModes>
|
|
||||||
<PublishOptions>
|
|
||||||
<Version Value="2"/>
|
|
||||||
<UseFileFilters Value="True"/>
|
|
||||||
</PublishOptions>
|
|
||||||
<RunParams>
|
|
||||||
<FormatVersion Value="2"/>
|
|
||||||
</RunParams>
|
|
||||||
<RequiredPackages>
|
|
||||||
<Item>
|
|
||||||
<PackageName Value="LCL"/>
|
|
||||||
</Item>
|
|
||||||
</RequiredPackages>
|
|
||||||
<Units>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="soundtouchtest.lpr"/>
|
|
||||||
<IsPartOfProject Value="True"/>
|
|
||||||
</Unit>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<IsPartOfProject Value="True"/>
|
|
||||||
<ComponentName Value="Form1"/>
|
|
||||||
<HasResources Value="True"/>
|
|
||||||
<ResourceBaseClass Value="Form"/>
|
|
||||||
</Unit>
|
|
||||||
</Units>
|
|
||||||
</ProjectOptions>
|
|
||||||
<CompilerOptions>
|
|
||||||
<Version Value="11"/>
|
|
||||||
<Target>
|
|
||||||
<Filename Value="soundtouchtest"/>
|
|
||||||
</Target>
|
|
||||||
<SearchPaths>
|
|
||||||
<IncludeFiles Value="$(ProjOutDir)"/>
|
|
||||||
<UnitOutputDirectory Value="lib/$(TargetCPU)-$(TargetOS)"/>
|
|
||||||
</SearchPaths>
|
|
||||||
<Linking>
|
|
||||||
<Debugging>
|
|
||||||
<DebugInfoType Value="dsDwarf3"/>
|
|
||||||
</Debugging>
|
|
||||||
<Options>
|
|
||||||
<Win32>
|
|
||||||
<GraphicApplication Value="True"/>
|
|
||||||
</Win32>
|
|
||||||
</Options>
|
|
||||||
</Linking>
|
|
||||||
</CompilerOptions>
|
|
||||||
<Debugging>
|
|
||||||
<Exceptions>
|
|
||||||
<Item>
|
|
||||||
<Name Value="EAbort"/>
|
|
||||||
</Item>
|
|
||||||
<Item>
|
|
||||||
<Name Value="ECodetoolError"/>
|
|
||||||
</Item>
|
|
||||||
<Item>
|
|
||||||
<Name Value="EFOpenError"/>
|
|
||||||
</Item>
|
|
||||||
</Exceptions>
|
|
||||||
</Debugging>
|
|
||||||
</CONFIG>
|
|
||||||
@ -1,25 +0,0 @@
|
|||||||
program soundtouchtest;
|
|
||||||
|
|
||||||
{$mode objfpc}{$H+}
|
|
||||||
|
|
||||||
uses
|
|
||||||
{$IFDEF UNIX}
|
|
||||||
cthreads,
|
|
||||||
{$ENDIF}
|
|
||||||
{$IFDEF HASAMIGA}
|
|
||||||
athreads,
|
|
||||||
{$ENDIF}
|
|
||||||
Interfaces, // this includes the LCL widgetset
|
|
||||||
Forms, main
|
|
||||||
{ you can add units after this };
|
|
||||||
|
|
||||||
{$R *.res}
|
|
||||||
|
|
||||||
begin
|
|
||||||
RequireDerivedFormResource:=True;
|
|
||||||
Application.Scaled:=True;
|
|
||||||
Application.Initialize;
|
|
||||||
Application.CreateForm(TForm1, Form1);
|
|
||||||
Application.Run;
|
|
||||||
end.
|
|
||||||
|
|
||||||
@ -1,186 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<CONFIG>
|
|
||||||
<ProjectSession>
|
|
||||||
<Version Value="12"/>
|
|
||||||
<BuildModes Active="Default"/>
|
|
||||||
<Units>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="soundtouchtest.lpr"/>
|
|
||||||
<IsPartOfProject Value="True"/>
|
|
||||||
<EditorIndex Value="-1"/>
|
|
||||||
<WindowIndex Value="-1"/>
|
|
||||||
<TopLine Value="-1"/>
|
|
||||||
<CursorPos X="-1" Y="-1"/>
|
|
||||||
<UsageCount Value="21"/>
|
|
||||||
</Unit>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<IsPartOfProject Value="True"/>
|
|
||||||
<ComponentName Value="Form1"/>
|
|
||||||
<HasResources Value="True"/>
|
|
||||||
<ResourceBaseClass Value="Form"/>
|
|
||||||
<IsVisibleTab Value="True"/>
|
|
||||||
<CursorPos X="26" Y="43"/>
|
|
||||||
<UsageCount Value="21"/>
|
|
||||||
<Loaded Value="True"/>
|
|
||||||
<LoadedDesigner Value="True"/>
|
|
||||||
</Unit>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="../SoundTouchDLL.pas"/>
|
|
||||||
<EditorIndex Value="-1"/>
|
|
||||||
<TopLine Value="37"/>
|
|
||||||
<CursorPos X="19"/>
|
|
||||||
<UsageCount Value="10"/>
|
|
||||||
</Unit>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="/usr/lib/lazarus/2.2.0/lcl/interfaces/gtk2/gtk2proc.inc"/>
|
|
||||||
<EditorIndex Value="-1"/>
|
|
||||||
<TopLine Value="7149"/>
|
|
||||||
<CursorPos X="3" Y="7184"/>
|
|
||||||
<UsageCount Value="10"/>
|
|
||||||
</Unit>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="/usr/lib/lazarus/2.2.0/components/freetype/easylazfreetype.pas"/>
|
|
||||||
<UnitName Value="EasyLazFreeType"/>
|
|
||||||
<EditorIndex Value="-1"/>
|
|
||||||
<TopLine Value="539"/>
|
|
||||||
<CursorPos X="16" Y="574"/>
|
|
||||||
<UsageCount Value="10"/>
|
|
||||||
</Unit>
|
|
||||||
<Unit>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<EditorIndex Value="1"/>
|
|
||||||
<TopLine Value="326"/>
|
|
||||||
<CursorPos X="127" Y="379"/>
|
|
||||||
<UsageCount Value="10"/>
|
|
||||||
<Loaded Value="True"/>
|
|
||||||
</Unit>
|
|
||||||
</Units>
|
|
||||||
<JumpHistory HistoryIndex="29">
