* Refactor SetupFragment to support multiple buttons in one page
* Add new `PageButton` data class
* Programmatic button creation && button disabling in setUpAdapter
* Refactor SetupWarningDialogFragment to support multiple titles, descriptions, and help links
* Rework CitraDirectoryHelper to support button step state
* Update warning message for user folder selection step
* Updated license headers
* Code cleanup
* "skip setting the user folder" --> "skip setting up the user folder"
* Fixed typos in string names
* Break `select_emulator_data_folder_description` string over two lines
* `select_emulator_data_folder` --> `select_emulator_data_folders`
* Code cleanup #2
* Removed seemingly accidentally duplicated block of code
* Removed stray newlines
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Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
It seems that certain environments still don't have access to `std::format` yet, and I missed this because it built fine on my machine and CI passed because the code using `std::format` wasn't included in non-tagged builds.
When the frame limit was set to 0 (unthrottled), the Vulkan present mode would be unintentionally set to FIFO, which caps out at the monitor's refresh rate
* android: Improve performance stats overlay settings and functionality
* Add battery temp functions
* Readd frametime
* Corrected `perf_overlay_position` being placed in the wrong `default_ini.h` file
* Fixed the word "overlay" being repeatedly misspelled in function names
* `updateshowStatsOverlay` --> `updateShowStatsOverlay`
* Increased frequency of performance overlay updates
Changed from every 3 seconds to every 1 second
* Adjusted overlay margins to avoid text being lost behind rounded corner cutouts
* Fix performance overlay updates being stacked when changing orientation
* Changed out host RAM usage statistic for available host RAM
* Removed seemingly unused code
* "FT" --> "Frametime" in overlay
* Use non-breaking spaces to control how the overlay text breaks
Also used a vertical box drawing character instead of a pipe for the divider because it looks slightly nicer
* Renamed/adjusted remnants of the "Show System Memory Usage" setting
* Replaced Performance Stats Overlay icon with a stock clip art image from Android Studio
* Made performance overlay setting value names and strings less generic
* Rebranded Performance Stats Overlay as simply "Performance Overlay"
* Rewrote performance overlay settings description
* Improved naming consistency
* Rebranded "Show Overlay" toggle to "Show Controller Overlay"
This is to avoid confusion with the new performance overlay
* nitpick: Fixed order of imports in EmulationFragment.kt
* More string name consistency improvements
* Fixed compile failure due to a binding name not being updated
* Changed Performance Overlay setting headers
* EmulationFragment.kt: Formatting corrections
* Removed seemingly misplaced call to `updateShowPerformanceOverlay`
* `OVERLAY_POSITION` --> `PERFORMANCE_OVERLAY_POSITION`
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Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
Co-authored-by: Zephyron <zephyron@citron-emu.orgq>