mirror of
https://wiilab.wiimart.org/wiimart/WiiMart-Patcher
synced 2025-09-03 20:11:19 +02:00

This is early enough in the boot cycle that it does not appear to throw any exceptions, and if such should occur, we have our exception handler present.
270 lines
7.5 KiB
Go
270 lines
7.5 KiB
Go
package main
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// OverwriteIOSPatch effectively nullifies IOSC_VerifyPublicKeySign.
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// See docs/patch_overwrite_ios.md for more information.
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var OverwriteIOSPatch = PatchSet{
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Patch{
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Name: "Clear extraneous functions",
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AtOffset: 20272,
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Before: Instructions{
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// Function: textinput::EventObserver::onOutOfLength
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LIS(R3, 0x802f),
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ADDI(R3, R3, 0x7ac4),
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CRXOR(),
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// b printf
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Instruction{0x48, 0x2a, 0x8b, 0x78},
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// Function: textinput::EventObserver::onCancel
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LIS(R3, 0x802f),
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ADDI(R3, R3, 0x7ab8),
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CRXOR(),
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// b printf
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Instruction{0x48, 0x2a, 0x8b, 0x68},
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// Function: textinput::EventObserver::onOK
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// subi r3, r3, 0x7fe0
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Instruction{0x38, 0x6d, 0x80, 0x20},
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CRXOR(),
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// b printf
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Instruction{0x48, 0x2a, 0x8b, 0x5c},
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padding,
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// Function: textinput::EventObserver::onSE
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BLR(),
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padding, padding, padding,
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// Function: textinput::EventObserver::onEvent
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BLR(),
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padding, padding, padding,
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// Function: textinput::EventObserver::onCommand
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BLR(),
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padding, padding, padding,
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// Function: textinput::EventObserver::onInput
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BLR(),
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padding, padding, padding,
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}.toBytes(),
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// We wish to clear extraneous blrs so that our custom overwriteIOSMemory
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// function does not somehow conflict.
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// We only preserve onSE, which is this immediate BLR.
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After: append(Instructions{
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BLR(),
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}.toBytes(), emptyBytes(108)...),
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},
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Patch{
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Name: "Repair textinput::EventObserver vtable",
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AtOffset: 3095452,
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Before: []byte{
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0x80, 0x01, 0x44, 0x50, // onSE
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0x80, 0x01, 0x44, 0x40, // onEvent
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0x80, 0x01, 0x44, 0x30, // onCommand
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0x80, 0x01, 0x44, 0x20, // onInput
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0x80, 0x01, 0x44, 0x10, // onOK
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0x80, 0x01, 0x44, 0x00, // onCancel
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0x80, 0x01, 0x43, 0xf0, // onOutOfLength
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},
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After: []byte{
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// These are all pointers to our so-called doNothing.
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0x80, 0x01, 0x43, 0xf0,
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0x80, 0x01, 0x43, 0xf0,
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0x80, 0x01, 0x43, 0xf0,
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0x80, 0x01, 0x43, 0xf0,
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0x80, 0x01, 0x43, 0xf0,
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0x80, 0x01, 0x43, 0xf0,
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0x80, 0x01, 0x43, 0xf0,
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},
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},
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Patch{
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Name: "Repair ipl::keyboard::EventObserver vtable",
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AtOffset: 3097888,
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Before: []byte{
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0x80, 0x01, 0x44, 0x50, // textinput::EventObserver::onSE
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0x80, 0x01, 0x84, 0xE0, // onCommand - not patched
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0x80, 0x01, 0x44, 0x30, // textinput::EventObserver::onCommand
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0x80, 0x01, 0x85, 0x20, // onSE - not patching
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0x80, 0x01, 0x87, 0x40, // onOK - not patching
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0x80, 0x01, 0x87, 0x60, // onCancel - not patching
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0x80, 0x01, 0x43, 0xF0, // textinput::EventObserver::onOutOfLength
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},
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After: []byte{
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0x80, 0x01, 0x43, 0xf0, // textinput::EventObserver::doNothing
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0x80, 0x01, 0x84, 0xE0, // onCommand - not patched
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0x80, 0x01, 0x43, 0xf0, // textinput::EventObserver::doNothing
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0x80, 0x01, 0x85, 0x20, // onSE - not patching
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0x80, 0x01, 0x87, 0x40, // onOK - not patching
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0x80, 0x01, 0x87, 0x60, // onCancel - not patching
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0x80, 0x01, 0x43, 0xf0, // textinput::EventObserver::doNothing
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},
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},
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Patch{
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Name: "Insert patch table",
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AtOffset: 3205088,
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Before: emptyBytes(48),
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After: []byte{
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//////////////
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// PATCH #1 //
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//////////////
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// We want to write to MEM_PROT at 0x0d8b420a.
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// For us, this is mapped to 0xcd8b420a.
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0xcd, 0x8b, 0x42, 0x0a,
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// We are going to write the value 0x2 to unlock everything.
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0x00, 0x00, 0x00, 0x02,
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//////////////
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// PATCH #2 //
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//////////////
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// We want to write to IOSC_VerifyPublicKeySign at 0x13a73ad4.
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// For us, this is mapped to 0xd3a73ad4.
