//////////////////////////////////////////////////////////////////////////////// /// /// Common type definitions for SoundTouch audio processing library. /// /// Author : Copyright (c) Olli Parviainen /// Author e-mail : oparviai 'at' iki.fi /// SoundTouch WWW: http://www.surina.net/soundtouch /// //////////////////////////////////////////////////////////////////////////////// // // Last changed : $Date: 2008-02-10 18:03:11 +0200 (su, 10 helmi 2008) $ // File revision : $Revision: 3 $ // // $Id: STTypes.h 3 2008-02-10 16:03:11Z oparviai $ // //////////////////////////////////////////////////////////////////////////////// // // License : // // SoundTouch audio processing library // Copyright (c) Olli Parviainen // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////// #ifndef STTypes_H #define STTypes_H typedef unsigned int uint; typedef unsigned long ulong; #ifdef __GNUC__ // In GCC, include soundtouch_config.h made by config scritps #include "soundtouch_config.h" #endif #ifndef _WINDEF_ // if these aren't defined already by Windows headers, define now typedef int BOOL; #define FALSE 0 #define TRUE 1 #endif // _WINDEF_ namespace soundtouch { /// Activate these undef's to overrule the possible sampletype /// setting inherited from some other header file: //#undef INTEGER_SAMPLES //#undef FLOAT_SAMPLES #if !(INTEGER_SAMPLES || FLOAT_SAMPLES) /// Choose either 32bit floating point or 16bit integer sampletype /// by choosing one of the following defines, unless this selection /// has already been done in some other file. //// /// Notes: /// - In Windows environment, choose the sample format with the /// following defines. /// - In GNU environment, the floating point samples are used by /// default, but integer samples can be chosen by giving the /// following switch to the configure script: /// ./configure --enable-integer-samples /// However, if you still prefer to select the sample format here /// also in GNU environment, then please #undef the INTEGER_SAMPLE /// and FLOAT_SAMPLE defines first as in comments above. //#define INTEGER_SAMPLES 1 //< 16bit integer samples #define FLOAT_SAMPLES 1 //< 32bit float samples #endif /// Define this to allow CPU-specific assembler optimizations. Notice that /// having this enabled on non-x86 platforms doesn't matter; the compiler can /// drop unsupported extensions on different platforms automatically. /// However, if you're having difficulties getting the optimized routines /// compiled with your compler (e.g. some gcc compiler versions may be picky), /// you may wish to disable the optimizations to make the library compile. #define ALLOW_OPTIMIZATIONS 1 // If defined, allows the SIMD-optimized routines to take minor shortcuts // for improved performance. Undefine to require faithfully similar SIMD // calculations as in normal C implementation. #define ALLOW_NONEXACT_SIMD_OPTIMIZATION 1 #ifdef INTEGER_SAMPLES // 16bit integer sample type typedef short SAMPLETYPE; // data type for sample accumulation: Use 32bit integer to prevent overflows typedef long LONG_SAMPLETYPE; #ifdef FLOAT_SAMPLES // check that only one sample type is defined #error "conflicting sample types defined" #endif // FLOAT_SAMPLES #ifdef ALLOW_OPTIMIZATIONS #if (WIN32 || __i386__ || __x86_64__) // Allow MMX optimizations #define ALLOW_MMX 1 #endif #endif #else // floating point samples typedef float SAMPLETYPE; // data type for sample accumulation: Use double to utilize full precision. typedef double LONG_SAMPLETYPE; #ifdef ALLOW_OPTIMIZATIONS // Allow 3DNow! and SSE optimizations #if WIN32 #define ALLOW_3DNOW 1 #endif #if (WIN32 || __i386__ || __x86_64__) #define ALLOW_SSE 1 #endif #endif #endif // INTEGER_SAMPLES }; #endif