// Wii Shop BGM Player, suggested by @legamer66 (https://discord.com/channels/1346485785284575335/1346485786039681056/1351527080546009259) function hideConsoleControls() { const userAgent = navigator.userAgent.toLowerCase(); const isConsoleBrowser = userAgent.includes('wii') || userAgent.includes('nintendo ds') || userAgent.includes('nintendo 3ds') || userAgent.includes('nintendo'); // they can't play music so rip if (isConsoleBrowser) {const bgmPlayerDiv = document.getElementById('bgmplayer'); if (bgmPlayerDiv) {bgmPlayerDiv.style.display = 'none';} } } var shoploop = new Audio("/meta/shop.wav"); shoploop.loop = true; shoploop.volume = 0; // prevent clipping function loadafterwednesdaycheck() { hideConsoleControls(); var savedTime = localStorage.getItem("bgmlooppoint"); if (savedTime) { shoploop.currentTime = parseFloat(savedTime); } if (localStorage.getItem("shopmusic") === "playing") { playBGMonload(); } else { pauseBGM(); } } window.onbeforeunload = function() { localStorage.setItem("bgmlooppoint", shoploop.currentTime); }; function playBGM() { shoploop.volume = 0.8; localStorage.setItem("shopmusic", "playing"); shoploop.play(); document.getElementById("shopbgm").innerHTML = "Pause"; document.getElementById("shopbgmselector").href = "javascript:pauseBGM();"; } function pauseBGM() { localStorage.setItem("shopmusic", "paused"); shoploop.pause(); document.getElementById("shopbgm").innerHTML = "Play"; document.getElementById("shopbgmselector").href = "javascript:playBGM();"; } function playBGMonload() { // this version has it fade in for smoother experince between pages uwu (i could of used set interval, but memory issues?) fadeinbgm(); localStorage.setItem("shopmusic", "playing"); shoploop.play(); document.getElementById("shopbgm").innerHTML = "Pause"; document.getElementById("shopbgmselector").href = "javascript:pauseBGM();"; } function fadeinbgm() { shoploop.volume="0.0"; setTimeout(fade2,10); } function fade2() { shoploop.volume="0.1"; setTimeout(fade3,10); } function fade3() { shoploop.volume="0.2"; setTimeout(fade4,10); } function fade4() { shoploop.volume="0.3"; setTimeout(fade5,10); } function fade5() { shoploop.volume="0.4"; setTimeout(fade6,10); } function fade6() { shoploop.volume="0.5"; setTimeout(fade7,10); } function fade7() { shoploop.volume="0.6"; setTimeout(fade8,10); } function fade8() { shoploop.volume="0.7"; setTimeout(fade9,10); } function fade9() { shoploop.volume="0.8"; }