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="439" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="427" Column="37" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="439" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="427" Column="32" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="444" Column="48" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="439" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="416" Column="116" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="439" TopLine="403"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="45" Column="40"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="243" Column="38" TopLine="197"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="487" Column="38" TopLine="429"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="42" Column="8"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="41" Column="44"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="44" Column="6"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="43" Column="39"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="44" Column="7"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="main.pas"/>
|
|
||||||
<Caret Line="38" Column="7"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="467" TopLine="423"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="212" Column="32" TopLine="78"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="361" Column="37" TopLine="308"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="466" Column="37" TopLine="413"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="467" Column="37" TopLine="413"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="466" Column="13" TopLine="413"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="361" Column="13" TopLine="326"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="110" Column="3" TopLine="74"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="180" Column="37" TopLine="145"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="179" Column="55" TopLine="145"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="146" Column="3" TopLine="145"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="149" TopLine="111"/>
|
|
||||||
</Position>
|
|
||||||
<Position>
|
|
||||||
<Filename Value="SoundTouchDLL.pas"/>
|
|
||||||
<Caret Line="151" Column="31" TopLine="116"/>
|
|
||||||
</Position>
|
|
||||||
</JumpHistory>
|
|
||||||
<RunParams>
|
|
||||||
<FormatVersion Value="2"/>
|
|
||||||
<Modes ActiveMode=""/>
|
|
||||||
</RunParams>
|
|
||||||
</ProjectSession>
|
|
||||||
</CONFIG>
|
|
||||||
@ -1,47 +0,0 @@
|
|||||||
## Process this file with automake to create Makefile.in
|
|
||||||
##
|
|
||||||
## This file is part of SoundTouch, an audio processing library for pitch/time adjustments
|
|
||||||
##
|
|
||||||
## SoundTouch is free software; you can redistribute it and/or modify it under the
|
|
||||||
## terms of the GNU General Public License as published by the Free Software
|
|
||||||
## Foundation; either version 2 of the License, or (at your option) any later
|
|
||||||
## version.
|
|
||||||
##
|
|
||||||
## SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
||||||
## WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
||||||
## A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
||||||
##
|
|
||||||
## You should have received a copy of the GNU General Public License along with
|
|
||||||
## this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
|
||||||
## Place - Suite 330, Boston, MA 02111-1307, USA
|
|
||||||
|
|
||||||
include $(top_srcdir)/config/am_include.mk
|
|
||||||
|
|
||||||
noinst_HEADERS=../SoundTouch/AAFilter.h ../SoundTouch/cpu_detect.h ../SoundTouch/cpu_detect_x86.cpp ../SoundTouch/FIRFilter.h \
|
|
||||||
../SoundTouch/RateTransposer.h ../SoundTouch/TDStretch.h ../SoundTouch/PeakFinder.h ../SoundTouch/InterpolateCubic.h \
|
|
||||||
../SoundTouch/InterpolateLinear.h ../SoundTouch/InterpolateShannon.h
|
|
||||||
|
|
||||||
include_HEADERS=SoundTouchDLL.h
|
|
||||||
|
|
||||||
lib_LTLIBRARIES=libSoundTouchDll.la
|
|
||||||
#
|
|
||||||
libSoundTouchDll_la_SOURCES=../SoundTouch/AAFilter.cpp ../SoundTouch/FIRFilter.cpp \
|
|
||||||
../SoundTouch/FIFOSampleBuffer.cpp ../SoundTouch/RateTransposer.cpp ../SoundTouch/SoundTouch.cpp \
|
|
||||||
../SoundTouch/TDStretch.cpp ../SoundTouch/sse_optimized.cpp ../SoundTouch/cpu_detect_x86.cpp \
|
|
||||||
../SoundTouch/BPMDetect.cpp ../SoundTouch/PeakFinder.cpp ../SoundTouch/InterpolateLinear.cpp \
|
|
||||||
../SoundTouch/InterpolateCubic.cpp ../SoundTouch/InterpolateShannon.cpp SoundTouchDLL.cpp
|
|
||||||
|
|
||||||
# Compiler flags
|
|
||||||
|
|
||||||
# Modify the default 0.0.0 to LIB_SONAME.0.0
|
|
||||||
AM_LDFLAGS=$(LDFLAGS) -version-info @LIB_SONAME@
|
|
||||||
|
|
||||||
if X86
|
|
||||||
CXXFLAGS1=-mstackrealign -msse
|
|
||||||
endif
|
|
||||||
|
|
||||||
if X86_64
|
|
||||||
CXXFLAGS2=-fPIC
|
|
||||||
endif
|
|
||||||
|
|
||||||
AM_CXXFLAGS=$(CXXFLAGS) $(CXXFLAGS1) $(CXXFLAGS2) -shared -DDLL_EXPORTS -fvisibility=hidden
|
|
||||||
@ -90,10 +90,10 @@ SOUNDTOUCHDLL_API HANDLE __cdecl soundtouch_createInstance()
|
|||||||
{
|
{
|
||||||
tmp->dwMagic = STMAGIC;
|
tmp->dwMagic = STMAGIC;
|
||||||
tmp->pst = new SoundTouch();
|
tmp->pst = new SoundTouch();
|
||||||
if (tmp->pst == nullptr)
|
if (tmp->pst == NULL)
|
||||||
{
|
{
|
||||||
delete tmp;
|
delete tmp;
|
||||||
tmp = nullptr;
|
tmp = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return (HANDLE)tmp;
