LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../../include $(LOCAL_PATH)/../../SoundStretch # *** Remember: Change -O0 into -O2 in add-applications.mk *** LOCAL_MODULE := soundtouch LOCAL_SRC_FILES := soundtouch-jni.cpp ../../SoundTouch/AAFilter.cpp ../../SoundTouch/FIFOSampleBuffer.cpp \ ../../SoundTouch/FIRFilter.cpp ../../SoundTouch/cpu_detect_x86.cpp \ ../../SoundTouch/sse_optimized.cpp ../../SoundStretch/WavFile.cpp \ ../../SoundTouch/RateTransposer.cpp ../../SoundTouch/SoundTouch.cpp \ ../../SoundTouch/InterpolateCubic.cpp ../../SoundTouch/InterpolateLinear.cpp \ ../../SoundTouch/InterpolateShannon.cpp ../../SoundTouch/TDStretch.cpp \ ../../SoundTouch/BPMDetect.cpp ../../SoundTouch/PeakFinder.cpp # for native audio LOCAL_SHARED_LIBRARIES += -lgcc # --whole-archive -lgcc # for logging LOCAL_LDLIBS += -llog # for native asset manager #LOCAL_LDLIBS += -landroid # Custom Flags: # -fvisibility=hidden : don't export all symbols LOCAL_CFLAGS += -fvisibility=hidden -fdata-sections -ffunction-sections -ffast-math # OpenMP mode : enable these flags to enable using OpenMP for parallel computation #LOCAL_CFLAGS += -fopenmp #LOCAL_LDFLAGS += -fopenmp # Use ARM instruction set instead of Thumb for improved calculation performance in ARM CPUs LOCAL_ARM_MODE := arm include $(BUILD_SHARED_LIBRARY)