mirror of
https://github.com/azahar-emu/soundtouch
synced 2025-11-06 23:20:03 +01:00
Improve soundtouch.clear() so that it really clears all TDStretch & RateTransposer state variables. Before this clear() left last processed sample or fractional position state uncleared, which caused slightly different result if same stream was processed again after clear().
165 lines
5.1 KiB
C++
165 lines
5.1 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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///
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/// Sample rate transposer. Changes sample rate by using linear interpolation
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/// together with anti-alias filtering (first order interpolation with anti-
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/// alias filtering should be quite adequate for this application).
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///
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/// Use either of the derived classes of 'RateTransposerInteger' or
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/// 'RateTransposerFloat' for corresponding integer/floating point tranposing
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/// algorithm implementation.
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///
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/// Author : Copyright (c) Olli Parviainen
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/// Author e-mail : oparviai 'at' iki.fi
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/// SoundTouch WWW: http://www.surina.net/soundtouch
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// License :
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//
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// SoundTouch audio processing library
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// Copyright (c) Olli Parviainen
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#ifndef RateTransposer_H
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#define RateTransposer_H
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#include <stddef.h>
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#include "AAFilter.h"
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#include "FIFOSamplePipe.h"
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#include "FIFOSampleBuffer.h"
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#include "STTypes.h"
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namespace soundtouch
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{
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/// Abstract base class for transposer implementations (linear, advanced vs integer, float etc)
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class TransposerBase
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{
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public:
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enum ALGORITHM {
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LINEAR = 0,
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CUBIC,
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SHANNON
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};
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protected:
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virtual int transposeMono(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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int &srcSamples) = 0;
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virtual int transposeStereo(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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int &srcSamples) = 0;
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virtual int transposeMulti(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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int &srcSamples) = 0;
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static ALGORITHM algorithm;
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public:
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double rate;
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int numChannels;
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TransposerBase();
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virtual ~TransposerBase();
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virtual int transpose(FIFOSampleBuffer &dest, FIFOSampleBuffer &src);
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virtual void setRate(double newRate);
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virtual void setChannels(int channels);
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virtual int getLatency() const = 0;
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virtual void resetRegisters() = 0;
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// static factory function
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static TransposerBase *newInstance();
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// static function to set interpolation algorithm
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static void setAlgorithm(ALGORITHM a);
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};
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/// A common linear samplerate transposer class.
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///
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class RateTransposer : public FIFOProcessor
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{
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protected:
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/// Anti-alias filter object
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AAFilter *pAAFilter;
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TransposerBase *pTransposer;
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/// Buffer for collecting samples to feed the anti-alias filter between
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/// two batches
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FIFOSampleBuffer inputBuffer;
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/// Buffer for keeping samples between transposing & anti-alias filter
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FIFOSampleBuffer midBuffer;
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/// Output sample buffer
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FIFOSampleBuffer outputBuffer;
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bool bUseAAFilter;
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/// Transposes sample rate by applying anti-alias filter to prevent folding.
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/// Returns amount of samples returned in the "dest" buffer.
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/// The maximum amount of samples that can be returned at a time is set by
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/// the 'set_returnBuffer_size' function.
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void processSamples(const SAMPLETYPE *src,
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uint numSamples);
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public:
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RateTransposer();
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virtual ~RateTransposer();
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/// Returns the output buffer object
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FIFOSamplePipe *getOutput() { return &outputBuffer; };
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/// Return anti-alias filter object
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AAFilter *getAAFilter();
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/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
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void enableAAFilter(bool newMode);
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/// Returns nonzero if anti-alias filter is enabled.
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bool isAAFilterEnabled() const;
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/// Sets new target rate. Normal rate = 1.0, smaller values represent slower
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/// rate, larger faster rates.
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virtual void setRate(double newRate);
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/// Sets the number of channels, 1 = mono, 2 = stereo
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void setChannels(int channels);
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/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
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/// the input of the object.
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void putSamples(const SAMPLETYPE *samples, uint numSamples);
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/// Clears all the samples in the object
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void clear();
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/// Returns nonzero if there aren't any samples available for outputting.
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int isEmpty() const;
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/// Return approximate initial input-output latency
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int getLatency() const;
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};
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}
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#endif
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