|
return (HANDLE)tmp;
|
||||||
@ -107,7 +107,7 @@ SOUNDTOUCHDLL_API void __cdecl soundtouch_destroyInstance(HANDLE h)
|
|||||||
|
|
||||||
sth->dwMagic = 0;
|
sth->dwMagic = 0;
|
||||||
if (sth->pst) delete sth->pst;
|
if (sth->pst) delete sth->pst;
|
||||||
sth->pst = nullptr;
|
sth->pst = NULL;
|
||||||
delete sth;
|
delete sth;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -207,38 +207,22 @@ SOUNDTOUCHDLL_API void __cdecl soundtouch_setPitchSemiTones(HANDLE h, float newP
|
|||||||
|
|
||||||
|
|
||||||
/// Sets the number of channels, 1 = mono, 2 = stereo
|
/// Sets the number of channels, 1 = mono, 2 = stereo
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_setChannels(HANDLE h, uint numChannels)
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_setChannels(HANDLE h, uint numChannels)
|
||||||
{
|
{
|
||||||
STHANDLE *sth = (STHANDLE*)h;
|
STHANDLE *sth = (STHANDLE*)h;
|
||||||
if (sth->dwMagic != STMAGIC) return 0;
|
if (sth->dwMagic != STMAGIC) return;
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
sth->pst->setChannels(numChannels);
|
sth->pst->setChannels(numChannels);
|
||||||
}
|
}
|
||||||
catch (const std::exception&)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Sets sample rate.
|
/// Sets sample rate.
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_setSampleRate(HANDLE h, uint srate)
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_setSampleRate(HANDLE h, uint srate)
|
||||||
{
|
{
|
||||||
STHANDLE *sth = (STHANDLE*)h;
|
STHANDLE *sth = (STHANDLE*)h;
|
||||||
if (sth->dwMagic != STMAGIC) return 0;
|
if (sth->dwMagic != STMAGIC) return;
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
sth->pst->setSampleRate(srate);
|
sth->pst->setSampleRate(srate);
|
||||||
}
|
}
|
||||||
catch (const std::exception&)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Flushes the last samples from the processing pipeline to the output.
|
/// Flushes the last samples from the processing pipeline to the output.
|
||||||
/// Clears also the internal processing buffers.
|
/// Clears also the internal processing buffers.
|
||||||
@ -247,26 +231,18 @@ SOUNDTOUCHDLL_API int __cdecl soundtouch_setSampleRate(HANDLE h, uint srate)
|
|||||||
/// stream. This function may introduce additional blank samples in the end
|
/// stream. This function may introduce additional blank samples in the end
|
||||||
/// of the sound stream, and thus it's not recommended to call this function
|
/// of the sound stream, and thus it's not recommended to call this function
|
||||||
/// in the middle of a sound stream.
|
/// in the middle of a sound stream.
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_flush(HANDLE h)
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_flush(HANDLE h)
|
||||||
{
|
{
|
||||||
STHANDLE *sth = (STHANDLE*)h;
|
STHANDLE *sth = (STHANDLE*)h;
|
||||||
if (sth->dwMagic != STMAGIC) return 0;
|
if (sth->dwMagic != STMAGIC) return;
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
sth->pst->flush();
|
sth->pst->flush();
|
||||||
}
|
}
|
||||||
catch (const std::exception&)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||||
/// the input of the object. Notice that sample rate _has_to_ be set before
|
/// the input of the object. Notice that sample rate _has_to_ be set before
|
||||||
/// calling this function, otherwise throws a runtime_error exception.
|
/// calling this function, otherwise throws a runtime_error exception.
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_putSamples(HANDLE h,
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_putSamples(HANDLE h,
|
||||||
const SAMPLETYPE *samples, ///< Pointer to sample buffer.
|
const SAMPLETYPE *samples, ///< Pointer to sample buffer.
|
||||||
unsigned int numSamples ///< Number of samples in buffer. Notice
|
unsigned int numSamples ///< Number of samples in buffer. Notice
|
||||||
///< that in case of stereo-sound a single sample
|
///< that in case of stereo-sound a single sample
|
||||||
@ -274,18 +250,10 @@ SOUNDTOUCHDLL_API int __cdecl soundtouch_putSamples(HANDLE h,
|
|||||||
)
|
)
|
||||||
{
|
{
|
||||||
STHANDLE *sth = (STHANDLE*)h;
|
STHANDLE *sth = (STHANDLE*)h;
|
||||||
if (sth->dwMagic != STMAGIC) return 0;
|
if (sth->dwMagic != STMAGIC) return;
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
sth->pst->putSamples(samples, numSamples);
|
sth->pst->putSamples(samples, numSamples);
|
||||||
}
|
}
|
||||||
catch (const std::exception&)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// int16 version of soundtouch_putSamples(): This accept int16 (short) sample data
|
/// int16 version of soundtouch_putSamples(): This accept int16 (short) sample data
|
||||||
/// and internally converts it to float format before processing
|
/// and internally converts it to float format before processing
|
||||||
@ -373,9 +341,11 @@ SOUNDTOUCHDLL_API uint __cdecl soundtouch_numUnprocessedSamples(HANDLE h)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// Receive ready samples from the processing pipeline.