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0xd3, 0xa7, 0x3a, 0xd4,
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// 0x20004770 is equivalent in ARM THUMB to:
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// mov r0, #0x0
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// bx lr
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0x20, 0x00, 0x47, 0x70,
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// Not a patch! This is here so we have shorter assembly.
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// 0xcd8005a0 is the location of LT_CHIPREVID.
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0xcd, 0x80, 0x05, 0xa0,
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// We're attempting to compare 0xcafe.
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0x00, 0x00, 0xca, 0xfe,
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//////////////////////////
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// PATCH #3 - vWii only //
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//////////////////////////
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// Patch location:
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// We want to write at 0x20102100, aka "ES_AddTicket".
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// (0x20102100 | 0xc0000000) -> 0xe0102100
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0xe0, 0x10, 0x21, 0x00,
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// The original code has a few conditionals preventing system title usage.
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// We simply branch off past these.
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// 0x681a2a01 is equivalent in ARM THUMB to:
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// ldr r2,[r3,#0x0] ; original code we wish to preserve
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// ; so we can write 32 bits
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// b +0x14 ; branch past conditionals
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0x68, 0x1a, 0x2a, 0x01,
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//////////////////////////
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// PATCH #4 - vWii only //
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//////////////////////////
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// We want to write to 0x20103240, aka "ES_AddTitleStart".
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// (0x20103240 | 0xc0000000) -> 0xe0103240
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0xe0, 0x10, 0x32, 0x40,
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// The original code has a few conditionals preventing system title usage.
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// 0xe00846c0 is equivalent in ARM THUMB to:
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// b +0x8 ; branch past conditionals
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// add sp,#0x0 ; recommended THUMB nop
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0xe0, 0x08, 0xb0, 0x00,
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//////////////////////////
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// PATCH #5 - vWii only //
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//////////////////////////
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// Lastly, we want to write to 0x20103564, aka "ES_AddContentStart".
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// (0x20103564 | 0xc0000000) -> 0xe0103564
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0xe0, 0x10, 0x35, 0x64,
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// The original code has a few conditionals preventing system title usage.
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// We simply branch off past these.
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// 0xe00c46c0 is equivalent in ARM THUMB to:
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// b +0xc ; branch past conditionals
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// add sp,#0x0 ; recommended THUMB nop
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0xe0, 0x0c, 0xb0, 0x00,
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},
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},
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Patch{
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Name: "Insert overwriteIOSMemory",
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AtOffset: 20276,
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// This area should be cleared in the patch
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// "Clear extraneous functions".
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Before: emptyBytes(108),
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After: Instructions{
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// Our patch table is available at 0x803126e0.
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LIS(R8, 0x8031),
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ORI(R8, R8, 0x26e0),
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// Load address/value pair for MEM_PROT
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LWZ(R9, 0x0, R8),
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LWZ(R10, 0x4, R8),
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// Apply lower half
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STH(R10, 0x0, R9),
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// Load address/value pair for IOSC_VerifyPublicKeySign
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LWZ(R9, 0x8, R8),
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LWZ(R10, 0xc, R8),
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// Apply!
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STW(R10, 0x0, R9),
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// The remainder of our patches are for a Wii U. We must detect such.
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// Even in vWii mode, 0x0d8005a0 (LT_CHIPREVID) will have its upper
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// 16 bits set to 0xCAFE. We can compare against this.
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// See also: https://wiiubrew.org/wiki/Hardware/Latte_registers
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// (However, we must access the cached version at 0xcd8005a0.)
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LWZ(R9, 0x10, R8),
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LWZ(R9, 0, R9),
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// sync 0
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SYNC(),
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// Shift this value 16 bits to the right
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// in order to compare its higher value.
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// rlwinm r9, r9, 0x10, 0x10, 0x1f
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Instruction{0x55, 0x29, 0x84, 0x3e},
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// Load 0xcafe, our comparison value
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LWZ(R10, 0x14, R8),
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// Compare!
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// cmpw r9, r10
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Instruction{0x7c, 0x09, 0x50, 0x00},
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// If we're not a Wii U, carry on until the end.
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// bne (last blr)
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Instruction{0x40, 0x82, 0x00, 0x30},
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// Apply ES_AddTicket
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LWZ(R9, 0x18, R8),
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LWZ(R10, 0x1c, R8),
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STW(R10, 0x0, R9),
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// Apply ES_AddTitleStart
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LWZ(R9, 0x20, R8),
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LWZ(R10, 0x24, R8),
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STW(R10, 0x0, R9),
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// Apply ES_AddContentStart
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LWZ(R9, 0x28, R8),
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LWZ(R10, 0x2c, R8),
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STW(R10, 0x0, R9),
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EIEIO(),
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BLR(),
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// We're finished patching!
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BLR(),
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}.toBytes(),
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},
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Patch{
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Name: "Do not require input for exception handler",
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AtOffset: 32032,
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Before: Instructions{
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STWU(R1, R1, 0xFC10),
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}.toBytes(),
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After: Instructions{
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BLR(),
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}.toBytes(),
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},
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Patch{
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Name: "Modify ipl::scene::Setting::prepare",
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AtOffset: 127640,
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Before: Instructions{
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BLR(),
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}.toBytes(),
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After: Instructions{
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// b overwriteIOSMemory
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Instruction{0x4b, 0xfe, 0x5c, 0x9c},
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}.toBytes(),
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},
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}
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