mirror of
https://wiilab.wiimart.org/wiimart/WiiMart-github-io
synced 2025-09-04 04:21:04 +02:00
115 lines
3.3 KiB
JavaScript
115 lines
3.3 KiB
JavaScript
// wii shop theme (suggested by Le gamer66 on discord URL: https://discord.com/channels/1346485785284575335/1346485786039681056/1351527080546009259)
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// wii shop wednesday moment
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var isWednesday = new Date().getDay() === 3;
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// EDIT 4/5/25 7:51 OMG AY IT WORKS YAYSYASFGWSEKFJHWEHFEWHBN
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var shoploop = new Audio(isWednesday ? "/media/shop_bgm_loop_wsw.wav" : "/media/shop_bgm_loop.wav");
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shoploop.loop = true;
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shoploop.volume = 0; // prevent clipping
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window.onload = function() {
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var savedTime = localStorage.getItem("bgmlooppoint");
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if (savedTime) {
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shoploop.currentTime = parseFloat(savedTime);
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}
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if (localStorage.getItem("shopmusic") === "playing") {
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playBGMonload();
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} else {
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pauseBGM();
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}
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if (isWednesday) {
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document.getElementById("wednesdaytitles").style.display = "block";
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document.getElementById("wednesdaytitles").style.height="fit-content";
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} else {
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document.getElementById("wednesdaytitles").style.display = "none";
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document.getElementById("wednesdaytitles").style.height="0px";
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}
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};
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function bgm2() {
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// loads on html load for quicker music
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var savedTime = localStorage.getItem("bgmlooppoint");
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if (savedTime) {
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shoploop.currentTime = parseFloat(savedTime);
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}
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if (localStorage.getItem("shopmusic") === "playing") {
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playBGMonload();
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} else {
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pauseBGM();
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}
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if (isWednesday) {
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document.getElementById("wednesdaytitles").style.display = "block";
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document.getElementById("wednesdaytitles").style.height="fit-content";
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} else {
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document.getElementById("wednesdaytitles").style.display = "none";
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document.getElementById("wednesdaytitles").style.height="0px";
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}
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}
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window.onbeforeunload = function() {
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localStorage.setItem("bgmlooppoint", shoploop.currentTime);
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};
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function playBGM() {
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shoploop.volume = 0.8;
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localStorage.setItem("shopmusic", "playing");
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shoploop.play();
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document.getElementById("shopbgm").innerHTML = "Pause BGM";
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document.getElementById("shopbgmselector").href = "javascript:pauseBGM();";
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}
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function pauseBGM() {
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localStorage.setItem("shopmusic", "paused");
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shoploop.pause();
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document.getElementById("shopbgm").innerHTML = "Play BGM";
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document.getElementById("shopbgmselector").href = "javascript:playBGM();";
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}
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function playBGMonload() {
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// this version has it fade in for smoother experince between pages uwu (i could of used set interval, but memory issues?)
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fadeinbgm();
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localStorage.setItem("shopmusic", "playing");
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shoploop.play();
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document.getElementById("shopbgm").innerHTML = "Pause BGM";
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document.getElementById("shopbgmselector").href = "javascript:pauseBGM();";
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}
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function fadeinbgm() {
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shoploop.volume="0.0";
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setTimeout(fade2,10);
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}
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function fade2() {
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shoploop.volume="0.1";
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setTimeout(fade3,10);
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}
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function fade3() {
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shoploop.volume="0.2";
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setTimeout(fade4,10);
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}
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function fade4() {
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shoploop.volume="0.3";
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setTimeout(fade5,10);
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}
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function fade5() {
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shoploop.volume="0.4";
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setTimeout(fade6,10);
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}
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function fade6() {
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shoploop.volume="0.5";
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setTimeout(fade7,10);
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}
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function fade7() {
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shoploop.volume="0.6";
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setTimeout(fade8,10);
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}
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function fade8() {
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shoploop.volume="0.7";
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setTimeout(fade9,10);
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}
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function fade9() {
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shoploop.volume="0.8";
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} |