|
/// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||||
|
/// sample buffer without copying them anywhere.
|
||||||
///
|
///
|
||||||
/// if called with outBuffer=nullptr, just reduces amount of ready samples within the pipeline.
|
/// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||||
|
/// with 'ptrBegin' function.
|
||||||
SOUNDTOUCHDLL_API uint __cdecl soundtouch_receiveSamples(HANDLE h,
|
SOUNDTOUCHDLL_API uint __cdecl soundtouch_receiveSamples(HANDLE h,
|
||||||
SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
|
SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
|
||||||
unsigned int maxSamples ///< How many samples to receive at max.
|
unsigned int maxSamples ///< How many samples to receive at max.
|
||||||
@ -406,7 +376,7 @@ SOUNDTOUCHDLL_API uint __cdecl soundtouch_receiveSamples_i16(HANDLE h,
|
|||||||
if (sth->dwMagic != STMAGIC) return 0;
|
if (sth->dwMagic != STMAGIC) return 0;
|
||||||
uint outTotal = 0;
|
uint outTotal = 0;
|
||||||
|
|
||||||
if (outBuffer == nullptr)
|
if (outBuffer == NULL)
|
||||||
{
|
{
|
||||||
// only reduce sample count, not receive samples
|
// only reduce sample count, not receive samples
|
||||||
return sth->pst->receiveSamples(maxSamples);
|
return sth->pst->receiveSamples(maxSamples);
|
||||||
@ -474,18 +444,11 @@ SOUNDTOUCHDLL_API HANDLE __cdecl bpm_createInstance(int numChannels, int sampleR
|
|||||||
if (tmp)
|
if (tmp)
|
||||||
{
|
{
|
||||||
tmp->dwMagic = BPMMAGIC;
|
tmp->dwMagic = BPMMAGIC;
|
||||||
try
|
|
||||||
{
|
|
||||||
tmp->pbpm = new BPMDetect(numChannels, sampleRate);
|
tmp->pbpm = new BPMDetect(numChannels, sampleRate);
|
||||||
}
|
if (tmp->pbpm == NULL)
|
||||||
catch (const std::exception&)
|
|
||||||
{
|
|
||||||
tmp->pbpm = nullptr;
|
|
||||||
}
|
|
||||||
if (tmp->pbpm == nullptr)
|
|
||||||
{
|
{
|
||||||
delete tmp;
|
delete tmp;
|
||||||
tmp = nullptr;
|
tmp = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return (HANDLE)tmp;
|
return (HANDLE)tmp;
|
||||||
@ -499,7 +462,7 @@ SOUNDTOUCHDLL_API void __cdecl bpm_destroyInstance(HANDLE h)
|
|||||||
|
|
||||||
sth->dwMagic = 0;
|
sth->dwMagic = 0;
|
||||||
if (sth->pbpm) delete sth->pbpm;
|
if (sth->pbpm) delete sth->pbpm;
|
||||||
sth->pbpm = nullptr;
|
sth->pbpm = NULL;
|
||||||
delete sth;
|
delete sth;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -562,21 +525,3 @@ SOUNDTOUCHDLL_API float __cdecl bpm_getBpm(HANDLE h)
|
|||||||
|
|
||||||
return bpmh->pbpm->getBpm();
|
return bpmh->pbpm->getBpm();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// Get beat position arrays. Note: The array includes also really low beat detection values
|
|
||||||
/// in absence of clear strong beats. Consumer may wish to filter low values away.
|
|
||||||
/// - "pos" receive array of beat positions
|
|
||||||
/// - "values" receive array of beat detection strengths
|
|
||||||
/// - max_num indicates max.size of "pos" and "values" array.
|
|
||||||
///
|
|
||||||
/// You can query a suitable array sized by calling this with nullptr in "pos" & "values".
|
|
||||||
///
|
|
||||||
/// \return number of beats in the arrays.
|
|
||||||
SOUNDTOUCHDLL_API int __cdecl bpm_getBeats(HANDLE h, float* pos, float* strength, int count)
|
|
||||||
{
|
|
||||||
BPMHANDLE *bpmh = (BPMHANDLE *)h;
|
|
||||||
if (bpmh->dwMagic != BPMMAGIC) return 0;
|
|
||||||
|
|
||||||
return bpmh->pbpm->getBeats(pos, strength, count);
|
|
||||||
}
|
|
||||||
|
|||||||
@ -48,12 +48,12 @@
|
|||||||
#else
|
#else
|
||||||
// GNU version
|
// GNU version
|
||||||
|
|
||||||
#if defined(DLL_EXPORTS) || defined(SoundTouchDLL_EXPORTS)
|
#ifdef DLL_EXPORTS
|
||||||
// GCC declaration for exporting functions
|
// GCC declaration for exporting functions
|
||||||
#define SOUNDTOUCHDLL_API extern "C" __attribute__((__visibility__("default")))
|
#define SOUNDTOUCHDLL_API extern "C" __attribute__((__visibility__("default")))
|
||||||
#else
|
#else
|
||||||
// import function
|
// GCC doesn't require DLL imports
|
||||||
#define SOUNDTOUCHDLL_API extern "C"
|
#define SOUNDTOUCHDLL_API
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Linux-replacements for Windows declarations:
|
// Linux-replacements for Windows declarations:
|
||||||
@ -112,10 +112,10 @@ SOUNDTOUCHDLL_API void __cdecl soundtouch_setPitchSemiTones(HANDLE h, float newP
|
|||||||
|
|
||||||
|
|
||||||
/// Sets the number of channels, 1 = mono, 2 = stereo, n = multichannel
|
/// Sets the number of channels, 1 = mono, 2 = stereo, n = multichannel
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_setChannels(HANDLE h, unsigned int numChannels);
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_setChannels(HANDLE h, unsigned int numChannels);
|
||||||
|
|
||||||
/// Sets sample rate.
|
/// Sets sample rate.
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_setSampleRate(HANDLE h, unsigned int srate);
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_setSampleRate(HANDLE h, unsigned int srate);
|
||||||
|
|
||||||
/// Flushes the last samples from the processing pipeline to the output.
|
/// Flushes the last samples from the processing pipeline to the output.
|
||||||
/// Clears also the internal processing buffers.
|
/// Clears also the internal processing buffers.
|
||||||
@ -124,12 +124,12 @@ SOUNDTOUCHDLL_API int __cdecl soundtouch_setSampleRate(HANDLE h, unsigned int sr
|
|||||||
/// stream. This function may introduce additional blank samples in the end
|
/// stream. This function may introduce additional blank samples in the end
|
||||||
/// of the sound stream, and thus it's not recommended to call this function
|
/// of the sound stream, and thus it's not recommended to call this function
|
||||||
/// in the middle of a sound stream.
|
/// in the middle of a sound stream.
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_flush(HANDLE h);
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_flush(HANDLE h);
|
||||||
|
|
||||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||||
/// the input of the object. Notice that sample rate _has_to_ be set before
|
/// the input of the object. Notice that sample rate _has_to_ be set before
|
||||||
/// calling this function, otherwise throws a runtime_error exception.
|
/// calling this function, otherwise throws a runtime_error exception.
|
||||||
SOUNDTOUCHDLL_API int __cdecl soundtouch_putSamples(HANDLE h,
|
SOUNDTOUCHDLL_API void __cdecl soundtouch_putSamples(HANDLE h,
|
||||||
const float *samples, ///< Pointer to sample buffer.
|
const float *samples, ///< Pointer to sample buffer.
|
||||||
unsigned int numSamples ///< Number of sample frames in buffer. Notice
|
unsigned int numSamples ///< Number of sample frames in buffer. Notice
|
||||||
///< that in case of multi-channel sound a single
|
///< that in case of multi-channel sound a single
|
||||||
@ -225,16 +225,5 @@ SOUNDTOUCHDLL_API void __cdecl bpm_putSamples_i16(HANDLE h,
|
|||||||
/// \return Beats-per-minute rate, or zero if detection failed.
|
/// \return Beats-per-minute rate, or zero if detection failed.
|
||||||
SOUNDTOUCHDLL_API float __cdecl bpm_getBpm(HANDLE h);
|
SOUNDTOUCHDLL_API float __cdecl bpm_getBpm(HANDLE h);
|
||||||
|
|
||||||
/// Get beat position arrays. Note: The array includes also really low beat detection values
|
|
||||||
/// in absence of clear strong beats. Consumer may wish to filter low values away.
|
|
||||||
/// - "pos" receive array of beat positions
|
|
||||||
/// - "values" receive array of beat detection strengths
|
|
||||||
/// - max_num indicates max.size of "pos" and "values" array.
|
|
||||||
///
|
|
||||||
/// You can query a suitable array sized by calling this with nullptr in "pos" & "values".
|
|
||||||
///
|
|
||||||
/// \return number of beats in the arrays.
|
|
||||||
SOUNDTOUCHDLL_API int __cdecl bpm_getBeats(HANDLE h, float *pos, float *strength, int count);
|
|
||||||
|
|
||||||
#endif // _SoundTouchDLL_h_
|
#endif // _SoundTouchDLL_h_
|
||||||
|
|
||||||
|
|||||||
@ -2,8 +2,11 @@ unit SoundTouchDLL;
|
|||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
// SoundTouch.dll / libSoundTouchDll.so wrapper for accessing SoundTouch
|
// SoundTouch.dll wrapper for accessing SoundTouch routines from Delphi/Pascal
|
||||||
// routines from Delphi/Pascal/Lazarus
|
//
|
||||||
|
// Module Author : Christian Budde
|
||||||
|
//
|
||||||
|
// 2014-01-12 fixes by Sandro Cumerlato <sandro.cumerlato 'at' gmail.com>
|
||||||
//
|
//
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
@ -30,8 +33,8 @@ unit SoundTouchDLL;
|
|||||||
|
|
||||||
interface
|
interface
|
||||||
|
|
||||||
//uses
|
uses
|
||||||
//Windows;
|
Windows;
|
||||||
|
|
||||||
type
|
type
|
||||||
TSoundTouchHandle = THandle;
|
TSoundTouchHandle = THandle;
|
||||||
@ -104,13 +107,6 @@ type
|
|||||||
//< contains data for both channels.
|
//< contains data for both channels.
|
||||||
); cdecl;
|
); cdecl;
|
||||||
|
|
||||||
TSoundTouchPutSamplesI16 = procedure (Handle: TSoundTouchHandle;
|
|
||||||
const Samples: Pint16; //< Pointer to sample buffer.
|
|
||||||
NumSamples: Cardinal //< Number of samples in buffer. Notice
|
|
||||||
//< that in case of stereo-sound a single sample
|
|
||||||
//< contains data for both channels.
|
|
||||||
); cdecl;
|
|
||||||
|
|
||||||
// Clears all the samples in the object's output and internal processing
|
// Clears all the samples in the object's output and internal processing
|
||||||
// buffers.
|
// buffers.
|
||||||
TSoundTouchClear = procedure (Handle: TSoundTouchHandle); cdecl;
|
TSoundTouchClear = procedure (Handle: TSoundTouchHandle); cdecl;
|
||||||
@ -135,20 +131,16 @@ type
|
|||||||
// Returns number of samples currently unprocessed.
|
// Returns number of samples currently unprocessed.
|
||||||
TSoundTouchNumUnprocessedSamples = function (Handle: TSoundTouchHandle): Cardinal; cdecl;
|
TSoundTouchNumUnprocessedSamples = function (Handle: TSoundTouchHandle): Cardinal; cdecl;
|
||||||
|
|
||||||
/// Receive ready samples from the processing pipeline.
|
// Adjusts book-keeping so that given number of samples are removed from beginning of the
|
||||||
///
|
// sample buffer without copying them anywhere.
|
||||||
/// if called with outBuffer=nullptr, just reduces amount of ready samples within the pipeline.
|
//
|
||||||
|
// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
|
||||||
|
// with 'ptrBegin' function.
|
||||||
TSoundTouchReceiveSamples = function (Handle: TSoundTouchHandle;
|
TSoundTouchReceiveSamples = function (Handle: TSoundTouchHandle;
|
||||||
OutBuffer: PSingle; //< Buffer where to copy output samples.
|
OutBuffer: PSingle; //< Buffer where to copy output samples.
|
||||||
MaxSamples: Integer //< How many samples to receive at max.
|
MaxSamples: Integer //< How many samples to receive at max.
|
||||||
): Cardinal; cdecl;
|
): Cardinal; cdecl;
|
||||||
|
|
||||||
/// int16 version of soundtouch_receiveSamples(): This converts internal float samples
|
|
||||||
/// into int16 (short) return data type
|
|
||||||
TSoundTouchReceiveSamplesI16 = function (Handle: TSoundTouchHandle;
|
|
||||||
OutBuffer: int16; //< Buffer where to copy output samples.
|
|
||||||
MaxSamples: Integer //< How many samples to receive at max.
|
|
||||||
): Cardinal; cdecl;
|
|
||||||
// Returns number of samples currently available.
|
// Returns number of samples currently available.
|
||||||
TSoundTouchNumSamples = function (Handle: TSoundTouchHandle): Cardinal; cdecl;
|
TSoundTouchNumSamples = function (Handle: TSoundTouchHandle): Cardinal; cdecl;
|
||||||
|
|
||||||
@ -178,7 +170,6 @@ var
|
|||||||
SoundTouchGetSetting : TSoundTouchGetSetting;
|
SoundTouchGetSetting : TSoundTouchGetSetting;
|
||||||
SoundTouchNumUnprocessedSamples : TSoundTouchNumUnprocessedSamples;
|
SoundTouchNumUnprocessedSamples : TSoundTouchNumUnprocessedSamples;
|
||||||
SoundTouchReceiveSamples : TSoundTouchReceiveSamples;
|
SoundTouchReceiveSamples : TSoundTouchReceiveSamples;
|
||||||
SoundTouchReceiveSamplesI16 : TSoundTouchReceiveSamplesI16;
|
|
||||||
SoundTouchNumSamples : TSoundTouchNumSamples;
|
SoundTouchNumSamples : TSoundTouchNumSamples;
|
||||||
SoundTouchIsEmpty : TSoundTouchIsEmpty;
|
SoundTouchIsEmpty : TSoundTouchIsEmpty;
|
||||||
|
|
||||||
@ -241,9 +232,6 @@ type
|
|||||||
property IsEmpty: Integer read GetIsEmpty;
|
property IsEmpty: Integer read GetIsEmpty;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
// list of exported functions and procedures
|
|
||||||
function IsSoundTouchLoaded: Boolean;
|
|
||||||
|
|
||||||
implementation
|
implementation
|
||||||
|
|
||||||
{ TSoundTouch }
|
{ TSoundTouch }
|
||||||
@ -428,23 +416,19 @@ begin
|
|||||||
end;
|
end;
|
||||||
|
|
||||||
var
|
var
|
||||||
SoundTouchLibHandle: THandle;
|
SoundTouchLibHandle: HINST;
|
||||||
SoundTouchDLLFile: AnsiString = 'libSoundTouchDll.so';
|
SoundTouchDLLFile: PAnsiChar = 'SoundTouch.dll';
|
||||||
//SoundTouchDLLFile: AnsiString = 'SoundTouch.dll';
|
|
||||||
|
|
||||||
// bpm detect functions. untested -- if these don't work then remove:
|
// bpm detect functions. untested -- if these don't work then remove:
|
||||||
bpm_createInstance: function(chan: int32; sampleRate : int32): THandle; cdecl;
|
bpm_createInstance: function(chan: CInt32; sampleRate : CInt32): THandle; cdecl;
|
||||||
bpm_destroyInstance: procedure(h: THandle); cdecl;
|
bpm_destroyInstance: procedure(h: THandle); cdecl;
|
||||||
bpm_getBpm: function(h: THandle): Single; cdecl;
|
bpm_getBpm: function(h: THandle): cfloat; cdecl;
|
||||||
bpm_putSamples: procedure(h: THandle; const samples: PSingle; numSamples: cardinal); cdecl;
|
bpm_putSamples: procedure(h: THandle; const samples: pcfloat;
|
||||||
|
numSamples: cardinal); cdecl;
|
||||||
|
|
||||||
procedure InitDLL;
|
procedure InitDLL;
|
||||||
begin
|
begin
|
||||||
{$ifdef mswindows} // Windows
|
SoundTouchLibHandle := LoadLibrary(SoundTouchDLLFile);
|
||||||
SoundTouchLibHandle := LoadLibrary('.\SoundTouchDll.dll');
|
|
||||||
{$else} // Unix
|
|
||||||
SoundTouchLibHandle := LoadLibrary('./libSoundTouchDll.so');
|
|
||||||
{$endif}
|
|
||||||
if SoundTouchLibHandle <> 0 then
|
if SoundTouchLibHandle <> 0 then
|
||||||
try
|
try
|
||||||
Pointer(SoundTouchCreateInstance) := GetProcAddress(SoundTouchLibHandle, 'soundtouch_createInstance');
|
Pointer(SoundTouchCreateInstance) := GetProcAddress(SoundTouchLibHandle, 'soundtouch_createInstance');
|
||||||
@ -489,12 +473,6 @@ begin
|
|||||||
if SoundTouchLibHandle <> 0 then FreeLibrary(SoundTouchLibHandle);
|
if SoundTouchLibHandle <> 0 then FreeLibrary(SoundTouchLibHandle);
|
||||||
end;
|
end;
|
||||||
|
|
||||||
// returns 'true' if SoundTouch dynamic library has been successfully loaded, otherwise 'false'
|
|
||||||
function IsSoundTouchLoaded: Boolean;
|
|
||||||
begin;
|
|
||||||
result := SoundTouchLibHandle <> 0
|
|
||||||
end;
|
|
||||||
|
|
||||||
initialization
|
initialization
|
||||||
InitDLL;
|
InitDLL;
|
||||||
|
|
||||||
@ -51,8 +51,8 @@ END
|
|||||||
//
|
//
|
||||||
|
|
||||||
VS_VERSION_INFO VERSIONINFO
|
VS_VERSION_INFO VERSIONINFO
|
||||||
FILEVERSION 2,3,2,0
|
FILEVERSION 2,1,0,0
|
||||||
PRODUCTVERSION 2,3,2,0
|
PRODUCTVERSION 2,1,0,0
|
||||||
FILEFLAGSMASK 0x17L
|
FILEFLAGSMASK 0x17L
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
FILEFLAGS 0x1L
|
FILEFLAGS 0x1L
|
||||||
@ -69,12 +69,12 @@ BEGIN
|
|||||||
BEGIN
|
BEGIN
|
||||||
VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library."
|
VALUE "Comments", "SoundTouch Library licensed for 3rd party applications subject to LGPL license v2.1. Visit http://www.surina.net/soundtouch for more information about the SoundTouch library."
|
||||||
VALUE "FileDescription", "SoundTouch Dynamic Link Library"
|
VALUE "FileDescription", "SoundTouch Dynamic Link Library"
|
||||||
VALUE "FileVersion", "2.3.3.0"
|
VALUE "FileVersion", "2.1.0.0"
|
||||||
VALUE "InternalName", "SoundTouch"
|
VALUE "InternalName", "SoundTouch"
|
||||||
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2024"
|
VALUE "LegalCopyright", "Copyright (C) Olli Parviainen 2018"
|
||||||
VALUE "OriginalFilename", "SoundTouch.dll"
|
VALUE "OriginalFilename", "SoundTouch.dll"
|
||||||
VALUE "ProductName", " SoundTouch Dynamic Link Library"
|
VALUE "ProductName", " SoundTouch Dynamic Link Library"
|
||||||
VALUE "ProductVersion", "2.3.3.0"
|
VALUE "ProductVersion", "2.1.0.0"
|
||||||
END
|
END
|
||||||
END
|
END
|
||||||
BLOCK "VarFileInfo"
|
BLOCK "VarFileInfo"
|
||||||
|
|||||||
@ -21,28 +21,28 @@
|
|||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
<ProjectGuid>{164DE61D-6391-4265-8273-30740117D356}</ProjectGuid>
|
<ProjectGuid>{164DE61D-6391-4265-8273-30740117D356}</ProjectGuid>
|
||||||
<Keyword>Win32Proj</Keyword>
|
<Keyword>Win32Proj</Keyword>
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -95,8 +95,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<MinimalRebuild>
|
<MinimalRebuild>true</MinimalRebuild>
|
||||||
</MinimalRebuild>
|
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader />
|
<PrecompiledHeader />
|
||||||
@ -107,7 +106,6 @@
|
|||||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||||
@ -136,8 +134,7 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;DLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<MinimalRebuild>
|
<MinimalRebuild>true</MinimalRebuild>
|
||||||
</MinimalRebuild>
|
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader />
|
<PrecompiledHeader />
|
||||||
@ -147,7 +144,6 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
|
|||||||
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
||||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||||
@ -186,8 +182,6 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
|
|||||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<MinimalRebuild />
|
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||||
@ -229,8 +223,6 @@ copy $(OutDir)$(TargetName).lib ..\..\lib
|
|||||||
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
||||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||||
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
|
||||||
<MinimalRebuild />
|
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||||
|
|||||||
@ -1,8 +1,5 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
#
|
#
|
||||||
# This script is deprecated. Don't use this, the makefile can now compile
|
|
||||||
# the dynamic-link library 'libSoundTouchDLL.so' automatically.
|
|
||||||
#
|
|
||||||
# This script compiles SoundTouch dynamic-link library for GNU environment
|
# This script compiles SoundTouch dynamic-link library for GNU environment
|
||||||
# with wrapper functions that are easier to import to Java / Mono / etc
|
# with wrapper functions that are easier to import to Java / Mono / etc
|
||||||
#
|
#
|
||||||
@ -19,11 +16,7 @@ if [[ $arch == *"86"* ]]; then
|
|||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
echo "*************************************************************************"
|
|
||||||
echo "NOTE: Rather use the makefile that can now build the dynamic-link library"
|
|
||||||
echo "*************************************************************************"
|
|
||||||
echo ""
|
|
||||||
echo "Building SoundTouchDLL for $arch with flags:$flags"
|
echo "Building SoundTouchDLL for $arch with flags:$flags"
|
||||||
|
|
||||||
g++ -O3 -ffast-math -shared $flags -DDLL_EXPORTS -fvisibility=hidden -I../../include \
|
g++ -O3 -shared $flags -DDLL_EXPORTS -fvisibility=hidden -I../../include \
|
||||||
-I../SoundTouch -o SoundTouchDll.so SoundTouchDLL.cpp ../SoundTouch/*.cpp
|
-I../SoundTouch -o SoundTouchDll.so SoundTouchDLL.cpp ../SoundTouch/*.cpp
|
||||||
|
|||||||
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
<configuration>
|
<configuration>
|
||||||
<startup>
|
<startup>
|
||||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8.1"/>
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
||||||
</startup>
|
</startup>
|
||||||
</configuration>
|
</configuration>
|
||||||
@ -12,7 +12,7 @@ using System.Windows;
|
|||||||
[assembly: AssemblyConfiguration("")]
|
[assembly: AssemblyConfiguration("")]
|
||||||
[assembly: AssemblyCompany("")]
|
[assembly: AssemblyCompany("")]
|
||||||
[assembly: AssemblyProduct("csharp-example")]
|
[assembly: AssemblyProduct("csharp-example")]
|
||||||
[assembly: AssemblyCopyright("Copyright © Olli Parviainen")]
|
[assembly: AssemblyCopyright("Copyright Olli Parviainen © 2017")]
|
||||||
[assembly: AssemblyTrademark("")]
|
[assembly: AssemblyTrademark("")]
|
||||||
[assembly: AssemblyCulture("")]
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
|||||||
@ -8,8 +8,8 @@
|
|||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace csharp_example.Properties {
|
namespace csharp_example.Properties
|
||||||
using System;
|
{
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -19,26 +19,31 @@ namespace csharp_example.Properties {
|
|||||||
// class via a tool like ResGen or Visual Studio.
|
// class via a tool like ResGen or Visual Studio.
|
||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
// with the /str option, or rebuild your VS project.
|
// with the /str option, or rebuild your VS project.
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
internal class Resources {
|
internal class Resources
|
||||||
|
{
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
internal Resources() {
|
internal Resources()
|
||||||
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the cached ResourceManager instance used by this class.
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
internal static global::System.Resources.ResourceManager ResourceManager
|
||||||
get {
|
{
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
get
|
||||||
|
{
|
||||||
|
if ((resourceMan == null))
|
||||||
|
{
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("csharp_example.Properties.Resources", typeof(Resources).Assembly);
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("csharp_example.Properties.Resources", typeof(Resources).Assembly);
|
||||||
resourceMan = temp;
|
resourceMan = temp;
|
||||||
}
|
}
|
||||||
@ -51,11 +56,14 @@ namespace csharp_example.Properties {
|
|||||||
/// resource lookups using this strongly typed resource class.
|
/// resource lookups using this strongly typed resource class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
internal static global::System.Globalization.CultureInfo Culture
|
||||||
get {
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
return resourceCulture;
|
return resourceCulture;
|
||||||
}
|
}
|
||||||
set {
|
set
|
||||||
|
{
|
||||||
resourceCulture = value;
|
resourceCulture = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -8,17 +8,21 @@
|
|||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace csharp_example.Properties {
|
namespace csharp_example.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||||
|
{
|
||||||
|
|
||||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
public static Settings Default {
|
public static Settings Default
|
||||||
get {
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
return defaultInstance;
|
return defaultInstance;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Binary file not shown.
@ -9,15 +9,14 @@
|
|||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<RootNamespace>csharp_example</RootNamespace>
|
<RootNamespace>csharp_example</RootNamespace>
|
||||||
<AssemblyName>csharp-example</AssemblyName>
|
<AssemblyName>csharp-example</AssemblyName>
|
||||||
<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
|
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||||
<FileAlignment>512</FileAlignment>
|
<FileAlignment>512</FileAlignment>
|
||||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
<TargetFrameworkProfile />
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
<DebugSymbols>true</DebugSymbols>
|
<DebugSymbols>true</DebugSymbols>
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
@ -25,7 +24,6 @@
|
|||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<Prefer32Bit>false</Prefer32Bit>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user